cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_windowsjoystick_c.h (2577B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#include "../../SDL_internal.h"
     22
     23#include "SDL_events.h"
     24#include "../SDL_sysjoystick.h"
     25#include "../../core/windows/SDL_windows.h"
     26#include "../../core/windows/SDL_directx.h"
     27
     28#define MAX_INPUTS  256     /* each joystick can have up to 256 inputs */
     29
     30typedef struct JoyStick_DeviceData
     31{
     32    SDL_JoystickGUID guid;
     33    char *joystickname;
     34    Uint8 send_add_event;
     35    SDL_JoystickID nInstanceID;
     36    SDL_bool bXInputDevice;
     37    BYTE SubType;
     38    Uint8 XInputUserId;
     39    DIDEVICEINSTANCE dxdevice;
     40    struct JoyStick_DeviceData *pNext;
     41} JoyStick_DeviceData;
     42
     43extern JoyStick_DeviceData *SYS_Joystick;    /* array to hold joystick ID values */
     44
     45typedef enum Type
     46{
     47    BUTTON,
     48    AXIS,
     49    HAT
     50} Type;
     51
     52typedef struct input_t
     53{
     54    /* DirectInput offset for this input type: */
     55    DWORD ofs;
     56
     57    /* Button, axis or hat: */
     58    Type type;
     59
     60    /* SDL input offset: */
     61    Uint8 num;
     62} input_t;
     63
     64/* The private structure used to keep track of a joystick */
     65struct joystick_hwdata
     66{
     67    SDL_JoystickGUID guid;
     68    SDL_bool removed;
     69    SDL_bool send_remove_event;
     70
     71#if SDL_JOYSTICK_DINPUT
     72    LPDIRECTINPUTDEVICE8 InputDevice;
     73    DIDEVCAPS Capabilities;
     74    SDL_bool buffered;
     75    input_t Inputs[MAX_INPUTS];
     76    int NumInputs;
     77    int NumSliders;
     78#endif
     79
     80    SDL_bool bXInputDevice; /* SDL_TRUE if this device supports using the xinput API rather than DirectInput */
     81    SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */
     82    Uint8 userid; /* XInput userid index for this joystick */
     83    DWORD dwPacketNumber;
     84};
     85
     86extern void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device);
     87
     88/* vi: set ts=4 sw=4 expandtab: */