SDL_dynapi_overrides.h (29342B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22/* vi: set ts=4 sw=4 expandtab: */ 23 24/* DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.pl. */ 25 26#if !SDL_DYNAMIC_API 27#error You should not be here. 28#endif 29 30/* so annoying. */ 31#if defined(__thumb__) && (defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)) 32#define SDL_MemoryBarrierRelease SDL_MemoryBarrierRelease_REAL 33#define SDL_MemoryBarrierAcquire SDL_MemoryBarrierAcquire_REAL 34#endif 35 36#define SDL_SetError SDL_SetError_REAL 37#define SDL_Log SDL_Log_REAL 38#define SDL_LogVerbose SDL_LogVerbose_REAL 39#define SDL_LogDebug SDL_LogDebug_REAL 40#define SDL_LogInfo SDL_LogInfo_REAL 41#define SDL_LogWarn SDL_LogWarn_REAL 42#define SDL_LogError SDL_LogError_REAL 43#define SDL_LogCritical SDL_LogCritical_REAL 44#define SDL_LogMessage SDL_LogMessage_REAL 45#define SDL_sscanf SDL_sscanf_REAL 46#define SDL_snprintf SDL_snprintf_REAL 47#define SDL_CreateThread SDL_CreateThread_REAL 48#define SDL_RWFromFP SDL_RWFromFP_REAL 49#define SDL_RegisterApp SDL_RegisterApp_REAL 50#define SDL_UnregisterApp SDL_UnregisterApp_REAL 51#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL 52#define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL 53#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL 54#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL 55#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL 56#define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL 57#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL 58#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL 59#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL 60#define SDL_Init SDL_Init_REAL 61#define SDL_InitSubSystem SDL_InitSubSystem_REAL 62#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL 63#define SDL_WasInit SDL_WasInit_REAL 64#define SDL_Quit SDL_Quit_REAL 65#define SDL_ReportAssertion SDL_ReportAssertion_REAL 66#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL 67#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL 68#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL 69#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL 70#define SDL_AtomicLock SDL_AtomicLock_REAL 71#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL 72#define SDL_AtomicCAS SDL_AtomicCAS_REAL 73#define SDL_AtomicSet SDL_AtomicSet_REAL 74#define SDL_AtomicGet SDL_AtomicGet_REAL 75#define SDL_AtomicAdd SDL_AtomicAdd_REAL 76#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL 77#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL 78#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL 79#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL 80#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL 81#define SDL_AudioInit SDL_AudioInit_REAL 82#define SDL_AudioQuit SDL_AudioQuit_REAL 83#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL 84#define SDL_OpenAudio SDL_OpenAudio_REAL 85#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL 86#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL 87#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL 88#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL 89#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL 90#define SDL_PauseAudio SDL_PauseAudio_REAL 91#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL 92#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL 93#define SDL_FreeWAV SDL_FreeWAV_REAL 94#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL 95#define SDL_ConvertAudio SDL_ConvertAudio_REAL 96#define SDL_MixAudio SDL_MixAudio_REAL 97#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL 98#define SDL_LockAudio SDL_LockAudio_REAL 99#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL 100#define SDL_UnlockAudio SDL_UnlockAudio_REAL 101#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL 102#define SDL_CloseAudio SDL_CloseAudio_REAL 103#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL 104#define SDL_SetClipboardText SDL_SetClipboardText_REAL 105#define SDL_GetClipboardText SDL_GetClipboardText_REAL 106#define SDL_HasClipboardText SDL_HasClipboardText_REAL 107#define SDL_GetCPUCount SDL_GetCPUCount_REAL 108#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL 109#define SDL_HasRDTSC SDL_HasRDTSC_REAL 110#define SDL_HasAltiVec SDL_HasAltiVec_REAL 111#define SDL_HasMMX SDL_HasMMX_REAL 112#define SDL_Has3DNow SDL_Has3DNow_REAL 113#define SDL_HasSSE SDL_HasSSE_REAL 114#define SDL_HasSSE2 SDL_HasSSE2_REAL 115#define SDL_HasSSE3 SDL_HasSSE3_REAL 116#define SDL_HasSSE41 SDL_HasSSE41_REAL 117#define SDL_HasSSE42 SDL_HasSSE42_REAL 118#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL 119#define SDL_GetError SDL_GetError_REAL 120#define SDL_ClearError SDL_ClearError_REAL 121#define SDL_Error SDL_Error_REAL 122#define SDL_PumpEvents SDL_PumpEvents_REAL 123#define SDL_PeepEvents SDL_PeepEvents_REAL 124#define SDL_HasEvent SDL_HasEvent_REAL 125#define SDL_HasEvents SDL_HasEvents_REAL 126#define SDL_FlushEvent SDL_FlushEvent_REAL 127#define SDL_FlushEvents SDL_FlushEvents_REAL 128#define SDL_PollEvent SDL_PollEvent_REAL 129#define SDL_WaitEvent SDL_WaitEvent_REAL 130#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL 131#define SDL_PushEvent SDL_PushEvent_REAL 132#define SDL_SetEventFilter SDL_SetEventFilter_REAL 133#define SDL_GetEventFilter SDL_GetEventFilter_REAL 134#define SDL_AddEventWatch SDL_AddEventWatch_REAL 135#define SDL_DelEventWatch SDL_DelEventWatch_REAL 136#define SDL_FilterEvents SDL_FilterEvents_REAL 137#define SDL_EventState SDL_EventState_REAL 138#define SDL_RegisterEvents SDL_RegisterEvents_REAL 139#define SDL_GetBasePath SDL_GetBasePath_REAL 140#define SDL_GetPrefPath SDL_GetPrefPath_REAL 141#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL 142#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL 143#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL 144#define SDL_IsGameController SDL_IsGameController_REAL 145#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL 146#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL 147#define SDL_GameControllerName SDL_GameControllerName_REAL 148#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL 149#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL 150#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL 151#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL 152#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL 153#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL 154#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL 155#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL 156#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL 157#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL 158#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL 159#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL 160#define SDL_GameControllerClose SDL_GameControllerClose_REAL 161#define SDL_RecordGesture SDL_RecordGesture_REAL 162#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL 163#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL 164#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL 165#define SDL_NumHaptics SDL_NumHaptics_REAL 166#define SDL_HapticName SDL_HapticName_REAL 167#define SDL_HapticOpen SDL_HapticOpen_REAL 168#define SDL_HapticOpened SDL_HapticOpened_REAL 169#define SDL_HapticIndex SDL_HapticIndex_REAL 170#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL 171#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL 172#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL 173#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL 174#define SDL_HapticClose SDL_HapticClose_REAL 175#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL 176#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL 177#define SDL_HapticQuery SDL_HapticQuery_REAL 178#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL 179#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL 180#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL 181#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL 182#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL 183#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL 184#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL 185#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL 186#define SDL_HapticSetGain SDL_HapticSetGain_REAL 187#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL 188#define SDL_HapticPause SDL_HapticPause_REAL 189#define SDL_HapticUnpause SDL_HapticUnpause_REAL 190#define SDL_HapticStopAll SDL_HapticStopAll_REAL 191#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL 192#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL 193#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL 194#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL 195#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL 196#define SDL_SetHint SDL_SetHint_REAL 197#define SDL_GetHint SDL_GetHint_REAL 198#define SDL_AddHintCallback SDL_AddHintCallback_REAL 199#define SDL_DelHintCallback SDL_DelHintCallback_REAL 200#define SDL_ClearHints SDL_ClearHints_REAL 201#define SDL_NumJoysticks SDL_NumJoysticks_REAL 202#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL 203#define SDL_JoystickOpen SDL_JoystickOpen_REAL 204#define SDL_JoystickName SDL_JoystickName_REAL 205#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL 206#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL 207#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL 208#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL 209#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL 210#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL 211#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL 212#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL 213#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL 214#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL 215#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL 216#define SDL_JoystickEventState SDL_JoystickEventState_REAL 217#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL 218#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL 219#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL 220#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL 221#define SDL_JoystickClose SDL_JoystickClose_REAL 222#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL 223#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL 224#define SDL_GetModState SDL_GetModState_REAL 225#define SDL_SetModState SDL_SetModState_REAL 226#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL 227#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL 228#define SDL_GetScancodeName SDL_GetScancodeName_REAL 229#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL 230#define SDL_GetKeyName SDL_GetKeyName_REAL 231#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL 232#define SDL_StartTextInput SDL_StartTextInput_REAL 233#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL 234#define SDL_StopTextInput SDL_StopTextInput_REAL 235#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL 236#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL 237#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL 238#define SDL_LoadObject SDL_LoadObject_REAL 239#define SDL_LoadFunction SDL_LoadFunction_REAL 240#define SDL_UnloadObject SDL_UnloadObject_REAL 241#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL 242#define SDL_LogSetPriority SDL_LogSetPriority_REAL 243#define SDL_LogGetPriority SDL_LogGetPriority_REAL 244#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL 245#define SDL_LogMessageV SDL_LogMessageV_REAL 246#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL 247#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL 248#define SDL_SetMainReady SDL_SetMainReady_REAL 249#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL 250#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL 251#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL 252#define SDL_GetMouseState SDL_GetMouseState_REAL 253#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL 254#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL 255#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL 256#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL 257#define SDL_CreateCursor SDL_CreateCursor_REAL 258#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL 259#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL 260#define SDL_SetCursor SDL_SetCursor_REAL 261#define SDL_GetCursor SDL_GetCursor_REAL 262#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL 263#define SDL_FreeCursor SDL_FreeCursor_REAL 264#define SDL_ShowCursor SDL_ShowCursor_REAL 265#define SDL_CreateMutex SDL_CreateMutex_REAL 266#define SDL_LockMutex SDL_LockMutex_REAL 267#define SDL_TryLockMutex SDL_TryLockMutex_REAL 268#define SDL_UnlockMutex SDL_UnlockMutex_REAL 269#define SDL_DestroyMutex SDL_DestroyMutex_REAL 270#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL 271#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL 272#define SDL_SemWait SDL_SemWait_REAL 273#define SDL_SemTryWait SDL_SemTryWait_REAL 274#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL 275#define SDL_SemPost SDL_SemPost_REAL 276#define SDL_SemValue SDL_SemValue_REAL 277#define SDL_CreateCond SDL_CreateCond_REAL 278#define SDL_DestroyCond SDL_DestroyCond_REAL 279#define SDL_CondSignal SDL_CondSignal_REAL 280#define SDL_CondBroadcast SDL_CondBroadcast_REAL 281#define SDL_CondWait SDL_CondWait_REAL 282#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL 283#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL 284#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL 285#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL 286#define SDL_AllocFormat SDL_AllocFormat_REAL 287#define SDL_FreeFormat SDL_FreeFormat_REAL 288#define SDL_AllocPalette SDL_AllocPalette_REAL 289#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL 290#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL 291#define SDL_FreePalette SDL_FreePalette_REAL 292#define SDL_MapRGB SDL_MapRGB_REAL 293#define SDL_MapRGBA SDL_MapRGBA_REAL 294#define SDL_GetRGB SDL_GetRGB_REAL 295#define SDL_GetRGBA SDL_GetRGBA_REAL 296#define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL 297#define SDL_GetPlatform SDL_GetPlatform_REAL 298#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL 299#define SDL_HasIntersection SDL_HasIntersection_REAL 300#define SDL_IntersectRect SDL_IntersectRect_REAL 301#define SDL_UnionRect SDL_UnionRect_REAL 302#define SDL_EnclosePoints SDL_EnclosePoints_REAL 303#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL 304#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL 305#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL 306#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL 307#define SDL_CreateRenderer SDL_CreateRenderer_REAL 308#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL 309#define SDL_GetRenderer SDL_GetRenderer_REAL 310#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL 311#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL 312#define SDL_CreateTexture SDL_CreateTexture_REAL 313#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL 314#define SDL_QueryTexture SDL_QueryTexture_REAL 315#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL 316#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL 317#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL 318#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL 319#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL 320#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL 321#define SDL_UpdateTexture SDL_UpdateTexture_REAL 322#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL 323#define SDL_LockTexture SDL_LockTexture_REAL 324#define SDL_UnlockTexture SDL_UnlockTexture_REAL 325#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL 326#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL 327#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL 328#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL 329#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL 330#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL 331#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL 332#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL 333#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL 334#define SDL_RenderSetScale SDL_RenderSetScale_REAL 335#define SDL_RenderGetScale SDL_RenderGetScale_REAL 336#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL 337#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL 338#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL 339#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL 340#define SDL_RenderClear SDL_RenderClear_REAL 341#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL 342#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL 343#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL 344#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL 345#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL 346#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL 347#define SDL_RenderFillRect SDL_RenderFillRect_REAL 348#define SDL_RenderFillRects SDL_RenderFillRects_REAL 349#define SDL_RenderCopy SDL_RenderCopy_REAL 350#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL 351#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL 352#define SDL_RenderPresent SDL_RenderPresent_REAL 353#define SDL_DestroyTexture SDL_DestroyTexture_REAL 354#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL 355#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL 356#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL 357#define SDL_RWFromFile SDL_RWFromFile_REAL 358#define SDL_RWFromMem SDL_RWFromMem_REAL 359#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL 360#define SDL_AllocRW SDL_AllocRW_REAL 361#define SDL_FreeRW SDL_FreeRW_REAL 362#define SDL_ReadU8 SDL_ReadU8_REAL 363#define SDL_ReadLE16 SDL_ReadLE16_REAL 364#define SDL_ReadBE16 SDL_ReadBE16_REAL 365#define SDL_ReadLE32 SDL_ReadLE32_REAL 366#define SDL_ReadBE32 SDL_ReadBE32_REAL 367#define SDL_ReadLE64 SDL_ReadLE64_REAL 368#define SDL_ReadBE64 SDL_ReadBE64_REAL 369#define SDL_WriteU8 SDL_WriteU8_REAL 370#define SDL_WriteLE16 SDL_WriteLE16_REAL 371#define SDL_WriteBE16 SDL_WriteBE16_REAL 372#define SDL_WriteLE32 SDL_WriteLE32_REAL 373#define SDL_WriteBE32 SDL_WriteBE32_REAL 374#define SDL_WriteLE64 SDL_WriteLE64_REAL 375#define SDL_WriteBE64 SDL_WriteBE64_REAL 376#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL 377#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL 378#define SDL_SetWindowShape SDL_SetWindowShape_REAL 379#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL 380#define SDL_malloc SDL_malloc_REAL 381#define SDL_calloc SDL_calloc_REAL 382#define SDL_realloc SDL_realloc_REAL 383#define SDL_free SDL_free_REAL 384#define SDL_getenv SDL_getenv_REAL 385#define SDL_setenv SDL_setenv_REAL 386#define SDL_qsort SDL_qsort_REAL 387#define SDL_abs SDL_abs_REAL 388#define SDL_isdigit SDL_isdigit_REAL 389#define SDL_isspace SDL_isspace_REAL 390#define SDL_toupper SDL_toupper_REAL 391#define SDL_tolower SDL_tolower_REAL 392#define SDL_memset SDL_memset_REAL 393#define SDL_memcpy SDL_memcpy_REAL 394#define SDL_memmove SDL_memmove_REAL 395#define SDL_memcmp SDL_memcmp_REAL 396#define SDL_wcslen SDL_wcslen_REAL 397#define SDL_wcslcpy SDL_wcslcpy_REAL 398#define SDL_wcslcat SDL_wcslcat_REAL 399#define SDL_strlen SDL_strlen_REAL 400#define SDL_strlcpy SDL_strlcpy_REAL 401#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL 402#define SDL_strlcat SDL_strlcat_REAL 403#define SDL_strdup SDL_strdup_REAL 404#define SDL_strrev SDL_strrev_REAL 405#define SDL_strupr SDL_strupr_REAL 406#define SDL_strlwr SDL_strlwr_REAL 407#define SDL_strchr SDL_strchr_REAL 408#define SDL_strrchr SDL_strrchr_REAL 409#define SDL_strstr SDL_strstr_REAL 410#define SDL_itoa SDL_itoa_REAL 411#define SDL_uitoa SDL_uitoa_REAL 412#define SDL_ltoa SDL_ltoa_REAL 413#define SDL_ultoa SDL_ultoa_REAL 414#define SDL_lltoa SDL_lltoa_REAL 415#define SDL_ulltoa SDL_ulltoa_REAL 416#define SDL_atoi SDL_atoi_REAL 417#define SDL_atof SDL_atof_REAL 418#define SDL_strtol SDL_strtol_REAL 419#define SDL_strtoul SDL_strtoul_REAL 420#define SDL_strtoll SDL_strtoll_REAL 421#define SDL_strtoull SDL_strtoull_REAL 422#define SDL_strtod SDL_strtod_REAL 423#define SDL_strcmp SDL_strcmp_REAL 424#define SDL_strncmp SDL_strncmp_REAL 425#define SDL_strcasecmp SDL_strcasecmp_REAL 426#define SDL_strncasecmp SDL_strncasecmp_REAL 427#define SDL_vsnprintf SDL_vsnprintf_REAL 428#define SDL_acos SDL_acos_REAL 429#define SDL_asin SDL_asin_REAL 430#define SDL_atan SDL_atan_REAL 431#define SDL_atan2 SDL_atan2_REAL 432#define SDL_ceil SDL_ceil_REAL 433#define SDL_copysign SDL_copysign_REAL 434#define SDL_cos SDL_cos_REAL 435#define SDL_cosf SDL_cosf_REAL 436#define SDL_fabs SDL_fabs_REAL 437#define SDL_floor SDL_floor_REAL 438#define SDL_log SDL_log_REAL 439#define SDL_pow SDL_pow_REAL 440#define SDL_scalbn SDL_scalbn_REAL 441#define SDL_sin SDL_sin_REAL 442#define SDL_sinf SDL_sinf_REAL 443#define SDL_sqrt SDL_sqrt_REAL 444#define SDL_iconv_open SDL_iconv_open_REAL 445#define SDL_iconv_close SDL_iconv_close_REAL 446#define SDL_iconv SDL_iconv_REAL 447#define SDL_iconv_string SDL_iconv_string_REAL 448#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL 449#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL 450#define SDL_FreeSurface SDL_FreeSurface_REAL 451#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL 452#define SDL_LockSurface SDL_LockSurface_REAL 453#define SDL_UnlockSurface SDL_UnlockSurface_REAL 454#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL 455#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL 456#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL 457#define SDL_SetColorKey SDL_SetColorKey_REAL 458#define SDL_GetColorKey SDL_GetColorKey_REAL 459#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL 460#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL 461#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL 462#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL 463#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL 464#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL 465#define SDL_SetClipRect SDL_SetClipRect_REAL 466#define SDL_GetClipRect SDL_GetClipRect_REAL 467#define SDL_ConvertSurface SDL_ConvertSurface_REAL 468#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL 469#define SDL_ConvertPixels SDL_ConvertPixels_REAL 470#define SDL_FillRect SDL_FillRect_REAL 471#define SDL_FillRects SDL_FillRects_REAL 472#define SDL_UpperBlit SDL_UpperBlit_REAL 473#define SDL_LowerBlit SDL_LowerBlit_REAL 474#define SDL_SoftStretch SDL_SoftStretch_REAL 475#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL 476#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL 477#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL 478#define SDL_GetThreadName SDL_GetThreadName_REAL 479#define SDL_ThreadID SDL_ThreadID_REAL 480#define SDL_GetThreadID SDL_GetThreadID_REAL 481#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL 482#define SDL_WaitThread SDL_WaitThread_REAL 483#define SDL_DetachThread SDL_DetachThread_REAL 484#define SDL_TLSCreate SDL_TLSCreate_REAL 485#define SDL_TLSGet SDL_TLSGet_REAL 486#define SDL_TLSSet SDL_TLSSet_REAL 487#define SDL_GetTicks SDL_GetTicks_REAL 488#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL 489#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL 490#define SDL_Delay SDL_Delay_REAL 491#define SDL_AddTimer SDL_AddTimer_REAL 492#define SDL_RemoveTimer SDL_RemoveTimer_REAL 493#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL 494#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL 495#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL 496#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL 497#define SDL_GetVersion SDL_GetVersion_REAL 498#define SDL_GetRevision SDL_GetRevision_REAL 499#define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL 500#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL 501#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL 502#define SDL_VideoInit SDL_VideoInit_REAL 503#define SDL_VideoQuit SDL_VideoQuit_REAL 504#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL 505#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL 506#define SDL_GetDisplayName SDL_GetDisplayName_REAL 507#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL 508#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL 509#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL 510#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL 511#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL 512#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL 513#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL 514#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL 515#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL 516#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL 517#define SDL_CreateWindow SDL_CreateWindow_REAL 518#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL 519#define SDL_GetWindowID SDL_GetWindowID_REAL 520#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL 521#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL 522#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL 523#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL 524#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL 525#define SDL_SetWindowData SDL_SetWindowData_REAL 526#define SDL_GetWindowData SDL_GetWindowData_REAL 527#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL 528#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL 529#define SDL_SetWindowSize SDL_SetWindowSize_REAL 530#define SDL_GetWindowSize SDL_GetWindowSize_REAL 531#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL 532#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL 533#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL 534#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL 535#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL 536#define SDL_ShowWindow SDL_ShowWindow_REAL 537#define SDL_HideWindow SDL_HideWindow_REAL 538#define SDL_RaiseWindow SDL_RaiseWindow_REAL 539#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL 540#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL 541#define SDL_RestoreWindow SDL_RestoreWindow_REAL 542#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL 543#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL 544#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL 545#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL 546#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL 547#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL 548#define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL 549#define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL 550#define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL 551#define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL 552#define SDL_DestroyWindow SDL_DestroyWindow_REAL 553#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL 554#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL 555#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL 556#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL 557#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL 558#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL 559#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL 560#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL 561#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL 562#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL 563#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL 564#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL 565#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL 566#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL 567#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL 568#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL 569#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL 570#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL 571#define SDL_vsscanf SDL_vsscanf_REAL 572#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL 573#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL 574#define SDL_HasAVX SDL_HasAVX_REAL 575#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL 576#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL 577#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL 578#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL 579#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL 580#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL 581#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL 582#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL 583#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL 584#define SDL_sqrtf SDL_sqrtf_REAL 585#define SDL_tan SDL_tan_REAL 586#define SDL_tanf SDL_tanf_REAL 587#define SDL_CaptureMouse SDL_CaptureMouse_REAL 588#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL 589#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL 590#define SDL_HasAVX2 SDL_HasAVX2_REAL 591#define SDL_QueueAudio SDL_QueueAudio_REAL 592#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL 593#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL