cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_directsound.h (1463B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#include "../../SDL_internal.h"
     22
     23#ifndef _SDL_directsound_h
     24#define _SDL_directsound_h
     25
     26#include "../../core/windows/SDL_directx.h"
     27
     28#include "../SDL_sysaudio.h"
     29
     30/* Hidden "this" pointer for the audio functions */
     31#define _THIS   SDL_AudioDevice *this
     32
     33/* The DirectSound objects */
     34struct SDL_PrivateAudioData
     35{
     36    LPDIRECTSOUND sound;
     37    LPDIRECTSOUNDBUFFER mixbuf;
     38    int num_buffers;
     39    int mixlen;
     40    DWORD lastchunk;
     41    Uint8 *locked_buf;
     42};
     43
     44#endif /* _SDL_directsound_h */
     45
     46/* vi: set ts=4 sw=4 expandtab: */