README-porting.md (1961B)
1Porting 2======= 3 4* Porting To A New Platform 5 6 The first thing you have to do when porting to a new platform, is look at 7include/SDL_platform.h and create an entry there for your operating system. 8The standard format is "__PLATFORM__", where PLATFORM is the name of the OS. 9Ideally SDL_platform.h will be able to auto-detect the system it's building 10on based on C preprocessor symbols. 11 12There are two basic ways of building SDL at the moment: 13 141. The "UNIX" way: ./configure; make; make install 15 16 If you have a GNUish system, then you might try this. Edit configure.ac, 17 take a look at the large section labelled: 18 19 "Set up the configuration based on the host platform!" 20 21 Add a section for your platform, and then re-run autogen.sh and build! 22 232. Using an IDE: 24 25 If you're using an IDE or other non-configure build system, you'll probably 26 want to create a custom SDL_config.h for your platform. Edit SDL_config.h, 27 add a section for your platform, and create a custom SDL_config_{platform}.h, 28 based on SDL_config_minimal.h and SDL_config.h.in 29 30 Add the top level include directory to the header search path, and then add 31 the following sources to the project: 32 33 src/*.c 34 src/atomic/*.c 35 src/audio/*.c 36 src/cpuinfo/*.c 37 src/events/*.c 38 src/file/*.c 39 src/haptic/*.c 40 src/joystick/*.c 41 src/power/*.c 42 src/render/*.c 43 src/render/software/*.c 44 src/stdlib/*.c 45 src/thread/*.c 46 src/timer/*.c 47 src/video/*.c 48 src/audio/disk/*.c 49 src/audio/dummy/*.c 50 src/filesystem/dummy/*.c 51 src/video/dummy/*.c 52 src/haptic/dummy/*.c 53 src/joystick/dummy/*.c 54 src/main/dummy/*.c 55 src/thread/generic/*.c 56 src/timer/dummy/*.c 57 src/loadso/dummy/*.c 58 59 60Once you have a working library without any drivers, you can go back to each 61of the major subsystems and start implementing drivers for your platform. 62 63If you have any questions, don't hesitate to ask on the SDL mailing list: 64 http://www.libsdl.org/mailing-list.php 65 66Enjoy! 67 Sam Lantinga (slouken@libsdl.org) 68