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path: root/drivers/gpu/drm/msm/msm_gpu_devfreq.c
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* drm/msm: return the average load over the polling periodChia-I Wu2022-04-211-1/+59
| | | | | | | | | | | | | | | | simple_ondemand interacts poorly with clamp_to_idle. It only looks at the load since the last get_dev_status call, while it should really look at the load over polling_ms. When clamp_to_idle true, it almost always picks the lowest frequency on active because the gpu is idle between msm_devfreq_idle/msm_devfreq_active. This logic could potentially be moved into devfreq core. Fixes: 7c0ffcd40b16 ("drm/msm/gpu: Respect PM QoS constraints") Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Cc: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20220416003314.59211-3-olvaffe@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: simplify gpu_busy callbackChia-I Wu2022-04-211-6/+26
| | | | | | | | | Move tracking and busy time calculation to msm_devfreq_get_dev_status. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Cc: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20220416003314.59211-2-olvaffe@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: remove explicit devfreq status resetChia-I Wu2022-04-211-7/+0
| | | | | | | | | | It is redundant since commit 7c0ffcd40b16 ("drm/msm/gpu: Respect PM QoS constraints") because dev_pm_qos_update_request triggers get_dev_status. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Cc: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20220416003314.59211-1-olvaffe@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm/gpu: Fix crash on devices without devfreq support (v2)Rob Clark2022-03-081-5/+25
| | | | | | | | | | | | | | Avoid going down devfreq paths on devices where devfreq is not initialized. v2: Change has_devfreq() logic [Dmitry] Reported-by: Linux Kernel Functional Testing <lkft@linaro.org> Reported-by: Anders Roxell <anders.roxell@linaro.org> Signed-off-by: Rob Clark <robdclark@chromium.org> Fixes: 6aa89ae1fb04 ("drm/msm/gpu: Cancel idle/boost work on suspend") Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Link: https://lore.kernel.org/r/20220308184844.1121029-1-robdclark@gmail.com
* drm/msm/gpu: Cancel idle/boost work on suspendRob Clark2022-01-251-2/+19
| | | | | | | | | | | With system suspend using pm_runtime_force_suspend() we can't rely on the pm_runtime_get_if_in_use() trick to deal with devfreq callbacks after (or racing with) suspend. So flush any pending idle or boost work in the suspend path. Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20220108180913.814448-3-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm/gpu: Respect PM QoS constraintsRob Clark2021-11-281-41/+48
| | | | | | | | | | | | | | | | | | Re-work the boost and idle clamping to use PM QoS requests instead, so they get aggreggated with other requests (such as cooling device). This does have the minor side-effect that devfreq sysfs min_freq/ max_freq files now reflect the boost and idle clamping, as they show (despite what they are documented to show) the aggregated min/max freq. Fixing that in devfreq does not look straightforward after considering that OPPs can be dynamically added/removed. However writes to the sysfs files still behave as expected. v2: Use 64b math to avoid potential 32b overflow Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20211120200103.1051459-3-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: Increase gpu boost intervalAkhil P Oommen2021-11-281-1/+1
| | | | | | | | | | | | Currently, we boost gpu freq after 25ms of inactivity. This regresses some of the 30 fps usecases where the workload on gpu (at 33ms internval) is very small which it can finish at the lowest OPP before the deadline. Lets increase this inactivity threshold to 50ms (same as the current devfreq interval) to fix this. Signed-off-by: Akhil P Oommen <akhilpo@codeaurora.org> Link: https://lore.kernel.org/r/20211118154903.1.I2ed37cd8ad45a5a94d9de53330f973a62bd1fb29@changeid Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm/gpu: Fix check for devices without devfreqRob Clark2021-11-211-3/+3
| | | | | | | | | | | | Looks like 658f4c829688 ("drm/msm/devfreq: Add 1ms delay before clamping freq") was badly rebased on top of efb8a170a367 ("drm/msm: Fix devfreq NULL pointer dereference on a3xx") and ended up with the NULL check in the wrong place. Fixes: 658f4c829688 ("drm/msm/devfreq: Add 1ms delay before clamping freq") Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20211120200103.1051459-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm/gpu: Fix idle_work timeRob Clark2021-11-211-1/+1
| | | | | | | | | | This was supposed to be a relative timer, not absolute. Fixes: 658f4c829688 ("drm/msm/devfreq: Add 1ms delay before clamping freq") Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Douglas Anderson <dianders@chromium.org> Link: https://lore.kernel.org/r/20211120200103.1051459-1-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm/devfreq: Fix OPP refcnt leakRob Clark2021-11-211-0/+5
| | | | | | | | | | | Reported-by: Douglas Anderson <dianders@chromium.org> Fixes: 9bc95570175a ("drm/msm: Devfreq tuning") Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Douglas Anderson <dianders@chromium.org> Tested-By: Steev Klimaszewski <steev@kali.org> Reviewed-by: Akhil P Oommen <akhilpo@codeaurora.org> Link: https://lore.kernel.org/r/20211105202021.181092-1-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* Merge tag 'drm-msm-next-2021-10-26' of ↵Dave Airlie2021-10-281-8/+30
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://gitlab.freedesktop.org/drm/msm into drm-next * eDP support in DP sub-driver (for newer SoCs with native eDP output) * dpu irq handling cleanup * CRC support for making igt happy * Support for NO_CONNECTOR bridges * dsi: 14nm phy support for msm8953 * mdp5: support for msm8x53, sdm450, sdm632 * various smaller fixes and cleanups Signed-off-by: Dave Airlie <airlied@redhat.com> From: Rob Clark <robdclark@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGsH9EwcpqGNNRJeL99NvFFjHX3SUg+nTYu0dHG5U9+QuA@mail.gmail.com
| * drm/msm/devfreq: Add 1ms delay before clamping freqRob Clark2021-10-151-8/+30
| | | | | | | | | | | | | | | | | | | | | | Add a short delay before clamping to idle frequency on active->idle transition. It takes ~0.5ms to increase the freq again on the next idle->active transition, so this helps avoid extra freq transitions on workloads that bounce between CPU and GPU. Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20210927230455.1066297-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* | drm/msm/devfreq: Restrict idle clamping to a618 for nowRob Clark2021-10-181-1/+2
|/ | | | | | | | | | | Until we better understand the stability issues caused by frequent frequency changes, lets limit them to a618. Signed-off-by: Rob Clark <robdclark@chromium.org> Tested-by: John Stultz <john.stultz@linaro.org> Tested-by: Caleb Connolly <caleb.connolly@linaro.org> Link: https://lore.kernel.org/r/20211018153627.2787882-1-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: Fix devfreq NULL pointer dereference on a3xxStephan Gerhold2021-10-111-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There is no devfreq on a3xx at the moment since gpu_busy is not implemented. This means that msm_devfreq_init() will return early and the entire devfreq setup is skipped. However, msm_devfreq_active() and msm_devfreq_idle() are still called unconditionally later, causing a NULL pointer dereference: Unable to handle kernel NULL pointer dereference at virtual address 0000000000000010 Internal error: Oops: 96000004 [#1] PREEMPT SMP CPU: 0 PID: 133 Comm: ring0 Not tainted 5.15.0-rc1 #4 Hardware name: Longcheer L8150 (DT) pc : mutex_lock_io+0x2bc/0x2f0 lr : msm_devfreq_active+0x3c/0xe0 [msm] Call trace: mutex_lock_io+0x2bc/0x2f0 msm_gpu_submit+0x164/0x180 [msm] msm_job_run+0x54/0xe0 [msm] drm_sched_main+0x2b0/0x4a0 [gpu_sched] kthread+0x154/0x160 ret_from_fork+0x10/0x20 Fix this by adding a check in msm_devfreq_active/idle() which ensures that devfreq was actually initialized earlier. Fixes: 9bc95570175a ("drm/msm: Devfreq tuning") Reported-by: Nikita Travkin <nikita@trvn.ru> Tested-by: Nikita Travkin <nikita@trvn.ru> Signed-off-by: Stephan Gerhold <stephan@gerhold.net> Link: https://lore.kernel.org/r/20210913164556.16284-1-stephan@gerhold.net Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: Devfreq tuningRob Clark2021-07-271-1/+72
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This adds a few things to try and make frequency scaling better match the workload: 1) Longer polling interval to avoid whip-lashing between too-high and too-low frequencies in certain workloads, like mobile games which throttle themselves to 30fps. Previously our polling interval was short enough to let things ramp down to minimum freq in the "off" frame, but long enough to not react quickly enough when rendering started on the next frame, leading to uneven frame times. (Ie. rather than a consistent 33ms it would alternate between 16/33/48ms.) 2) Awareness of when the GPU is active vs idle. Since we know when the GPU is active vs idle, we can clamp the frequency down to the minimum while it is idle. (If it is idle for long enough, then the autosuspend delay will eventually kick in and power down the GPU.) Since devfreq has no knowledge of powered-but-idle, this takes a small bit of trickery to maintain a "fake" frequency while idle. This, combined with the longer polling period allows devfreq to arrive at a reasonable "active" frequency, while still clamping to minimum freq when idle to reduce power draw. 3) Boost. Because simple_ondemand needs to see a certain threshold of busyness to ramp up, we could end up needing multiple polling cycles before it reacts appropriately on interactive workloads (ex. scrolling a web page after reading for some time), on top of the already lengthened polling interval, when we see a idle to active transition after a period of idle time we boost the frequency that we return to. Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20210726144653.2180096-4-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: Split out get_freq() helperRob Clark2021-07-271-11/+10
| | | | | | | | | | In the next patch, it grows a bit more, so lets not duplicate the logic in multiple places. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Link: https://lore.kernel.org/r/20210726144653.2180096-3-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
* drm/msm: Split out devfreq handlingRob Clark2021-07-271-0/+133
Before we start adding more cleverness, split it into it's own file. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Link: https://lore.kernel.org/r/20210726144653.2180096-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>