cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_xinputhaptic_c.h (2534B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#include "../../SDL_internal.h"
     22
     23#include "SDL_haptic.h"
     24#include "SDL_windowshaptic_c.h"
     25
     26
     27extern int SDL_XINPUT_HapticInit(void);
     28extern int SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid);
     29extern int SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid);
     30extern int SDL_XINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
     31extern int SDL_XINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
     32extern int SDL_XINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);
     33extern void SDL_XINPUT_HapticClose(SDL_Haptic * haptic);
     34extern void SDL_XINPUT_HapticQuit(void);
     35extern int SDL_XINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base);
     36extern int SDL_XINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data);
     37extern int SDL_XINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
     38extern int SDL_XINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
     39extern void SDL_XINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
     40extern int SDL_XINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect);
     41extern int SDL_XINPUT_HapticSetGain(SDL_Haptic * haptic, int gain);
     42extern int SDL_XINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
     43extern int SDL_XINPUT_HapticPause(SDL_Haptic * haptic);
     44extern int SDL_XINPUT_HapticUnpause(SDL_Haptic * haptic);
     45extern int SDL_XINPUT_HapticStopAll(SDL_Haptic * haptic);
     46
     47/* vi: set ts=4 sw=4 expandtab: */