cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_ibus.h (2190B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22#include "../../SDL_internal.h"
     23
     24#ifndef _SDL_ibus_h
     25#define _SDL_ibus_h
     26
     27#ifdef HAVE_IBUS_IBUS_H
     28#define SDL_USE_IBUS 1
     29#include "SDL_stdinc.h"
     30#include <ibus-1.0/ibus.h>
     31
     32extern SDL_bool SDL_IBus_Init(void);
     33extern void SDL_IBus_Quit(void);
     34
     35/* Lets the IBus server know about changes in window focus */
     36extern void SDL_IBus_SetFocus(SDL_bool focused);
     37
     38/* Closes the candidate list and resets any text currently being edited */
     39extern void SDL_IBus_Reset(void);
     40
     41/* Sends a keypress event to IBus, returns SDL_TRUE if IBus used this event to
     42   update its candidate list or change input methods. PumpEvents should be
     43   called some time after this, to recieve the TextInput / TextEditing event back. */
     44extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
     45
     46/* Update the position of IBus' candidate list. If rect is NULL then this will 
     47   just reposition it relative to the focused window's new position. */
     48extern void SDL_IBus_UpdateTextRect(SDL_Rect *window_relative_rect);
     49
     50/* Checks DBus for new IBus events, and calls SDL_SendKeyboardText / 
     51   SDL_SendEditingText for each event it finds */
     52extern void SDL_IBus_PumpEvents();
     53
     54#endif /* HAVE_IBUS_IBUS_H */
     55
     56#endif /* _SDL_ibus_h */
     57
     58/* vi: set ts=4 sw=4 expandtab: */