wglew.h (63314B)
1/* 2** The OpenGL Extension Wrangler Library 3** Copyright (C) 2008-2017, Nigel Stewart <nigels[]users sourceforge net> 4** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> 5** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> 6** Copyright (C) 2002, Lev Povalahev 7** All rights reserved. 8** 9** Redistribution and use in source and binary forms, with or without 10** modification, are permitted provided that the following conditions are met: 11** 12** * Redistributions of source code must retain the above copyright notice, 13** this list of conditions and the following disclaimer. 14** * Redistributions in binary form must reproduce the above copyright notice, 15** this list of conditions and the following disclaimer in the documentation 16** and/or other materials provided with the distribution. 17** * The name of the author may be used to endorse or promote products 18** derived from this software without specific prior written permission. 19** 20** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 24** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 25** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 26** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 27** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 28** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 29** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 30** THE POSSIBILITY OF SUCH DAMAGE. 31*/ 32 33/* 34** Copyright (c) 2007 The Khronos Group Inc. 35** 36** Permission is hereby granted, free of charge, to any person obtaining a 37** copy of this software and/or associated documentation files (the 38** "Materials"), to deal in the Materials without restriction, including 39** without limitation the rights to use, copy, modify, merge, publish, 40** distribute, sublicense, and/or sell copies of the Materials, and to 41** permit persons to whom the Materials are furnished to do so, subject to 42** the following conditions: 43** 44** The above copyright notice and this permission notice shall be included 45** in all copies or substantial portions of the Materials. 46** 47** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 48** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 49** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 50** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 51** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 52** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 53** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 54*/ 55 56#ifndef __wglew_h__ 57#define __wglew_h__ 58#define __WGLEW_H__ 59 60#ifdef __wglext_h_ 61#error wglext.h included before wglew.h 62#endif 63 64#define __wglext_h_ 65 66#if !defined(WINAPI) 67# ifndef WIN32_LEAN_AND_MEAN 68# define WIN32_LEAN_AND_MEAN 1 69# endif 70#include <windows.h> 71# undef WIN32_LEAN_AND_MEAN 72#endif 73 74/* 75 * GLEW_STATIC needs to be set when using the static version. 76 * GLEW_BUILD is set when building the DLL version. 77 */ 78#ifdef GLEW_STATIC 79# define GLEWAPI extern 80#else 81# ifdef GLEW_BUILD 82# define GLEWAPI extern __declspec(dllexport) 83# else 84# define GLEWAPI extern __declspec(dllimport) 85# endif 86#endif 87 88#ifdef __cplusplus 89extern "C" { 90#endif 91 92/* -------------------------- WGL_3DFX_multisample ------------------------- */ 93 94#ifndef WGL_3DFX_multisample 95#define WGL_3DFX_multisample 1 96 97#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 98#define WGL_SAMPLES_3DFX 0x2061 99 100#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) 101 102#endif /* WGL_3DFX_multisample */ 103 104/* ------------------------- WGL_3DL_stereo_control ------------------------ */ 105 106#ifndef WGL_3DL_stereo_control 107#define WGL_3DL_stereo_control 1 108 109#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 110#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 111#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 112#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 113 114typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); 115 116#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) 117 118#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) 119 120#endif /* WGL_3DL_stereo_control */ 121 122/* ------------------------ WGL_AMD_gpu_association ------------------------ */ 123 124#ifndef WGL_AMD_gpu_association 125#define WGL_AMD_gpu_association 1 126 127#define WGL_GPU_VENDOR_AMD 0x1F00 128#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 129#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 130#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 131#define WGL_GPU_RAM_AMD 0x21A3 132#define WGL_GPU_CLOCK_AMD 0x21A4 133#define WGL_GPU_NUM_PIPES_AMD 0x21A5 134#define WGL_GPU_NUM_SIMD_AMD 0x21A6 135#define WGL_GPU_NUM_RB_AMD 0x21A7 136#define WGL_GPU_NUM_SPI_AMD 0x21A8 137 138typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 139typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); 140typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); 141typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); 142typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); 143typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); 144typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); 145typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); 146typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); 147 148#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) 149#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) 150#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) 151#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) 152#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) 153#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) 154#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) 155#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) 156#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) 157 158#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) 159 160#endif /* WGL_AMD_gpu_association */ 161 162/* ------------------------- WGL_ARB_buffer_region ------------------------- */ 163 164#ifndef WGL_ARB_buffer_region 165#define WGL_ARB_buffer_region 1 166 167#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 168#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 169#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 170#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 171 172typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); 173typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); 174typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); 175typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); 176 177#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) 178#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) 179#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) 180#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) 181 182#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) 183 184#endif /* WGL_ARB_buffer_region */ 185 186/* --------------------- WGL_ARB_context_flush_control --------------------- */ 187 188#ifndef WGL_ARB_context_flush_control 189#define WGL_ARB_context_flush_control 1 190 191#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) 192 193#endif /* WGL_ARB_context_flush_control */ 194 195/* ------------------------- WGL_ARB_create_context ------------------------ */ 196 197#ifndef WGL_ARB_create_context 198#define WGL_ARB_create_context 1 199 200#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 201#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 202#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 203#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 204#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 205#define WGL_CONTEXT_FLAGS_ARB 0x2094 206#define ERROR_INVALID_VERSION_ARB 0x2095 207#define ERROR_INVALID_PROFILE_ARB 0x2096 208 209typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); 210 211#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) 212 213#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) 214 215#endif /* WGL_ARB_create_context */ 216 217/* -------------------- WGL_ARB_create_context_no_error -------------------- */ 218 219#ifndef WGL_ARB_create_context_no_error 220#define WGL_ARB_create_context_no_error 1 221 222#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error) 223 224#endif /* WGL_ARB_create_context_no_error */ 225 226/* --------------------- WGL_ARB_create_context_profile -------------------- */ 227 228#ifndef WGL_ARB_create_context_profile 229#define WGL_ARB_create_context_profile 1 230 231#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 232#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 233#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 234 235#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) 236 237#endif /* WGL_ARB_create_context_profile */ 238 239/* ------------------- WGL_ARB_create_context_robustness ------------------- */ 240 241#ifndef WGL_ARB_create_context_robustness 242#define WGL_ARB_create_context_robustness 1 243 244#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 245#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 246#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 247#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 248 249#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) 250 251#endif /* WGL_ARB_create_context_robustness */ 252 253/* ----------------------- WGL_ARB_extensions_string ----------------------- */ 254 255#ifndef WGL_ARB_extensions_string 256#define WGL_ARB_extensions_string 1 257 258typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); 259 260#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) 261 262#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) 263 264#endif /* WGL_ARB_extensions_string */ 265 266/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ 267 268#ifndef WGL_ARB_framebuffer_sRGB 269#define WGL_ARB_framebuffer_sRGB 1 270 271#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 272 273#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) 274 275#endif /* WGL_ARB_framebuffer_sRGB */ 276 277/* ----------------------- WGL_ARB_make_current_read ----------------------- */ 278 279#ifndef WGL_ARB_make_current_read 280#define WGL_ARB_make_current_read 1 281 282#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 283#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 284 285typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); 286typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); 287 288#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) 289#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) 290 291#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) 292 293#endif /* WGL_ARB_make_current_read */ 294 295/* -------------------------- WGL_ARB_multisample -------------------------- */ 296 297#ifndef WGL_ARB_multisample 298#define WGL_ARB_multisample 1 299 300#define WGL_SAMPLE_BUFFERS_ARB 0x2041 301#define WGL_SAMPLES_ARB 0x2042 302 303#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) 304 305#endif /* WGL_ARB_multisample */ 306 307/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ 308 309#ifndef WGL_ARB_pbuffer 310#define WGL_ARB_pbuffer 1 311 312#define WGL_DRAW_TO_PBUFFER_ARB 0x202D 313#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E 314#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F 315#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 316#define WGL_PBUFFER_LARGEST_ARB 0x2033 317#define WGL_PBUFFER_WIDTH_ARB 0x2034 318#define WGL_PBUFFER_HEIGHT_ARB 0x2035 319#define WGL_PBUFFER_LOST_ARB 0x2036 320 321DECLARE_HANDLE(HPBUFFERARB); 322 323typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); 324typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); 325typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); 326typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); 327typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); 328 329#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) 330#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) 331#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) 332#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) 333#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) 334 335#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) 336 337#endif /* WGL_ARB_pbuffer */ 338 339/* -------------------------- WGL_ARB_pixel_format ------------------------- */ 340 341#ifndef WGL_ARB_pixel_format 342#define WGL_ARB_pixel_format 1 343 344#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 345#define WGL_DRAW_TO_WINDOW_ARB 0x2001 346#define WGL_DRAW_TO_BITMAP_ARB 0x2002 347#define WGL_ACCELERATION_ARB 0x2003 348#define WGL_NEED_PALETTE_ARB 0x2004 349#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 350#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 351#define WGL_SWAP_METHOD_ARB 0x2007 352#define WGL_NUMBER_OVERLAYS_ARB 0x2008 353#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 354#define WGL_TRANSPARENT_ARB 0x200A 355#define WGL_SHARE_DEPTH_ARB 0x200C 356#define WGL_SHARE_STENCIL_ARB 0x200D 357#define WGL_SHARE_ACCUM_ARB 0x200E 358#define WGL_SUPPORT_GDI_ARB 0x200F 359#define WGL_SUPPORT_OPENGL_ARB 0x2010 360#define WGL_DOUBLE_BUFFER_ARB 0x2011 361#define WGL_STEREO_ARB 0x2012 362#define WGL_PIXEL_TYPE_ARB 0x2013 363#define WGL_COLOR_BITS_ARB 0x2014 364#define WGL_RED_BITS_ARB 0x2015 365#define WGL_RED_SHIFT_ARB 0x2016 366#define WGL_GREEN_BITS_ARB 0x2017 367#define WGL_GREEN_SHIFT_ARB 0x2018 368#define WGL_BLUE_BITS_ARB 0x2019 369#define WGL_BLUE_SHIFT_ARB 0x201A 370#define WGL_ALPHA_BITS_ARB 0x201B 371#define WGL_ALPHA_SHIFT_ARB 0x201C 372#define WGL_ACCUM_BITS_ARB 0x201D 373#define WGL_ACCUM_RED_BITS_ARB 0x201E 374#define WGL_ACCUM_GREEN_BITS_ARB 0x201F 375#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 376#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 377#define WGL_DEPTH_BITS_ARB 0x2022 378#define WGL_STENCIL_BITS_ARB 0x2023 379#define WGL_AUX_BUFFERS_ARB 0x2024 380#define WGL_NO_ACCELERATION_ARB 0x2025 381#define WGL_GENERIC_ACCELERATION_ARB 0x2026 382#define WGL_FULL_ACCELERATION_ARB 0x2027 383#define WGL_SWAP_EXCHANGE_ARB 0x2028 384#define WGL_SWAP_COPY_ARB 0x2029 385#define WGL_SWAP_UNDEFINED_ARB 0x202A 386#define WGL_TYPE_RGBA_ARB 0x202B 387#define WGL_TYPE_COLORINDEX_ARB 0x202C 388#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 389#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 390#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 391#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A 392#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B 393 394typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); 395typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); 396typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); 397 398#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) 399#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) 400#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) 401 402#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) 403 404#endif /* WGL_ARB_pixel_format */ 405 406/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ 407 408#ifndef WGL_ARB_pixel_format_float 409#define WGL_ARB_pixel_format_float 1 410 411#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 412 413#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) 414 415#endif /* WGL_ARB_pixel_format_float */ 416 417/* ------------------------- WGL_ARB_render_texture ------------------------ */ 418 419#ifndef WGL_ARB_render_texture 420#define WGL_ARB_render_texture 1 421 422#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 423#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 424#define WGL_TEXTURE_FORMAT_ARB 0x2072 425#define WGL_TEXTURE_TARGET_ARB 0x2073 426#define WGL_MIPMAP_TEXTURE_ARB 0x2074 427#define WGL_TEXTURE_RGB_ARB 0x2075 428#define WGL_TEXTURE_RGBA_ARB 0x2076 429#define WGL_NO_TEXTURE_ARB 0x2077 430#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 431#define WGL_TEXTURE_1D_ARB 0x2079 432#define WGL_TEXTURE_2D_ARB 0x207A 433#define WGL_MIPMAP_LEVEL_ARB 0x207B 434#define WGL_CUBE_MAP_FACE_ARB 0x207C 435#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D 436#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E 437#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F 438#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 439#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 440#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 441#define WGL_FRONT_LEFT_ARB 0x2083 442#define WGL_FRONT_RIGHT_ARB 0x2084 443#define WGL_BACK_LEFT_ARB 0x2085 444#define WGL_BACK_RIGHT_ARB 0x2086 445#define WGL_AUX0_ARB 0x2087 446#define WGL_AUX1_ARB 0x2088 447#define WGL_AUX2_ARB 0x2089 448#define WGL_AUX3_ARB 0x208A 449#define WGL_AUX4_ARB 0x208B 450#define WGL_AUX5_ARB 0x208C 451#define WGL_AUX6_ARB 0x208D 452#define WGL_AUX7_ARB 0x208E 453#define WGL_AUX8_ARB 0x208F 454#define WGL_AUX9_ARB 0x2090 455 456typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 457typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 458typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); 459 460#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) 461#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) 462#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) 463 464#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) 465 466#endif /* WGL_ARB_render_texture */ 467 468/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ 469 470#ifndef WGL_ARB_robustness_application_isolation 471#define WGL_ARB_robustness_application_isolation 1 472 473#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 474 475#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) 476 477#endif /* WGL_ARB_robustness_application_isolation */ 478 479/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ 480 481#ifndef WGL_ARB_robustness_share_group_isolation 482#define WGL_ARB_robustness_share_group_isolation 1 483 484#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 485 486#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) 487 488#endif /* WGL_ARB_robustness_share_group_isolation */ 489 490/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ 491 492#ifndef WGL_ATI_pixel_format_float 493#define WGL_ATI_pixel_format_float 1 494 495#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 496#define GL_RGBA_FLOAT_MODE_ATI 0x8820 497#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 498 499#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) 500 501#endif /* WGL_ATI_pixel_format_float */ 502 503/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ 504 505#ifndef WGL_ATI_render_texture_rectangle 506#define WGL_ATI_render_texture_rectangle 1 507 508#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 509 510#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) 511 512#endif /* WGL_ATI_render_texture_rectangle */ 513 514/* --------------------------- WGL_EXT_colorspace -------------------------- */ 515 516#ifndef WGL_EXT_colorspace 517#define WGL_EXT_colorspace 1 518 519#define WGL_COLORSPACE_SRGB_EXT 0x3089 520#define WGL_COLORSPACE_LINEAR_EXT 0x308A 521#define WGL_COLORSPACE_EXT 0x309D 522 523#define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace) 524 525#endif /* WGL_EXT_colorspace */ 526 527/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ 528 529#ifndef WGL_EXT_create_context_es2_profile 530#define WGL_EXT_create_context_es2_profile 1 531 532#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 533 534#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) 535 536#endif /* WGL_EXT_create_context_es2_profile */ 537 538/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ 539 540#ifndef WGL_EXT_create_context_es_profile 541#define WGL_EXT_create_context_es_profile 1 542 543#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 544 545#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) 546 547#endif /* WGL_EXT_create_context_es_profile */ 548 549/* -------------------------- WGL_EXT_depth_float -------------------------- */ 550 551#ifndef WGL_EXT_depth_float 552#define WGL_EXT_depth_float 1 553 554#define WGL_DEPTH_FLOAT_EXT 0x2040 555 556#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) 557 558#endif /* WGL_EXT_depth_float */ 559 560/* ---------------------- WGL_EXT_display_color_table ---------------------- */ 561 562#ifndef WGL_EXT_display_color_table 563#define WGL_EXT_display_color_table 1 564 565typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); 566typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); 567typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); 568typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); 569 570#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) 571#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) 572#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) 573#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) 574 575#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) 576 577#endif /* WGL_EXT_display_color_table */ 578 579/* ----------------------- WGL_EXT_extensions_string ----------------------- */ 580 581#ifndef WGL_EXT_extensions_string 582#define WGL_EXT_extensions_string 1 583 584typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); 585 586#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) 587 588#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) 589 590#endif /* WGL_EXT_extensions_string */ 591 592/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ 593 594#ifndef WGL_EXT_framebuffer_sRGB 595#define WGL_EXT_framebuffer_sRGB 1 596 597#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 598 599#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) 600 601#endif /* WGL_EXT_framebuffer_sRGB */ 602 603/* ----------------------- WGL_EXT_make_current_read ----------------------- */ 604 605#ifndef WGL_EXT_make_current_read 606#define WGL_EXT_make_current_read 1 607 608#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 609 610typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); 611typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); 612 613#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) 614#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) 615 616#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) 617 618#endif /* WGL_EXT_make_current_read */ 619 620/* -------------------------- WGL_EXT_multisample -------------------------- */ 621 622#ifndef WGL_EXT_multisample 623#define WGL_EXT_multisample 1 624 625#define WGL_SAMPLE_BUFFERS_EXT 0x2041 626#define WGL_SAMPLES_EXT 0x2042 627 628#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) 629 630#endif /* WGL_EXT_multisample */ 631 632/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ 633 634#ifndef WGL_EXT_pbuffer 635#define WGL_EXT_pbuffer 1 636 637#define WGL_DRAW_TO_PBUFFER_EXT 0x202D 638#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E 639#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F 640#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 641#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 642#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 643#define WGL_PBUFFER_LARGEST_EXT 0x2033 644#define WGL_PBUFFER_WIDTH_EXT 0x2034 645#define WGL_PBUFFER_HEIGHT_EXT 0x2035 646 647DECLARE_HANDLE(HPBUFFEREXT); 648 649typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); 650typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); 651typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); 652typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); 653typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); 654 655#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) 656#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) 657#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) 658#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) 659#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) 660 661#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) 662 663#endif /* WGL_EXT_pbuffer */ 664 665/* -------------------------- WGL_EXT_pixel_format ------------------------- */ 666 667#ifndef WGL_EXT_pixel_format 668#define WGL_EXT_pixel_format 1 669 670#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 671#define WGL_DRAW_TO_WINDOW_EXT 0x2001 672#define WGL_DRAW_TO_BITMAP_EXT 0x2002 673#define WGL_ACCELERATION_EXT 0x2003 674#define WGL_NEED_PALETTE_EXT 0x2004 675#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 676#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 677#define WGL_SWAP_METHOD_EXT 0x2007 678#define WGL_NUMBER_OVERLAYS_EXT 0x2008 679#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 680#define WGL_TRANSPARENT_EXT 0x200A 681#define WGL_TRANSPARENT_VALUE_EXT 0x200B 682#define WGL_SHARE_DEPTH_EXT 0x200C 683#define WGL_SHARE_STENCIL_EXT 0x200D 684#define WGL_SHARE_ACCUM_EXT 0x200E 685#define WGL_SUPPORT_GDI_EXT 0x200F 686#define WGL_SUPPORT_OPENGL_EXT 0x2010 687#define WGL_DOUBLE_BUFFER_EXT 0x2011 688#define WGL_STEREO_EXT 0x2012 689#define WGL_PIXEL_TYPE_EXT 0x2013 690#define WGL_COLOR_BITS_EXT 0x2014 691#define WGL_RED_BITS_EXT 0x2015 692#define WGL_RED_SHIFT_EXT 0x2016 693#define WGL_GREEN_BITS_EXT 0x2017 694#define WGL_GREEN_SHIFT_EXT 0x2018 695#define WGL_BLUE_BITS_EXT 0x2019 696#define WGL_BLUE_SHIFT_EXT 0x201A 697#define WGL_ALPHA_BITS_EXT 0x201B 698#define WGL_ALPHA_SHIFT_EXT 0x201C 699#define WGL_ACCUM_BITS_EXT 0x201D 700#define WGL_ACCUM_RED_BITS_EXT 0x201E 701#define WGL_ACCUM_GREEN_BITS_EXT 0x201F 702#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 703#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 704#define WGL_DEPTH_BITS_EXT 0x2022 705#define WGL_STENCIL_BITS_EXT 0x2023 706#define WGL_AUX_BUFFERS_EXT 0x2024 707#define WGL_NO_ACCELERATION_EXT 0x2025 708#define WGL_GENERIC_ACCELERATION_EXT 0x2026 709#define WGL_FULL_ACCELERATION_EXT 0x2027 710#define WGL_SWAP_EXCHANGE_EXT 0x2028 711#define WGL_SWAP_COPY_EXT 0x2029 712#define WGL_SWAP_UNDEFINED_EXT 0x202A 713#define WGL_TYPE_RGBA_EXT 0x202B 714#define WGL_TYPE_COLORINDEX_EXT 0x202C 715 716typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); 717typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); 718typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); 719 720#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) 721#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) 722#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) 723 724#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) 725 726#endif /* WGL_EXT_pixel_format */ 727 728/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ 729 730#ifndef WGL_EXT_pixel_format_packed_float 731#define WGL_EXT_pixel_format_packed_float 1 732 733#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 734 735#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) 736 737#endif /* WGL_EXT_pixel_format_packed_float */ 738 739/* -------------------------- WGL_EXT_swap_control ------------------------- */ 740 741#ifndef WGL_EXT_swap_control 742#define WGL_EXT_swap_control 1 743 744typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); 745typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); 746 747#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) 748#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) 749 750#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) 751 752#endif /* WGL_EXT_swap_control */ 753 754/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ 755 756#ifndef WGL_EXT_swap_control_tear 757#define WGL_EXT_swap_control_tear 1 758 759#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) 760 761#endif /* WGL_EXT_swap_control_tear */ 762 763/* --------------------- WGL_I3D_digital_video_control --------------------- */ 764 765#ifndef WGL_I3D_digital_video_control 766#define WGL_I3D_digital_video_control 1 767 768#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 769#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 770#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 771#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 772 773typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); 774typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); 775 776#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) 777#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) 778 779#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) 780 781#endif /* WGL_I3D_digital_video_control */ 782 783/* ----------------------------- WGL_I3D_gamma ----------------------------- */ 784 785#ifndef WGL_I3D_gamma 786#define WGL_I3D_gamma 1 787 788#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E 789#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F 790 791typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); 792typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); 793typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); 794typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); 795 796#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) 797#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) 798#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) 799#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) 800 801#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) 802 803#endif /* WGL_I3D_gamma */ 804 805/* ---------------------------- WGL_I3D_genlock ---------------------------- */ 806 807#ifndef WGL_I3D_genlock 808#define WGL_I3D_genlock 1 809 810#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 811#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 812#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 813#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 814#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 815#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 816#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A 817#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B 818#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C 819 820typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); 821typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); 822typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); 823typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); 824typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); 825typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); 826typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); 827typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); 828typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); 829typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); 830typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); 831typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); 832 833#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) 834#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) 835#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) 836#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) 837#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) 838#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) 839#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) 840#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) 841#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) 842#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) 843#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) 844#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) 845 846#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) 847 848#endif /* WGL_I3D_genlock */ 849 850/* -------------------------- WGL_I3D_image_buffer ------------------------- */ 851 852#ifndef WGL_I3D_image_buffer 853#define WGL_I3D_image_buffer 1 854 855#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 856#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 857 858typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); 859typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); 860typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); 861typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); 862 863#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) 864#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) 865#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) 866#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) 867 868#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) 869 870#endif /* WGL_I3D_image_buffer */ 871 872/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ 873 874#ifndef WGL_I3D_swap_frame_lock 875#define WGL_I3D_swap_frame_lock 1 876 877typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); 878typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); 879typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); 880typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); 881 882#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) 883#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) 884#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) 885#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) 886 887#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) 888 889#endif /* WGL_I3D_swap_frame_lock */ 890 891/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ 892 893#ifndef WGL_I3D_swap_frame_usage 894#define WGL_I3D_swap_frame_usage 1 895 896typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); 897typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); 898typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); 899typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); 900 901#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) 902#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) 903#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) 904#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) 905 906#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) 907 908#endif /* WGL_I3D_swap_frame_usage */ 909 910/* --------------------------- WGL_NV_DX_interop --------------------------- */ 911 912#ifndef WGL_NV_DX_interop 913#define WGL_NV_DX_interop 1 914 915#define WGL_ACCESS_READ_ONLY_NV 0x0000 916#define WGL_ACCESS_READ_WRITE_NV 0x0001 917#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 918 919typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 920typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); 921typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); 922typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); 923typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); 924typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); 925typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); 926typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 927 928#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) 929#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) 930#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) 931#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) 932#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) 933#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) 934#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) 935#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) 936 937#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) 938 939#endif /* WGL_NV_DX_interop */ 940 941/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ 942 943#ifndef WGL_NV_DX_interop2 944#define WGL_NV_DX_interop2 1 945 946#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) 947 948#endif /* WGL_NV_DX_interop2 */ 949 950/* --------------------------- WGL_NV_copy_image --------------------------- */ 951 952#ifndef WGL_NV_copy_image 953#define WGL_NV_copy_image 1 954 955typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 956 957#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) 958 959#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) 960 961#endif /* WGL_NV_copy_image */ 962 963/* ------------------------ WGL_NV_delay_before_swap ----------------------- */ 964 965#ifndef WGL_NV_delay_before_swap 966#define WGL_NV_delay_before_swap 1 967 968typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); 969 970#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) 971 972#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) 973 974#endif /* WGL_NV_delay_before_swap */ 975 976/* -------------------------- WGL_NV_float_buffer -------------------------- */ 977 978#ifndef WGL_NV_float_buffer 979#define WGL_NV_float_buffer 1 980 981#define WGL_FLOAT_COMPONENTS_NV 0x20B0 982#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 983#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 984#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 985#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 986#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 987#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 988#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 989#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 990 991#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) 992 993#endif /* WGL_NV_float_buffer */ 994 995/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ 996 997#ifndef WGL_NV_gpu_affinity 998#define WGL_NV_gpu_affinity 1 999 1000#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 1001#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 1002 1003DECLARE_HANDLE(HGPUNV); 1004typedef struct _GPU_DEVICE { 1005 DWORD cb; 1006 CHAR DeviceName[32]; 1007 CHAR DeviceString[128]; 1008 DWORD Flags; 1009 RECT rcVirtualScreen; 1010} GPU_DEVICE, *PGPU_DEVICE; 1011 1012typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); 1013typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); 1014typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); 1015typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); 1016typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); 1017 1018#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) 1019#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) 1020#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) 1021#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) 1022#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) 1023 1024#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) 1025 1026#endif /* WGL_NV_gpu_affinity */ 1027 1028/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ 1029 1030#ifndef WGL_NV_multisample_coverage 1031#define WGL_NV_multisample_coverage 1 1032 1033#define WGL_COVERAGE_SAMPLES_NV 0x2042 1034#define WGL_COLOR_SAMPLES_NV 0x20B9 1035 1036#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) 1037 1038#endif /* WGL_NV_multisample_coverage */ 1039 1040/* -------------------------- WGL_NV_present_video ------------------------- */ 1041 1042#ifndef WGL_NV_present_video 1043#define WGL_NV_present_video 1 1044 1045#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 1046 1047DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); 1048 1049typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); 1050typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); 1051typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); 1052 1053#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) 1054#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) 1055#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) 1056 1057#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) 1058 1059#endif /* WGL_NV_present_video */ 1060 1061/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ 1062 1063#ifndef WGL_NV_render_depth_texture 1064#define WGL_NV_render_depth_texture 1 1065 1066#define WGL_NO_TEXTURE_ARB 0x2077 1067#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 1068#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 1069#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 1070#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 1071#define WGL_DEPTH_COMPONENT_NV 0x20A7 1072 1073#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) 1074 1075#endif /* WGL_NV_render_depth_texture */ 1076 1077/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ 1078 1079#ifndef WGL_NV_render_texture_rectangle 1080#define WGL_NV_render_texture_rectangle 1 1081 1082#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 1083#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 1084#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 1085 1086#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) 1087 1088#endif /* WGL_NV_render_texture_rectangle */ 1089 1090/* --------------------------- WGL_NV_swap_group --------------------------- */ 1091 1092#ifndef WGL_NV_swap_group 1093#define WGL_NV_swap_group 1 1094 1095typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); 1096typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); 1097typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); 1098typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); 1099typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); 1100typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); 1101 1102#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) 1103#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) 1104#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) 1105#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) 1106#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) 1107#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) 1108 1109#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) 1110 1111#endif /* WGL_NV_swap_group */ 1112 1113/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ 1114 1115#ifndef WGL_NV_vertex_array_range 1116#define WGL_NV_vertex_array_range 1 1117 1118typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); 1119typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); 1120 1121#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) 1122#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) 1123 1124#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) 1125 1126#endif /* WGL_NV_vertex_array_range */ 1127 1128/* -------------------------- WGL_NV_video_capture ------------------------- */ 1129 1130#ifndef WGL_NV_video_capture 1131#define WGL_NV_video_capture 1 1132 1133#define WGL_UNIQUE_ID_NV 0x20CE 1134#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 1135 1136DECLARE_HANDLE(HVIDEOINPUTDEVICENV); 1137 1138typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); 1139typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); 1140typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); 1141typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); 1142typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); 1143 1144#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) 1145#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) 1146#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) 1147#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) 1148#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) 1149 1150#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) 1151 1152#endif /* WGL_NV_video_capture */ 1153 1154/* -------------------------- WGL_NV_video_output -------------------------- */ 1155 1156#ifndef WGL_NV_video_output 1157#define WGL_NV_video_output 1 1158 1159#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 1160#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 1161#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 1162#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 1163#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 1164#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 1165#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 1166#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 1167#define WGL_VIDEO_OUT_FRAME 0x20C8 1168#define WGL_VIDEO_OUT_FIELD_1 0x20C9 1169#define WGL_VIDEO_OUT_FIELD_2 0x20CA 1170#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB 1171#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC 1172 1173DECLARE_HANDLE(HPVIDEODEV); 1174 1175typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); 1176typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); 1177typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); 1178typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); 1179typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); 1180typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); 1181 1182#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) 1183#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) 1184#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) 1185#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) 1186#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) 1187#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) 1188 1189#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) 1190 1191#endif /* WGL_NV_video_output */ 1192 1193/* -------------------------- WGL_OML_sync_control ------------------------- */ 1194 1195#ifndef WGL_OML_sync_control 1196#define WGL_OML_sync_control 1 1197 1198typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); 1199typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); 1200typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); 1201typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); 1202typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); 1203typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); 1204 1205#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) 1206#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) 1207#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) 1208#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) 1209#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) 1210#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) 1211 1212#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) 1213 1214#endif /* WGL_OML_sync_control */ 1215 1216/* ------------------------------------------------------------------------- */ 1217 1218#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT 1219#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT 1220 1221WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; 1222 1223WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; 1224WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; 1225WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; 1226WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; 1227WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; 1228WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; 1229WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; 1230WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; 1231WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; 1232 1233WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; 1234WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; 1235WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; 1236WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; 1237 1238WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; 1239 1240WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; 1241 1242WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; 1243WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; 1244 1245WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; 1246WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; 1247WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; 1248WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; 1249WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; 1250 1251WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; 1252WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; 1253WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; 1254 1255WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; 1256WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; 1257WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; 1258 1259WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; 1260WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; 1261WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; 1262WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; 1263 1264WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; 1265 1266WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; 1267WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; 1268 1269WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; 1270WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; 1271WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; 1272WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; 1273WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; 1274 1275WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; 1276WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; 1277WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; 1278 1279WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; 1280WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; 1281 1282WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; 1283WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; 1284 1285WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; 1286WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; 1287WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; 1288WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; 1289 1290WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; 1291WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; 1292WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; 1293WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; 1294WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; 1295WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; 1296WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; 1297WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; 1298WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; 1299WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; 1300WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; 1301WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; 1302 1303WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; 1304WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; 1305WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; 1306WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; 1307 1308WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; 1309WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; 1310WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; 1311WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; 1312 1313WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; 1314WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; 1315WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; 1316WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; 1317 1318WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; 1319WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; 1320WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; 1321WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; 1322WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; 1323WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; 1324WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; 1325WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; 1326 1327WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; 1328 1329WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV; 1330 1331WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; 1332WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; 1333WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; 1334WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; 1335WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; 1336 1337WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; 1338WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; 1339WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; 1340 1341WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; 1342WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; 1343WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; 1344WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; 1345WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; 1346WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; 1347 1348WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; 1349WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; 1350 1351WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; 1352WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; 1353WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; 1354WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; 1355WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; 1356 1357WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; 1358WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; 1359WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; 1360WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; 1361WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; 1362WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; 1363 1364WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; 1365WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; 1366WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; 1367WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; 1368WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; 1369WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; 1370WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; 1371WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; 1372WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; 1373WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; 1374WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control; 1375WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; 1376WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error; 1377WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; 1378WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; 1379WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; 1380WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; 1381WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; 1382WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; 1383WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; 1384WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; 1385WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; 1386WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; 1387WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; 1388WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; 1389WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; 1390WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; 1391WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace; 1392WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; 1393WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; 1394WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; 1395WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; 1396WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; 1397WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; 1398WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; 1399WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; 1400WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; 1401WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; 1402WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; 1403WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; 1404WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; 1405WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; 1406WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; 1407WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; 1408WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; 1409WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; 1410WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; 1411WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; 1412WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; 1413WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; 1414WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap; 1415WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; 1416WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; 1417WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; 1418WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; 1419WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; 1420WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; 1421WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; 1422WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; 1423WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; 1424WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; 1425WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; 1426/* ------------------------------------------------------------------------- */ 1427 1428GLEWAPI GLenum GLEWAPIENTRY wglewInit (); 1429GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); 1430 1431#ifndef WGLEW_GET_VAR 1432#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) 1433#endif 1434 1435#ifndef WGLEW_GET_FUN 1436#define WGLEW_GET_FUN(x) x 1437#endif 1438 1439GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); 1440 1441#ifdef __cplusplus 1442} 1443#endif 1444 1445#undef GLEWAPI 1446 1447#endif /* __wglew_h__ */