cscg22-gearboy

CSCG 2022 Challenge 'Gearboy'
git clone https://git.sinitax.com/sinitax/cscg22-gearboy
Log | Files | Refs | sfeed.txt

Multi_Buffer.h (6009B)


      1// Multi-channel sound buffer interface, and basic mono and stereo buffers
      2
      3// Blip_Buffer 0.4.1
      4#ifndef MULTI_BUFFER_H
      5#define MULTI_BUFFER_H
      6
      7#include "blargg_common.h"
      8#include "Blip_Buffer.h"
      9
     10// Interface to one or more Blip_Buffers mapped to one or more channels
     11// consisting of left, center, and right buffers.
     12class Multi_Buffer {
     13public:
     14	Multi_Buffer( int samples_per_frame );
     15	virtual ~Multi_Buffer() { }
     16
     17	// Sets the number of channels available and optionally their types
     18	// (type information used by Effects_Buffer)
     19	enum { type_index_mask = 0xFF };
     20	enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type };
     21	virtual blargg_err_t set_channel_count( int, int const* types = 0 );
     22	int channel_count() const { return channel_count_; }
     23
     24	// Gets indexed channel, from 0 to channel count - 1
     25	struct channel_t {
     26		Blip_Buffer* center;
     27		Blip_Buffer* left;
     28		Blip_Buffer* right;
     29	};
     30	virtual channel_t channel( int index ) BLARGG_PURE( ; )
     31
     32	// See Blip_Buffer.h
     33	virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) BLARGG_PURE( ; )
     34	virtual void clock_rate( long ) BLARGG_PURE( { } )
     35	virtual void bass_freq( int ) BLARGG_PURE( { } )
     36	virtual void clear() BLARGG_PURE( { } )
     37	long sample_rate() const;
     38
     39	// Length of buffer, in milliseconds
     40	int length() const;
     41
     42	// See Blip_Buffer.h
     43	virtual void end_frame( blip_time_t ) BLARGG_PURE( { } )
     44
     45	// Number of samples per output frame (1 = mono, 2 = stereo)
     46	int samples_per_frame() const;
     47
     48	// Count of changes to channel configuration. Incremented whenever
     49	// a change is made to any of the Blip_Buffers for any channel.
     50	unsigned channels_changed_count() { return channels_changed_count_; }
     51
     52	// See Blip_Buffer.h
     53	virtual long read_samples( blip_sample_t*, long ) BLARGG_PURE( { return 0; } )
     54	virtual long samples_avail() const BLARGG_PURE( { return 0; } )
     55
     56public:
     57	BLARGG_DISABLE_NOTHROW
     58	void disable_immediate_removal() { immediate_removal_ = false; }
     59protected:
     60	bool immediate_removal() const { return immediate_removal_; }
     61	int const* channel_types() const { return channel_types_; }
     62	void channels_changed() { channels_changed_count_++; }
     63private:
     64	// noncopyable
     65	Multi_Buffer( const Multi_Buffer& );
     66	Multi_Buffer& operator = ( const Multi_Buffer& );
     67
     68	unsigned channels_changed_count_;
     69	long sample_rate_;
     70	int length_;
     71	int channel_count_;
     72	int const samples_per_frame_;
     73	int const* channel_types_;
     74	bool immediate_removal_;
     75};
     76
     77// Uses a single buffer and outputs mono samples.
     78class Mono_Buffer : public Multi_Buffer {
     79	Blip_Buffer buf;
     80	channel_t chan;
     81public:
     82	// Buffer used for all channels
     83	Blip_Buffer* center() { return &buf; }
     84
     85public:
     86	Mono_Buffer();
     87	~Mono_Buffer();
     88	blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
     89	void clock_rate( long rate ) { buf.clock_rate( rate ); }
     90	void bass_freq( int freq ) { buf.bass_freq( freq ); }
     91	void clear() { buf.clear(); }
     92	long samples_avail() const { return buf.samples_avail(); }
     93	long read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); }
     94	channel_t channel( int ) { return chan; }
     95	void end_frame( blip_time_t t ) { buf.end_frame( t ); }
     96};
     97
     98	class Tracked_Blip_Buffer : public Blip_Buffer {
     99	public:
    100		// Non-zero if buffer still has non-silent samples in it. Requires that you call
    101		// set_modified() appropriately.
    102		blip_ulong non_silent() const;
    103
    104		// remove_samples( samples_avail() )
    105		void remove_all_samples();
    106
    107	public:
    108		BLARGG_DISABLE_NOTHROW
    109
    110		long read_samples( blip_sample_t*, long );
    111		void remove_silence( long );
    112		void remove_samples( long );
    113		Tracked_Blip_Buffer();
    114		void clear();
    115		void end_frame( blip_time_t );
    116	private:
    117		blip_long last_non_silence;
    118		void remove_( long );
    119	};
    120
    121	class Stereo_Mixer {
    122	public:
    123		Tracked_Blip_Buffer* bufs [3];
    124		blargg_long samples_read;
    125
    126		Stereo_Mixer() : samples_read( 0 ) { }
    127		void read_pairs( blip_sample_t* out, int count );
    128	private:
    129		void mix_mono  ( blip_sample_t* out, int pair_count );
    130		void mix_stereo( blip_sample_t* out, int pair_count );
    131	};
    132
    133// Uses three buffers (one for center) and outputs stereo sample pairs.
    134class Stereo_Buffer : public Multi_Buffer {
    135public:
    136
    137	// Buffers used for all channels
    138	Blip_Buffer* center()   { return &bufs [2]; }
    139	Blip_Buffer* left()     { return &bufs [0]; }
    140	Blip_Buffer* right()    { return &bufs [1]; }
    141
    142public:
    143	Stereo_Buffer();
    144	~Stereo_Buffer();
    145	blargg_err_t set_sample_rate( long, int msec = blip_default_length );
    146	void clock_rate( long );
    147	void bass_freq( int );
    148	void clear();
    149	channel_t channel( int ) { return chan; }
    150	void end_frame( blip_time_t );
    151
    152	long samples_avail() const { return (bufs [0].samples_avail() - mixer.samples_read) * 2; }
    153	long read_samples( blip_sample_t*, long );
    154
    155private:
    156	enum { bufs_size = 3 };
    157	typedef Tracked_Blip_Buffer buf_t;
    158	buf_t bufs [bufs_size];
    159	Stereo_Mixer mixer;
    160	channel_t chan;
    161};
    162
    163// Silent_Buffer generates no samples, useful where no sound is wanted
    164class Silent_Buffer : public Multi_Buffer {
    165	channel_t chan;
    166public:
    167	Silent_Buffer();
    168	blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
    169	void clock_rate( long ) { }
    170	void bass_freq( int ) { }
    171	void clear() { }
    172	channel_t channel( int ) { return chan; }
    173	void end_frame( blip_time_t ) { }
    174	long samples_avail() const { return 0; }
    175	long read_samples( blip_sample_t*, long ) { return 0; }
    176};
    177
    178
    179inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec )
    180{
    181	sample_rate_ = rate;
    182	length_ = msec;
    183	return 0;
    184}
    185
    186inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec )
    187{
    188	return Multi_Buffer::set_sample_rate( rate, msec );
    189}
    190
    191inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; }
    192
    193inline long Multi_Buffer::sample_rate() const { return sample_rate_; }
    194
    195inline int Multi_Buffer::length() const { return length_; }
    196
    197inline blargg_err_t Multi_Buffer::set_channel_count( int n, int const* types )
    198{
    199	channel_count_ = n;
    200	channel_types_ = types;
    201	return 0;
    202}
    203
    204#endif