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authorAmit Cohen <amcohen@nvidia.com>2021-12-01 10:12:39 +0200
committerDavid S. Miller <davem@davemloft.net>2021-12-01 14:52:34 +0000
commite86ad8ce5beda5dbd351957b22948fdb077f9f53 (patch)
treee20a72592cff433c74c9858601966a2465a554a1 /include/linux/debugobjects.h
parentf8538aec88b46642553a9ba9efa0952f5958dbed (diff)
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mlxsw: Use Switch Flooding Table Register Version 2
The SFTR-V2 register is used for flooding packet replication. It is a new version of SFTR in order to support 1024 bits of local_port. Add SFTR-V2 register and use it instead of SFTR. Signed-off-by: Amit Cohen <amcohen@nvidia.com> Reviewed-by: Petr Machata <petrm@nvidia.com> Signed-off-by: Ido Schimmel <idosch@nvidia.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/linux/debugobjects.h')
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