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authorPhilipp Zabel <p.zabel@pengutronix.de>2018-01-04 10:58:55 -0500
committerMauro Carvalho Chehab <mchehab@s-opensource.com>2018-02-26 06:58:05 -0500
commit664878184f831c87031988a03078cb7bc0a990d2 (patch)
tree213b1db9b9dac326a252f405e11e7ed63a6773ce /include/linux/debugobjects.h
parentc5f3f1047e57aa1e2c9a66df6b86c5c802023b6f (diff)
downloadcachepc-linux-664878184f831c87031988a03078cb7bc0a990d2.tar.gz
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media: coda: bump maximum number of internal framebuffers to 19
While the h.264 standard only allows up to 16 reference frames, the CODA firmware needs two more buffers: one to hold the currently decoded frame and one for the display frame. Adding the framebuffer needed by the driver for VDOA operation brings the total to a maximum of 19 internal framebuffers. Lift the current maximum of 17 internal framebuffers to allow playback of high profile streams that require more than 14 reference frames. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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