SDL_syscond.c (6195B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23/* An implementation of condition variables using semaphores and mutexes */ 24/* 25 This implementation borrows heavily from the BeOS condition variable 26 implementation, written by Christopher Tate and Owen Smith. Thanks! 27 */ 28 29#include "SDL_thread.h" 30 31struct SDL_cond 32{ 33 SDL_mutex *lock; 34 int waiting; 35 int signals; 36 SDL_sem *wait_sem; 37 SDL_sem *wait_done; 38}; 39 40/* Create a condition variable */ 41SDL_cond * 42SDL_CreateCond(void) 43{ 44 SDL_cond *cond; 45 46 cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); 47 if (cond) { 48 cond->lock = SDL_CreateMutex(); 49 cond->wait_sem = SDL_CreateSemaphore(0); 50 cond->wait_done = SDL_CreateSemaphore(0); 51 cond->waiting = cond->signals = 0; 52 if (!cond->lock || !cond->wait_sem || !cond->wait_done) { 53 SDL_DestroyCond(cond); 54 cond = NULL; 55 } 56 } else { 57 SDL_OutOfMemory(); 58 } 59 return (cond); 60} 61 62/* Destroy a condition variable */ 63void 64SDL_DestroyCond(SDL_cond * cond) 65{ 66 if (cond) { 67 if (cond->wait_sem) { 68 SDL_DestroySemaphore(cond->wait_sem); 69 } 70 if (cond->wait_done) { 71 SDL_DestroySemaphore(cond->wait_done); 72 } 73 if (cond->lock) { 74 SDL_DestroyMutex(cond->lock); 75 } 76 SDL_free(cond); 77 } 78} 79 80/* Restart one of the threads that are waiting on the condition variable */ 81int 82SDL_CondSignal(SDL_cond * cond) 83{ 84 if (!cond) { 85 return SDL_SetError("Passed a NULL condition variable"); 86 } 87 88 /* If there are waiting threads not already signalled, then 89 signal the condition and wait for the thread to respond. 90 */ 91 SDL_LockMutex(cond->lock); 92 if (cond->waiting > cond->signals) { 93 ++cond->signals; 94 SDL_SemPost(cond->wait_sem); 95 SDL_UnlockMutex(cond->lock); 96 SDL_SemWait(cond->wait_done); 97 } else { 98 SDL_UnlockMutex(cond->lock); 99 } 100 101 return 0; 102} 103 104/* Restart all threads that are waiting on the condition variable */ 105int 106SDL_CondBroadcast(SDL_cond * cond) 107{ 108 if (!cond) { 109 return SDL_SetError("Passed a NULL condition variable"); 110 } 111 112 /* If there are waiting threads not already signalled, then 113 signal the condition and wait for the thread to respond. 114 */ 115 SDL_LockMutex(cond->lock); 116 if (cond->waiting > cond->signals) { 117 int i, num_waiting; 118 119 num_waiting = (cond->waiting - cond->signals); 120 cond->signals = cond->waiting; 121 for (i = 0; i < num_waiting; ++i) { 122 SDL_SemPost(cond->wait_sem); 123 } 124 /* Now all released threads are blocked here, waiting for us. 125 Collect them all (and win fabulous prizes!) :-) 126 */ 127 SDL_UnlockMutex(cond->lock); 128 for (i = 0; i < num_waiting; ++i) { 129 SDL_SemWait(cond->wait_done); 130 } 131 } else { 132 SDL_UnlockMutex(cond->lock); 133 } 134 135 return 0; 136} 137 138/* Wait on the condition variable for at most 'ms' milliseconds. 139 The mutex must be locked before entering this function! 140 The mutex is unlocked during the wait, and locked again after the wait. 141 142Typical use: 143 144Thread A: 145 SDL_LockMutex(lock); 146 while ( ! condition ) { 147 SDL_CondWait(cond, lock); 148 } 149 SDL_UnlockMutex(lock); 150 151Thread B: 152 SDL_LockMutex(lock); 153 ... 154 condition = true; 155 ... 156 SDL_CondSignal(cond); 157 SDL_UnlockMutex(lock); 158 */ 159int 160SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms) 161{ 162 int retval; 163 164 if (!cond) { 165 return SDL_SetError("Passed a NULL condition variable"); 166 } 167 168 /* Obtain the protection mutex, and increment the number of waiters. 169 This allows the signal mechanism to only perform a signal if there 170 are waiting threads. 171 */ 172 SDL_LockMutex(cond->lock); 173 ++cond->waiting; 174 SDL_UnlockMutex(cond->lock); 175 176 /* Unlock the mutex, as is required by condition variable semantics */ 177 SDL_UnlockMutex(mutex); 178 179 /* Wait for a signal */ 180 if (ms == SDL_MUTEX_MAXWAIT) { 181 retval = SDL_SemWait(cond->wait_sem); 182 } else { 183 retval = SDL_SemWaitTimeout(cond->wait_sem, ms); 184 } 185 186 /* Let the signaler know we have completed the wait, otherwise 187 the signaler can race ahead and get the condition semaphore 188 if we are stopped between the mutex unlock and semaphore wait, 189 giving a deadlock. See the following URL for details: 190 http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html 191 */ 192 SDL_LockMutex(cond->lock); 193 if (cond->signals > 0) { 194 /* If we timed out, we need to eat a condition signal */ 195 if (retval > 0) { 196 SDL_SemWait(cond->wait_sem); 197 } 198 /* We always notify the signal thread that we are done */ 199 SDL_SemPost(cond->wait_done); 200 201 /* Signal handshake complete */ 202 --cond->signals; 203 } 204 --cond->waiting; 205 SDL_UnlockMutex(cond->lock); 206 207 /* Lock the mutex, as is required by condition variable semantics */ 208 SDL_LockMutex(mutex); 209 210 return retval; 211} 212 213/* Wait on the condition variable forever */ 214int 215SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex) 216{ 217 return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); 218} 219 220/* vi: set ts=4 sw=4 expandtab: */