SDL_androidtouch.c (4077B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23#if SDL_VIDEO_DRIVER_ANDROID 24 25#include <android/log.h> 26 27#include "SDL_events.h" 28#include "../../events/SDL_mouse_c.h" 29#include "../../events/SDL_touch_c.h" 30#include "SDL_log.h" 31 32#include "SDL_androidtouch.h" 33 34#include "../../core/android/SDL_android.h" 35 36#define ACTION_DOWN 0 37#define ACTION_UP 1 38#define ACTION_MOVE 2 39#define ACTION_CANCEL 3 40#define ACTION_OUTSIDE 4 41#define ACTION_POINTER_DOWN 5 42#define ACTION_POINTER_UP 6 43 44static void Android_GetWindowCoordinates(float x, float y, 45 int *window_x, int *window_y) 46{ 47 int window_w, window_h; 48 49 SDL_GetWindowSize(Android_Window, &window_w, &window_h); 50 *window_x = (int)(x * window_w); 51 *window_y = (int)(y * window_h); 52} 53 54void Android_InitTouch(void) 55{ 56 int i; 57 int* ids; 58 int number = Android_JNI_GetTouchDeviceIds(&ids); 59 if (0 < number) { 60 for (i = 0; i < number; ++i) { 61 SDL_AddTouch((SDL_TouchID) ids[i], ""); /* no error handling */ 62 } 63 SDL_free(ids); 64 } 65} 66 67void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p) 68{ 69 SDL_TouchID touchDeviceId = 0; 70 SDL_FingerID fingerId = 0; 71 int window_x, window_y; 72 static SDL_FingerID pointerFingerID = 0; 73 74 if (!Android_Window) { 75 return; 76 } 77 78 touchDeviceId = (SDL_TouchID)touch_device_id_in; 79 if (SDL_AddTouch(touchDeviceId, "") < 0) { 80 SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__); 81 } 82 83 fingerId = (SDL_FingerID)pointer_finger_id_in; 84 switch (action) { 85 case ACTION_DOWN: 86 /* Primary pointer down */ 87 Android_GetWindowCoordinates(x, y, &window_x, &window_y); 88 /* send moved event */ 89 SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y); 90 /* send mouse down event */ 91 SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT); 92 pointerFingerID = fingerId; 93 case ACTION_POINTER_DOWN: 94 /* Non primary pointer down */ 95 SDL_SendTouch(touchDeviceId, fingerId, SDL_TRUE, x, y, p); 96 break; 97 98 case ACTION_MOVE: 99 if (!pointerFingerID) { 100 Android_GetWindowCoordinates(x, y, &window_x, &window_y); 101 102 /* send moved event */ 103 SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y); 104 } 105 SDL_SendTouchMotion(touchDeviceId, fingerId, x, y, p); 106 break; 107 108 case ACTION_UP: 109 /* Primary pointer up */ 110 /* send mouse up */ 111 pointerFingerID = (SDL_FingerID) 0; 112 SDL_SendMouseButton(Android_Window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT); 113 case ACTION_POINTER_UP: 114 /* Non primary pointer up */ 115 SDL_SendTouch(touchDeviceId, fingerId, SDL_FALSE, x, y, p); 116 break; 117 118 default: 119 break; 120 } 121} 122 123#endif /* SDL_VIDEO_DRIVER_ANDROID */ 124 125/* vi: set ts=4 sw=4 expandtab: */