cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_cocoaopengl.h (2276B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#include "../../SDL_internal.h"
     22
     23#ifndef _SDL_cocoaopengl_h
     24#define _SDL_cocoaopengl_h
     25
     26#if SDL_VIDEO_OPENGL_CGL
     27
     28#include "SDL_atomic.h"
     29#import <Cocoa/Cocoa.h>
     30
     31struct SDL_GLDriverData
     32{
     33    int initialized;
     34};
     35
     36@interface SDLOpenGLContext : NSOpenGLContext {
     37    SDL_atomic_t dirty;
     38    SDL_Window *window;
     39}
     40
     41- (id)initWithFormat:(NSOpenGLPixelFormat *)format
     42        shareContext:(NSOpenGLContext *)share;
     43- (void)scheduleUpdate;
     44- (void)updateIfNeeded;
     45- (void)setWindow:(SDL_Window *)window;
     46
     47@end
     48
     49
     50/* OpenGL functions */
     51extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
     52extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
     53extern void Cocoa_GL_UnloadLibrary(_THIS);
     54extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
     55extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
     56                                SDL_GLContext context);
     57extern void Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window,
     58                                     int * w, int * h);
     59extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
     60extern int Cocoa_GL_GetSwapInterval(_THIS);
     61extern void Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
     62extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
     63
     64#endif /* SDL_VIDEO_OPENGL_CGL */
     65
     66#endif /* _SDL_cocoaopengl_h */
     67
     68/* vi: set ts=4 sw=4 expandtab: */