#include "keymap.h" #include "keysym_de.h" #include "board.h" #include "util.h" #define KEYMAP( \ K11, K12, K13, K14, K15, K16, \ K21, K22, K23, K24, K25, K26, \ K31, K32, K33, K34, K35, K36, \ K44, K45, K46, \ K51, K52, K53, K54, K55, K56, \ K61, K62, K63, K64, K65, K66, \ K71, K72, K73, K74, K75, K76, \ K81, K82, K83 \ ) { \ K11, K12, K13, K14, K15, K16, \ K21, K22, K23, K24, K25, K26, \ K31, K32, K33, K34, K35, K36, \ 0x0, 0x0, 0x0, K44, K45, K46, \ K51, K52, K53, K54, K55, K56, \ K61, K62, K63, K64, K65, K66, \ K31, K32, K33, K34, K35, K36, \ K31, K32, K33, 0x0, 0x0, 0x0, \ } enum { BA /* BASE */ }; static const uint32_t layer_base_de[] = KEYMAP( _______, DE_Q , DE_W , DE_F , DE_P , DE_B , _______, DE_A , DE_R , DE_S , DE_T , DE_G , _______, DE_Z , DE_X , DE_C , DE_D , DE_V , KC_LALT, KC_LGUI, _______, _______, DE_J , DE_L , DE_U , DE_Y , _______, _______, DE_N , DE_E , DE_I , DE_O , _______, _______, DE_H , DE_SCLN, DE_DOT , DE_MINS, _______, _______, _______, _______ ); const uint32_t *keymap_layers_de[] = { [BA] = layer_base_de }; const uint32_t keymap_layers_de_count = ARRLEN(keymap_layers_de);