cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

SDL_opengl.h (82593B)


      1/*
      2  Simple DirectMedia Layer
      3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
      4
      5  This software is provided 'as-is', without any express or implied
      6  warranty.  In no event will the authors be held liable for any damages
      7  arising from the use of this software.
      8
      9  Permission is granted to anyone to use this software for any purpose,
     10  including commercial applications, and to alter it and redistribute it
     11  freely, subject to the following restrictions:
     12
     13  1. The origin of this software must not be misrepresented; you must not
     14     claim that you wrote the original software. If you use this software
     15     in a product, an acknowledgment in the product documentation would be
     16     appreciated but is not required.
     17  2. Altered source versions must be plainly marked as such, and must not be
     18     misrepresented as being the original software.
     19  3. This notice may not be removed or altered from any source distribution.
     20*/
     21
     22/**
     23 *  \file SDL_opengl.h
     24 *
     25 *  This is a simple file to encapsulate the OpenGL API headers.
     26 */
     27
     28/**
     29 *  \def NO_SDL_GLEXT
     30 *
     31 *  Define this if you have your own version of glext.h and want to disable the
     32 *  version included in SDL_opengl.h.
     33 */
     34
     35#ifndef SDL_opengl_h_
     36#define SDL_opengl_h_
     37
     38#include "SDL_config.h"
     39
     40#ifndef __IPHONEOS__  /* No OpenGL on iOS. */
     41
     42/*
     43 * Mesa 3-D graphics library
     44 *
     45 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
     46 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
     47 *
     48 * Permission is hereby granted, free of charge, to any person obtaining a
     49 * copy of this software and associated documentation files (the "Software"),
     50 * to deal in the Software without restriction, including without limitation
     51 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     52 * and/or sell copies of the Software, and to permit persons to whom the
     53 * Software is furnished to do so, subject to the following conditions:
     54 *
     55 * The above copyright notice and this permission notice shall be included
     56 * in all copies or substantial portions of the Software.
     57 *
     58 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     59 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     60 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     61 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     62 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     63 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     64 * OTHER DEALINGS IN THE SOFTWARE.
     65 */
     66
     67
     68#ifndef __gl_h_
     69#define __gl_h_
     70
     71#if defined(USE_MGL_NAMESPACE)
     72#include "gl_mangle.h"
     73#endif
     74
     75
     76/**********************************************************************
     77 * Begin system-specific stuff.
     78 */
     79
     80#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
     81#define __WIN32__
     82#endif
     83
     84#if defined(__WIN32__) && !defined(__CYGWIN__)
     85#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
     86#    define GLAPI __declspec(dllexport)
     87#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
     88#    define GLAPI __declspec(dllimport)
     89#  else /* for use with static link lib build of Win32 edition only */
     90#    define GLAPI extern
     91#  endif /* _STATIC_MESA support */
     92#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
     93#    define GLAPIENTRY 
     94#  else
     95#    define GLAPIENTRY __stdcall
     96#  endif
     97#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
     98#  define GLAPI extern
     99#  define GLAPIENTRY __stdcall
    100#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
    101#  define GLAPI extern
    102#  define GLAPIENTRY _System
    103#  define APIENTRY _System
    104#  if defined(__GNUC__) && !defined(_System)
    105#    define _System
    106#  endif
    107#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
    108#  define GLAPI __attribute__((visibility("default")))
    109#  define GLAPIENTRY
    110#endif /* WIN32 && !CYGWIN */
    111
    112/*
    113 * WINDOWS: Include windows.h here to define APIENTRY.
    114 * It is also useful when applications include this file by
    115 * including only glut.h, since glut.h depends on windows.h.
    116 * Applications needing to include windows.h with parms other
    117 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
    118 * glut.h or gl.h.
    119 */
    120#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
    121#ifndef WIN32_LEAN_AND_MEAN
    122#define WIN32_LEAN_AND_MEAN 1
    123#endif
    124#ifndef NOMINMAX   /* don't define min() and max(). */
    125#define NOMINMAX
    126#endif
    127#include <windows.h>
    128#endif
    129
    130#ifndef GLAPI
    131#define GLAPI extern
    132#endif
    133
    134#ifndef GLAPIENTRY
    135#define GLAPIENTRY
    136#endif
    137
    138#ifndef APIENTRY
    139#define APIENTRY GLAPIENTRY
    140#endif
    141
    142/* "P" suffix to be used for a pointer to a function */
    143#ifndef APIENTRYP
    144#define APIENTRYP APIENTRY *
    145#endif
    146
    147#ifndef GLAPIENTRYP
    148#define GLAPIENTRYP GLAPIENTRY *
    149#endif
    150
    151#if defined(PRAGMA_EXPORT_SUPPORTED)
    152#pragma export on
    153#endif
    154
    155/*
    156 * End system-specific stuff.
    157 **********************************************************************/
    158
    159
    160
    161#ifdef __cplusplus
    162extern "C" {
    163#endif
    164
    165
    166
    167#define GL_VERSION_1_1   1
    168#define GL_VERSION_1_2   1
    169#define GL_VERSION_1_3   1
    170#define GL_ARB_imaging   1
    171
    172
    173/*
    174 * Datatypes
    175 */
    176typedef unsigned int	GLenum;
    177typedef unsigned char	GLboolean;
    178typedef unsigned int	GLbitfield;
    179typedef void		GLvoid;
    180typedef signed char	GLbyte;		/* 1-byte signed */
    181typedef short		GLshort;	/* 2-byte signed */
    182typedef int		GLint;		/* 4-byte signed */
    183typedef unsigned char	GLubyte;	/* 1-byte unsigned */
    184typedef unsigned short	GLushort;	/* 2-byte unsigned */
    185typedef unsigned int	GLuint;		/* 4-byte unsigned */
    186typedef int		GLsizei;	/* 4-byte signed */
    187typedef float		GLfloat;	/* single precision float */
    188typedef float		GLclampf;	/* single precision float in [0,1] */
    189typedef double		GLdouble;	/* double precision float */
    190typedef double		GLclampd;	/* double precision float in [0,1] */
    191
    192
    193
    194/*
    195 * Constants
    196 */
    197
    198/* Boolean values */
    199#define GL_FALSE				0
    200#define GL_TRUE					1
    201
    202/* Data types */
    203#define GL_BYTE					0x1400
    204#define GL_UNSIGNED_BYTE			0x1401
    205#define GL_SHORT				0x1402
    206#define GL_UNSIGNED_SHORT			0x1403
    207#define GL_INT					0x1404
    208#define GL_UNSIGNED_INT				0x1405
    209#define GL_FLOAT				0x1406
    210#define GL_2_BYTES				0x1407
    211#define GL_3_BYTES				0x1408
    212#define GL_4_BYTES				0x1409
    213#define GL_DOUBLE				0x140A
    214
    215/* Primitives */
    216#define GL_POINTS				0x0000
    217#define GL_LINES				0x0001
    218#define GL_LINE_LOOP				0x0002
    219#define GL_LINE_STRIP				0x0003
    220#define GL_TRIANGLES				0x0004
    221#define GL_TRIANGLE_STRIP			0x0005
    222#define GL_TRIANGLE_FAN				0x0006
    223#define GL_QUADS				0x0007
    224#define GL_QUAD_STRIP				0x0008
    225#define GL_POLYGON				0x0009
    226
    227/* Vertex Arrays */
    228#define GL_VERTEX_ARRAY				0x8074
    229#define GL_NORMAL_ARRAY				0x8075
    230#define GL_COLOR_ARRAY				0x8076
    231#define GL_INDEX_ARRAY				0x8077
    232#define GL_TEXTURE_COORD_ARRAY			0x8078
    233#define GL_EDGE_FLAG_ARRAY			0x8079
    234#define GL_VERTEX_ARRAY_SIZE			0x807A
    235#define GL_VERTEX_ARRAY_TYPE			0x807B
    236#define GL_VERTEX_ARRAY_STRIDE			0x807C
    237#define GL_NORMAL_ARRAY_TYPE			0x807E
    238#define GL_NORMAL_ARRAY_STRIDE			0x807F
    239#define GL_COLOR_ARRAY_SIZE			0x8081
    240#define GL_COLOR_ARRAY_TYPE			0x8082
    241#define GL_COLOR_ARRAY_STRIDE			0x8083
    242#define GL_INDEX_ARRAY_TYPE			0x8085
    243#define GL_INDEX_ARRAY_STRIDE			0x8086
    244#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
    245#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
    246#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
    247#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
    248#define GL_VERTEX_ARRAY_POINTER			0x808E
    249#define GL_NORMAL_ARRAY_POINTER			0x808F
    250#define GL_COLOR_ARRAY_POINTER			0x8090
    251#define GL_INDEX_ARRAY_POINTER			0x8091
    252#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
    253#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
    254#define GL_V2F					0x2A20
    255#define GL_V3F					0x2A21
    256#define GL_C4UB_V2F				0x2A22
    257#define GL_C4UB_V3F				0x2A23
    258#define GL_C3F_V3F				0x2A24
    259#define GL_N3F_V3F				0x2A25
    260#define GL_C4F_N3F_V3F				0x2A26
    261#define GL_T2F_V3F				0x2A27
    262#define GL_T4F_V4F				0x2A28
    263#define GL_T2F_C4UB_V3F				0x2A29
    264#define GL_T2F_C3F_V3F				0x2A2A
    265#define GL_T2F_N3F_V3F				0x2A2B
    266#define GL_T2F_C4F_N3F_V3F			0x2A2C
    267#define GL_T4F_C4F_N3F_V4F			0x2A2D
    268
    269/* Matrix Mode */
    270#define GL_MATRIX_MODE				0x0BA0
    271#define GL_MODELVIEW				0x1700
    272#define GL_PROJECTION				0x1701
    273#define GL_TEXTURE				0x1702
    274
    275/* Points */
    276#define GL_POINT_SMOOTH				0x0B10
    277#define GL_POINT_SIZE				0x0B11
    278#define GL_POINT_SIZE_GRANULARITY 		0x0B13
    279#define GL_POINT_SIZE_RANGE			0x0B12
    280
    281/* Lines */
    282#define GL_LINE_SMOOTH				0x0B20
    283#define GL_LINE_STIPPLE				0x0B24
    284#define GL_LINE_STIPPLE_PATTERN			0x0B25
    285#define GL_LINE_STIPPLE_REPEAT			0x0B26
    286#define GL_LINE_WIDTH				0x0B21
    287#define GL_LINE_WIDTH_GRANULARITY		0x0B23
    288#define GL_LINE_WIDTH_RANGE			0x0B22
    289
    290/* Polygons */
    291#define GL_POINT				0x1B00
    292#define GL_LINE					0x1B01
    293#define GL_FILL					0x1B02
    294#define GL_CW					0x0900
    295#define GL_CCW					0x0901
    296#define GL_FRONT				0x0404
    297#define GL_BACK					0x0405
    298#define GL_POLYGON_MODE				0x0B40
    299#define GL_POLYGON_SMOOTH			0x0B41
    300#define GL_POLYGON_STIPPLE			0x0B42
    301#define GL_EDGE_FLAG				0x0B43
    302#define GL_CULL_FACE				0x0B44
    303#define GL_CULL_FACE_MODE			0x0B45
    304#define GL_FRONT_FACE				0x0B46
    305#define GL_POLYGON_OFFSET_FACTOR		0x8038
    306#define GL_POLYGON_OFFSET_UNITS			0x2A00
    307#define GL_POLYGON_OFFSET_POINT			0x2A01
    308#define GL_POLYGON_OFFSET_LINE			0x2A02
    309#define GL_POLYGON_OFFSET_FILL			0x8037
    310
    311/* Display Lists */
    312#define GL_COMPILE				0x1300
    313#define GL_COMPILE_AND_EXECUTE			0x1301
    314#define GL_LIST_BASE				0x0B32
    315#define GL_LIST_INDEX				0x0B33
    316#define GL_LIST_MODE				0x0B30
    317
    318/* Depth buffer */
    319#define GL_NEVER				0x0200
    320#define GL_LESS					0x0201
    321#define GL_EQUAL				0x0202
    322#define GL_LEQUAL				0x0203
    323#define GL_GREATER				0x0204
    324#define GL_NOTEQUAL				0x0205
    325#define GL_GEQUAL				0x0206
    326#define GL_ALWAYS				0x0207
    327#define GL_DEPTH_TEST				0x0B71
    328#define GL_DEPTH_BITS				0x0D56
    329#define GL_DEPTH_CLEAR_VALUE			0x0B73
    330#define GL_DEPTH_FUNC				0x0B74
    331#define GL_DEPTH_RANGE				0x0B70
    332#define GL_DEPTH_WRITEMASK			0x0B72
    333#define GL_DEPTH_COMPONENT			0x1902
    334
    335/* Lighting */
    336#define GL_LIGHTING				0x0B50
    337#define GL_LIGHT0				0x4000
    338#define GL_LIGHT1				0x4001
    339#define GL_LIGHT2				0x4002
    340#define GL_LIGHT3				0x4003
    341#define GL_LIGHT4				0x4004
    342#define GL_LIGHT5				0x4005
    343#define GL_LIGHT6				0x4006
    344#define GL_LIGHT7				0x4007
    345#define GL_SPOT_EXPONENT			0x1205
    346#define GL_SPOT_CUTOFF				0x1206
    347#define GL_CONSTANT_ATTENUATION			0x1207
    348#define GL_LINEAR_ATTENUATION			0x1208
    349#define GL_QUADRATIC_ATTENUATION		0x1209
    350#define GL_AMBIENT				0x1200
    351#define GL_DIFFUSE				0x1201
    352#define GL_SPECULAR				0x1202
    353#define GL_SHININESS				0x1601
    354#define GL_EMISSION				0x1600
    355#define GL_POSITION				0x1203
    356#define GL_SPOT_DIRECTION			0x1204
    357#define GL_AMBIENT_AND_DIFFUSE			0x1602
    358#define GL_COLOR_INDEXES			0x1603
    359#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
    360#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
    361#define GL_LIGHT_MODEL_AMBIENT			0x0B53
    362#define GL_FRONT_AND_BACK			0x0408
    363#define GL_SHADE_MODEL				0x0B54
    364#define GL_FLAT					0x1D00
    365#define GL_SMOOTH				0x1D01
    366#define GL_COLOR_MATERIAL			0x0B57
    367#define GL_COLOR_MATERIAL_FACE			0x0B55
    368#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
    369#define GL_NORMALIZE				0x0BA1
    370
    371/* User clipping planes */
    372#define GL_CLIP_PLANE0				0x3000
    373#define GL_CLIP_PLANE1				0x3001
    374#define GL_CLIP_PLANE2				0x3002
    375#define GL_CLIP_PLANE3				0x3003
    376#define GL_CLIP_PLANE4				0x3004
    377#define GL_CLIP_PLANE5				0x3005
    378
    379/* Accumulation buffer */
    380#define GL_ACCUM_RED_BITS			0x0D58
    381#define GL_ACCUM_GREEN_BITS			0x0D59
    382#define GL_ACCUM_BLUE_BITS			0x0D5A
    383#define GL_ACCUM_ALPHA_BITS			0x0D5B
    384#define GL_ACCUM_CLEAR_VALUE			0x0B80
    385#define GL_ACCUM				0x0100
    386#define GL_ADD					0x0104
    387#define GL_LOAD					0x0101
    388#define GL_MULT					0x0103
    389#define GL_RETURN				0x0102
    390
    391/* Alpha testing */
    392#define GL_ALPHA_TEST				0x0BC0
    393#define GL_ALPHA_TEST_REF			0x0BC2
    394#define GL_ALPHA_TEST_FUNC			0x0BC1
    395
    396/* Blending */
    397#define GL_BLEND				0x0BE2
    398#define GL_BLEND_SRC				0x0BE1
    399#define GL_BLEND_DST				0x0BE0
    400#define GL_ZERO					0
    401#define GL_ONE					1
    402#define GL_SRC_COLOR				0x0300
    403#define GL_ONE_MINUS_SRC_COLOR			0x0301
    404#define GL_SRC_ALPHA				0x0302
    405#define GL_ONE_MINUS_SRC_ALPHA			0x0303
    406#define GL_DST_ALPHA				0x0304
    407#define GL_ONE_MINUS_DST_ALPHA			0x0305
    408#define GL_DST_COLOR				0x0306
    409#define GL_ONE_MINUS_DST_COLOR			0x0307
    410#define GL_SRC_ALPHA_SATURATE			0x0308
    411
    412/* Render Mode */
    413#define GL_FEEDBACK				0x1C01
    414#define GL_RENDER				0x1C00
    415#define GL_SELECT				0x1C02
    416
    417/* Feedback */
    418#define GL_2D					0x0600
    419#define GL_3D					0x0601
    420#define GL_3D_COLOR				0x0602
    421#define GL_3D_COLOR_TEXTURE			0x0603
    422#define GL_4D_COLOR_TEXTURE			0x0604
    423#define GL_POINT_TOKEN				0x0701
    424#define GL_LINE_TOKEN				0x0702
    425#define GL_LINE_RESET_TOKEN			0x0707
    426#define GL_POLYGON_TOKEN			0x0703
    427#define GL_BITMAP_TOKEN				0x0704
    428#define GL_DRAW_PIXEL_TOKEN			0x0705
    429#define GL_COPY_PIXEL_TOKEN			0x0706
    430#define GL_PASS_THROUGH_TOKEN			0x0700
    431#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
    432#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
    433#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
    434
    435/* Selection */
    436#define GL_SELECTION_BUFFER_POINTER		0x0DF3
    437#define GL_SELECTION_BUFFER_SIZE		0x0DF4
    438
    439/* Fog */
    440#define GL_FOG					0x0B60
    441#define GL_FOG_MODE				0x0B65
    442#define GL_FOG_DENSITY				0x0B62
    443#define GL_FOG_COLOR				0x0B66
    444#define GL_FOG_INDEX				0x0B61
    445#define GL_FOG_START				0x0B63
    446#define GL_FOG_END				0x0B64
    447#define GL_LINEAR				0x2601
    448#define GL_EXP					0x0800
    449#define GL_EXP2					0x0801
    450
    451/* Logic Ops */
    452#define GL_LOGIC_OP				0x0BF1
    453#define GL_INDEX_LOGIC_OP			0x0BF1
    454#define GL_COLOR_LOGIC_OP			0x0BF2
    455#define GL_LOGIC_OP_MODE			0x0BF0
    456#define GL_CLEAR				0x1500
    457#define GL_SET					0x150F
    458#define GL_COPY					0x1503
    459#define GL_COPY_INVERTED			0x150C
    460#define GL_NOOP					0x1505
    461#define GL_INVERT				0x150A
    462#define GL_AND					0x1501
    463#define GL_NAND					0x150E
    464#define GL_OR					0x1507
    465#define GL_NOR					0x1508
    466#define GL_XOR					0x1506
    467#define GL_EQUIV				0x1509
    468#define GL_AND_REVERSE				0x1502
    469#define GL_AND_INVERTED				0x1504
    470#define GL_OR_REVERSE				0x150B
    471#define GL_OR_INVERTED				0x150D
    472
    473/* Stencil */
    474#define GL_STENCIL_BITS				0x0D57
    475#define GL_STENCIL_TEST				0x0B90
    476#define GL_STENCIL_CLEAR_VALUE			0x0B91
    477#define GL_STENCIL_FUNC				0x0B92
    478#define GL_STENCIL_VALUE_MASK			0x0B93
    479#define GL_STENCIL_FAIL				0x0B94
    480#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
    481#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
    482#define GL_STENCIL_REF				0x0B97
    483#define GL_STENCIL_WRITEMASK			0x0B98
    484#define GL_STENCIL_INDEX			0x1901
    485#define GL_KEEP					0x1E00
    486#define GL_REPLACE				0x1E01
    487#define GL_INCR					0x1E02
    488#define GL_DECR					0x1E03
    489
    490/* Buffers, Pixel Drawing/Reading */
    491#define GL_NONE					0
    492#define GL_LEFT					0x0406
    493#define GL_RIGHT				0x0407
    494/*GL_FRONT					0x0404 */
    495/*GL_BACK					0x0405 */
    496/*GL_FRONT_AND_BACK				0x0408 */
    497#define GL_FRONT_LEFT				0x0400
    498#define GL_FRONT_RIGHT				0x0401
    499#define GL_BACK_LEFT				0x0402
    500#define GL_BACK_RIGHT				0x0403
    501#define GL_AUX0					0x0409
    502#define GL_AUX1					0x040A
    503#define GL_AUX2					0x040B
    504#define GL_AUX3					0x040C
    505#define GL_COLOR_INDEX				0x1900
    506#define GL_RED					0x1903
    507#define GL_GREEN				0x1904
    508#define GL_BLUE					0x1905
    509#define GL_ALPHA				0x1906
    510#define GL_LUMINANCE				0x1909
    511#define GL_LUMINANCE_ALPHA			0x190A
    512#define GL_ALPHA_BITS				0x0D55
    513#define GL_RED_BITS				0x0D52
    514#define GL_GREEN_BITS				0x0D53
    515#define GL_BLUE_BITS				0x0D54
    516#define GL_INDEX_BITS				0x0D51
    517#define GL_SUBPIXEL_BITS			0x0D50
    518#define GL_AUX_BUFFERS				0x0C00
    519#define GL_READ_BUFFER				0x0C02
    520#define GL_DRAW_BUFFER				0x0C01
    521#define GL_DOUBLEBUFFER				0x0C32
    522#define GL_STEREO				0x0C33
    523#define GL_BITMAP				0x1A00
    524#define GL_COLOR				0x1800
    525#define GL_DEPTH				0x1801
    526#define GL_STENCIL				0x1802
    527#define GL_DITHER				0x0BD0
    528#define GL_RGB					0x1907
    529#define GL_RGBA					0x1908
    530
    531/* Implementation limits */
    532#define GL_MAX_LIST_NESTING			0x0B31
    533#define GL_MAX_EVAL_ORDER			0x0D30
    534#define GL_MAX_LIGHTS				0x0D31
    535#define GL_MAX_CLIP_PLANES			0x0D32
    536#define GL_MAX_TEXTURE_SIZE			0x0D33
    537#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
    538#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
    539#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
    540#define GL_MAX_NAME_STACK_DEPTH			0x0D37
    541#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
    542#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
    543#define GL_MAX_VIEWPORT_DIMS			0x0D3A
    544#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
    545
    546/* Gets */
    547#define GL_ATTRIB_STACK_DEPTH			0x0BB0
    548#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
    549#define GL_COLOR_CLEAR_VALUE			0x0C22
    550#define GL_COLOR_WRITEMASK			0x0C23
    551#define GL_CURRENT_INDEX			0x0B01
    552#define GL_CURRENT_COLOR			0x0B00
    553#define GL_CURRENT_NORMAL			0x0B02
    554#define GL_CURRENT_RASTER_COLOR			0x0B04
    555#define GL_CURRENT_RASTER_DISTANCE		0x0B09
    556#define GL_CURRENT_RASTER_INDEX			0x0B05
    557#define GL_CURRENT_RASTER_POSITION		0x0B07
    558#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
    559#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
    560#define GL_CURRENT_TEXTURE_COORDS		0x0B03
    561#define GL_INDEX_CLEAR_VALUE			0x0C20
    562#define GL_INDEX_MODE				0x0C30
    563#define GL_INDEX_WRITEMASK			0x0C21
    564#define GL_MODELVIEW_MATRIX			0x0BA6
    565#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
    566#define GL_NAME_STACK_DEPTH			0x0D70
    567#define GL_PROJECTION_MATRIX			0x0BA7
    568#define GL_PROJECTION_STACK_DEPTH		0x0BA4
    569#define GL_RENDER_MODE				0x0C40
    570#define GL_RGBA_MODE				0x0C31
    571#define GL_TEXTURE_MATRIX			0x0BA8
    572#define GL_TEXTURE_STACK_DEPTH			0x0BA5
    573#define GL_VIEWPORT				0x0BA2
    574
    575/* Evaluators */
    576#define GL_AUTO_NORMAL				0x0D80
    577#define GL_MAP1_COLOR_4				0x0D90
    578#define GL_MAP1_INDEX				0x0D91
    579#define GL_MAP1_NORMAL				0x0D92
    580#define GL_MAP1_TEXTURE_COORD_1			0x0D93
    581#define GL_MAP1_TEXTURE_COORD_2			0x0D94
    582#define GL_MAP1_TEXTURE_COORD_3			0x0D95
    583#define GL_MAP1_TEXTURE_COORD_4			0x0D96
    584#define GL_MAP1_VERTEX_3			0x0D97
    585#define GL_MAP1_VERTEX_4			0x0D98
    586#define GL_MAP2_COLOR_4				0x0DB0
    587#define GL_MAP2_INDEX				0x0DB1
    588#define GL_MAP2_NORMAL				0x0DB2
    589#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
    590#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
    591#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
    592#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
    593#define GL_MAP2_VERTEX_3			0x0DB7
    594#define GL_MAP2_VERTEX_4			0x0DB8
    595#define GL_MAP1_GRID_DOMAIN			0x0DD0
    596#define GL_MAP1_GRID_SEGMENTS			0x0DD1
    597#define GL_MAP2_GRID_DOMAIN			0x0DD2
    598#define GL_MAP2_GRID_SEGMENTS			0x0DD3
    599#define GL_COEFF				0x0A00
    600#define GL_ORDER				0x0A01
    601#define GL_DOMAIN				0x0A02
    602
    603/* Hints */
    604#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
    605#define GL_POINT_SMOOTH_HINT			0x0C51
    606#define GL_LINE_SMOOTH_HINT			0x0C52
    607#define GL_POLYGON_SMOOTH_HINT			0x0C53
    608#define GL_FOG_HINT				0x0C54
    609#define GL_DONT_CARE				0x1100
    610#define GL_FASTEST				0x1101
    611#define GL_NICEST				0x1102
    612
    613/* Scissor box */
    614#define GL_SCISSOR_BOX				0x0C10
    615#define GL_SCISSOR_TEST				0x0C11
    616
    617/* Pixel Mode / Transfer */
    618#define GL_MAP_COLOR				0x0D10
    619#define GL_MAP_STENCIL				0x0D11
    620#define GL_INDEX_SHIFT				0x0D12
    621#define GL_INDEX_OFFSET				0x0D13
    622#define GL_RED_SCALE				0x0D14
    623#define GL_RED_BIAS				0x0D15
    624#define GL_GREEN_SCALE				0x0D18
    625#define GL_GREEN_BIAS				0x0D19
    626#define GL_BLUE_SCALE				0x0D1A
    627#define GL_BLUE_BIAS				0x0D1B
    628#define GL_ALPHA_SCALE				0x0D1C
    629#define GL_ALPHA_BIAS				0x0D1D
    630#define GL_DEPTH_SCALE				0x0D1E
    631#define GL_DEPTH_BIAS				0x0D1F
    632#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
    633#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
    634#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
    635#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
    636#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
    637#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
    638#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
    639#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
    640#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
    641#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
    642#define GL_PIXEL_MAP_S_TO_S			0x0C71
    643#define GL_PIXEL_MAP_I_TO_I			0x0C70
    644#define GL_PIXEL_MAP_I_TO_R			0x0C72
    645#define GL_PIXEL_MAP_I_TO_G			0x0C73
    646#define GL_PIXEL_MAP_I_TO_B			0x0C74
    647#define GL_PIXEL_MAP_I_TO_A			0x0C75
    648#define GL_PIXEL_MAP_R_TO_R			0x0C76
    649#define GL_PIXEL_MAP_G_TO_G			0x0C77
    650#define GL_PIXEL_MAP_B_TO_B			0x0C78
    651#define GL_PIXEL_MAP_A_TO_A			0x0C79
    652#define GL_PACK_ALIGNMENT			0x0D05
    653#define GL_PACK_LSB_FIRST			0x0D01
    654#define GL_PACK_ROW_LENGTH			0x0D02
    655#define GL_PACK_SKIP_PIXELS			0x0D04
    656#define GL_PACK_SKIP_ROWS			0x0D03
    657#define GL_PACK_SWAP_BYTES			0x0D00
    658#define GL_UNPACK_ALIGNMENT			0x0CF5
    659#define GL_UNPACK_LSB_FIRST			0x0CF1
    660#define GL_UNPACK_ROW_LENGTH			0x0CF2
    661#define GL_UNPACK_SKIP_PIXELS			0x0CF4
    662#define GL_UNPACK_SKIP_ROWS			0x0CF3
    663#define GL_UNPACK_SWAP_BYTES			0x0CF0
    664#define GL_ZOOM_X				0x0D16
    665#define GL_ZOOM_Y				0x0D17
    666
    667/* Texture mapping */
    668#define GL_TEXTURE_ENV				0x2300
    669#define GL_TEXTURE_ENV_MODE			0x2200
    670#define GL_TEXTURE_1D				0x0DE0
    671#define GL_TEXTURE_2D				0x0DE1
    672#define GL_TEXTURE_WRAP_S			0x2802
    673#define GL_TEXTURE_WRAP_T			0x2803
    674#define GL_TEXTURE_MAG_FILTER			0x2800
    675#define GL_TEXTURE_MIN_FILTER			0x2801
    676#define GL_TEXTURE_ENV_COLOR			0x2201
    677#define GL_TEXTURE_GEN_S			0x0C60
    678#define GL_TEXTURE_GEN_T			0x0C61
    679#define GL_TEXTURE_GEN_R			0x0C62
    680#define GL_TEXTURE_GEN_Q			0x0C63
    681#define GL_TEXTURE_GEN_MODE			0x2500
    682#define GL_TEXTURE_BORDER_COLOR			0x1004
    683#define GL_TEXTURE_WIDTH			0x1000
    684#define GL_TEXTURE_HEIGHT			0x1001
    685#define GL_TEXTURE_BORDER			0x1005
    686#define GL_TEXTURE_COMPONENTS			0x1003
    687#define GL_TEXTURE_RED_SIZE			0x805C
    688#define GL_TEXTURE_GREEN_SIZE			0x805D
    689#define GL_TEXTURE_BLUE_SIZE			0x805E
    690#define GL_TEXTURE_ALPHA_SIZE			0x805F
    691#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
    692#define GL_TEXTURE_INTENSITY_SIZE		0x8061
    693#define GL_NEAREST_MIPMAP_NEAREST		0x2700
    694#define GL_NEAREST_MIPMAP_LINEAR		0x2702
    695#define GL_LINEAR_MIPMAP_NEAREST		0x2701
    696#define GL_LINEAR_MIPMAP_LINEAR			0x2703
    697#define GL_OBJECT_LINEAR			0x2401
    698#define GL_OBJECT_PLANE				0x2501
    699#define GL_EYE_LINEAR				0x2400
    700#define GL_EYE_PLANE				0x2502
    701#define GL_SPHERE_MAP				0x2402
    702#define GL_DECAL				0x2101
    703#define GL_MODULATE				0x2100
    704#define GL_NEAREST				0x2600
    705#define GL_REPEAT				0x2901
    706#define GL_CLAMP				0x2900
    707#define GL_S					0x2000
    708#define GL_T					0x2001
    709#define GL_R					0x2002
    710#define GL_Q					0x2003
    711
    712/* Utility */
    713#define GL_VENDOR				0x1F00
    714#define GL_RENDERER				0x1F01
    715#define GL_VERSION				0x1F02
    716#define GL_EXTENSIONS				0x1F03
    717
    718/* Errors */
    719#define GL_NO_ERROR 				0
    720#define GL_INVALID_ENUM				0x0500
    721#define GL_INVALID_VALUE			0x0501
    722#define GL_INVALID_OPERATION			0x0502
    723#define GL_STACK_OVERFLOW			0x0503
    724#define GL_STACK_UNDERFLOW			0x0504
    725#define GL_OUT_OF_MEMORY			0x0505
    726
    727/* glPush/PopAttrib bits */
    728#define GL_CURRENT_BIT				0x00000001
    729#define GL_POINT_BIT				0x00000002
    730#define GL_LINE_BIT				0x00000004
    731#define GL_POLYGON_BIT				0x00000008
    732#define GL_POLYGON_STIPPLE_BIT			0x00000010
    733#define GL_PIXEL_MODE_BIT			0x00000020
    734#define GL_LIGHTING_BIT				0x00000040
    735#define GL_FOG_BIT				0x00000080
    736#define GL_DEPTH_BUFFER_BIT			0x00000100
    737#define GL_ACCUM_BUFFER_BIT			0x00000200
    738#define GL_STENCIL_BUFFER_BIT			0x00000400
    739#define GL_VIEWPORT_BIT				0x00000800
    740#define GL_TRANSFORM_BIT			0x00001000
    741#define GL_ENABLE_BIT				0x00002000
    742#define GL_COLOR_BUFFER_BIT			0x00004000
    743#define GL_HINT_BIT				0x00008000
    744#define GL_EVAL_BIT				0x00010000
    745#define GL_LIST_BIT				0x00020000
    746#define GL_TEXTURE_BIT				0x00040000
    747#define GL_SCISSOR_BIT				0x00080000
    748#define GL_ALL_ATTRIB_BITS			0x000FFFFF
    749
    750
    751/* OpenGL 1.1 */
    752#define GL_PROXY_TEXTURE_1D			0x8063
    753#define GL_PROXY_TEXTURE_2D			0x8064
    754#define GL_TEXTURE_PRIORITY			0x8066
    755#define GL_TEXTURE_RESIDENT			0x8067
    756#define GL_TEXTURE_BINDING_1D			0x8068
    757#define GL_TEXTURE_BINDING_2D			0x8069
    758#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
    759#define GL_ALPHA4				0x803B
    760#define GL_ALPHA8				0x803C
    761#define GL_ALPHA12				0x803D
    762#define GL_ALPHA16				0x803E
    763#define GL_LUMINANCE4				0x803F
    764#define GL_LUMINANCE8				0x8040
    765#define GL_LUMINANCE12				0x8041
    766#define GL_LUMINANCE16				0x8042
    767#define GL_LUMINANCE4_ALPHA4			0x8043
    768#define GL_LUMINANCE6_ALPHA2			0x8044
    769#define GL_LUMINANCE8_ALPHA8			0x8045
    770#define GL_LUMINANCE12_ALPHA4			0x8046
    771#define GL_LUMINANCE12_ALPHA12			0x8047
    772#define GL_LUMINANCE16_ALPHA16			0x8048
    773#define GL_INTENSITY				0x8049
    774#define GL_INTENSITY4				0x804A
    775#define GL_INTENSITY8				0x804B
    776#define GL_INTENSITY12				0x804C
    777#define GL_INTENSITY16				0x804D
    778#define GL_R3_G3_B2				0x2A10
    779#define GL_RGB4					0x804F
    780#define GL_RGB5					0x8050
    781#define GL_RGB8					0x8051
    782#define GL_RGB10				0x8052
    783#define GL_RGB12				0x8053
    784#define GL_RGB16				0x8054
    785#define GL_RGBA2				0x8055
    786#define GL_RGBA4				0x8056
    787#define GL_RGB5_A1				0x8057
    788#define GL_RGBA8				0x8058
    789#define GL_RGB10_A2				0x8059
    790#define GL_RGBA12				0x805A
    791#define GL_RGBA16				0x805B
    792#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
    793#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
    794#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
    795#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
    796
    797
    798
    799/*
    800 * Miscellaneous
    801 */
    802
    803GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
    804
    805GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
    806
    807GLAPI void GLAPIENTRY glClear( GLbitfield mask );
    808
    809GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
    810
    811GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
    812
    813GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
    814
    815GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
    816
    817GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
    818
    819GLAPI void GLAPIENTRY glCullFace( GLenum mode );
    820
    821GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
    822
    823GLAPI void GLAPIENTRY glPointSize( GLfloat size );
    824
    825GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
    826
    827GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
    828
    829GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
    830
    831GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
    832
    833GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
    834
    835GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
    836
    837GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
    838
    839GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
    840
    841GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
    842
    843GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
    844
    845GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
    846
    847GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
    848
    849GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
    850
    851GLAPI void GLAPIENTRY glEnable( GLenum cap );
    852
    853GLAPI void GLAPIENTRY glDisable( GLenum cap );
    854
    855GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
    856
    857
    858GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
    859
    860GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
    861
    862
    863GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
    864
    865GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
    866
    867GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
    868
    869GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
    870
    871
    872GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
    873
    874GLAPI void GLAPIENTRY glPopAttrib( void );
    875
    876
    877GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
    878
    879GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
    880
    881
    882GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
    883
    884GLAPI GLenum GLAPIENTRY glGetError( void );
    885
    886GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
    887
    888GLAPI void GLAPIENTRY glFinish( void );
    889
    890GLAPI void GLAPIENTRY glFlush( void );
    891
    892GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
    893
    894
    895/*
    896 * Depth Buffer
    897 */
    898
    899GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
    900
    901GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
    902
    903GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
    904
    905GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
    906
    907
    908/*
    909 * Accumulation Buffer
    910 */
    911
    912GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
    913
    914GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
    915
    916
    917/*
    918 * Transformation
    919 */
    920
    921GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
    922
    923GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
    924                                 GLdouble bottom, GLdouble top,
    925                                 GLdouble near_val, GLdouble far_val );
    926
    927GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
    928                                   GLdouble bottom, GLdouble top,
    929                                   GLdouble near_val, GLdouble far_val );
    930
    931GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
    932                                    GLsizei width, GLsizei height );
    933
    934GLAPI void GLAPIENTRY glPushMatrix( void );
    935
    936GLAPI void GLAPIENTRY glPopMatrix( void );
    937
    938GLAPI void GLAPIENTRY glLoadIdentity( void );
    939
    940GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
    941GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
    942
    943GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
    944GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
    945
    946GLAPI void GLAPIENTRY glRotated( GLdouble angle,
    947                                   GLdouble x, GLdouble y, GLdouble z );
    948GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
    949                                   GLfloat x, GLfloat y, GLfloat z );
    950
    951GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
    952GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
    953
    954GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
    955GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
    956
    957
    958/*
    959 * Display Lists
    960 */
    961
    962GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
    963
    964GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
    965
    966GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
    967
    968GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
    969
    970GLAPI void GLAPIENTRY glEndList( void );
    971
    972GLAPI void GLAPIENTRY glCallList( GLuint list );
    973
    974GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
    975                                     const GLvoid *lists );
    976
    977GLAPI void GLAPIENTRY glListBase( GLuint base );
    978
    979
    980/*
    981 * Drawing Functions
    982 */
    983
    984GLAPI void GLAPIENTRY glBegin( GLenum mode );
    985
    986GLAPI void GLAPIENTRY glEnd( void );
    987
    988
    989GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
    990GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
    991GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
    992GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
    993
    994GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
    995GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
    996GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
    997GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
    998
    999GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
   1000GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
   1001GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
   1002GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
   1003
   1004GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
   1005GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
   1006GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
   1007GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
   1008
   1009GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
   1010GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
   1011GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
   1012GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
   1013
   1014GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
   1015GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
   1016GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
   1017GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
   1018
   1019
   1020GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
   1021GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
   1022GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
   1023GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
   1024GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
   1025
   1026GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
   1027GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
   1028GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
   1029GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
   1030GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
   1031
   1032
   1033GLAPI void GLAPIENTRY glIndexd( GLdouble c );
   1034GLAPI void GLAPIENTRY glIndexf( GLfloat c );
   1035GLAPI void GLAPIENTRY glIndexi( GLint c );
   1036GLAPI void GLAPIENTRY glIndexs( GLshort c );
   1037GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
   1038
   1039GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
   1040GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
   1041GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
   1042GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
   1043GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
   1044
   1045GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
   1046GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
   1047GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
   1048GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
   1049GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
   1050GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
   1051GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
   1052GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
   1053
   1054GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
   1055                                   GLbyte blue, GLbyte alpha );
   1056GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
   1057                                   GLdouble blue, GLdouble alpha );
   1058GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
   1059                                   GLfloat blue, GLfloat alpha );
   1060GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
   1061                                   GLint blue, GLint alpha );
   1062GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
   1063                                   GLshort blue, GLshort alpha );
   1064GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
   1065                                    GLubyte blue, GLubyte alpha );
   1066GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
   1067                                    GLuint blue, GLuint alpha );
   1068GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
   1069                                    GLushort blue, GLushort alpha );
   1070
   1071
   1072GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
   1073GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
   1074GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
   1075GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
   1076GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
   1077GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
   1078GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
   1079GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
   1080
   1081GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
   1082GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
   1083GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
   1084GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
   1085GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
   1086GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
   1087GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
   1088GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
   1089
   1090
   1091GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
   1092GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
   1093GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
   1094GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
   1095
   1096GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
   1097GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
   1098GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
   1099GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
   1100
   1101GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
   1102GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
   1103GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
   1104GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
   1105
   1106GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1107GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1108GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
   1109GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
   1110
   1111GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
   1112GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
   1113GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
   1114GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
   1115
   1116GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
   1117GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
   1118GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
   1119GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
   1120
   1121GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
   1122GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
   1123GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
   1124GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
   1125
   1126GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
   1127GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
   1128GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
   1129GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
   1130
   1131
   1132GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
   1133GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
   1134GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
   1135GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
   1136
   1137GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
   1138GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
   1139GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
   1140GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
   1141
   1142GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
   1143GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
   1144GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
   1145GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
   1146
   1147GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
   1148GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
   1149GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
   1150GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
   1151
   1152GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
   1153GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
   1154GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
   1155GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
   1156
   1157GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
   1158GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
   1159GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
   1160GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
   1161
   1162
   1163GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
   1164GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
   1165GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
   1166GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
   1167
   1168
   1169GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
   1170GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
   1171GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
   1172GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
   1173
   1174
   1175/*
   1176 * Vertex Arrays  (1.1)
   1177 */
   1178
   1179GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
   1180                                       GLsizei stride, const GLvoid *ptr );
   1181
   1182GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
   1183                                       const GLvoid *ptr );
   1184
   1185GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
   1186                                      GLsizei stride, const GLvoid *ptr );
   1187
   1188GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
   1189                                      const GLvoid *ptr );
   1190
   1191GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
   1192                                         GLsizei stride, const GLvoid *ptr );
   1193
   1194GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
   1195
   1196GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
   1197
   1198GLAPI void GLAPIENTRY glArrayElement( GLint i );
   1199
   1200GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
   1201
   1202GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
   1203                                      GLenum type, const GLvoid *indices );
   1204
   1205GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
   1206                                           const GLvoid *pointer );
   1207
   1208/*
   1209 * Lighting
   1210 */
   1211
   1212GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
   1213
   1214GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
   1215GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
   1216GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
   1217                                 const GLfloat *params );
   1218GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
   1219                                 const GLint *params );
   1220
   1221GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
   1222                                    GLfloat *params );
   1223GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
   1224                                    GLint *params );
   1225
   1226GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
   1227GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
   1228GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
   1229GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
   1230
   1231GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
   1232GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
   1233GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
   1234GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
   1235
   1236GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
   1237GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
   1238
   1239GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
   1240
   1241
   1242/*
   1243 * Raster functions
   1244 */
   1245
   1246GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
   1247
   1248GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
   1249GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
   1250
   1251GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
   1252GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
   1253
   1254GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
   1255                                    const GLfloat *values );
   1256GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
   1257                                     const GLuint *values );
   1258GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
   1259                                     const GLushort *values );
   1260
   1261GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
   1262GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
   1263GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
   1264
   1265GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
   1266                                GLfloat xorig, GLfloat yorig,
   1267                                GLfloat xmove, GLfloat ymove,
   1268                                const GLubyte *bitmap );
   1269
   1270GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
   1271                                    GLsizei width, GLsizei height,
   1272                                    GLenum format, GLenum type,
   1273                                    GLvoid *pixels );
   1274
   1275GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
   1276                                    GLenum format, GLenum type,
   1277                                    const GLvoid *pixels );
   1278
   1279GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
   1280                                    GLsizei width, GLsizei height,
   1281                                    GLenum type );
   1282
   1283/*
   1284 * Stenciling
   1285 */
   1286
   1287GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
   1288
   1289GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
   1290
   1291GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
   1292
   1293GLAPI void GLAPIENTRY glClearStencil( GLint s );
   1294
   1295
   1296
   1297/*
   1298 * Texture mapping
   1299 */
   1300
   1301GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
   1302GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
   1303GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
   1304
   1305GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
   1306GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
   1307GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
   1308
   1309GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
   1310GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
   1311GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
   1312
   1313
   1314GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
   1315GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
   1316
   1317GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
   1318GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
   1319
   1320GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
   1321GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
   1322
   1323
   1324GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
   1325GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
   1326
   1327GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
   1328                                          const GLfloat *params );
   1329GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
   1330                                          const GLint *params );
   1331
   1332GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
   1333                                           GLenum pname, GLfloat *params);
   1334GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
   1335                                           GLenum pname, GLint *params );
   1336
   1337GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
   1338                                                GLenum pname, GLfloat *params );
   1339GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
   1340                                                GLenum pname, GLint *params );
   1341
   1342
   1343GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
   1344                                    GLint internalFormat,
   1345                                    GLsizei width, GLint border,
   1346                                    GLenum format, GLenum type,
   1347                                    const GLvoid *pixels );
   1348
   1349GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
   1350                                    GLint internalFormat,
   1351                                    GLsizei width, GLsizei height,
   1352                                    GLint border, GLenum format, GLenum type,
   1353                                    const GLvoid *pixels );
   1354
   1355GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
   1356                                     GLenum format, GLenum type,
   1357                                     GLvoid *pixels );
   1358
   1359
   1360/* 1.1 functions */
   1361
   1362GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
   1363
   1364GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
   1365
   1366GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
   1367
   1368GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
   1369                                            const GLuint *textures,
   1370                                            const GLclampf *priorities );
   1371
   1372GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
   1373                                                  const GLuint *textures,
   1374                                                  GLboolean *residences );
   1375
   1376GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
   1377
   1378
   1379GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
   1380                                       GLint xoffset,
   1381                                       GLsizei width, GLenum format,
   1382                                       GLenum type, const GLvoid *pixels );
   1383
   1384
   1385GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
   1386                                       GLint xoffset, GLint yoffset,
   1387                                       GLsizei width, GLsizei height,
   1388                                       GLenum format, GLenum type,
   1389                                       const GLvoid *pixels );
   1390
   1391
   1392GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
   1393                                        GLenum internalformat,
   1394                                        GLint x, GLint y,
   1395                                        GLsizei width, GLint border );
   1396
   1397
   1398GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
   1399                                        GLenum internalformat,
   1400                                        GLint x, GLint y,
   1401                                        GLsizei width, GLsizei height,
   1402                                        GLint border );
   1403
   1404
   1405GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
   1406                                           GLint xoffset, GLint x, GLint y,
   1407                                           GLsizei width );
   1408
   1409
   1410GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
   1411                                           GLint xoffset, GLint yoffset,
   1412                                           GLint x, GLint y,
   1413                                           GLsizei width, GLsizei height );
   1414
   1415
   1416/*
   1417 * Evaluators
   1418 */
   1419
   1420GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
   1421                               GLint stride,
   1422                               GLint order, const GLdouble *points );
   1423GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
   1424                               GLint stride,
   1425                               GLint order, const GLfloat *points );
   1426
   1427GLAPI void GLAPIENTRY glMap2d( GLenum target,
   1428		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
   1429		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
   1430		     const GLdouble *points );
   1431GLAPI void GLAPIENTRY glMap2f( GLenum target,
   1432		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
   1433		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
   1434		     const GLfloat *points );
   1435
   1436GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
   1437GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
   1438GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
   1439
   1440GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
   1441GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
   1442
   1443GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
   1444GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
   1445
   1446GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
   1447GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
   1448
   1449GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
   1450GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
   1451
   1452GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
   1453GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
   1454
   1455GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
   1456                                   GLint vn, GLdouble v1, GLdouble v2 );
   1457GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
   1458                                   GLint vn, GLfloat v1, GLfloat v2 );
   1459
   1460GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
   1461
   1462GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
   1463
   1464GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
   1465
   1466GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
   1467
   1468
   1469/*
   1470 * Fog
   1471 */
   1472
   1473GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
   1474
   1475GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
   1476
   1477GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
   1478
   1479GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
   1480
   1481
   1482/*
   1483 * Selection and Feedback
   1484 */
   1485
   1486GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
   1487
   1488GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
   1489
   1490GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
   1491
   1492GLAPI void GLAPIENTRY glInitNames( void );
   1493
   1494GLAPI void GLAPIENTRY glLoadName( GLuint name );
   1495
   1496GLAPI void GLAPIENTRY glPushName( GLuint name );
   1497
   1498GLAPI void GLAPIENTRY glPopName( void );
   1499
   1500
   1501
   1502/*
   1503 * OpenGL 1.2
   1504 */
   1505
   1506#define GL_RESCALE_NORMAL			0x803A
   1507#define GL_CLAMP_TO_EDGE			0x812F
   1508#define GL_MAX_ELEMENTS_VERTICES		0x80E8
   1509#define GL_MAX_ELEMENTS_INDICES			0x80E9
   1510#define GL_BGR					0x80E0
   1511#define GL_BGRA					0x80E1
   1512#define GL_UNSIGNED_BYTE_3_3_2			0x8032
   1513#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
   1514#define GL_UNSIGNED_SHORT_5_6_5			0x8363
   1515#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
   1516#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
   1517#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
   1518#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
   1519#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
   1520#define GL_UNSIGNED_INT_8_8_8_8			0x8035
   1521#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
   1522#define GL_UNSIGNED_INT_10_10_10_2		0x8036
   1523#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
   1524#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
   1525#define GL_SINGLE_COLOR				0x81F9
   1526#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
   1527#define GL_TEXTURE_MIN_LOD			0x813A
   1528#define GL_TEXTURE_MAX_LOD			0x813B
   1529#define GL_TEXTURE_BASE_LEVEL			0x813C
   1530#define GL_TEXTURE_MAX_LEVEL			0x813D
   1531#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
   1532#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
   1533#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
   1534#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
   1535#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
   1536#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
   1537#define GL_PACK_SKIP_IMAGES			0x806B
   1538#define GL_PACK_IMAGE_HEIGHT			0x806C
   1539#define GL_UNPACK_SKIP_IMAGES			0x806D
   1540#define GL_UNPACK_IMAGE_HEIGHT			0x806E
   1541#define GL_TEXTURE_3D				0x806F
   1542#define GL_PROXY_TEXTURE_3D			0x8070
   1543#define GL_TEXTURE_DEPTH			0x8071
   1544#define GL_TEXTURE_WRAP_R			0x8072
   1545#define GL_MAX_3D_TEXTURE_SIZE			0x8073
   1546#define GL_TEXTURE_BINDING_3D			0x806A
   1547
   1548GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
   1549	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
   1550
   1551GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
   1552                                      GLint internalFormat,
   1553                                      GLsizei width, GLsizei height,
   1554                                      GLsizei depth, GLint border,
   1555                                      GLenum format, GLenum type,
   1556                                      const GLvoid *pixels );
   1557
   1558GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
   1559                                         GLint xoffset, GLint yoffset,
   1560                                         GLint zoffset, GLsizei width,
   1561                                         GLsizei height, GLsizei depth,
   1562                                         GLenum format,
   1563                                         GLenum type, const GLvoid *pixels);
   1564
   1565GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
   1566                                             GLint xoffset, GLint yoffset,
   1567                                             GLint zoffset, GLint x,
   1568                                             GLint y, GLsizei width,
   1569                                             GLsizei height );
   1570
   1571typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
   1572typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   1573typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
   1574typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   1575
   1576
   1577/*
   1578 * GL_ARB_imaging
   1579 */
   1580
   1581#define GL_CONSTANT_COLOR			0x8001
   1582#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
   1583#define GL_CONSTANT_ALPHA			0x8003
   1584#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
   1585#define GL_COLOR_TABLE				0x80D0
   1586#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
   1587#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
   1588#define GL_PROXY_COLOR_TABLE			0x80D3
   1589#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
   1590#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
   1591#define GL_COLOR_TABLE_SCALE			0x80D6
   1592#define GL_COLOR_TABLE_BIAS			0x80D7
   1593#define GL_COLOR_TABLE_FORMAT			0x80D8
   1594#define GL_COLOR_TABLE_WIDTH			0x80D9
   1595#define GL_COLOR_TABLE_RED_SIZE			0x80DA
   1596#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
   1597#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
   1598#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
   1599#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
   1600#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
   1601#define GL_CONVOLUTION_1D			0x8010
   1602#define GL_CONVOLUTION_2D			0x8011
   1603#define GL_SEPARABLE_2D				0x8012
   1604#define GL_CONVOLUTION_BORDER_MODE		0x8013
   1605#define GL_CONVOLUTION_FILTER_SCALE		0x8014
   1606#define GL_CONVOLUTION_FILTER_BIAS		0x8015
   1607#define GL_REDUCE				0x8016
   1608#define GL_CONVOLUTION_FORMAT			0x8017
   1609#define GL_CONVOLUTION_WIDTH			0x8018
   1610#define GL_CONVOLUTION_HEIGHT			0x8019
   1611#define GL_MAX_CONVOLUTION_WIDTH		0x801A
   1612#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
   1613#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
   1614#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
   1615#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
   1616#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
   1617#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
   1618#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
   1619#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
   1620#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
   1621#define GL_CONSTANT_BORDER			0x8151
   1622#define GL_REPLICATE_BORDER			0x8153
   1623#define GL_CONVOLUTION_BORDER_COLOR		0x8154
   1624#define GL_COLOR_MATRIX				0x80B1
   1625#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
   1626#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
   1627#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
   1628#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
   1629#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
   1630#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
   1631#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
   1632#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
   1633#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
   1634#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
   1635#define GL_HISTOGRAM				0x8024
   1636#define GL_PROXY_HISTOGRAM			0x8025
   1637#define GL_HISTOGRAM_WIDTH			0x8026
   1638#define GL_HISTOGRAM_FORMAT			0x8027
   1639#define GL_HISTOGRAM_RED_SIZE			0x8028
   1640#define GL_HISTOGRAM_GREEN_SIZE			0x8029
   1641#define GL_HISTOGRAM_BLUE_SIZE			0x802A
   1642#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
   1643#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
   1644#define GL_HISTOGRAM_SINK			0x802D
   1645#define GL_MINMAX				0x802E
   1646#define GL_MINMAX_FORMAT			0x802F
   1647#define GL_MINMAX_SINK				0x8030
   1648#define GL_TABLE_TOO_LARGE			0x8031
   1649#define GL_BLEND_EQUATION			0x8009
   1650#define GL_MIN					0x8007
   1651#define GL_MAX					0x8008
   1652#define GL_FUNC_ADD				0x8006
   1653#define GL_FUNC_SUBTRACT			0x800A
   1654#define GL_FUNC_REVERSE_SUBTRACT		0x800B
   1655#define GL_BLEND_COLOR				0x8005
   1656
   1657
   1658GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
   1659                                    GLsizei width, GLenum format,
   1660                                    GLenum type, const GLvoid *table );
   1661
   1662GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
   1663                                       GLsizei start, GLsizei count,
   1664                                       GLenum format, GLenum type,
   1665                                       const GLvoid *data );
   1666
   1667GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
   1668                                              const GLint *params);
   1669
   1670GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
   1671                                              const GLfloat *params);
   1672
   1673GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
   1674                                           GLint x, GLint y, GLsizei width );
   1675
   1676GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
   1677                                        GLint x, GLint y, GLsizei width );
   1678
   1679GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
   1680                                       GLenum type, GLvoid *table );
   1681
   1682GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
   1683                                                  GLfloat *params );
   1684
   1685GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
   1686                                                  GLint *params );
   1687
   1688GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
   1689
   1690GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
   1691                                    GLclampf blue, GLclampf alpha );
   1692
   1693GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
   1694				   GLenum internalformat, GLboolean sink );
   1695
   1696GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
   1697
   1698GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
   1699				      GLenum format, GLenum type,
   1700				      GLvoid *values );
   1701
   1702GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
   1703						 GLfloat *params );
   1704
   1705GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
   1706						 GLint *params );
   1707
   1708GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
   1709				GLboolean sink );
   1710
   1711GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
   1712
   1713GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
   1714                                   GLenum format, GLenum types,
   1715                                   GLvoid *values );
   1716
   1717GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
   1718					      GLfloat *params );
   1719
   1720GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
   1721					      GLint *params );
   1722
   1723GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
   1724	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
   1725	const GLvoid *image );
   1726
   1727GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
   1728	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1729	GLenum type, const GLvoid *image );
   1730
   1731GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
   1732	GLfloat params );
   1733
   1734GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
   1735	const GLfloat *params );
   1736
   1737GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
   1738	GLint params );
   1739
   1740GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
   1741	const GLint *params );
   1742
   1743GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
   1744	GLenum internalformat, GLint x, GLint y, GLsizei width );
   1745
   1746GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
   1747	GLenum internalformat, GLint x, GLint y, GLsizei width,
   1748	GLsizei height);
   1749
   1750GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
   1751	GLenum type, GLvoid *image );
   1752
   1753GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
   1754	GLfloat *params );
   1755
   1756GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
   1757	GLint *params );
   1758
   1759GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
   1760	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1761	GLenum type, const GLvoid *row, const GLvoid *column );
   1762
   1763GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
   1764	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
   1765
   1766
   1767
   1768
   1769/*
   1770 * OpenGL 1.3
   1771 */
   1772
   1773/* multitexture */
   1774#define GL_TEXTURE0				0x84C0
   1775#define GL_TEXTURE1				0x84C1
   1776#define GL_TEXTURE2				0x84C2
   1777#define GL_TEXTURE3				0x84C3
   1778#define GL_TEXTURE4				0x84C4
   1779#define GL_TEXTURE5				0x84C5
   1780#define GL_TEXTURE6				0x84C6
   1781#define GL_TEXTURE7				0x84C7
   1782#define GL_TEXTURE8				0x84C8
   1783#define GL_TEXTURE9				0x84C9
   1784#define GL_TEXTURE10				0x84CA
   1785#define GL_TEXTURE11				0x84CB
   1786#define GL_TEXTURE12				0x84CC
   1787#define GL_TEXTURE13				0x84CD
   1788#define GL_TEXTURE14				0x84CE
   1789#define GL_TEXTURE15				0x84CF
   1790#define GL_TEXTURE16				0x84D0
   1791#define GL_TEXTURE17				0x84D1
   1792#define GL_TEXTURE18				0x84D2
   1793#define GL_TEXTURE19				0x84D3
   1794#define GL_TEXTURE20				0x84D4
   1795#define GL_TEXTURE21				0x84D5
   1796#define GL_TEXTURE22				0x84D6
   1797#define GL_TEXTURE23				0x84D7
   1798#define GL_TEXTURE24				0x84D8
   1799#define GL_TEXTURE25				0x84D9
   1800#define GL_TEXTURE26				0x84DA
   1801#define GL_TEXTURE27				0x84DB
   1802#define GL_TEXTURE28				0x84DC
   1803#define GL_TEXTURE29				0x84DD
   1804#define GL_TEXTURE30				0x84DE
   1805#define GL_TEXTURE31				0x84DF
   1806#define GL_ACTIVE_TEXTURE			0x84E0
   1807#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
   1808#define GL_MAX_TEXTURE_UNITS			0x84E2
   1809/* texture_cube_map */
   1810#define GL_NORMAL_MAP				0x8511
   1811#define GL_REFLECTION_MAP			0x8512
   1812#define GL_TEXTURE_CUBE_MAP			0x8513
   1813#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
   1814#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
   1815#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
   1816#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
   1817#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
   1818#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
   1819#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
   1820#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
   1821#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
   1822/* texture_compression */
   1823#define GL_COMPRESSED_ALPHA			0x84E9
   1824#define GL_COMPRESSED_LUMINANCE			0x84EA
   1825#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
   1826#define GL_COMPRESSED_INTENSITY			0x84EC
   1827#define GL_COMPRESSED_RGB			0x84ED
   1828#define GL_COMPRESSED_RGBA			0x84EE
   1829#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
   1830#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
   1831#define GL_TEXTURE_COMPRESSED			0x86A1
   1832#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
   1833#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
   1834/* multisample */
   1835#define GL_MULTISAMPLE				0x809D
   1836#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
   1837#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
   1838#define GL_SAMPLE_COVERAGE			0x80A0
   1839#define GL_SAMPLE_BUFFERS			0x80A8
   1840#define GL_SAMPLES				0x80A9
   1841#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
   1842#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
   1843#define GL_MULTISAMPLE_BIT			0x20000000
   1844/* transpose_matrix */
   1845#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
   1846#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
   1847#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
   1848#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
   1849/* texture_env_combine */
   1850#define GL_COMBINE				0x8570
   1851#define GL_COMBINE_RGB				0x8571
   1852#define GL_COMBINE_ALPHA			0x8572
   1853#define GL_SOURCE0_RGB				0x8580
   1854#define GL_SOURCE1_RGB				0x8581
   1855#define GL_SOURCE2_RGB				0x8582
   1856#define GL_SOURCE0_ALPHA			0x8588
   1857#define GL_SOURCE1_ALPHA			0x8589
   1858#define GL_SOURCE2_ALPHA			0x858A
   1859#define GL_OPERAND0_RGB				0x8590
   1860#define GL_OPERAND1_RGB				0x8591
   1861#define GL_OPERAND2_RGB				0x8592
   1862#define GL_OPERAND0_ALPHA			0x8598
   1863#define GL_OPERAND1_ALPHA			0x8599
   1864#define GL_OPERAND2_ALPHA			0x859A
   1865#define GL_RGB_SCALE				0x8573
   1866#define GL_ADD_SIGNED				0x8574
   1867#define GL_INTERPOLATE				0x8575
   1868#define GL_SUBTRACT				0x84E7
   1869#define GL_CONSTANT				0x8576
   1870#define GL_PRIMARY_COLOR			0x8577
   1871#define GL_PREVIOUS				0x8578
   1872/* texture_env_dot3 */
   1873#define GL_DOT3_RGB				0x86AE
   1874#define GL_DOT3_RGBA				0x86AF
   1875/* texture_border_clamp */
   1876#define GL_CLAMP_TO_BORDER			0x812D
   1877
   1878GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
   1879
   1880GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
   1881
   1882GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
   1883
   1884GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
   1885
   1886GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
   1887
   1888GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
   1889
   1890GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
   1891
   1892GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
   1893
   1894GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
   1895
   1896GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
   1897
   1898GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
   1899
   1900GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
   1901
   1902GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
   1903
   1904GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
   1905
   1906GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
   1907
   1908GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
   1909
   1910GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
   1911
   1912GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
   1913
   1914GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
   1915
   1916GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
   1917
   1918GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
   1919
   1920GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
   1921
   1922GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
   1923
   1924GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
   1925
   1926GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
   1927
   1928GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
   1929
   1930GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
   1931
   1932GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
   1933
   1934GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
   1935
   1936GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
   1937
   1938GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
   1939
   1940GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
   1941
   1942GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
   1943
   1944GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1945
   1946GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
   1947
   1948GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1949
   1950GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
   1951
   1952GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
   1953
   1954GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
   1955
   1956GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
   1957
   1958GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
   1959
   1960
   1961GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
   1962
   1963GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
   1964
   1965GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
   1966
   1967GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
   1968
   1969GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
   1970
   1971
   1972typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
   1973typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
   1974typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
   1975typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
   1976typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
   1977typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
   1978typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
   1979typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
   1980typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
   1981
   1982
   1983
   1984/*
   1985 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
   1986 */
   1987#ifndef GL_ARB_multitexture
   1988#define GL_ARB_multitexture 1
   1989
   1990#define GL_TEXTURE0_ARB				0x84C0
   1991#define GL_TEXTURE1_ARB				0x84C1
   1992#define GL_TEXTURE2_ARB				0x84C2
   1993#define GL_TEXTURE3_ARB				0x84C3
   1994#define GL_TEXTURE4_ARB				0x84C4
   1995#define GL_TEXTURE5_ARB				0x84C5
   1996#define GL_TEXTURE6_ARB				0x84C6
   1997#define GL_TEXTURE7_ARB				0x84C7
   1998#define GL_TEXTURE8_ARB				0x84C8
   1999#define GL_TEXTURE9_ARB				0x84C9
   2000#define GL_TEXTURE10_ARB			0x84CA
   2001#define GL_TEXTURE11_ARB			0x84CB
   2002#define GL_TEXTURE12_ARB			0x84CC
   2003#define GL_TEXTURE13_ARB			0x84CD
   2004#define GL_TEXTURE14_ARB			0x84CE
   2005#define GL_TEXTURE15_ARB			0x84CF
   2006#define GL_TEXTURE16_ARB			0x84D0
   2007#define GL_TEXTURE17_ARB			0x84D1
   2008#define GL_TEXTURE18_ARB			0x84D2
   2009#define GL_TEXTURE19_ARB			0x84D3
   2010#define GL_TEXTURE20_ARB			0x84D4
   2011#define GL_TEXTURE21_ARB			0x84D5
   2012#define GL_TEXTURE22_ARB			0x84D6
   2013#define GL_TEXTURE23_ARB			0x84D7
   2014#define GL_TEXTURE24_ARB			0x84D8
   2015#define GL_TEXTURE25_ARB			0x84D9
   2016#define GL_TEXTURE26_ARB			0x84DA
   2017#define GL_TEXTURE27_ARB			0x84DB
   2018#define GL_TEXTURE28_ARB			0x84DC
   2019#define GL_TEXTURE29_ARB			0x84DD
   2020#define GL_TEXTURE30_ARB			0x84DE
   2021#define GL_TEXTURE31_ARB			0x84DF
   2022#define GL_ACTIVE_TEXTURE_ARB			0x84E0
   2023#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
   2024#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
   2025
   2026GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
   2027GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
   2028GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
   2029GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
   2030GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
   2031GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
   2032GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
   2033GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
   2034GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
   2035GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
   2036GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
   2037GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
   2038GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
   2039GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
   2040GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
   2041GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
   2042GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
   2043GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
   2044GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2045GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
   2046GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2047GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
   2048GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
   2049GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
   2050GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
   2051GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
   2052GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2053GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
   2054GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2055GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
   2056GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
   2057GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
   2058GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2059GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
   2060
   2061typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
   2062typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
   2063typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
   2064typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
   2065typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
   2066typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
   2067typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
   2068typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
   2069typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
   2070typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
   2071typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
   2072typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
   2073typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
   2074typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
   2075typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
   2076typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
   2077typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
   2078typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
   2079typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2080typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
   2081typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2082typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
   2083typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
   2084typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
   2085typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
   2086typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
   2087typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2088typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
   2089typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2090typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
   2091typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
   2092typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
   2093typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2094typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
   2095
   2096#endif /* GL_ARB_multitexture */
   2097
   2098
   2099
   2100/*
   2101 * Define this token if you want "old-style" header file behaviour (extensions
   2102 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
   2103 */
   2104#if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
   2105#include "SDL_opengl_glext.h"
   2106#endif  /* GL_GLEXT_LEGACY */
   2107
   2108
   2109
   2110/*
   2111 * ???. GL_MESA_packed_depth_stencil
   2112 * XXX obsolete
   2113 */
   2114#ifndef GL_MESA_packed_depth_stencil
   2115#define GL_MESA_packed_depth_stencil 1
   2116
   2117#define GL_DEPTH_STENCIL_MESA			0x8750
   2118#define GL_UNSIGNED_INT_24_8_MESA		0x8751
   2119#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
   2120#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
   2121#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
   2122
   2123#endif /* GL_MESA_packed_depth_stencil */
   2124
   2125
   2126#ifndef GL_ATI_blend_equation_separate
   2127#define GL_ATI_blend_equation_separate 1
   2128
   2129#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
   2130
   2131GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
   2132typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
   2133
   2134#endif /* GL_ATI_blend_equation_separate */
   2135
   2136
   2137/* GL_OES_EGL_image */
   2138#ifndef GL_OES_EGL_image
   2139typedef void* GLeglImageOES;
   2140#endif
   2141
   2142#ifndef GL_OES_EGL_image
   2143#define GL_OES_EGL_image 1
   2144#ifdef GL_GLEXT_PROTOTYPES
   2145GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
   2146GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
   2147#endif
   2148typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
   2149typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
   2150#endif
   2151
   2152
   2153/**
   2154 ** NOTE!!!!!  If you add new functions to this file, or update
   2155 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
   2156 ** in that file for details.
   2157 **/
   2158
   2159
   2160
   2161/**********************************************************************
   2162 * Begin system-specific stuff
   2163 */
   2164#if defined(PRAGMA_EXPORT_SUPPORTED)
   2165#pragma export off
   2166#endif
   2167
   2168/*
   2169 * End system-specific stuff
   2170 **********************************************************************/
   2171
   2172
   2173#ifdef __cplusplus
   2174}
   2175#endif
   2176
   2177#endif /* __gl_h_ */
   2178
   2179#endif /* !__IPHONEOS__ */
   2180
   2181#endif /* SDL_opengl_h_ */
   2182
   2183/* vi: set ts=4 sw=4 expandtab: */