SDL_loadso.h (2866B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22/** 23 * \file SDL_loadso.h 24 * 25 * System dependent library loading routines 26 * 27 * Some things to keep in mind: 28 * \li These functions only work on C function names. Other languages may 29 * have name mangling and intrinsic language support that varies from 30 * compiler to compiler. 31 * \li Make sure you declare your function pointers with the same calling 32 * convention as the actual library function. Your code will crash 33 * mysteriously if you do not do this. 34 * \li Avoid namespace collisions. If you load a symbol from the library, 35 * it is not defined whether or not it goes into the global symbol 36 * namespace for the application. If it does and it conflicts with 37 * symbols in your code or other shared libraries, you will not get 38 * the results you expect. :) 39 */ 40 41#ifndef _SDL_loadso_h 42#define _SDL_loadso_h 43 44#include "SDL_stdinc.h" 45#include "SDL_error.h" 46 47#include "begin_code.h" 48/* Set up for C function definitions, even when using C++ */ 49#ifdef __cplusplus 50extern "C" { 51#endif 52 53/** 54 * This function dynamically loads a shared object and returns a pointer 55 * to the object handle (or NULL if there was an error). 56 * The 'sofile' parameter is a system dependent name of the object file. 57 */ 58extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); 59 60/** 61 * Given an object handle, this function looks up the address of the 62 * named function in the shared object and returns it. This address 63 * is no longer valid after calling SDL_UnloadObject(). 64 */ 65extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, 66 const char *name); 67 68/** 69 * Unload a shared object from memory. 70 */ 71extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); 72 73/* Ends C function definitions when using C++ */ 74#ifdef __cplusplus 75} 76#endif 77#include "close_code.h" 78 79#endif /* _SDL_loadso_h */ 80 81/* vi: set ts=4 sw=4 expandtab: */