cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_thread_c.h (2887B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#include "../SDL_internal.h"
     22
     23#ifndef _SDL_thread_c_h
     24#define _SDL_thread_c_h
     25
     26#include "SDL_thread.h"
     27
     28/* Need the definitions of SYS_ThreadHandle */
     29#if SDL_THREADS_DISABLED
     30#include "generic/SDL_systhread_c.h"
     31#elif SDL_THREAD_PTHREAD
     32#include "pthread/SDL_systhread_c.h"
     33#elif SDL_THREAD_WINDOWS
     34#include "windows/SDL_systhread_c.h"
     35#elif SDL_THREAD_PSP
     36#include "psp/SDL_systhread_c.h"
     37#elif SDL_THREAD_STDCPP
     38#include "stdcpp/SDL_systhread_c.h"
     39#else
     40#error Need thread implementation for this platform
     41#include "generic/SDL_systhread_c.h"
     42#endif
     43#include "../SDL_error_c.h"
     44
     45typedef enum SDL_ThreadState
     46{
     47    SDL_THREAD_STATE_ALIVE,
     48    SDL_THREAD_STATE_DETACHED,
     49    SDL_THREAD_STATE_ZOMBIE,
     50    SDL_THREAD_STATE_CLEANED,
     51} SDL_ThreadState;
     52
     53/* This is the system-independent thread info structure */
     54struct SDL_Thread
     55{
     56    SDL_threadID threadid;
     57    SYS_ThreadHandle handle;
     58    int status;
     59    SDL_atomic_t state;  /* SDL_THREAD_STATE_* */
     60    SDL_error errbuf;
     61    char *name;
     62    void *data;
     63};
     64
     65/* This is the function called to run a thread */
     66extern void SDL_RunThread(void *data);
     67
     68/* This is the system-independent thread local storage structure */
     69typedef struct {
     70    unsigned int limit;
     71    struct {
     72        void *data;
     73        void (*destructor)(void*);
     74    } array[1];
     75} SDL_TLSData;
     76
     77/* This is how many TLS entries we allocate at once */
     78#define TLS_ALLOC_CHUNKSIZE 4
     79
     80/* Get cross-platform, slow, thread local storage for this thread.
     81   This is only intended as a fallback if getting real thread-local
     82   storage fails or isn't supported on this platform.
     83 */
     84extern SDL_TLSData *SDL_Generic_GetTLSData();
     85
     86/* Set cross-platform, slow, thread local storage for this thread.
     87   This is only intended as a fallback if getting real thread-local
     88   storage fails or isn't supported on this platform.
     89 */
     90extern int SDL_Generic_SetTLSData(SDL_TLSData *data);
     91
     92#endif /* _SDL_thread_c_h */
     93
     94/* vi: set ts=4 sw=4 expandtab: */