SDL_uikitopengles.h (1505B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#ifndef _SDL_uikitopengles 22#define _SDL_uikitopengles 23 24#include "../SDL_sysvideo.h" 25 26extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, 27 SDL_GLContext context); 28extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window); 29extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window); 30extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context); 31extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc); 32extern int UIKit_GL_LoadLibrary(_THIS, const char *path); 33 34#endif 35 36/* vi: set ts=4 sw=4 expandtab: */