SDL_sysfilesystem.c (3835B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23#ifdef SDL_FILESYSTEM_WINDOWS 24 25/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ 26/* System dependent filesystem routines */ 27 28#include "../../core/windows/SDL_windows.h" 29#include <shlobj.h> 30 31#include "SDL_assert.h" 32#include "SDL_error.h" 33#include "SDL_stdinc.h" 34#include "SDL_filesystem.h" 35 36char * 37SDL_GetBasePath(void) 38{ 39 TCHAR path[MAX_PATH]; 40 const DWORD len = GetModuleFileName(NULL, path, SDL_arraysize(path)); 41 size_t i; 42 43 SDL_assert(len < SDL_arraysize(path)); 44 45 if (len == 0) { 46 WIN_SetError("Couldn't locate our .exe"); 47 return NULL; 48 } 49 50 for (i = len-1; i > 0; i--) { 51 if (path[i] == '\\') { 52 break; 53 } 54 } 55 56 SDL_assert(i > 0); /* Should have been an absolute path. */ 57 path[i+1] = '\0'; /* chop off filename. */ 58 return WIN_StringToUTF8(path); 59} 60 61char * 62SDL_GetPrefPath(const char *org, const char *app) 63{ 64 /* 65 * Vista and later has a new API for this, but SHGetFolderPath works there, 66 * and apparently just wraps the new API. This is the new way to do it: 67 * 68 * SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_CREATE, 69 * NULL, &wszPath); 70 */ 71 72 WCHAR path[MAX_PATH]; 73 char *retval = NULL; 74 WCHAR* worg = NULL; 75 WCHAR* wapp = NULL; 76 size_t new_wpath_len = 0; 77 BOOL api_result = FALSE; 78 79 if (!SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE, NULL, 0, path))) { 80 WIN_SetError("Couldn't locate our prefpath"); 81 return NULL; 82 } 83 84 worg = WIN_UTF8ToString(org); 85 if (worg == NULL) { 86 SDL_OutOfMemory(); 87 return NULL; 88 } 89 90 wapp = WIN_UTF8ToString(app); 91 if (wapp == NULL) { 92 SDL_free(worg); 93 SDL_OutOfMemory(); 94 return NULL; 95 } 96 97 new_wpath_len = lstrlenW(worg) + lstrlenW(wapp) + lstrlenW(path) + 3; 98 99 if ((new_wpath_len + 1) > MAX_PATH) { 100 SDL_free(worg); 101 SDL_free(wapp); 102 WIN_SetError("Path too long."); 103 return NULL; 104 } 105 106 lstrcatW(path, L"\\"); 107 lstrcatW(path, worg); 108 SDL_free(worg); 109 110 api_result = CreateDirectoryW(path, NULL); 111 if (api_result == FALSE) { 112 if (GetLastError() != ERROR_ALREADY_EXISTS) { 113 SDL_free(wapp); 114 WIN_SetError("Couldn't create a prefpath."); 115 return NULL; 116 } 117 } 118 119 lstrcatW(path, L"\\"); 120 lstrcatW(path, wapp); 121 SDL_free(wapp); 122 123 api_result = CreateDirectoryW(path, NULL); 124 if (api_result == FALSE) { 125 if (GetLastError() != ERROR_ALREADY_EXISTS) { 126 WIN_SetError("Couldn't create a prefpath."); 127 return NULL; 128 } 129 } 130 131 lstrcatW(path, L"\\"); 132 133 retval = WIN_StringToUTF8(path); 134 135 return retval; 136} 137 138#endif /* SDL_FILESYSTEM_WINDOWS */ 139 140/* vi: set ts=4 sw=4 expandtab: */