SDL_androidwindow.c (4420B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23#if SDL_VIDEO_DRIVER_ANDROID 24 25#include "SDL_syswm.h" 26#include "../SDL_sysvideo.h" 27#include "../../events/SDL_keyboard_c.h" 28#include "../../events/SDL_mouse_c.h" 29 30#include "SDL_androidvideo.h" 31#include "SDL_androidwindow.h" 32 33int 34Android_CreateWindow(_THIS, SDL_Window * window) 35{ 36 SDL_WindowData *data; 37 38 if (Android_Window) { 39 return SDL_SetError("Android only supports one window"); 40 } 41 42 Android_PauseSem = SDL_CreateSemaphore(0); 43 Android_ResumeSem = SDL_CreateSemaphore(0); 44 45 /* Adjust the window data to match the screen */ 46 window->x = 0; 47 window->y = 0; 48 window->w = Android_ScreenWidth; 49 window->h = Android_ScreenHeight; 50 51 window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */ 52 window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */ 53 window->flags &= ~SDL_WINDOW_HIDDEN; 54 window->flags |= SDL_WINDOW_SHOWN; /* only one window on Android */ 55 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */ 56 57 /* One window, it always has focus */ 58 SDL_SetMouseFocus(window); 59 SDL_SetKeyboardFocus(window); 60 61 data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data)); 62 if (!data) { 63 return SDL_OutOfMemory(); 64 } 65 66 data->native_window = Android_JNI_GetNativeWindow(); 67 68 if (!data->native_window) { 69 SDL_free(data); 70 return SDL_SetError("Could not fetch native window"); 71 } 72 73 data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window); 74 75 if (data->egl_surface == EGL_NO_SURFACE) { 76 ANativeWindow_release(data->native_window); 77 SDL_free(data); 78 return SDL_SetError("Could not create GLES window surface"); 79 } 80 81 window->driverdata = data; 82 Android_Window = window; 83 84 return 0; 85} 86 87void 88Android_SetWindowTitle(_THIS, SDL_Window * window) 89{ 90 Android_JNI_SetActivityTitle(window->title); 91} 92 93void 94Android_DestroyWindow(_THIS, SDL_Window * window) 95{ 96 SDL_WindowData *data; 97 98 if (window == Android_Window) { 99 Android_Window = NULL; 100 if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem); 101 if (Android_ResumeSem) SDL_DestroySemaphore(Android_ResumeSem); 102 Android_PauseSem = NULL; 103 Android_ResumeSem = NULL; 104 105 if(window->driverdata) { 106 data = (SDL_WindowData *) window->driverdata; 107 if (data->egl_surface != EGL_NO_SURFACE) { 108 SDL_EGL_DestroySurface(_this, data->egl_surface); 109 } 110 if (data->native_window) { 111 ANativeWindow_release(data->native_window); 112 } 113 SDL_free(window->driverdata); 114 window->driverdata = NULL; 115 } 116 } 117} 118 119SDL_bool 120Android_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) 121{ 122 SDL_WindowData *data = (SDL_WindowData *) window->driverdata; 123 124 if (info->version.major == SDL_MAJOR_VERSION && 125 info->version.minor == SDL_MINOR_VERSION) { 126 info->subsystem = SDL_SYSWM_ANDROID; 127 info->info.android.window = data->native_window; 128 info->info.android.surface = data->egl_surface; 129 return SDL_TRUE; 130 } else { 131 SDL_SetError("Application not compiled with SDL %d.%d\n", 132 SDL_MAJOR_VERSION, SDL_MINOR_VERSION); 133 return SDL_FALSE; 134 } 135} 136 137#endif /* SDL_VIDEO_DRIVER_ANDROID */ 138 139/* vi: set ts=4 sw=4 expandtab: */