SDL_systhread.cpp (4468B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23/* Thread management routines for SDL */ 24 25extern "C" { 26#include "SDL_thread.h" 27#include "../SDL_thread_c.h" 28#include "../SDL_systhread.h" 29#include "SDL_log.h" 30} 31 32#include <mutex> 33#include <thread> 34#include <system_error> 35 36#ifdef __WINRT__ 37#include <Windows.h> 38#endif 39 40static void 41RunThread(void *args) 42{ 43 SDL_RunThread(args); 44} 45 46extern "C" 47int 48SDL_SYS_CreateThread(SDL_Thread * thread, void *args) 49{ 50 try { 51 std::thread cpp_thread(RunThread, args); 52 thread->handle = (void *) new std::thread(std::move(cpp_thread)); 53 return 0; 54 } catch (std::system_error & ex) { 55 SDL_SetError("unable to start a C++ thread: code=%d; %s", ex.code(), ex.what()); 56 return -1; 57 } catch (std::bad_alloc &) { 58 SDL_OutOfMemory(); 59 return -1; 60 } 61} 62 63extern "C" 64void 65SDL_SYS_SetupThread(const char *name) 66{ 67 // Make sure a thread ID gets assigned ASAP, for debugging purposes: 68 SDL_ThreadID(); 69 return; 70} 71 72extern "C" 73SDL_threadID 74SDL_ThreadID(void) 75{ 76#ifdef __WINRT__ 77 return GetCurrentThreadId(); 78#else 79 // HACK: Mimick a thread ID, if one isn't otherwise available. 80 static thread_local SDL_threadID current_thread_id = 0; 81 static SDL_threadID next_thread_id = 1; 82 static std::mutex next_thread_id_mutex; 83 84 if (current_thread_id == 0) { 85 std::lock_guard<std::mutex> lock(next_thread_id_mutex); 86 current_thread_id = next_thread_id; 87 ++next_thread_id; 88 } 89 90 return current_thread_id; 91#endif 92} 93 94extern "C" 95int 96SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) 97{ 98 // Thread priorities do not look to be settable via C++11's thread 99 // interface, at least as of this writing (Nov 2012). std::thread does 100 // provide access to the OS' native handle, however, and some form of 101 // priority-setting could, in theory, be done through this interface. 102 // 103 // WinRT: UPDATE (Aug 20, 2013): thread priorities cannot be changed 104 // on WinRT, at least not for any thread that's already been created. 105 // WinRT threads appear to be based off of the WinRT class, 106 // ThreadPool, more info on which can be found at: 107 // http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.threading.threadpool.aspx 108 // 109 // For compatibility sake, 0 will be returned here. 110 return (0); 111} 112 113extern "C" 114void 115SDL_SYS_WaitThread(SDL_Thread * thread) 116{ 117 if ( ! thread) { 118 return; 119 } 120 121 try { 122 std::thread * cpp_thread = (std::thread *) thread->handle; 123 if (cpp_thread->joinable()) { 124 cpp_thread->join(); 125 } 126 } catch (std::system_error &) { 127 // An error occurred when joining the thread. SDL_WaitThread does not, 128 // however, seem to provide a means to report errors to its callers 129 // though! 130 } 131} 132 133extern "C" 134void 135SDL_SYS_DetachThread(SDL_Thread * thread) 136{ 137 if ( ! thread) { 138 return; 139 } 140 141 try { 142 std::thread * cpp_thread = (std::thread *) thread->handle; 143 if (cpp_thread->joinable()) { 144 cpp_thread->detach(); 145 } 146 } catch (std::system_error &) { 147 // An error occurred when detaching the thread. SDL_DetachThread does not, 148 // however, seem to provide a means to report errors to its callers 149 // though! 150 } 151} 152 153extern "C" 154SDL_TLSData * 155SDL_SYS_GetTLSData() 156{ 157 return SDL_Generic_GetTLSData(); 158} 159 160extern "C" 161int 162SDL_SYS_SetTLSData(SDL_TLSData *data) 163{ 164 return SDL_Generic_SetTLSData(data); 165} 166 167/* vi: set ts=4 sw=4 expandtab: */