#include "cmd.h" #include "data.h" #include "list.h" #include "player.h" #include "ref.h" #include "tui.h" #include "util.h" #include #include #define CMD_ERROR(...) do { \ CMD_SET_STATUS(__VA_ARGS__); \ return false; \ } while (0) static const struct cmd *last_cmd; static char *last_args; static bool cmd_save(const char *args); static bool cmd_move(const char *args); static bool cmd_copy(const char *args); static bool cmd_reindex(const char *args); static bool cmd_add_tag(const char *args); static bool cmd_rm_tag(const char *args); static bool cmd_rename(const char *args); const struct cmd commands[] = { { "save", cmd_save }, { "move", cmd_move }, { "copy", cmd_copy }, { "reindex", cmd_reindex }, { "addtag", cmd_add_tag }, { "rmtag", cmd_rm_tag }, { "rename", cmd_rename }, }; const size_t command_count = ARRLEN(commands); bool cmd_save(const char *args) { data_save(); return true; } bool cmd_move(const char *name) { struct link *link; struct track *track, *new; struct tag *tag; char *newpath; tag = tag_find(name); if (!tag) CMD_ERROR("Tag not found"); link = list_at(tracks_vis, track_nav.sel); if (!link) CMD_ERROR("No track selected"); track = tracks_vis_track(link); if (track->tag == tag) CMD_ERROR("Same tag"); newpath = aprintf("%s/%s", tag->fpath, track->name); if (path_exists(newpath)) { free(newpath); CMD_ERROR("File already exists"); } if (!dup_file(track->fpath, newpath)) { free(newpath); CMD_ERROR("Failed to move track"); } free(newpath); new = track_add(tag, track->name); if (!new) { rm_file(track->fpath); ERROR("Failed to move track"); } if (player.track == track) player.track = new; if (!track_rm(track, true)) ERROR("Failed to move track"); return true; } bool cmd_copy(const char *name) { struct link *link; struct track *track, *new; struct tag *tag; char *newpath; tag = tag_find(name); if (!tag) CMD_ERROR("Tag not found"); link = list_at(tracks_vis, track_nav.sel); if (!link) CMD_ERROR("No track selected"); track = tracks_vis_track(link); if (track->tag == tag) CMD_ERROR("Same tag"); newpath = aprintf("%s/%s", tag->fpath, track->name); if (path_exists(newpath)) { free(newpath); CMD_ERROR("File already exists"); } if (!dup_file(track->fpath, newpath)) { free(newpath); CMD_ERROR("Failed to copy track"); } free(newpath); new = track_add(tag, track->name); if (!new) { rm_file(track->fpath); CMD_ERROR("Failed to copy track"); } return true; } bool cmd_reindex(const char *name) { struct track *track; struct link *link; struct tag *tag; struct ref *ref; struct list matches; struct tag *playing_tag; char *playing_name; bool status; status = false; playing_tag = NULL; playing_name = NULL; list_init(&matches); if (!*name) { link = list_at(&tags, tag_nav.sel); if (!link) return false; tag = UPCAST(link, struct tag, link); ref = ref_alloc(tag); list_push_back(&matches, &ref->link); } else if (!strcmp(name, "*")) { for (LIST_ITER(&tags, link)) { tag = UPCAST(link, struct tag, link); ref = ref_alloc(tag); list_push_back(&matches, &ref->link); } } else { for (LIST_ITER(&tags, link)) { tag = UPCAST(link, struct tag, link); if (!strcmp(tag->name, name)) { ref = ref_alloc(tag); list_push_back(&matches, &ref->link); break; } } } if (list_empty(&matches)) return false; /* save old playing track */ if (player.track) { playing_tag = player.track->tag; playing_name = astrdup(player.track->name); } /* update each tag specified */ for (LIST_ITER(&matches, link)) { ref = UPCAST(link, struct ref, link); if (!tracks_update(ref->data)) goto cleanup; } /* try to find old playing track among reindexed tracks */ if (playing_tag) { for (LIST_ITER(&playing_tag->tracks, link)) { track = UPCAST(link, struct track, link_tt); if (!strcmp(track->name, playing_name)) { player.track = track; break; } } } status = true; cleanup: refs_free(&matches); free(playing_name); return status; } bool cmd_add_tag(const char *name) { struct link *link; struct tag *tag; char *fpath; for (LIST_ITER(&tags, link)) { tag = UPCAST(link, struct tag, link); if (!strcmp(tag->name, name)) CMD_ERROR("Tag already exists"); } fpath = aprintf("%s/%s", datadir, name); if (!make_dir(fpath)) { free(fpath); CMD_ERROR("Failed to create dir"); } free(fpath); tag = tag_add(name); if (!tag) CMD_ERROR("Failed to add tag"); return true; } bool cmd_rm_tag(const char *name) { struct link *link; struct tag *tag; if (!*name) { link = list_at(&tags, tag_nav.sel); if (!link) return false; tag = UPCAST(link, struct tag, link); } else { for (LIST_ITER(&tags, link)) { tag = UPCAST(link, struct tag, link); if (!strcmp(tag->name, name)) break; } if (!LIST_INNER(link)) CMD_ERROR("No such tag"); } if (!tag_rm(tag, true)) CMD_ERROR("Failed to remove tag"); return true; } bool cmd_rename(const char *name) { struct link *link; struct track *track; struct tag *tag; if (!*name) CMD_ERROR("Supply a name"); ASSERT(pane_sel == cmd_pane); if (pane_after_cmd == track_pane) { link = list_at(tracks_vis, track_nav.sel); if (!link) return false; track = tracks_vis_track(link); if (!track_rename(track, name)) return false; } else if (pane_after_cmd == tag_pane) { link = list_at(&tags, tag_nav.sel); if (!link) return false; tag = UPCAST(link, struct tag, link); if (!tag_rename(tag, name)) return false; } return true; } void cmd_init(void) { last_cmd = NULL; last_args = NULL; } void cmd_deinit(void) { free(last_args); } bool cmd_run(const char *query, bool *found) { const char *sep, *args; int i, cmdlen; *found = false; sep = strchr(query, ' '); cmdlen = sep ? sep - query : strlen(query); for (i = 0; i < command_count; i++) { if (!strncmp(commands[i].name, query, cmdlen)) { last_cmd = &commands[i]; args = sep ? sep + 1 : ""; free(last_args); last_args = astrdup(args); *found = true; return commands[i].func(args); } } return false; } bool cmd_rerun(void) { if (!last_cmd || !last_args) CMD_ERROR("No command to repeat"); return last_cmd->func(last_args); } const struct cmd * cmd_get(const char *name) { int i; for (i = 0; i < command_count; i++) { if (!strcmp(commands[i].name, name)) return &commands[i]; } return NULL; } const struct cmd * cmd_find(const char *name) { int i; for (i = 0; i < command_count; i++) { if (strcmp(commands[i].name, name)) return &commands[i]; } return NULL; }