cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

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      1<!-- begin header.html -->
      2<!--
      3The OpenGL Extension Wrangler Library
      4Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
      5Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
      6Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
      7Copyright (C) 2002, Lev Povalahev
      8All rights reserved.
      9
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     11modification, are permitted provided that the following conditions are met:
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     33<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html/4/loose.dtd">
     34<html>
     35<head>
     36<title>GLEW: The OpenGL Extension Wrangler Library</title>
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     47
     48<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
     49<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/2.1.0/">2.1.0</a></i></td></tr>
     50<tr><td align="center"><br></td></tr>
     51<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
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     55<tr><td align="center"><a href="index.html">Download</a></td></tr>
     56<tr><td align="center"><a href="basic.html">Usage</a></td></tr>
     57<tr><td align="center"><a href="build.html">Building</a></td></tr>
     58<tr><td align="center"><a href="install.html">Installation</a></td></tr>
     59<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
     60<tr><td align="center">Change Log</td></tr>
     61<tr><td align="center"><br></tr>
     62<tr><td align="center"><a href="https://github.com/nigels-com/glew">GitHub</a></td></tr>
     63<tr><td align="center"><a href="https://github.com/nigels-com/glew/issues">Issues</a></td></tr>
     64<tr><td align="center"><a href="https://github.com/nigels-com/glew/pulls">Pull Requests</a></td></tr>
     65<tr><td align="center"><a href="https://github.com/nigels-com/glew#authors">Authors</a></td></tr>
     66<tr><td align="center"><a href="https://github.com/nigels-com/glew#copyright-and-licensing">Licensing</a></td></tr>
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     72</td>
     73</tr>
     74<tr>
     75
     76<td valign="bottom">
     77<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
     78<tr><td align="center"><i>Last Update: 07-31-17</i></td></tr>
     79<tr><td align="center">
     80	<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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     93
     94<h1>The OpenGL Extension Wrangler Library</h1>
     95
     96<!-- end header.html -->
     97
     98
     99<h2>Change Log</h2>
    100
    101<hr align="center">
    102<ul class="none">
    103<li><b>2.1.0</b> [07-31-17]
    104<ul>
    105<li> Enhancements:
    106<ul>
    107<li> OpenGL 4.6 support added
    108<li> Improved Mac OSX build support
    109<li> Improved cmake build support
    110</ul>
    111</ul>
    112
    113<ul>
    114<li> Bug fixes:
    115<ul>
    116<li> Resovled crash when glXGetCurrentDisplay() is NULL
    117<li> CMake: only install PDB files with MSVC
    118<li> wglGetProcAddress crash with NOGDI defined 
    119<li> Mac: using -Os rather than -O2
    120</ul>
    121</ul>
    122
    123<ul>
    124<li> New extensions:
    125<ul>
    126<li> GL_AMD_gpu_shader_half_float
    127<li> GL_AMD_shader_ballot
    128<li> GL_ARB_gl_spirv
    129<li> GL_EGL_KHR_context_flush_control
    130<li> GL_INTEL_conservative_rasterization
    131<li> GL_MESA_shader_integer_functions
    132<li> GL_NVX_blend_equation_advanced_multi_draw_buffers
    133<li> GL_NV_gpu_multicast
    134<li> EGL_ARM_implicit_external_sync
    135<li> EGL_EXT_gl_colorspace_bt2020_linear
    136<li> EGL_EXT_gl_colorspace_bt2020_pq
    137<li> EGL_EXT_gl_colorspace_scrgb_linear
    138<li> EGL_EXT_image_dma_buf_import_modifiers
    139<li> EGL_EXT_pixel_format_float
    140<li> EGL_EXT_surface_SMPTE2086_metadata
    141<li> EGL_KHR_context_flush_control
    142<li> EGL_KHR_no_config_context
    143<li> EGL_KHR_stream_attrib
    144<li> EGL_MESA_platform_surfaceless
    145<li> EGL_NV_stream_cross_display
    146<li> EGL_NV_stream_cross_object
    147<li> EGL_NV_stream_cross_partition
    148<li> EGL_NV_stream_cross_process
    149<li> EGL_NV_stream_cross_system
    150<li> EGL_NV_stream_fifo_next
    151<li> EGL_NV_stream_fifo_synchronous
    152<li> EGL_NV_stream_frame_limits
    153<li> EGL_NV_stream_remote
    154<li> EGL_NV_stream_reset
    155<li> EGL_NV_stream_socket
    156<li> EGL_NV_stream_socket_inet
    157<li> EGL_NV_stream_socket_unix
    158<li> WGL_EXT_colorspace
    159</ul>
    160</ul>
    161
    162</ul>
    163
    164<hr align="center">
    165<ul class="none">
    166<li><b>2.0.0</b> [07-24-16]
    167<ul>
    168<li> Enhancements:
    169<ul>
    170<li> Forward context support added
    171<li> OSMesa support added
    172<li> EGL support added
    173<li> MX support discontinued
    174<li> Improved cmake build support
    175</ul>
    176</ul>
    177<ul>
    178<li> New extensions:
    179<ul>
    180<li> GL_AMD_shader_explicit_vertex_parameter
    181<li> GL_ARB_gl_spirv
    182<li> GL_EGL_NV_robustness_video_memory_purge
    183<li> GL_EXT_window_rectangles
    184<li> GL_INTEL_conservative_rasterization
    185<li> GL_KHR_texture_compression_astc_sliced_3d
    186<li> GL_MESA_shader_integer_functions
    187<li> GL_NVX_blend_equation_advanced_multi_draw_buffers
    188<li> GL_NVX_linked_gpu_multicast
    189<li> GL_NV_clip_space_w_scaling
    190<li> GL_NV_command_list
    191<li> GL_NV_conservative_raster_pre_snap_triangles
    192<li> GL_NV_draw_vulkan_image
    193<li> GL_NV_gpu_multicast
    194<li> GL_NV_robustness_video_memory_purge
    195<li> GL_NV_shader_atomic_float64
    196<li> GL_NV_stereo_view_rendering
    197<li> GL_NV_viewport_swizzle
    198<li> GLX_EXT_libglvnd
    199<li> GLX_NV_robustness_video_memory_purge
    200</ul>
    201</ul>
    202</ul>
    203
    204<hr align="center">
    205<ul class="none">
    206<li><b>1.13.0</b> [08-10-15]
    207<ul>
    208<li> Enhancements:
    209<ul>
    210<li> glxewInit, wglewInit
    211<li> glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
    212<li> Improved cmake build support
    213</ul>
    214</ul>
    215<ul>
    216<li> New extensions:
    217<ul>
    218<li> GL_ARB_ES3_2_compatibility
    219<li> GL_ARB_fragment_shader_interlock
    220<li> GL_ARB_gpu_shader_int64
    221<li> GL_ARB_parallel_shader_compile
    222<li> GL_ARB_post_depth_coverage
    223<li> GL_ARB_sample_locations
    224<li> GL_ARB_shader_atomic_counter_ops
    225<li> GL_ARB_shader_ballot
    226<li> GL_ARB_shader_clock
    227<li> GL_ARB_shader_viewport_layer_array
    228<li> GL_ARB_sparse_texture2
    229<li> GL_ARB_sparse_texture_clamp
    230<li> GL_ARB_texture_filter_minmax
    231<li> GL_INTEL_framebuffer_CMAA
    232<li> GL_KHR_no_error
    233<li> GL_NV_conservative_raster_dilate
    234<li> GL_OVR_multiview
    235<li> GL_OVR_multiview2
    236</ul>
    237<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.13.0/">Bug fixes</a>
    238</ul>
    239</ul>
    240
    241<hr align="center">
    242<ul class="none">
    243<li><b>1.12.0</b> [01-26-15]
    244<ul>
    245<li> New extensions:
    246<ul>
    247<li> GL_EXT_polygon_offset_clamp
    248<li> GL_EXT_post_depth_coverage
    249<li> GL_EXT_raster_multisample
    250<li> GL_EXT_sparse_texture2
    251<li> GL_EXT_texture_filter_minmax
    252<li> GL_NV_conservative_raster
    253<li> GL_NV_fill_rectangle
    254<li> GL_NV_fragment_coverage_to_color
    255<li> GL_NV_fragment_shader_interlock
    256<li> GL_NV_framebuffer_mixed_samples
    257<li> GL_NV_geometry_shader_passthrough
    258<li> GL_NV_internalformat_sample_query
    259<li> GL_NV_sample_locations
    260<li> GL_NV_sample_mask_override_coverage
    261<li> GL_NV_shader_atomic_fp16_vector
    262<li> GL_NV_uniform_buffer_unified_memory
    263<li> GL_NV_viewport_array2
    264</ul>
    265<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.12.0/">Bug fixes</a>
    266</ul>
    267</ul>
    268
    269<hr align="center">
    270<ul class="none">
    271<li><b>1.11.0</b> [08-11-14]
    272<ul>
    273<li> New features:
    274<ul>
    275<li> Support for OpenGL 4.5
    276</ul>
    277<li> New extensions:
    278<ul>
    279<li> GL_AMD_gcn_shader
    280<li> GL_AMD_gpu_shader_int64
    281<li> GL_AMD_occlusion_query_event
    282<li> GL_AMD_shader_atomic_counter_ops
    283<li> GL_AMD_shader_stencil_value_export
    284<li> GL_AMD_transform_feedback4
    285<li> GL_ARB_ES3_1_compatibility
    286<li> GL_ARB_clip_control
    287<li> GL_ARB_conditional_render_inverted
    288<li> GL_ARB_cull_distance
    289<li> GL_ARB_derivative_control
    290<li> GL_ARB_direct_state_access
    291<li> GL_ARB_get_texture_sub_image
    292<li> GL_ARB_pipeline_statistics_query
    293<li> GL_ARB_shader_texture_image_samples
    294<li> GL_ARB_sparse_buffer
    295<li> GL_ARB_texture_barrier
    296<li> GL_ARB_transform_feedback_overflow_query
    297<li> GL_EXT_debug_label
    298<li> GL_EXT_shader_image_load_formatted
    299<li> GL_EXT_shader_integer_mix
    300<li> GL_INTEL_fragment_shader_ordering
    301<li> GL_INTEL_performance_query
    302<li> GL_KHR_blend_equation_advanced
    303<li> GL_KHR_blend_equation_advanced_coherent
    304<li> GL_KHR_context_flush_control
    305<li> GL_KHR_robust_buffer_access_behavior
    306<li> GL_KHR_robustness
    307<li> GL_KHR_texture_compression_astc_hdr
    308<li> GL_NV_bindless_multi_draw_indirect_count
    309<li> GL_NV_shader_atomic_int64
    310<li> GL_NV_shader_thread_group
    311<li> GL_NV_shader_thread_shuffle
    312<li> GL_REGAL_proc_address
    313<li> GLX_ARB_context_flush_control
    314<li> GLX_EXT_stereo_tree
    315<li> GLX_MESA_query_renderer
    316<li> GLX_NV_copy_buffer
    317<li> GLX_NV_delay_before_swap
    318<li> WGL_ARB_context_flush_control
    319<li> WGL_NV_delay_before_swap
    320</ul>
    321<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.11.0/">Bug fixes</a>
    322</ul>
    323</ul>
    324
    325<hr align="center">
    326<ul class="none">
    327<li><b>1.10.0</b> [07-22-13]
    328<ul>
    329<li> New features:
    330<ul>
    331<li> Support for OpenGL 4.4
    332</ul>
    333<li> New extensions:
    334<ul>
    335<li> GL_AMD_interleaved_elements
    336<li> GL_AMD_shader_trinary_minmax
    337<li> GL_AMD_sparse_texture
    338<li> GL_ANGLE_depth_texture
    339<li> GL_ANGLE_framebuffer_blit
    340<li> GL_ANGLE_framebuffer_multisample
    341<li> GL_ANGLE_instanced_arrays
    342<li> GL_ANGLE_pack_reverse_row_order
    343<li> GL_ANGLE_program_binary
    344<li> GL_ANGLE_texture_compression_dxt1
    345<li> GL_ANGLE_texture_compression_dxt3
    346<li> GL_ANGLE_texture_compression_dxt5
    347<li> GL_ANGLE_texture_usage
    348<li> GL_ANGLE_timer_query
    349<li> GL_ANGLE_translated_shader_source
    350<li> GL_ARB_bindless_texture
    351<li> GL_ARB_buffer_storage
    352<li> GL_ARB_clear_texture
    353<li> GL_ARB_compute_variable_group_size
    354<li> GL_ARB_enhanced_layouts
    355<li> GL_ARB_indirect_parameters
    356<li> GL_ARB_multi_bind
    357<li> GL_ARB_query_buffer_object
    358<li> GL_ARB_seamless_cubemap_per_texture
    359<li> GL_ARB_shader_draw_parameters
    360<li> GL_ARB_shader_group_vote
    361<li> GL_ARB_sparse_texture
    362<li> GL_ARB_texture_mirror_clamp_to_edge
    363<li> GL_ARB_texture_stencil8
    364<li> GL_ARB_vertex_type_10f_11f_11f_rev
    365<li> GL_INTEL_map_texture
    366<li> GL_NVX_conditional_render
    367<li> GL_NV_bindless_multi_draw_indirect
    368<li> GL_NV_blend_equation_advanced
    369<li> GL_NV_compute_program5
    370<li> GL_NV_deep_texture3D
    371<li> GL_NV_draw_texture
    372<li> GL_NV_shader_atomic_counters
    373<li> GL_NV_shader_storage_buffer_object
    374<li> GL_REGAL_ES1_0_compatibility
    375<li> GL_REGAL_ES1_1_compatibility
    376<li> GL_REGAL_enable
    377<li> GLX_EXT_buffer_age
    378<li> WGL_ARB_robustness_application_isolation
    379<li> WGL_ARB_robustness_share_group_isolation
    380</ul>
    381<li> <a href="http://sourceforge.net/p/glew/bugs/milestone/1.10.0/">Bug fixes</a>
    382</ul>
    383</ul>
    384
    385<hr align="center">
    386<ul class="none">
    387<li><b>1.9.0</b> [08-06-12]
    388<ul>
    389<li> New features:
    390<ul>
    391<li> Support for OpenGL 4.3 -
    392  <a href="http://www.opengl.org/registry/doc/glspec43.compatibility.20120806.pdf">specification</a>,
    393  <a href="http://www.khronos.org/assets/uploads/developers/library/overview/opengl_overview.pdf">overview</a>.
    394</ul>
    395<li> New extensions:
    396<ul>
    397<li> GL_ARB_ES3_compatibility
    398<li> GL_ARB_clear_buffer_object
    399<li> GL_ARB_compute_shader
    400<li> GL_ARB_copy_image
    401<li> GL_ARB_explicit_uniform_location
    402<li> GL_ARB_fragment_layer_viewport
    403<li> GL_ARB_framebuffer_no_attachments
    404<li> GL_ARB_internalformat_query2
    405<li> GL_ARB_multi_draw_indirect
    406<li> GL_ARB_program_interface_query
    407<li> GL_ARB_robust_buffer_access_behavior
    408<li> GL_ARB_robustness_application_isolation
    409<li> GL_ARB_robustness_share_group_isolation
    410<li> GL_ARB_shader_image_size
    411<li> GL_ARB_shader_storage_buffer_object
    412<li> GL_ARB_stencil_texturing
    413<li> GL_ARB_texture_buffer_range
    414<li> GL_ARB_texture_query_levels
    415<li> GL_ARB_texture_storage_multisample
    416<li> GL_ARB_texture_view
    417<li> GL_ARB_vertex_attrib_binding
    418<li> GL_EXT_debug_marker
    419<li> GL_KHR_debug
    420<li> GL_REGAL_error_string
    421<li> GL_REGAL_extension_query
    422<li> GL_REGAL_log
    423<li> GLX_ARB_robustness_application_isolation
    424<li> GLX_ARB_robustness_share_group_isolation
    425<li> GLX_EXT_create_context_es_profile
    426<li> WGL_EXT_create_context_es_profile
    427</ul>
    428<li> Bug fixes:
    429<ul>
    430<li> Not using GLU library for Makefile builds.
    431</ul>
    432</ul>
    433</ul>
    434
    435<hr align="center">
    436<ul class="none">
    437<li><b>1.8.0</b> [07-17-12]
    438<ul>
    439<li> New extensions:
    440<ul>
    441<li> GL_AMD_pinned_memory
    442<li> GL_AMD_query_buffer_object
    443<li> GL_AMD_stencil_operation_extended
    444<li> GL_AMD_vertex_shader_layer
    445<li> GL_AMD_vertex_shader_viewport_index
    446<li> GL_NV_bindless_texture
    447<li> GL_NV_shader_atomic_float
    448<li> GLX_EXT_swap_control_tear
    449<li> WGL_EXT_swap_control_tear
    450<li> WGL_NV_DX_interop2
    451</ul>
    452<li> Bug fixes:
    453<ul>
    454<li> MS Visual Studio 2010 projects added
    455<li> GLX_NV_video_out replaces GLX_NV_video_output
    456<li> ANSI C prototype for glewInit
    457<li> Improved CentOS build support
    458<li> Improved GL_ARB_gpu_shader_fp64 support
    459<li> ARB_texture_compression_bptc and ARB_copy_buffer constants
    460<li> Linux needs to define GLEW_STATIC for static library builds
    461<li> Custom code generation problem resolved
    462<li> GLEWAPIENTRY added to glew.h for calling convention customization
    463<li> Correction for glPathStencilDepthOffsetNV
    464<li> Resolve OSX gcc warnings
    465<li> Added build support for NetBSD
    466</ul>
    467</ul>
    468</ul>
    469
    470<hr align="center">
    471<ul class="none">
    472<li><b>1.7.0</b> [08-26-11]
    473<ul>
    474<li> New features:
    475<ul>
    476<li> Support for OpenGL 4.2
    477</ul>
    478<li> New extensions:
    479<ul>
    480<li> GL_AMD_multi_draw_indirect
    481<li> GL_ARB_base_instance
    482<li> GL_ARB_compressed_texture_pixel_storage
    483<li> GL_ARB_conservative_depth
    484<li> GL_ARB_internalformat_query
    485<li> GL_ARB_map_buffer_alignment
    486<li> GL_ARB_shader_atomic_counters
    487<li> GL_ARB_shader_image_load_store
    488<li> GL_ARB_shading_language_420pack
    489<li> GL_ARB_shading_language_packing
    490<li> GL_ARB_texture_storage
    491<li> GL_ARB_transform_feedback_instanced
    492<li> GL_EXT_framebuffer_multisample_blit_scaled
    493<li> GL_NV_path_rendering
    494<li> GL_NV_path_rendering
    495<li> GLX_MESA_swap_control
    496</ul>
    497<li> Bug fixes:
    498<ul>
    499<li> const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
    500<li> Add glGetGraphicsResetStatusARB to GL_ARB_robustness
    501<li> Remove EXT suffix from GL_KTX_buffer_region entry points
    502<li> Solaris needs inttypes.h
    503<li> Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
    504<li> Add GLX_MESA_swap_control
    505<li> Set -install_name for OSX
    506<li> Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
    507<li> Add GL_NV_path_rendering
    508</ul>
    509</ul>
    510</ul>
    511
    512<hr align="center">
    513<ul class="none">
    514<li><b>1.6.0</b> [04-27-11]
    515<ul>
    516<li> New extensions:
    517<ul>
    518<li> GL_AMD_blend_minmax_factor
    519<li> GL_AMD_sample_positions
    520<li> GL_EXT_x11_sync_object
    521<li> GL_NV_texture_multisample
    522<li> GL_NV_video_capture
    523<li> GLX_NV_video_capture
    524<li> WGL_NV_DX_interop
    525<li> WGL_NV_video_capture
    526</ul>
    527<li> Bug fixes:
    528<ul>
    529<li> Define GLEW_NO_GLU for no glu dependency.
    530<li> mx suffix for GLEW MX libraries, build both libraries by default.
    531<li> Cygwin build improvements
    532<li> Soname of GLEWmx shared libraries
    533<li> Query GL extension string only once
    534<li> GLX_OML_sync_control no longer requires C99
    535<li> glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
    536<li> glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
    537<li> Fixes for BSD build
    538</ul>
    539</ul>
    540</ul>
    541
    542<hr align="center">
    543<ul class="none">
    544<li><b>1.5.8</b> [01-31-11]
    545<ul>
    546<li> New extensions:
    547<ul>
    548<li> GL_AMD_depth_clamp_separate
    549<li> GL_EXT_texture_sRGB_decode
    550</ul>
    551<li> Bug fixes:
    552<ul>
    553<li> Borland C++ fix for __int64
    554<li> GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
    555<li> Correction to glGetTransformFeedbackVarying
    556<li> Correction to glSecondaryColorPointer
    557<li> Corrections to glGetVertexAttribPointerv and glGetShaderSource
    558<li> Switched code repository from svn to git
    559</ul>
    560</ul>
    561</ul>
    562
    563<hr align="center">
    564<ul class="none">
    565<li><b>1.5.7</b> [11-03-10]
    566<ul>
    567<li> New extension:
    568<ul>
    569<li> GL_NVX_gpu_memory_info
    570</ul>
    571<li> Bug fixes:
    572<ul>
    573<li> Improved mingw32 build support
    574<li> Improved cygwin build support
    575<li> glGetPointervEXT fix
    576<li> Add GLEW_VERSION_1_2_1
    577</ul>
    578</ul>
    579</ul>
    580
    581<hr align="center">
    582<ul class="none">
    583<li><b>1.5.6</b> [09-07-10]
    584<ul>
    585<li> New features:
    586<ul>
    587<li> Support for OpenGL 4.1
    588</ul>
    589<li> New extensions:
    590<ul>
    591<li> GL_ARB_ES2_compatibility
    592<li> GL_ARB_cl_event
    593<li> GL_ARB_debug_output
    594<li> GL_ARB_get_program_binary
    595<li> GL_ARB_robustness
    596<li> GL_ARB_separate_shader_objects
    597<li> GL_ARB_shader_precision
    598<li> GL_ARB_shader_stencil_export
    599<li> GL_ARB_vertex_attrib_64bit
    600<li> GL_ARB_viewport_array
    601<li> GLX_ARB_create_context_robustness
    602<li> GLX_EXT_create_context_es2_profile
    603<li> WGL_ARB_create_context_robustness
    604<li> WGL_EXT_create_context_es2_profile
    605</ul>
    606</ul>
    607</ul>
    608
    609<hr align="center">
    610<ul class="none">
    611<li><b>1.5.5</b> [07-13-10]
    612<ul>
    613<li> New extensions:
    614<ul>
    615<li> GL_AMD_debug_output
    616<li> GL_AMD_name_gen_delete
    617<li> GL_AMD_transform_feedback3_lines_triangles
    618<li> GL_NV_multisample_coverage
    619<li> GL_NV_vdpau_interop
    620<li> GLX_AMD_gpu_association
    621<li> GLX_NV_multisample_coverage
    622<li> WGL_NV_multisample_coverage
    623</ul>
    624<li> Bug fixes:
    625<ul>
    626<li> Compilation issue with GLX_SGI_video_sync
    627<li> OpenGL 4.0 double-precision uniform functions added
    628<li> Constness of glPointParameterfvARB and glPointParameterfvEXT
    629<li> Added glVertexAttribDivisor
    630<li> Compilation issue with Nvidia GLX headers
    631</ul>
    632</ul>
    633</ul>
    634
    635<hr align="center">
    636<ul class="none">
    637<li><b>1.5.4</b> [04-21-10]
    638<ul>
    639<li> New features:
    640<ul>
    641<li> Support for OpenGL 3.3
    642<li> Support for OpenGL 4.0
    643</ul>
    644<li> New extensions:
    645<ul>
    646<li> GL_AMD_conservative_depth
    647<li> GL_ARB_blend_func_extended
    648<li> GL_ARB_draw_indirect
    649<li> GL_ARB_explicit_attrib_location
    650<li> GL_ARB_gpu_shader5
    651<li> GL_ARB_gpu_shader_fp64
    652<li> GL_ARB_occlusion_query2
    653<li> GL_ARB_sampler_objects
    654<li> GL_ARB_shader_bit_encoding
    655<li> GL_ARB_shader_subroutine
    656<li> GL_ARB_shading_language_include
    657<li> GL_ARB_tessellation_shader
    658<li> GL_ARB_texture_buffer_object_rgb32
    659<li> GL_ARB_texture_compression_bptc
    660<li> GL_ARB_texture_rgb10_a2ui
    661<li> GL_ARB_texture_swizzle
    662<li> GL_ARB_timer_query
    663<li> GL_ARB_transform_feedback2
    664<li> GL_ARB_transform_feedback3
    665<li> GL_ARB_vertex_type_2_10_10_10_rev
    666<li> GL_EXT_shader_image_load_store
    667<li> GL_EXT_vertex_attrib_64bit
    668<li> GL_NV_gpu_program5
    669<li> GL_NV_gpu_program_fp64
    670<li> GL_NV_gpu_shader5
    671<li> GL_NV_tessellation_program5
    672<li> GL_NV_vertex_attrib_integer_64bit
    673<li> GLX_ARB_vertex_buffer_object
    674</ul>
    675<li> Bug fixes:
    676<ul>
    677<li> Parameter constness fix for glPointParameteriv and glPointParameterfv
    678</ul>
    679</ul>
    680</ul>
    681
    682<hr align="center">
    683<ul class="none">
    684<li><b>1.5.3</b> [02-28-10]
    685<ul>
    686<li> New extensions:
    687<ul>
    688<li> GLX_INTEL_swap_event
    689<li> GL_AMD_seamless_cubemap_per_texture
    690<li> GL_AMD_shader_stencil_export
    691</ul>
    692<li> Bug fixes:
    693<ul>
    694<li> Correct version detection for GL 3.1 and 3.2
    695<li> Missing 3.1 enumerants
    696<li> Add glew.pc
    697</ul>
    698</ul>
    699</ul>
    700
    701<hr align="center">
    702<ul class="none">
    703<li><b>1.5.2</b> [12-31-09]
    704<ul>
    705<li> New features:
    706<ul>
    707<li> Support for OpenGL 3.1
    708<li> Support for OpenGL 3.2
    709</ul>
    710<li> New extensions:
    711<ul>
    712<li> GL_AMD_draw_buffers_blend
    713<li> GL_AMD_performance_monitor
    714<li> GL_AMD_texture_texture4
    715<li> GL_AMD_vertex_shader_tessellator
    716<li> GL_APPLE_aux_depth_stencil
    717<li> GL_APPLE_object_purgeable
    718<li> GL_APPLE_rgb_422
    719<li> GL_APPLE_row_bytes
    720<li> GL_APPLE_vertex_program_evaluators
    721<li> GL_ARB_compatibility
    722<li> GL_ARB_copy_buffer
    723<li> GL_ARB_depth_clamp
    724<li> GL_ARB_draw_buffers_blend
    725<li> GL_ARB_draw_elements_base_vertex
    726<li> GL_ARB_fragment_coord_conventions
    727<li> GL_ARB_provoking_vertex
    728<li> GL_ARB_sample_shading
    729<li> GL_ARB_seamless_cube_map
    730<li> GL_ARB_shader_texture_lod
    731<li> GL_ARB_sync
    732<li> GL_ARB_texture_cube_map_array
    733<li> GL_ARB_texture_gather
    734<li> GL_ARB_texture_multisample
    735<li> GL_ARB_texture_query_lod
    736<li> GL_ARB_uniform_buffer_object
    737<li> GL_ARB_vertex_array_bgra
    738<li> GL_ATI_meminfo
    739<li> GL_EXT_provoking_vertex
    740<li> GL_EXT_separate_shader_objects
    741<li> GL_EXT_texture_snorm
    742<li> GL_NV_copy_image
    743<li> GL_NV_parameter_buffer_object2
    744<li> GL_NV_shader_buffer_load
    745<li> GL_NV_texture_barrier
    746<li> GL_NV_transform_feedback2
    747<li> GL_NV_vertex_buffer_unified_memory
    748<li> WGL_AMD_gpu_association
    749<li> WGL_ARB_create_context_profile
    750<li> WGL_NV_copy_image
    751<li> GLX_ARB_create_context_profile
    752<li> GLX_EXT_swap_control
    753<li> GLX_NV_copy_image
    754</ul>
    755<li> Bug fixes:
    756<ul>
    757<li> DOS line endings for windows .zip archives only.
    758<li> glTransformFeedbackVaryings arguments.
    759<li> Resource leak in glewinfo and visualinfo tools.
    760<li> WIN32_LEAN_AND_MEAN preprocessor pollution.
    761<li> Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
    762<li> MesaGLUT glut.h GLAPIENTRY dependency.
    763<li> glFramebufferTextureLayer correction.
    764<li> OSX compiler warnings resolved.
    765<li> Cygwin linking to opengl32 by default, rather than X11 OpenGL.
    766<li> SnowLeopard (OSX 10.6) gl.h detection.
    767<li> Use $(STRIP) consistently.
    768</ul>
    769</ul>
    770</ul>
    771
    772<hr align="center">
    773<ul class="none">
    774<li><b>1.5.1</b> [11-03-08]
    775<ul>
    776<li> New features:
    777<ul>
    778<li> Support for OpenGL 3.0
    779</ul>
    780<li> New extensions:
    781<ul>
    782<li> GL_ARB_depth_buffer_float
    783<li> GL_ARB_draw_instance,
    784<li> GL_ARB_framebuffer_object
    785<li> GL_ARB_framebuffer_sRGB
    786<li> GL_ARB_geometry_shader4
    787<li> GL_ARB_half_float_pixel
    788<li> GL_ARB_half_float_vertex
    789<li> GL_ARB_instanced_arrays
    790<li> GL_ARB_map_buffer_range
    791<li> GL_ARB_texture_buffer_object
    792<li> GL_ARB_texture_compression_rgtc
    793<li> GL_ARB_vertex_array_object
    794<li> GL_EXT_direct_state_access
    795<li> GL_EXT_texture_swizzle
    796<li> GL_EXT_transform_feedback
    797<li> GL_EXT_vertex_array_bgra
    798<li> GL_NV_conditional_render
    799<li> GL_NV_explicit_multisample
    800<li> GL_NV_present_video
    801<li> GL_SGIS_point_line_texgen
    802<li> GL_SGIX_convolution_accuracy
    803<li> WGL_ARB_create_context
    804<li> WGL_ARB_framebuffer_sRGB
    805<li> WGL_NV_present_video
    806<li> WGL_NV_swap_group
    807<li> WGL_NV_video_output
    808<li> GLX_ARB_create_context
    809<li> GLX_ARB_framebuffer_sRGB
    810<li> GLX_NV_present_video
    811<li> GLX_NV_swap_group
    812<li> GLX_NV_video_output
    813</ul>
    814<li> Bug fixes:
    815<ul>
    816<li> Licensing issues with documentation
    817<li> Problems with long long and _MSC_VER on MINGW
    818<li> Incorrect parameter for glGetUniformLocation
    819<li> glewGetExtension fails on last entry
    820<li> Incomplete GL_NV_texture_shader tokens
    821<li> Scripting problems on Cygwin
    822<li> Incorrect definition for GLint on OS X
    823</ul>
    824</ul>
    825</ul>
    826
    827<hr align="center">
    828<ul class="none">
    829<li><b>1.5.0</b> [12-27-07]
    830<ul>
    831<li> New features:
    832<ul>
    833<li> Licensing change (BSD, Mesa 3-D, Khronos)
    834<li> Switch to using registry on <a href="http://www.opengl.org/registry/">www.opengl.org</a>
    835<li> Support for major and minor version strings
    836</ul>
    837<li> New extensions:
    838<ul>
    839<li> GL_APPLE_flush_buffer_range
    840<li> GL_GREMEDY_frame_terminator
    841<li> GLX_EXT_texture_from_pixmap
    842</ul>
    843<li> Bug fixes:
    844<ul>
    845<li> Incorrent 64-bit type definitions
    846<li> Do not strip static library on install
    847<li> Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
    848<li> Missing tokens in GL_VERSION_2_1
    849<li> Missing functions in GL_VERSION_1_4
    850<li> Incorrect parameter type for glXCopyContext
    851</ul>
    852</ul>
    853</ul>
    854<hr align="center">
    855<ul class="none">
    856<li><b>1.4.0</b> [04-27-07]
    857<ul>
    858<li> New features:
    859<ul>
    860<li> Extension variables are declared const to avoid possible
    861corruption of their values
    862</ul>
    863<li> New extensions:
    864<ul>
    865<li> GL_NV_depth_range_unclamped
    866</ul>
    867<li> Bug fixes:
    868<ul>
    869<li> Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
    870<li> Incorrect function names in GL_EXT_gpu_program_parameters
    871<li> Missing tokens in GL_EXT_framebuffer_multisample
    872<li> GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
    873</ul>
    874</ul>
    875</ul>
    876<hr align="center">
    877<ul class="none">
    878<li><b>1.3.6</b> [03-04-07]
    879<ul>
    880<li> New extensions:
    881<ul>
    882<li> GL_ATI_shader_texture_lod
    883<li> GL_EXT_gpu_program_parameters
    884<li> GL_NV_geometry_shader4
    885<li> WGL_NV_gpu_affinity
    886<li> GLX_SGIX_hyperpipe
    887</ul>
    888<li> Bug fixes:
    889<ul>
    890<li> Missing include guards in glxew.h
    891<li> Makefile and install problems for Cygwin builds
    892<li> Install problem for Linux AMD64 builds
    893<li> Incorrent token in GL_ATI_texture_compression_3dc
    894<li> Missing tokens from GL_ATIX_point_sprites
    895</ul>
    896</ul>
    897</ul>
    898<hr align="center">
    899<ul class="none">
    900<li><b>1.3.5</b> [11-21-06]
    901<ul>
    902<li> New features:
    903<ul>
    904<li> Support for core OpenGL 2.1
    905<li> Debug support for glewIsSupported
    906</ul>
    907<li> New extensions:
    908<ul>
    909<li> GL_EXT_bindable_uniform
    910<li> GL_EXT_draw_buffers2
    911<li> GL_EXT_draw_instanced
    912<li> GL_EXT_framebuffer_sRGB
    913<li> GL_EXT_geometry_shader4
    914<li> GL_EXT_gpu_shader4
    915<li> GL_EXT_packed_float
    916<li> GL_EXT_texture_array
    917<li> GL_EXT_texture_buffer_object
    918<li> GL_EXT_texture_compression_latc
    919<li> GL_EXT_texture_compression_rgtc
    920<li> GL_EXT_texture_integer
    921<li> GL_EXT_texture_shared_exponent
    922<li> GL_EXT_timer_query
    923<li> GL_NV_depth_buffer_float
    924<li> GL_NV_fragment_program4
    925<li> GL_NV_framebuffer_multisample_coverage
    926<li> GL_NV_geometry_program4
    927<li> GL_NV_gpu_program4
    928<li> GL_NV_parameter_buffer_object
    929<li> GL_NV_transform_feedback
    930<li> GL_NV_vertex_program4
    931<li> GL_OES_byte_coordinates
    932<li> GL_OES_compressed_paletted_texture
    933<li> GL_OES_read_format
    934<li> GL_OES_single_precision
    935<li> WGL_EXT_pixel_format_packed_float
    936<li> WGL_EXT_framebuffer_sRGB
    937<li> GLX_EXT_fbconfig_packed_float
    938<li> GLX_EXT_framebuffer_sRGB
    939</ul>
    940<li> Bug fixes:
    941<ul>
    942<li> Wrong GLXContext definition on Solaris
    943<li> Makefile problem for parallel builds
    944</ul>
    945</ul>
    946</ul>
    947<hr align="center">
    948<ul class="none">
    949<li><b>1.3.4</b> [03-04-06]
    950<ul>
    951<li> New extensions:
    952<ul>
    953<li> GL_EXT_framebuffer_blit
    954<li> GL_EXT_framebuffer_multisample
    955<li> GL_EXT_packed_depth_stencil
    956<li> GL_MESAX_texture_stack
    957<li> WGL_3DL_stereo_control
    958</ul>
    959</ul>
    960<ul>
    961<li> Bug fixes:
    962<ul>
    963<li> glBlendEquation missing from GL_ARB_imaging
    964<li> Wrong APIENTRY definition for Cygwin
    965<li> Incorrect OS X OpenGL types
    966<li> Unix 64-bit installation patch
    967</ul>
    968</ul>
    969</ul>
    970<hr align="center">
    971<ul class="none">
    972<li><b>1.3.3</b> [05-16-05]
    973<ul>
    974<li> New feature:
    975<ul>
    976<li> Code generation option to split source into multiple files
    977</ul>
    978</ul>
    979<ul>
    980<li> Bug fixes:
    981<ul>
    982<li> OpenGL 2.0 core initialization problems
    983<li> Wrong value for token GL_SHADER_TYPE
    984<li> Missing tokens in GL_ATI_fragment_shader
    985<li> Missing entry points in GL_ARB_transpose_matrix
    986</ul>
    987</ul>
    988</ul>
    989<hr align="center">
    990<ul class="none">
    991<li><b>1.3.2</b> [03-16-05]
    992<ul>
    993<li> New extension:
    994<ul>
    995<li> GL_APPLE_pixel_buffer
    996</ul>
    997<li> Bug fixes:
    998<ul>
    999<li> Missing OpenGL 2.0 entry points
   1000<li> Missing tokens in GL_SGIX_shadow
   1001<li> MinGW makefile problem
   1002<li> Check for incorrect OpenGL version string on SiS hardware
   1003<li> Documentation update to meet the HTML 4.01 Transitional specification
   1004</ul>
   1005</ul>
   1006</ul>
   1007<hr align="center">
   1008<ul class="none">
   1009<li><b>1.3.1</b> [02-02-05]
   1010<ul>
   1011<li> New features:
   1012<ul>
   1013<li> Consistent Unix and Windows versioning
   1014</ul>
   1015<li> New extensions:
   1016<ul>
   1017<li> GL_EXT_framebuffer_object
   1018<li> GL_ARB_pixel_buffer_object
   1019</ul>
   1020<li> Bug fixes:
   1021<ul>
   1022<li> Missing OpenGL 2.0 tokens
   1023<li> Incorrect typedefs (GLhandleARB and GLhalf)
   1024<li> Borland compiler problems
   1025</ul>
   1026</ul>
   1027</ul>
   1028<hr align="center">
   1029<ul class="none">
   1030<li><b>1.3.0</b> [01-04-05]
   1031<ul>
   1032<li> New features:
   1033<ul>
   1034<li> Support for core OpenGL 2.0
   1035<li> <tt>glewIsSupported</tt> provides efficient string-based extension checks
   1036<li> Custom code generation from a list of extensions
   1037<li> Makefile changes
   1038</ul>
   1039<li> New extensions:
   1040<ul>
   1041<li> WGL_ATI_render_texture_rectangle
   1042</ul>
   1043<li> Bug fixes:
   1044<ul>
   1045<li> Incorrect function signature in OpenGL 1.5 core
   1046</ul>
   1047</ul>
   1048</ul>
   1049<hr align="center">
   1050<ul class="none">
   1051<li><b>1.2.5</b> [12-06-04]
   1052<ul>
   1053<li> New extensions:
   1054<ul>
   1055<li>GL_ATI_texture_compression_3dc
   1056<li>GL_EXT_Cg_shader
   1057<li>GL_EXT_draw_range_elements
   1058<li>GL_KTX_buffer_region
   1059</ul>
   1060<li> Bug fixes:
   1061<ul>
   1062<li> OpenGL version detection bug
   1063<li> Problems with wxWindows and MinGW compilation
   1064<li> <tt>visualinfo</tt> compilation problem with GLEW_MX specified
   1065<li> Wrong token name in OpenGL 1.5 core
   1066</ul>
   1067<li> Support for FreeBSD
   1068</ul>
   1069</ul>
   1070<hr align="center">
   1071<ul class="none">
   1072<li><b>1.2.4</b> [09-06-04]
   1073<ul>
   1074<li> Added ARB_draw_buffers and ARB_texture_rectangle
   1075<li> Fixed bug in ARB_shader_objects
   1076<li> Replaced <tt>wglinfo</tt> with <tt>visualinfo</tt>
   1077</ul>
   1078</ul>
   1079<hr align="center">
   1080<ul class="none">
   1081<li><b>1.2.3</b> [06-10-04]
   1082<ul>
   1083<li> Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
   1084<li> Bug fix in GL_ARB_vertex_blend
   1085</ul>
   1086</ul>
   1087<hr align="center">
   1088<ul class="none">
   1089<li><b>1.2.2</b> [05-08-04]
   1090<ul>
   1091<li> Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
   1092<li> Fixed GLEW_MX problems
   1093<li> Bug fix in GL_EXT_texture_rectangle and <tt>wglinfo</tt>
   1094</ul>
   1095</ul>
   1096<hr align="center">
   1097<ul class="none">
   1098<li><b>1.2.1</b> [03-18-04]
   1099<ul>
   1100<li> Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
   1101<li> Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
   1102<li> Added flags on GDI support and multisampling to <tt>wglinfo</tt>
   1103</ul>
   1104</ul>
   1105<hr align="center">
   1106<ul class="none">
   1107<li><b>1.2.0</b> [02-19-04]
   1108<ul>
   1109<li> Added full OpenGL 1.5 support
   1110<li> Added support for multiple rendering contexts with different capabilities
   1111<li> Added command line flags to <tt>glewinfo</tt> for selecting displays and visuals
   1112<li> Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
   1113<li> Added MinGW/MSYS support
   1114<li> Bug fixes in GL_ARB_shader_objects and the OS X build
   1115</ul>
   1116</ul>
   1117<hr align="center">
   1118<ul class="none">
   1119<li><b>1.1.4</b> [12-15-03]
   1120<ul>
   1121<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
   1122GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
   1123GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
   1124<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
   1125</ul>
   1126</ul>
   1127<hr align="center">
   1128<ul class="none">
   1129<li><b>1.1.3</b> [10-28-03]
   1130<ul>
   1131<li> Added Solaris and Darwin support
   1132<li> Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
   1133<li> Fixed bug in GL_WIN_swap_hint
   1134<li> Removed <tt>glewinfo</tt>'s dependency on <tt>GLUT</tt>
   1135</ul>
   1136</ul>
   1137<hr align="center">
   1138<ul class="none">
   1139<li><b>1.1.2</b> [09-15-03]
   1140<ul>
   1141<li> Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
   1142<li> Added glewGetString for querying the GLEW version string
   1143</ul>
   1144</ul>
   1145<hr align="center">
   1146<ul class="none">
   1147<li><b>1.1.1</b> [08-11-03]
   1148<ul>
   1149<li> Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
   1150<li> Fixed bug in GL_ARB_vertex_buffer_object
   1151<li> Minor updates in documentation
   1152</ul>
   1153</ul>
   1154<hr align="center">
   1155<ul class="none">
   1156<li><b>1.1.0</b> [07-08-03]
   1157<ul>
   1158<li> Added automatic code generation
   1159<li> Added almost every extension in the registry
   1160<li> Added separate namespace
   1161<li> Added Irix support
   1162<li> Updated documentation
   1163</ul>
   1164</ul>
   1165<hr align="center">
   1166<ul class="none">
   1167<li><b>1.0.7</b> [06-29-03]
   1168<ul>
   1169<li> Added GL_EXT_depth_bounds_test
   1170<li> Fixed typos
   1171</ul>
   1172</ul>
   1173<hr align="center">
   1174<ul class="none">
   1175<li><b>1.0.6</b> [05-05-03]
   1176<ul>
   1177<li> Added ARB_vertex_buffer_object and NV_half_float
   1178<li> Updated <tt>wglinfo</tt>
   1179<li> Temporary Linux bug fixes (problems with SDL and MESA)
   1180</ul>
   1181</ul>
   1182<hr align="center">
   1183<ul class="none">
   1184<li><b>1.0.5</b> [02-17-03]
   1185<ul>
   1186<li> Bug fixes
   1187<li> Added <tt>wglinfo</tt>
   1188<li> Updated documentation
   1189</ul>
   1190</ul>
   1191<hr align="center">
   1192<ul class="none">
   1193<li><b>1.0.4</b> [02-02-03]
   1194<ul>
   1195<li> Added NV_texture_expand_normal
   1196<li> Added mingw support
   1197<li> Updated documentation
   1198</ul>
   1199</ul>
   1200<hr align="center">
   1201<ul class="none">
   1202<li><b>1.0.3</b> [01-09-03]
   1203<ul>
   1204<li> Cleaned up ATI extensions
   1205<li> Changed function prototypes to match glext.h
   1206<li> Added EXT_texture3D
   1207<li> Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers
   1208</ul>
   1209</ul>
   1210<hr align="center">
   1211<ul class="none">
   1212<li><b>1.0.2</b> [12-21-02]
   1213<ul>
   1214<li> Added list of supported extensions to documentation
   1215<li> Added NV_half_float and NV_texgen_emboss
   1216</ul>
   1217</ul>
   1218<hr align="center">
   1219<ul class="none">
   1220<li><b>1.0.1</b> [12-17-02]
   1221<ul>
   1222<li> Bug fixes
   1223<li> Added glewGetExtension
   1224</ul>
   1225</ul>
   1226<hr align="center">
   1227<ul class="none">
   1228<li><b>1.0.0</b> [12-12-02]
   1229<ul>
   1230<li> Initial release
   1231</ul>
   1232</ul>
   1233<hr align="center">
   1234
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   1236</td></tr></table></body>
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   1238