SDL_androidvideo.c (6059B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23#if SDL_VIDEO_DRIVER_ANDROID 24 25/* Android SDL video driver implementation 26*/ 27 28#include "SDL_video.h" 29#include "SDL_mouse.h" 30#include "../SDL_sysvideo.h" 31#include "../SDL_pixels_c.h" 32#include "../../events/SDL_events_c.h" 33#include "../../events/SDL_windowevents_c.h" 34 35#include "SDL_androidvideo.h" 36#include "SDL_androidclipboard.h" 37#include "SDL_androidevents.h" 38#include "SDL_androidkeyboard.h" 39#include "SDL_androidtouch.h" 40#include "SDL_androidwindow.h" 41 42#define ANDROID_VID_DRIVER_NAME "Android" 43 44/* Initialization/Query functions */ 45static int Android_VideoInit(_THIS); 46static void Android_VideoQuit(_THIS); 47 48#include "../SDL_egl_c.h" 49/* GL functions (SDL_androidgl.c) */ 50extern SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window); 51extern int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); 52extern void Android_GLES_SwapWindow(_THIS, SDL_Window * window); 53extern int Android_GLES_LoadLibrary(_THIS, const char *path); 54#define Android_GLES_GetProcAddress SDL_EGL_GetProcAddress 55#define Android_GLES_UnloadLibrary SDL_EGL_UnloadLibrary 56#define Android_GLES_SetSwapInterval SDL_EGL_SetSwapInterval 57#define Android_GLES_GetSwapInterval SDL_EGL_GetSwapInterval 58#define Android_GLES_DeleteContext SDL_EGL_DeleteContext 59 60/* Android driver bootstrap functions */ 61 62 63/* These are filled in with real values in Android_SetScreenResolution on init (before SDL_main()) */ 64int Android_ScreenWidth = 0; 65int Android_ScreenHeight = 0; 66Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN; 67SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL; 68 69/* Currently only one window */ 70SDL_Window *Android_Window = NULL; 71 72static int 73Android_Available(void) 74{ 75 return 1; 76} 77 78static void 79Android_SuspendScreenSaver(_THIS) 80{ 81 Android_JNI_SuspendScreenSaver(_this->suspend_screensaver); 82} 83 84static void 85Android_DeleteDevice(SDL_VideoDevice * device) 86{ 87 SDL_free(device); 88} 89 90static SDL_VideoDevice * 91Android_CreateDevice(int devindex) 92{ 93 SDL_VideoDevice *device; 94 SDL_VideoData *data; 95 96 /* Initialize all variables that we clean on shutdown */ 97 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); 98 if (!device) { 99 SDL_OutOfMemory(); 100 return NULL; 101 } 102 103 data = (SDL_VideoData*) SDL_calloc(1, sizeof(SDL_VideoData)); 104 if (!data) { 105 SDL_OutOfMemory(); 106 SDL_free(device); 107 return NULL; 108 } 109 110 device->driverdata = data; 111 112 /* Set the function pointers */ 113 device->VideoInit = Android_VideoInit; 114 device->VideoQuit = Android_VideoQuit; 115 device->PumpEvents = Android_PumpEvents; 116 117 device->CreateWindow = Android_CreateWindow; 118 device->SetWindowTitle = Android_SetWindowTitle; 119 device->DestroyWindow = Android_DestroyWindow; 120 device->GetWindowWMInfo = Android_GetWindowWMInfo; 121 122 device->free = Android_DeleteDevice; 123 124 /* GL pointers */ 125 device->GL_LoadLibrary = Android_GLES_LoadLibrary; 126 device->GL_GetProcAddress = Android_GLES_GetProcAddress; 127 device->GL_UnloadLibrary = Android_GLES_UnloadLibrary; 128 device->GL_CreateContext = Android_GLES_CreateContext; 129 device->GL_MakeCurrent = Android_GLES_MakeCurrent; 130 device->GL_SetSwapInterval = Android_GLES_SetSwapInterval; 131 device->GL_GetSwapInterval = Android_GLES_GetSwapInterval; 132 device->GL_SwapWindow = Android_GLES_SwapWindow; 133 device->GL_DeleteContext = Android_GLES_DeleteContext; 134 135 /* Screensaver */ 136 device->SuspendScreenSaver = Android_SuspendScreenSaver; 137 138 /* Text input */ 139 device->StartTextInput = Android_StartTextInput; 140 device->StopTextInput = Android_StopTextInput; 141 device->SetTextInputRect = Android_SetTextInputRect; 142 143 /* Screen keyboard */ 144 device->HasScreenKeyboardSupport = Android_HasScreenKeyboardSupport; 145 device->IsScreenKeyboardShown = Android_IsScreenKeyboardShown; 146 147 /* Clipboard */ 148 device->SetClipboardText = Android_SetClipboardText; 149 device->GetClipboardText = Android_GetClipboardText; 150 device->HasClipboardText = Android_HasClipboardText; 151 152 return device; 153} 154 155VideoBootStrap Android_bootstrap = { 156 ANDROID_VID_DRIVER_NAME, "SDL Android video driver", 157 Android_Available, Android_CreateDevice 158}; 159 160 161int 162Android_VideoInit(_THIS) 163{ 164 SDL_DisplayMode mode; 165 166 mode.format = Android_ScreenFormat; 167 mode.w = Android_ScreenWidth; 168 mode.h = Android_ScreenHeight; 169 mode.refresh_rate = 0; 170 mode.driverdata = NULL; 171 if (SDL_AddBasicVideoDisplay(&mode) < 0) { 172 return -1; 173 } 174 175 SDL_AddDisplayMode(&_this->displays[0], &mode); 176 177 Android_InitKeyboard(); 178 179 Android_InitTouch(); 180 181 /* We're done! */ 182 return 0; 183} 184 185void 186Android_VideoQuit(_THIS) 187{ 188} 189 190/* This function gets called before VideoInit() */ 191void 192Android_SetScreenResolution(int width, int height, Uint32 format) 193{ 194 Android_ScreenWidth = width; 195 Android_ScreenHeight = height; 196 Android_ScreenFormat = format; 197 198 if (Android_Window) { 199 SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESIZED, width, height); 200 } 201} 202 203#endif /* SDL_VIDEO_DRIVER_ANDROID */ 204 205/* vi: set ts=4 sw=4 expandtab: */