cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_pspgl_c.h (1764B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22#ifndef _SDL_pspgl_c_h
     23#define _SDL_pspgl_c_h
     24
     25
     26#include <GLES/egl.h>
     27#include <GLES/gl.h>
     28
     29#include "SDL_pspvideo.h"
     30
     31
     32typedef struct SDL_GLDriverData {
     33        EGLDisplay display;
     34        EGLContext context;
     35        EGLSurface surface;
     36    uint32_t swapinterval;
     37}SDL_GLDriverData;
     38
     39extern void * PSP_GL_GetProcAddress(_THIS, const char *proc);
     40extern int PSP_GL_MakeCurrent(_THIS,SDL_Window * window, SDL_GLContext context);
     41extern void PSP_GL_SwapBuffers(_THIS);
     42
     43extern void PSP_GL_SwapWindow(_THIS, SDL_Window * window);
     44extern SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window * window);
     45
     46extern int PSP_GL_LoadLibrary(_THIS, const char *path);
     47extern void PSP_GL_UnloadLibrary(_THIS);
     48extern int PSP_GL_SetSwapInterval(_THIS, int interval);
     49extern int PSP_GL_GetSwapInterval(_THIS);
     50
     51
     52#endif /* _SDL_pspgl_c_h */