cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_DirectFB_window.h (3362B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22#ifndef _SDL_directfb_window_h
     23#define _SDL_directfb_window_h
     24
     25#include "SDL_DirectFB_video.h"
     26#include "SDL_DirectFB_WM.h"
     27
     28#define SDL_DFB_WINDOWDATA(win)  DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
     29
     30typedef struct _DFB_WindowData DFB_WindowData;
     31struct _DFB_WindowData
     32{
     33    IDirectFBSurface        *window_surface;    /* window surface */
     34    IDirectFBSurface        *surface;           /* client drawing surface */
     35    IDirectFBWindow         *dfbwin;
     36    IDirectFBEventBuffer    *eventbuffer;
     37    /* SDL_Window                *sdlwin; */
     38    SDL_Window              *next;
     39    Uint8                   opacity;
     40    DFBRectangle            client;
     41    DFBDimension            size;
     42    DFBRectangle            restore;
     43
     44    /* WM extras */
     45    int                     is_managed;
     46    int                     wm_needs_redraw;
     47    IDirectFBSurface        *icon;
     48    IDirectFBFont           *font;
     49    DFB_Theme               theme;
     50
     51    /* WM moving and sizing */
     52    int                     wm_grab;
     53    int                     wm_lastx;
     54    int                     wm_lasty;
     55};
     56
     57extern int DirectFB_CreateWindow(_THIS, SDL_Window * window);
     58extern int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window,
     59                                     const void *data);
     60extern void DirectFB_SetWindowTitle(_THIS, SDL_Window * window);
     61extern void DirectFB_SetWindowIcon(_THIS, SDL_Window * window,
     62                                   SDL_Surface * icon);
     63
     64extern void DirectFB_SetWindowPosition(_THIS, SDL_Window * window);
     65extern void DirectFB_SetWindowSize(_THIS, SDL_Window * window);
     66extern void DirectFB_ShowWindow(_THIS, SDL_Window * window);
     67extern void DirectFB_HideWindow(_THIS, SDL_Window * window);
     68extern void DirectFB_RaiseWindow(_THIS, SDL_Window * window);
     69extern void DirectFB_MaximizeWindow(_THIS, SDL_Window * window);
     70extern void DirectFB_MinimizeWindow(_THIS, SDL_Window * window);
     71extern void DirectFB_RestoreWindow(_THIS, SDL_Window * window);
     72extern void DirectFB_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
     73extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
     74extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
     75                                         struct SDL_SysWMinfo *info);
     76
     77extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
     78
     79#endif /* _SDL_directfb_window_h */
     80
     81/* vi: set ts=4 sw=4 expandtab: */