SDL_mouse_c.h (3820B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../SDL_internal.h" 22 23#ifndef _SDL_mouse_c_h 24#define _SDL_mouse_c_h 25 26#include "SDL_mouse.h" 27 28typedef Uint32 SDL_MouseID; 29 30struct SDL_Cursor 31{ 32 struct SDL_Cursor *next; 33 void *driverdata; 34}; 35 36typedef struct 37{ 38 int last_x, last_y; 39 Uint32 last_timestamp; 40 Uint8 click_count; 41} SDL_MouseClickState; 42 43typedef struct 44{ 45 /* Create a cursor from a surface */ 46 SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y); 47 48 /* Create a system cursor */ 49 SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id); 50 51 /* Show the specified cursor, or hide if cursor is NULL */ 52 int (*ShowCursor) (SDL_Cursor * cursor); 53 54 /* This is called when a mouse motion event occurs */ 55 void (*MoveCursor) (SDL_Cursor * cursor); 56 57 /* Free a window manager cursor */ 58 void (*FreeCursor) (SDL_Cursor * cursor); 59 60 /* Warp the mouse to (x,y) within a window */ 61 void (*WarpMouse) (SDL_Window * window, int x, int y); 62 63 /* Warp the mouse to (x,y) in screen space */ 64 void (*WarpMouseGlobal) (int x, int y); 65 66 /* Set relative mode */ 67 int (*SetRelativeMouseMode) (SDL_bool enabled); 68 69 /* Set mouse capture */ 70 int (*CaptureMouse) (SDL_Window * window); 71 72 /* Get absolute mouse coordinates. (x) and (y) are never NULL and set to zero before call. */ 73 Uint32 (*GetGlobalMouseState) (int *x, int *y); 74 75 /* Data common to all mice */ 76 SDL_MouseID mouseID; 77 SDL_Window *focus; 78 int x; 79 int y; 80 int xdelta; 81 int ydelta; 82 int last_x, last_y; /* the last reported x and y coordinates */ 83 Uint32 buttonstate; 84 SDL_bool relative_mode; 85 SDL_bool relative_mode_warp; 86 87 /* Data for double-click tracking */ 88 int num_clickstates; 89 SDL_MouseClickState *clickstate; 90 91 SDL_Cursor *cursors; 92 SDL_Cursor *def_cursor; 93 SDL_Cursor *cur_cursor; 94 SDL_bool cursor_shown; 95 96 /* Driver-dependent data. */ 97 void *driverdata; 98} SDL_Mouse; 99 100 101/* Initialize the mouse subsystem */ 102extern int SDL_MouseInit(void); 103 104/* Get the mouse state structure */ 105SDL_Mouse *SDL_GetMouse(void); 106 107/* Set the default double-click interval */ 108extern void SDL_SetDoubleClickTime(Uint32 interval); 109 110/* Set the default mouse cursor */ 111extern void SDL_SetDefaultCursor(SDL_Cursor * cursor); 112 113/* Set the mouse focus window */ 114extern void SDL_SetMouseFocus(SDL_Window * window); 115 116/* Send a mouse motion event */ 117extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y); 118 119/* Send a mouse button event */ 120extern int SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button); 121 122/* Send a mouse wheel event */ 123extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y); 124 125/* Shutdown the mouse subsystem */ 126extern void SDL_MouseQuit(void); 127 128#endif /* _SDL_mouse_c_h */ 129 130/* vi: set ts=4 sw=4 expandtab: */