SDL_power.c (3875B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../SDL_internal.h" 22#include "SDL_power.h" 23 24/* 25 * Returns SDL_TRUE if we have a definitive answer. 26 * SDL_FALSE to try next implementation. 27 */ 28typedef SDL_bool 29 (*SDL_GetPowerInfo_Impl) (SDL_PowerState * state, int *seconds, 30 int *percent); 31 32SDL_bool SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState *, int *, int *); 33SDL_bool SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState *, int *, int *); 34SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *, int *, int *); 35SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *); 36SDL_bool SDL_GetPowerInfo_Haiku(SDL_PowerState *, int *, int *); 37SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *); 38SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *); 39SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *); 40SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *); 41 42#ifndef SDL_POWER_DISABLED 43#ifdef SDL_POWER_HARDWIRED 44/* This is for things that _never_ have a battery */ 45static SDL_bool 46SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent) 47{ 48 *seconds = -1; 49 *percent = -1; 50 *state = SDL_POWERSTATE_NO_BATTERY; 51 return SDL_TRUE; 52} 53#endif 54#endif 55 56 57static SDL_GetPowerInfo_Impl implementations[] = { 58#ifndef SDL_POWER_DISABLED 59#ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */ 60 SDL_GetPowerInfo_Linux_proc_acpi, 61 SDL_GetPowerInfo_Linux_proc_apm, 62#endif 63#ifdef SDL_POWER_WINDOWS /* handles Win32, Win64, PocketPC. */ 64 SDL_GetPowerInfo_Windows, 65#endif 66#ifdef SDL_POWER_UIKIT /* handles iPhone/iPad/etc */ 67 SDL_GetPowerInfo_UIKit, 68#endif 69#ifdef SDL_POWER_MACOSX /* handles Mac OS X, Darwin. */ 70 SDL_GetPowerInfo_MacOSX, 71#endif 72#ifdef SDL_POWER_HAIKU /* with BeOS euc.jp apm driver. Does this work on Haiku? */ 73 SDL_GetPowerInfo_Haiku, 74#endif 75#ifdef SDL_POWER_ANDROID /* handles Android. */ 76 SDL_GetPowerInfo_Android, 77#endif 78#ifdef SDL_POWER_PSP /* handles PSP. */ 79 SDL_GetPowerInfo_PSP, 80#endif 81#ifdef SDL_POWER_WINRT /* handles WinRT */ 82 SDL_GetPowerInfo_WinRT, 83#endif 84 85#ifdef SDL_POWER_HARDWIRED 86 SDL_GetPowerInfo_Hardwired, 87#endif 88#endif 89}; 90 91SDL_PowerState 92SDL_GetPowerInfo(int *seconds, int *percent) 93{ 94 const int total = sizeof(implementations) / sizeof(implementations[0]); 95 int _seconds, _percent; 96 SDL_PowerState retval = SDL_POWERSTATE_UNKNOWN; 97 int i; 98 99 /* Make these never NULL for platform-specific implementations. */ 100 if (seconds == NULL) { 101 seconds = &_seconds; 102 } 103 104 if (percent == NULL) { 105 percent = &_percent; 106 } 107 108 for (i = 0; i < total; i++) { 109 if (implementations[i](&retval, seconds, percent)) { 110 return retval; 111 } 112 } 113 114 /* nothing was definitive. */ 115 *seconds = -1; 116 *percent = -1; 117 return SDL_POWERSTATE_UNKNOWN; 118} 119 120/* vi: set ts=4 sw=4 expandtab: */