SDL_windowskeyboard.h (1474B)
1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23#ifndef _SDL_windowskeyboard_h 24#define _SDL_windowskeyboard_h 25 26extern void WIN_InitKeyboard(_THIS); 27extern void WIN_UpdateKeymap(void); 28extern void WIN_QuitKeyboard(_THIS); 29 30extern void WIN_StartTextInput(_THIS); 31extern void WIN_StopTextInput(_THIS); 32extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect); 33 34extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata); 35 36#endif /* _SDL_windowskeyboard_h */ 37 38/* vi: set ts=4 sw=4 expandtab: */