SDL_xaudio2_winrthelpers.h (2629B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22// 23// Re-implementation of methods removed from XAudio2 (in WinRT): 24// 25 26typedef struct XAUDIO2_DEVICE_DETAILS 27{ 28 WCHAR DeviceID[256]; 29 WCHAR DisplayName[256]; 30 /* Other fields exist in the pre-Windows 8 version of this struct, however 31 they weren't used by SDL, so they weren't added. 32 */ 33} XAUDIO2_DEVICE_DETAILS; 34 35 36#ifdef __cplusplus 37extern "C" { 38#endif 39 40HRESULT IXAudio2_GetDeviceCount(IXAudio2 * unused, UINT32 * devcount); 41HRESULT IXAudio2_GetDeviceDetails(IXAudio2 * unused, UINT32 index, XAUDIO2_DEVICE_DETAILS * details); 42 43#ifdef __cplusplus 44} 45#endif 46 47 48// 49// C-style macros to call XAudio2's methods in C++: 50// 51#ifdef __cplusplus 52/* 53#define IXAudio2_CreateMasteringVoice(A, B, C, D, E, F, G) (A)->CreateMasteringVoice((B), (C), (D), (E), (F), (G)) 54#define IXAudio2_CreateSourceVoice(A, B, C, D, E, F, G, H) (A)->CreateSourceVoice((B), (C), (D), (E), (F), (G), (H)) 55#define IXAudio2_QueryInterface(A, B, C) (A)->QueryInterface((B), (C)) 56#define IXAudio2_Release(A) (A)->Release() 57#define IXAudio2_StartEngine(A) (A)->StartEngine() 58#define IXAudio2_StopEngine(A) (A)->StopEngine() 59 60#define IXAudio2MasteringVoice_DestroyVoice(A) (A)->DestroyVoice() 61 62#define IXAudio2SourceVoice_DestroyVoice(A) (A)->DestroyVoice() 63#define IXAudio2SourceVoice_Discontinuity(A) (A)->Discontinuity() 64#define IXAudio2SourceVoice_FlushSourceBuffers(A) (A)->FlushSourceBuffers() 65#define IXAudio2SourceVoice_GetState(A, B) (A)->GetState((B)) 66#define IXAudio2SourceVoice_Start(A, B, C) (A)->Start((B), (C)) 67#define IXAudio2SourceVoice_Stop(A, B, C) (A)->Stop((B), (C)) 68#define IXAudio2SourceVoice_SubmitSourceBuffer(A, B, C) (A)->SubmitSourceBuffer((B), (C)) 69*/ 70#endif // ifdef __cplusplus