cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL2main.vcxproj (5782B)


      1<?xml version="1.0" encoding="utf-8"?>
      2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3  <ItemGroup Label="ProjectConfigurations">
      4    <ProjectConfiguration Include="Debug|Win32">
      5      <Configuration>Debug</Configuration>
      6      <Platform>Win32</Platform>
      7    </ProjectConfiguration>
      8    <ProjectConfiguration Include="Release|Win32">
      9      <Configuration>Release</Configuration>
     10      <Platform>Win32</Platform>
     11    </ProjectConfiguration>
     12  </ItemGroup>
     13  <PropertyGroup Label="Globals">
     14    <ProjectGuid>{859DF586-61E5-5749-AE72-0B8CC7C817D7}</ProjectGuid>
     15    <RootNamespace>SDL2main</RootNamespace>
     16    <Keyword>Win32Proj</Keyword>
     17  </PropertyGroup>
     18  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     19  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     20    <ConfigurationType>StaticLibrary</ConfigurationType>
     21    <UseDebugLibraries>true</UseDebugLibraries>
     22    <CharacterSet>MultiByte</CharacterSet>
     23  </PropertyGroup>
     24  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     25    <ConfigurationType>StaticLibrary</ConfigurationType>
     26    <UseDebugLibraries>false</UseDebugLibraries>
     27    <CharacterSet>MultiByte</CharacterSet>
     28  </PropertyGroup>
     29  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     30  <ImportGroup Label="ExtensionSettings">
     31  </ImportGroup>
     32  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     33    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     34  </ImportGroup>
     35  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     36    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     37  </ImportGroup>
     38  <PropertyGroup Label="UserMacros" />
     39  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     40    <OutDir>Win32\Debug\</OutDir>
     41    <IntDir>obj\Debug\</IntDir>
     42    <TargetName>SDL2main</TargetName>
     43    <TargetExt>.lib</TargetExt>
     44  </PropertyGroup>
     45  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     46    <OutDir>Win32\Release\</OutDir>
     47    <IntDir>obj\Release\</IntDir>
     48    <TargetName>SDL2main</TargetName>
     49    <TargetExt>.lib</TargetExt>
     50  </PropertyGroup>
     51  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     52    <ClCompile>
     53      <Optimization>Disabled</Optimization>
     54      <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     55      <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     56      <MinimalRebuild>true</MinimalRebuild>
     57      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
     58      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
     59      <FunctionLevelLinking>true</FunctionLevelLinking>
     60      <PrecompiledHeader></PrecompiledHeader>
     61      <WarningLevel>Level3</WarningLevel>
     62    <ExceptionHandling>false</ExceptionHandling>
     63      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
     64      <ProgramDataBaseFileName>$(OutDir)SDL2main.pdb</ProgramDataBaseFileName>
     65      <CompileAs>CompileAsC</CompileAs>
     66    </ClCompile>
     67    <ResourceCompile>
     68      <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     69      <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     70    </ResourceCompile>
     71  <Lib>
     72    <OutputFile>$(OutDir)SDL2main.lib</OutputFile>
     73  </Lib>
     74    <Link>
     75      <SubSystem>Windows</SubSystem>
     76      <GenerateDebugInformation>true</GenerateDebugInformation>
     77    </Link>
     78  </ItemDefinitionGroup>
     79  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     80    <ClCompile>
     81      <Optimization>MaxSpeed</Optimization>
     82      <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     83      <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     84      <MinimalRebuild>false</MinimalRebuild>
     85      <StringPooling>true</StringPooling>
     86      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
     87      <FunctionLevelLinking>true</FunctionLevelLinking>
     88      <PrecompiledHeader></PrecompiledHeader>
     89      <WarningLevel>Level3</WarningLevel>
     90    <ExceptionHandling>false</ExceptionHandling>
     91      <DebugInformationFormat></DebugInformationFormat>
     92      <CompileAs>CompileAsC</CompileAs>
     93    </ClCompile>
     94    <ResourceCompile>
     95      <PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     96      <AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     97    </ResourceCompile>
     98  <Lib>
     99    <OutputFile>$(OutDir)SDL2main.lib</OutputFile>
    100  </Lib>
    101    <Link>
    102      <SubSystem>Windows</SubSystem>
    103      <GenerateDebugInformation>false</GenerateDebugInformation>
    104      <EnableCOMDATFolding>true</EnableCOMDATFolding>
    105      <OptimizeReferences>true</OptimizeReferences>
    106    </Link>
    107  </ItemDefinitionGroup>
    108  <ItemGroup>
    109    <ClCompile Include="..\..\..\..\src\main\windows\SDL_windows_main.c">
    110    </ClCompile>
    111  </ItemGroup>
    112  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    113  <ImportGroup Label="ExtensionTargets">
    114  </ImportGroup>
    115</Project>