cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_systhread.c (1829B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#include "../../SDL_internal.h"
     22
     23/* Thread management routines for SDL */
     24
     25#include "SDL_thread.h"
     26#include "../SDL_systhread.h"
     27
     28#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
     29int
     30SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
     31                     pfnSDL_CurrentBeginThread pfnBeginThread,
     32                     pfnSDL_CurrentEndThread pfnEndThread)
     33#else
     34int
     35SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
     36#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
     37{
     38    return SDL_SetError("Threads are not supported on this platform");
     39}
     40
     41void
     42SDL_SYS_SetupThread(const char *name)
     43{
     44    return;
     45}
     46
     47SDL_threadID
     48SDL_ThreadID(void)
     49{
     50    return (0);
     51}
     52
     53int
     54SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
     55{
     56    return (0);
     57}
     58
     59void
     60SDL_SYS_WaitThread(SDL_Thread * thread)
     61{
     62    return;
     63}
     64
     65void
     66SDL_SYS_DetachThread(SDL_Thread * thread)
     67{
     68    return;
     69}
     70
     71/* vi: set ts=4 sw=4 expandtab: */