cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

testspriteminimal.vcproj (5234B)


      1<?xml version="1.0" encoding="Windows-1252"?>
      2<VisualStudioProject
      3	ProjectType="Visual C++"
      4	Version="9.00"
      5	Name="testspriteminimal"
      6	ProjectGUID="{D729516D-75F5-F344-86E9-9A4B36EA795F}"
      7	RootNamespace="testspriteminimal"
      8	Keyword="Win32Proj"
      9	>
     10	<Platforms>
     11		<Platform
     12			Name="Win32"
     13		/>
     14	</Platforms>
     15	<ToolFiles>
     16	</ToolFiles>
     17	<Configurations>
     18		<Configuration
     19			Name="Debug|Win32"
     20			OutputDirectory="Win32\Debug"
     21			IntermediateDirectory="obj\Debug"
     22			ConfigurationType="1"
     23			CharacterSet="2"
     24			>
     25			<Tool
     26				Name="VCPreBuildEventTool"
     27			/>
     28			<Tool
     29				Name="VCCustomBuildTool"
     30			/>
     31			<Tool
     32				Name="VCXMLDataGeneratorTool"
     33			/>
     34			<Tool
     35				Name="VCWebServiceProxyGeneratorTool"
     36			/>
     37			<Tool
     38				Name="VCMIDLTool"
     39			/>
     40			<Tool
     41				Name="VCCLCompilerTool"
     42				Optimization="0"
     43				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
     44				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
     45				MinimalRebuild="true"
     46				ExceptionHandling="0"
     47				BasicRuntimeChecks="3"
     48				RuntimeLibrary="3"
     49				EnableFunctionLevelLinking="true"
     50				UsePrecompiledHeader="0"
     51				WarningLevel="3"
     52				ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
     53				DebugInformationFormat="4"
     54				CompileAs="1"
     55			/>
     56			<Tool
     57				Name="VCManagedResourceCompilerTool"
     58			/>
     59			<Tool
     60				Name="VCResourceCompilerTool"
     61				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
     62				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
     63			/>
     64			<Tool
     65				Name="VCPreLinkEventTool"
     66			/>
     67			<Tool
     68				Name="VCLinkerTool"
     69				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
     70				OutputFile="$(OutDir)\testspriteminimal.exe"
     71				LinkIncremental="2"
     72				AdditionalLibraryDirectories=""
     73				GenerateDebugInformation="true"
     74				ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
     75				SubSystem="1"
     76				EntryPointSymbol="mainCRTStartup"
     77				TargetMachine="1"
     78			/>
     79			<Tool
     80				Name="VCALinkTool"
     81			/>
     82			<Tool
     83				Name="VCManifestTool"
     84			/>
     85			<Tool
     86				Name="VCXDCMakeTool"
     87			/>
     88			<Tool
     89				Name="VCBscMakeTool"
     90			/>
     91			<Tool
     92				Name="VCFxCopTool"
     93			/>
     94			<Tool
     95				Name="VCAppVerifierTool"
     96			/>
     97			<Tool
     98				Name="VCWebDeploymentTool"
     99			/>
    100			<Tool
    101				Name="VCPostBuildEventTool"
    102				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
    103			/>
    104		</Configuration>
    105		<Configuration
    106			Name="Release|Win32"
    107			OutputDirectory="Win32\Release"
    108			IntermediateDirectory="obj\Release"
    109			ConfigurationType="1"
    110			CharacterSet="2"
    111			>
    112			<Tool
    113				Name="VCPreBuildEventTool"
    114			/>
    115			<Tool
    116				Name="VCCustomBuildTool"
    117			/>
    118			<Tool
    119				Name="VCXMLDataGeneratorTool"
    120			/>
    121			<Tool
    122				Name="VCWebServiceProxyGeneratorTool"
    123			/>
    124			<Tool
    125				Name="VCMIDLTool"
    126			/>
    127			<Tool
    128				Name="VCCLCompilerTool"
    129				Optimization="2"
    130				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
    131				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
    132				ExceptionHandling="0"
    133				StringPooling="true"
    134				RuntimeLibrary="2"
    135				EnableFunctionLevelLinking="true"
    136				UsePrecompiledHeader="0"
    137				WarningLevel="3"
    138				ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
    139				DebugInformationFormat="0"
    140				CompileAs="1"
    141			/>
    142			<Tool
    143				Name="VCManagedResourceCompilerTool"
    144			/>
    145			<Tool
    146				Name="VCResourceCompilerTool"
    147				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
    148				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
    149			/>
    150			<Tool
    151				Name="VCPreLinkEventTool"
    152			/>
    153			<Tool
    154				Name="VCLinkerTool"
    155				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
    156				OutputFile="$(OutDir)\testspriteminimal.exe"
    157				LinkIncremental="1"
    158				AdditionalLibraryDirectories=""
    159				GenerateDebugInformation="false"
    160				SubSystem="1"
    161				OptimizeReferences="2"
    162				EnableCOMDATFolding="2"
    163				EntryPointSymbol="mainCRTStartup"
    164				TargetMachine="1"
    165			/>
    166			<Tool
    167				Name="VCALinkTool"
    168			/>
    169			<Tool
    170				Name="VCManifestTool"
    171			/>
    172			<Tool
    173				Name="VCXDCMakeTool"
    174			/>
    175			<Tool
    176				Name="VCBscMakeTool"
    177			/>
    178			<Tool
    179				Name="VCFxCopTool"
    180			/>
    181			<Tool
    182				Name="VCAppVerifierTool"
    183			/>
    184			<Tool
    185				Name="VCWebDeploymentTool"
    186			/>
    187			<Tool
    188				Name="VCPostBuildEventTool"
    189				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
    190			/>
    191		</Configuration>
    192	</Configurations>
    193	<References>
    194	</References>
    195	<Files>
    196		<Filter
    197			Name="test"
    198			Filter=""
    199			>
    200			<File
    201				RelativePath="..\..\..\..\..\test\testspriteminimal.c"
    202				>
    203			</File>
    204		</Filter>
    205	</Files>
    206	<Globals>
    207	</Globals>
    208</VisualStudioProject>