cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_uikitwindow.h (1926B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21#ifndef _SDL_uikitwindow_h
     22#define _SDL_uikitwindow_h
     23
     24#include "../SDL_sysvideo.h"
     25#import "SDL_uikitvideo.h"
     26#import "SDL_uikitopenglview.h"
     27#import "SDL_uikitviewcontroller.h"
     28
     29typedef struct SDL_WindowData SDL_WindowData;
     30
     31extern int UIKit_CreateWindow(_THIS, SDL_Window * window);
     32extern void UIKit_ShowWindow(_THIS, SDL_Window * window);
     33extern void UIKit_HideWindow(_THIS, SDL_Window * window);
     34extern void UIKit_RaiseWindow(_THIS, SDL_Window * window);
     35extern void UIKit_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
     36extern void UIKit_DestroyWindow(_THIS, SDL_Window * window);
     37extern SDL_bool UIKit_GetWindowWMInfo(_THIS, SDL_Window * window,
     38                                      struct SDL_SysWMinfo * info);
     39
     40@class UIWindow;
     41
     42struct SDL_WindowData
     43{
     44    UIWindow *uiwindow;
     45    SDL_uikitopenglview *view;
     46    SDL_uikitviewcontroller *viewcontroller;
     47};
     48
     49#endif /* _SDL_uikitwindow_h */
     50
     51/* vi: set ts=4 sw=4 expandtab: */