cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_dynapi_overrides.h (29342B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22/* vi: set ts=4 sw=4 expandtab: */
     23
     24/* DO NOT EDIT THIS FILE BY HAND. It is autogenerated by gendynapi.pl. */
     25
     26#if !SDL_DYNAMIC_API
     27#error You should not be here.
     28#endif
     29
     30/* so annoying. */
     31#if defined(__thumb__) && (defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__))
     32#define SDL_MemoryBarrierRelease SDL_MemoryBarrierRelease_REAL
     33#define SDL_MemoryBarrierAcquire SDL_MemoryBarrierAcquire_REAL
     34#endif
     35
     36#define SDL_SetError SDL_SetError_REAL
     37#define SDL_Log SDL_Log_REAL
     38#define SDL_LogVerbose SDL_LogVerbose_REAL
     39#define SDL_LogDebug SDL_LogDebug_REAL
     40#define SDL_LogInfo SDL_LogInfo_REAL
     41#define SDL_LogWarn SDL_LogWarn_REAL
     42#define SDL_LogError SDL_LogError_REAL
     43#define SDL_LogCritical SDL_LogCritical_REAL
     44#define SDL_LogMessage SDL_LogMessage_REAL
     45#define SDL_sscanf SDL_sscanf_REAL
     46#define SDL_snprintf SDL_snprintf_REAL
     47#define SDL_CreateThread SDL_CreateThread_REAL
     48#define SDL_RWFromFP SDL_RWFromFP_REAL
     49#define SDL_RegisterApp SDL_RegisterApp_REAL
     50#define SDL_UnregisterApp SDL_UnregisterApp_REAL
     51#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL
     52#define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL
     53#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL
     54#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL
     55#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL
     56#define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL
     57#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL
     58#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL
     59#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL
     60#define SDL_Init SDL_Init_REAL
     61#define SDL_InitSubSystem SDL_InitSubSystem_REAL
     62#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
     63#define SDL_WasInit SDL_WasInit_REAL
     64#define SDL_Quit SDL_Quit_REAL
     65#define SDL_ReportAssertion SDL_ReportAssertion_REAL
     66#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
     67#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
     68#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
     69#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
     70#define SDL_AtomicLock SDL_AtomicLock_REAL
     71#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
     72#define SDL_AtomicCAS SDL_AtomicCAS_REAL
     73#define SDL_AtomicSet SDL_AtomicSet_REAL
     74#define SDL_AtomicGet SDL_AtomicGet_REAL
     75#define SDL_AtomicAdd SDL_AtomicAdd_REAL
     76#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
     77#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
     78#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
     79#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
     80#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
     81#define SDL_AudioInit SDL_AudioInit_REAL
     82#define SDL_AudioQuit SDL_AudioQuit_REAL
     83#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
     84#define SDL_OpenAudio SDL_OpenAudio_REAL
     85#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
     86#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
     87#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
     88#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
     89#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
     90#define SDL_PauseAudio SDL_PauseAudio_REAL
     91#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
     92#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
     93#define SDL_FreeWAV SDL_FreeWAV_REAL
     94#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
     95#define SDL_ConvertAudio SDL_ConvertAudio_REAL
     96#define SDL_MixAudio SDL_MixAudio_REAL
     97#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
     98#define SDL_LockAudio SDL_LockAudio_REAL
     99#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
    100#define SDL_UnlockAudio SDL_UnlockAudio_REAL
    101#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
    102#define SDL_CloseAudio SDL_CloseAudio_REAL
    103#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
    104#define SDL_SetClipboardText SDL_SetClipboardText_REAL
    105#define SDL_GetClipboardText SDL_GetClipboardText_REAL
    106#define SDL_HasClipboardText SDL_HasClipboardText_REAL
    107#define SDL_GetCPUCount SDL_GetCPUCount_REAL
    108#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
    109#define SDL_HasRDTSC SDL_HasRDTSC_REAL
    110#define SDL_HasAltiVec SDL_HasAltiVec_REAL
    111#define SDL_HasMMX SDL_HasMMX_REAL
    112#define SDL_Has3DNow SDL_Has3DNow_REAL
    113#define SDL_HasSSE SDL_HasSSE_REAL
    114#define SDL_HasSSE2 SDL_HasSSE2_REAL
    115#define SDL_HasSSE3 SDL_HasSSE3_REAL
    116#define SDL_HasSSE41 SDL_HasSSE41_REAL
    117#define SDL_HasSSE42 SDL_HasSSE42_REAL
    118#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
    119#define SDL_GetError SDL_GetError_REAL
    120#define SDL_ClearError SDL_ClearError_REAL
    121#define SDL_Error SDL_Error_REAL
    122#define SDL_PumpEvents SDL_PumpEvents_REAL
    123#define SDL_PeepEvents SDL_PeepEvents_REAL
    124#define SDL_HasEvent SDL_HasEvent_REAL
    125#define SDL_HasEvents SDL_HasEvents_REAL
    126#define SDL_FlushEvent SDL_FlushEvent_REAL
    127#define SDL_FlushEvents SDL_FlushEvents_REAL
    128#define SDL_PollEvent SDL_PollEvent_REAL
    129#define SDL_WaitEvent SDL_WaitEvent_REAL
    130#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
    131#define SDL_PushEvent SDL_PushEvent_REAL
    132#define SDL_SetEventFilter SDL_SetEventFilter_REAL
    133#define SDL_GetEventFilter SDL_GetEventFilter_REAL
    134#define SDL_AddEventWatch SDL_AddEventWatch_REAL
    135#define SDL_DelEventWatch SDL_DelEventWatch_REAL
    136#define SDL_FilterEvents SDL_FilterEvents_REAL
    137#define SDL_EventState SDL_EventState_REAL
    138#define SDL_RegisterEvents SDL_RegisterEvents_REAL
    139#define SDL_GetBasePath SDL_GetBasePath_REAL
    140#define SDL_GetPrefPath SDL_GetPrefPath_REAL
    141#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
    142#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
    143#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
    144#define SDL_IsGameController SDL_IsGameController_REAL
    145#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
    146#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
    147#define SDL_GameControllerName SDL_GameControllerName_REAL
    148#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
    149#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
    150#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
    151#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
    152#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
    153#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
    154#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
    155#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
    156#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
    157#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
    158#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
    159#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
    160#define SDL_GameControllerClose SDL_GameControllerClose_REAL
    161#define SDL_RecordGesture SDL_RecordGesture_REAL
    162#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
    163#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
    164#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
    165#define SDL_NumHaptics SDL_NumHaptics_REAL
    166#define SDL_HapticName SDL_HapticName_REAL
    167#define SDL_HapticOpen SDL_HapticOpen_REAL
    168#define SDL_HapticOpened SDL_HapticOpened_REAL
    169#define SDL_HapticIndex SDL_HapticIndex_REAL
    170#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
    171#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
    172#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
    173#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
    174#define SDL_HapticClose SDL_HapticClose_REAL
    175#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
    176#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
    177#define SDL_HapticQuery SDL_HapticQuery_REAL
    178#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
    179#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
    180#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
    181#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
    182#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
    183#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
    184#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
    185#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
    186#define SDL_HapticSetGain SDL_HapticSetGain_REAL
    187#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
    188#define SDL_HapticPause SDL_HapticPause_REAL
    189#define SDL_HapticUnpause SDL_HapticUnpause_REAL
    190#define SDL_HapticStopAll SDL_HapticStopAll_REAL
    191#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
    192#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
    193#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
    194#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
    195#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
    196#define SDL_SetHint SDL_SetHint_REAL
    197#define SDL_GetHint SDL_GetHint_REAL
    198#define SDL_AddHintCallback SDL_AddHintCallback_REAL
    199#define SDL_DelHintCallback SDL_DelHintCallback_REAL
    200#define SDL_ClearHints SDL_ClearHints_REAL
    201#define SDL_NumJoysticks SDL_NumJoysticks_REAL
    202#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
    203#define SDL_JoystickOpen SDL_JoystickOpen_REAL
    204#define SDL_JoystickName SDL_JoystickName_REAL
    205#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
    206#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
    207#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
    208#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
    209#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
    210#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
    211#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
    212#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL
    213#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
    214#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
    215#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
    216#define SDL_JoystickEventState SDL_JoystickEventState_REAL
    217#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
    218#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
    219#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL
    220#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
    221#define SDL_JoystickClose SDL_JoystickClose_REAL
    222#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
    223#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
    224#define SDL_GetModState SDL_GetModState_REAL
    225#define SDL_SetModState SDL_SetModState_REAL
    226#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
    227#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
    228#define SDL_GetScancodeName SDL_GetScancodeName_REAL
    229#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
    230#define SDL_GetKeyName SDL_GetKeyName_REAL
    231#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
    232#define SDL_StartTextInput SDL_StartTextInput_REAL
    233#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
    234#define SDL_StopTextInput SDL_StopTextInput_REAL
    235#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
    236#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
    237#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
    238#define SDL_LoadObject SDL_LoadObject_REAL
    239#define SDL_LoadFunction SDL_LoadFunction_REAL
    240#define SDL_UnloadObject SDL_UnloadObject_REAL
    241#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
    242#define SDL_LogSetPriority SDL_LogSetPriority_REAL
    243#define SDL_LogGetPriority SDL_LogGetPriority_REAL
    244#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
    245#define SDL_LogMessageV SDL_LogMessageV_REAL
    246#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
    247#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
    248#define SDL_SetMainReady SDL_SetMainReady_REAL
    249#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
    250#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
    251#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
    252#define SDL_GetMouseState SDL_GetMouseState_REAL
    253#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
    254#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
    255#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
    256#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
    257#define SDL_CreateCursor SDL_CreateCursor_REAL
    258#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
    259#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
    260#define SDL_SetCursor SDL_SetCursor_REAL
    261#define SDL_GetCursor SDL_GetCursor_REAL
    262#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
    263#define SDL_FreeCursor SDL_FreeCursor_REAL
    264#define SDL_ShowCursor SDL_ShowCursor_REAL
    265#define SDL_CreateMutex SDL_CreateMutex_REAL
    266#define SDL_LockMutex SDL_LockMutex_REAL
    267#define SDL_TryLockMutex SDL_TryLockMutex_REAL
    268#define SDL_UnlockMutex SDL_UnlockMutex_REAL
    269#define SDL_DestroyMutex SDL_DestroyMutex_REAL
    270#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
    271#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
    272#define SDL_SemWait SDL_SemWait_REAL
    273#define SDL_SemTryWait SDL_SemTryWait_REAL
    274#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
    275#define SDL_SemPost SDL_SemPost_REAL
    276#define SDL_SemValue SDL_SemValue_REAL
    277#define SDL_CreateCond SDL_CreateCond_REAL
    278#define SDL_DestroyCond SDL_DestroyCond_REAL
    279#define SDL_CondSignal SDL_CondSignal_REAL
    280#define SDL_CondBroadcast SDL_CondBroadcast_REAL
    281#define SDL_CondWait SDL_CondWait_REAL
    282#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
    283#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
    284#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
    285#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
    286#define SDL_AllocFormat SDL_AllocFormat_REAL
    287#define SDL_FreeFormat SDL_FreeFormat_REAL
    288#define SDL_AllocPalette SDL_AllocPalette_REAL
    289#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
    290#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
    291#define SDL_FreePalette SDL_FreePalette_REAL
    292#define SDL_MapRGB SDL_MapRGB_REAL
    293#define SDL_MapRGBA SDL_MapRGBA_REAL
    294#define SDL_GetRGB SDL_GetRGB_REAL
    295#define SDL_GetRGBA SDL_GetRGBA_REAL
    296#define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL
    297#define SDL_GetPlatform SDL_GetPlatform_REAL
    298#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
    299#define SDL_HasIntersection SDL_HasIntersection_REAL
    300#define SDL_IntersectRect SDL_IntersectRect_REAL
    301#define SDL_UnionRect SDL_UnionRect_REAL
    302#define SDL_EnclosePoints SDL_EnclosePoints_REAL
    303#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
    304#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
    305#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
    306#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
    307#define SDL_CreateRenderer SDL_CreateRenderer_REAL
    308#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
    309#define SDL_GetRenderer SDL_GetRenderer_REAL
    310#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
    311#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
    312#define SDL_CreateTexture SDL_CreateTexture_REAL
    313#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
    314#define SDL_QueryTexture SDL_QueryTexture_REAL
    315#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
    316#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
    317#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
    318#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
    319#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
    320#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
    321#define SDL_UpdateTexture SDL_UpdateTexture_REAL
    322#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
    323#define SDL_LockTexture SDL_LockTexture_REAL
    324#define SDL_UnlockTexture SDL_UnlockTexture_REAL
    325#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
    326#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
    327#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
    328#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
    329#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
    330#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
    331#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
    332#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
    333#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
    334#define SDL_RenderSetScale SDL_RenderSetScale_REAL
    335#define SDL_RenderGetScale SDL_RenderGetScale_REAL
    336#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
    337#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
    338#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
    339#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
    340#define SDL_RenderClear SDL_RenderClear_REAL
    341#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
    342#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
    343#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
    344#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
    345#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
    346#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
    347#define SDL_RenderFillRect SDL_RenderFillRect_REAL
    348#define SDL_RenderFillRects SDL_RenderFillRects_REAL
    349#define SDL_RenderCopy SDL_RenderCopy_REAL
    350#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
    351#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
    352#define SDL_RenderPresent SDL_RenderPresent_REAL
    353#define SDL_DestroyTexture SDL_DestroyTexture_REAL
    354#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
    355#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
    356#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
    357#define SDL_RWFromFile SDL_RWFromFile_REAL
    358#define SDL_RWFromMem SDL_RWFromMem_REAL
    359#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
    360#define SDL_AllocRW SDL_AllocRW_REAL
    361#define SDL_FreeRW SDL_FreeRW_REAL
    362#define SDL_ReadU8 SDL_ReadU8_REAL
    363#define SDL_ReadLE16 SDL_ReadLE16_REAL
    364#define SDL_ReadBE16 SDL_ReadBE16_REAL
    365#define SDL_ReadLE32 SDL_ReadLE32_REAL
    366#define SDL_ReadBE32 SDL_ReadBE32_REAL
    367#define SDL_ReadLE64 SDL_ReadLE64_REAL
    368#define SDL_ReadBE64 SDL_ReadBE64_REAL
    369#define SDL_WriteU8 SDL_WriteU8_REAL
    370#define SDL_WriteLE16 SDL_WriteLE16_REAL
    371#define SDL_WriteBE16 SDL_WriteBE16_REAL
    372#define SDL_WriteLE32 SDL_WriteLE32_REAL
    373#define SDL_WriteBE32 SDL_WriteBE32_REAL
    374#define SDL_WriteLE64 SDL_WriteLE64_REAL
    375#define SDL_WriteBE64 SDL_WriteBE64_REAL
    376#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
    377#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
    378#define SDL_SetWindowShape SDL_SetWindowShape_REAL
    379#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
    380#define SDL_malloc SDL_malloc_REAL
    381#define SDL_calloc SDL_calloc_REAL
    382#define SDL_realloc SDL_realloc_REAL
    383#define SDL_free SDL_free_REAL
    384#define SDL_getenv SDL_getenv_REAL
    385#define SDL_setenv SDL_setenv_REAL
    386#define SDL_qsort SDL_qsort_REAL
    387#define SDL_abs SDL_abs_REAL
    388#define SDL_isdigit SDL_isdigit_REAL
    389#define SDL_isspace SDL_isspace_REAL
    390#define SDL_toupper SDL_toupper_REAL
    391#define SDL_tolower SDL_tolower_REAL
    392#define SDL_memset SDL_memset_REAL
    393#define SDL_memcpy SDL_memcpy_REAL
    394#define SDL_memmove SDL_memmove_REAL
    395#define SDL_memcmp SDL_memcmp_REAL
    396#define SDL_wcslen SDL_wcslen_REAL
    397#define SDL_wcslcpy SDL_wcslcpy_REAL
    398#define SDL_wcslcat SDL_wcslcat_REAL
    399#define SDL_strlen SDL_strlen_REAL
    400#define SDL_strlcpy SDL_strlcpy_REAL
    401#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
    402#define SDL_strlcat SDL_strlcat_REAL
    403#define SDL_strdup SDL_strdup_REAL
    404#define SDL_strrev SDL_strrev_REAL
    405#define SDL_strupr SDL_strupr_REAL
    406#define SDL_strlwr SDL_strlwr_REAL
    407#define SDL_strchr SDL_strchr_REAL
    408#define SDL_strrchr SDL_strrchr_REAL
    409#define SDL_strstr SDL_strstr_REAL
    410#define SDL_itoa SDL_itoa_REAL
    411#define SDL_uitoa SDL_uitoa_REAL
    412#define SDL_ltoa SDL_ltoa_REAL
    413#define SDL_ultoa SDL_ultoa_REAL
    414#define SDL_lltoa SDL_lltoa_REAL
    415#define SDL_ulltoa SDL_ulltoa_REAL
    416#define SDL_atoi SDL_atoi_REAL
    417#define SDL_atof SDL_atof_REAL
    418#define SDL_strtol SDL_strtol_REAL
    419#define SDL_strtoul SDL_strtoul_REAL
    420#define SDL_strtoll SDL_strtoll_REAL
    421#define SDL_strtoull SDL_strtoull_REAL
    422#define SDL_strtod SDL_strtod_REAL
    423#define SDL_strcmp SDL_strcmp_REAL
    424#define SDL_strncmp SDL_strncmp_REAL
    425#define SDL_strcasecmp SDL_strcasecmp_REAL
    426#define SDL_strncasecmp SDL_strncasecmp_REAL
    427#define SDL_vsnprintf SDL_vsnprintf_REAL
    428#define SDL_acos SDL_acos_REAL
    429#define SDL_asin SDL_asin_REAL
    430#define SDL_atan SDL_atan_REAL
    431#define SDL_atan2 SDL_atan2_REAL
    432#define SDL_ceil SDL_ceil_REAL
    433#define SDL_copysign SDL_copysign_REAL
    434#define SDL_cos SDL_cos_REAL
    435#define SDL_cosf SDL_cosf_REAL
    436#define SDL_fabs SDL_fabs_REAL
    437#define SDL_floor SDL_floor_REAL
    438#define SDL_log SDL_log_REAL
    439#define SDL_pow SDL_pow_REAL
    440#define SDL_scalbn SDL_scalbn_REAL
    441#define SDL_sin SDL_sin_REAL
    442#define SDL_sinf SDL_sinf_REAL
    443#define SDL_sqrt SDL_sqrt_REAL
    444#define SDL_iconv_open SDL_iconv_open_REAL
    445#define SDL_iconv_close SDL_iconv_close_REAL
    446#define SDL_iconv SDL_iconv_REAL
    447#define SDL_iconv_string SDL_iconv_string_REAL
    448#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL
    449#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL
    450#define SDL_FreeSurface SDL_FreeSurface_REAL
    451#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
    452#define SDL_LockSurface SDL_LockSurface_REAL
    453#define SDL_UnlockSurface SDL_UnlockSurface_REAL
    454#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
    455#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
    456#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
    457#define SDL_SetColorKey SDL_SetColorKey_REAL
    458#define SDL_GetColorKey SDL_GetColorKey_REAL
    459#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
    460#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
    461#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
    462#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
    463#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
    464#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
    465#define SDL_SetClipRect SDL_SetClipRect_REAL
    466#define SDL_GetClipRect SDL_GetClipRect_REAL
    467#define SDL_ConvertSurface SDL_ConvertSurface_REAL
    468#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
    469#define SDL_ConvertPixels SDL_ConvertPixels_REAL
    470#define SDL_FillRect SDL_FillRect_REAL
    471#define SDL_FillRects SDL_FillRects_REAL
    472#define SDL_UpperBlit SDL_UpperBlit_REAL
    473#define SDL_LowerBlit SDL_LowerBlit_REAL
    474#define SDL_SoftStretch SDL_SoftStretch_REAL
    475#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
    476#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
    477#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
    478#define SDL_GetThreadName SDL_GetThreadName_REAL
    479#define SDL_ThreadID SDL_ThreadID_REAL
    480#define SDL_GetThreadID SDL_GetThreadID_REAL
    481#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
    482#define SDL_WaitThread SDL_WaitThread_REAL
    483#define SDL_DetachThread SDL_DetachThread_REAL
    484#define SDL_TLSCreate SDL_TLSCreate_REAL
    485#define SDL_TLSGet SDL_TLSGet_REAL
    486#define SDL_TLSSet SDL_TLSSet_REAL
    487#define SDL_GetTicks SDL_GetTicks_REAL
    488#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
    489#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
    490#define SDL_Delay SDL_Delay_REAL
    491#define SDL_AddTimer SDL_AddTimer_REAL
    492#define SDL_RemoveTimer SDL_RemoveTimer_REAL
    493#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
    494#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
    495#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
    496#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
    497#define SDL_GetVersion SDL_GetVersion_REAL
    498#define SDL_GetRevision SDL_GetRevision_REAL
    499#define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL
    500#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
    501#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
    502#define SDL_VideoInit SDL_VideoInit_REAL
    503#define SDL_VideoQuit SDL_VideoQuit_REAL
    504#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
    505#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
    506#define SDL_GetDisplayName SDL_GetDisplayName_REAL
    507#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
    508#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
    509#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
    510#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
    511#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
    512#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
    513#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
    514#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
    515#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
    516#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
    517#define SDL_CreateWindow SDL_CreateWindow_REAL
    518#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
    519#define SDL_GetWindowID SDL_GetWindowID_REAL
    520#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
    521#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
    522#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
    523#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
    524#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
    525#define SDL_SetWindowData SDL_SetWindowData_REAL
    526#define SDL_GetWindowData SDL_GetWindowData_REAL
    527#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
    528#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
    529#define SDL_SetWindowSize SDL_SetWindowSize_REAL
    530#define SDL_GetWindowSize SDL_GetWindowSize_REAL
    531#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
    532#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
    533#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
    534#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
    535#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
    536#define SDL_ShowWindow SDL_ShowWindow_REAL
    537#define SDL_HideWindow SDL_HideWindow_REAL
    538#define SDL_RaiseWindow SDL_RaiseWindow_REAL
    539#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
    540#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
    541#define SDL_RestoreWindow SDL_RestoreWindow_REAL
    542#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
    543#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
    544#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
    545#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
    546#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
    547#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
    548#define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL
    549#define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL
    550#define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL
    551#define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL
    552#define SDL_DestroyWindow SDL_DestroyWindow_REAL
    553#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
    554#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
    555#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
    556#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
    557#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
    558#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
    559#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
    560#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
    561#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
    562#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
    563#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
    564#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
    565#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
    566#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
    567#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
    568#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
    569#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
    570#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
    571#define SDL_vsscanf SDL_vsscanf_REAL
    572#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
    573#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL
    574#define SDL_HasAVX SDL_HasAVX_REAL
    575#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL
    576#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
    577#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
    578#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
    579#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
    580#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
    581#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
    582#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
    583#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
    584#define SDL_sqrtf SDL_sqrtf_REAL
    585#define SDL_tan SDL_tan_REAL
    586#define SDL_tanf SDL_tanf_REAL
    587#define SDL_CaptureMouse SDL_CaptureMouse_REAL
    588#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
    589#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
    590#define SDL_HasAVX2 SDL_HasAVX2_REAL
    591#define SDL_QueueAudio SDL_QueueAudio_REAL
    592#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
    593#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL