softfloat.c (140339B)
1/* 2 * QEMU float support 3 * 4 * The code in this source file is derived from release 2a of the SoftFloat 5 * IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and 6 * some later contributions) are provided under that license, as detailed below. 7 * It has subsequently been modified by contributors to the QEMU Project, 8 * so some portions are provided under: 9 * the SoftFloat-2a license 10 * the BSD license 11 * GPL-v2-or-later 12 * 13 * Any future contributions to this file after December 1st 2014 will be 14 * taken to be licensed under the Softfloat-2a license unless specifically 15 * indicated otherwise. 16 */ 17 18/* 19=============================================================================== 20This C source file is part of the SoftFloat IEC/IEEE Floating-point 21Arithmetic Package, Release 2a. 22 23Written by John R. Hauser. This work was made possible in part by the 24International Computer Science Institute, located at Suite 600, 1947 Center 25Street, Berkeley, California 94704. Funding was partially provided by the 26National Science Foundation under grant MIP-9311980. The original version 27of this code was written as part of a project to build a fixed-point vector 28processor in collaboration with the University of California at Berkeley, 29overseen by Profs. Nelson Morgan and John Wawrzynek. More information 30is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/ 31arithmetic/SoftFloat.html'. 32 33THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort 34has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT 35TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO 36PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY 37AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. 38 39Derivative works are acceptable, even for commercial purposes, so long as 40(1) they include prominent notice that the work is derivative, and (2) they 41include prominent notice akin to these four paragraphs for those parts of 42this code that are retained. 43 44=============================================================================== 45*/ 46 47/* BSD licensing: 48 * Copyright (c) 2006, Fabrice Bellard 49 * All rights reserved. 50 * 51 * Redistribution and use in source and binary forms, with or without 52 * modification, are permitted provided that the following conditions are met: 53 * 54 * 1. Redistributions of source code must retain the above copyright notice, 55 * this list of conditions and the following disclaimer. 56 * 57 * 2. Redistributions in binary form must reproduce the above copyright notice, 58 * this list of conditions and the following disclaimer in the documentation 59 * and/or other materials provided with the distribution. 60 * 61 * 3. Neither the name of the copyright holder nor the names of its contributors 62 * may be used to endorse or promote products derived from this software without 63 * specific prior written permission. 64 * 65 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 66 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 67 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 68 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 69 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 70 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 71 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 72 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 73 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 74 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 75 * THE POSSIBILITY OF SUCH DAMAGE. 76 */ 77 78/* Portions of this work are licensed under the terms of the GNU GPL, 79 * version 2 or later. See the COPYING file in the top-level directory. 80 */ 81 82/* softfloat (and in particular the code in softfloat-specialize.h) is 83 * target-dependent and needs the TARGET_* macros. 84 */ 85#include "qemu/osdep.h" 86#include <math.h> 87#include "qemu/bitops.h" 88#include "fpu/softfloat.h" 89 90/* We only need stdlib for abort() */ 91 92/*---------------------------------------------------------------------------- 93| Primitive arithmetic functions, including multi-word arithmetic, and 94| division and square root approximations. (Can be specialized to target if 95| desired.) 96*----------------------------------------------------------------------------*/ 97#include "fpu/softfloat-macros.h" 98 99/* 100 * Hardfloat 101 * 102 * Fast emulation of guest FP instructions is challenging for two reasons. 103 * First, FP instruction semantics are similar but not identical, particularly 104 * when handling NaNs. Second, emulating at reasonable speed the guest FP 105 * exception flags is not trivial: reading the host's flags register with a 106 * feclearexcept & fetestexcept pair is slow [slightly slower than soft-fp], 107 * and trapping on every FP exception is not fast nor pleasant to work with. 108 * 109 * We address these challenges by leveraging the host FPU for a subset of the 110 * operations. To do this we expand on the idea presented in this paper: 111 * 112 * Guo, Yu-Chuan, et al. "Translating the ARM Neon and VFP instructions in a 113 * binary translator." Software: Practice and Experience 46.12 (2016):1591-1615. 114 * 115 * The idea is thus to leverage the host FPU to (1) compute FP operations 116 * and (2) identify whether FP exceptions occurred while avoiding 117 * expensive exception flag register accesses. 118 * 119 * An important optimization shown in the paper is that given that exception 120 * flags are rarely cleared by the guest, we can avoid recomputing some flags. 121 * This is particularly useful for the inexact flag, which is very frequently 122 * raised in floating-point workloads. 123 * 124 * We optimize the code further by deferring to soft-fp whenever FP exception 125 * detection might get hairy. Two examples: (1) when at least one operand is 126 * denormal/inf/NaN; (2) when operands are not guaranteed to lead to a 0 result 127 * and the result is < the minimum normal. 128 */ 129#define GEN_INPUT_FLUSH__NOCHECK(name, soft_t) \ 130 static inline void name(soft_t *a, float_status *s) \ 131 { \ 132 if (unlikely(soft_t ## _is_denormal(*a))) { \ 133 *a = soft_t ## _set_sign(soft_t ## _zero, \ 134 soft_t ## _is_neg(*a)); \ 135 float_raise(float_flag_input_denormal, s); \ 136 } \ 137 } 138 139GEN_INPUT_FLUSH__NOCHECK(float32_input_flush__nocheck, float32) 140GEN_INPUT_FLUSH__NOCHECK(float64_input_flush__nocheck, float64) 141#undef GEN_INPUT_FLUSH__NOCHECK 142 143#define GEN_INPUT_FLUSH1(name, soft_t) \ 144 static inline void name(soft_t *a, float_status *s) \ 145 { \ 146 if (likely(!s->flush_inputs_to_zero)) { \ 147 return; \ 148 } \ 149 soft_t ## _input_flush__nocheck(a, s); \ 150 } 151 152GEN_INPUT_FLUSH1(float32_input_flush1, float32) 153GEN_INPUT_FLUSH1(float64_input_flush1, float64) 154#undef GEN_INPUT_FLUSH1 155 156#define GEN_INPUT_FLUSH2(name, soft_t) \ 157 static inline void name(soft_t *a, soft_t *b, float_status *s) \ 158 { \ 159 if (likely(!s->flush_inputs_to_zero)) { \ 160 return; \ 161 } \ 162 soft_t ## _input_flush__nocheck(a, s); \ 163 soft_t ## _input_flush__nocheck(b, s); \ 164 } 165 166GEN_INPUT_FLUSH2(float32_input_flush2, float32) 167GEN_INPUT_FLUSH2(float64_input_flush2, float64) 168#undef GEN_INPUT_FLUSH2 169 170#define GEN_INPUT_FLUSH3(name, soft_t) \ 171 static inline void name(soft_t *a, soft_t *b, soft_t *c, float_status *s) \ 172 { \ 173 if (likely(!s->flush_inputs_to_zero)) { \ 174 return; \ 175 } \ 176 soft_t ## _input_flush__nocheck(a, s); \ 177 soft_t ## _input_flush__nocheck(b, s); \ 178 soft_t ## _input_flush__nocheck(c, s); \ 179 } 180 181GEN_INPUT_FLUSH3(float32_input_flush3, float32) 182GEN_INPUT_FLUSH3(float64_input_flush3, float64) 183#undef GEN_INPUT_FLUSH3 184 185/* 186 * Choose whether to use fpclassify or float32/64_* primitives in the generated 187 * hardfloat functions. Each combination of number of inputs and float size 188 * gets its own value. 189 */ 190#if defined(__x86_64__) 191# define QEMU_HARDFLOAT_1F32_USE_FP 0 192# define QEMU_HARDFLOAT_1F64_USE_FP 1 193# define QEMU_HARDFLOAT_2F32_USE_FP 0 194# define QEMU_HARDFLOAT_2F64_USE_FP 1 195# define QEMU_HARDFLOAT_3F32_USE_FP 0 196# define QEMU_HARDFLOAT_3F64_USE_FP 1 197#else 198# define QEMU_HARDFLOAT_1F32_USE_FP 0 199# define QEMU_HARDFLOAT_1F64_USE_FP 0 200# define QEMU_HARDFLOAT_2F32_USE_FP 0 201# define QEMU_HARDFLOAT_2F64_USE_FP 0 202# define QEMU_HARDFLOAT_3F32_USE_FP 0 203# define QEMU_HARDFLOAT_3F64_USE_FP 0 204#endif 205 206/* 207 * QEMU_HARDFLOAT_USE_ISINF chooses whether to use isinf() over 208 * float{32,64}_is_infinity when !USE_FP. 209 * On x86_64/aarch64, using the former over the latter can yield a ~6% speedup. 210 * On power64 however, using isinf() reduces fp-bench performance by up to 50%. 211 */ 212#if defined(__x86_64__) || defined(__aarch64__) 213# define QEMU_HARDFLOAT_USE_ISINF 1 214#else 215# define QEMU_HARDFLOAT_USE_ISINF 0 216#endif 217 218/* 219 * Some targets clear the FP flags before most FP operations. This prevents 220 * the use of hardfloat, since hardfloat relies on the inexact flag being 221 * already set. 222 */ 223#if defined(TARGET_PPC) || defined(__FAST_MATH__) 224# if defined(__FAST_MATH__) 225# warning disabling hardfloat due to -ffast-math: hardfloat requires an exact \ 226 IEEE implementation 227# endif 228# define QEMU_NO_HARDFLOAT 1 229# define QEMU_SOFTFLOAT_ATTR QEMU_FLATTEN 230#else 231# define QEMU_NO_HARDFLOAT 0 232# define QEMU_SOFTFLOAT_ATTR QEMU_FLATTEN __attribute__((noinline)) 233#endif 234 235static inline bool can_use_fpu(const float_status *s) 236{ 237 if (QEMU_NO_HARDFLOAT) { 238 return false; 239 } 240 return likely(s->float_exception_flags & float_flag_inexact && 241 s->float_rounding_mode == float_round_nearest_even); 242} 243 244/* 245 * Hardfloat generation functions. Each operation can have two flavors: 246 * either using softfloat primitives (e.g. float32_is_zero_or_normal) for 247 * most condition checks, or native ones (e.g. fpclassify). 248 * 249 * The flavor is chosen by the callers. Instead of using macros, we rely on the 250 * compiler to propagate constants and inline everything into the callers. 251 * 252 * We only generate functions for operations with two inputs, since only 253 * these are common enough to justify consolidating them into common code. 254 */ 255 256typedef union { 257 float32 s; 258 float h; 259} union_float32; 260 261typedef union { 262 float64 s; 263 double h; 264} union_float64; 265 266typedef bool (*f32_check_fn)(union_float32 a, union_float32 b); 267typedef bool (*f64_check_fn)(union_float64 a, union_float64 b); 268 269typedef float32 (*soft_f32_op2_fn)(float32 a, float32 b, float_status *s); 270typedef float64 (*soft_f64_op2_fn)(float64 a, float64 b, float_status *s); 271typedef float (*hard_f32_op2_fn)(float a, float b); 272typedef double (*hard_f64_op2_fn)(double a, double b); 273 274/* 2-input is-zero-or-normal */ 275static inline bool f32_is_zon2(union_float32 a, union_float32 b) 276{ 277 if (QEMU_HARDFLOAT_2F32_USE_FP) { 278 /* 279 * Not using a temp variable for consecutive fpclassify calls ends up 280 * generating faster code. 281 */ 282 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) && 283 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO); 284 } 285 return float32_is_zero_or_normal(a.s) && 286 float32_is_zero_or_normal(b.s); 287} 288 289static inline bool f64_is_zon2(union_float64 a, union_float64 b) 290{ 291 if (QEMU_HARDFLOAT_2F64_USE_FP) { 292 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) && 293 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO); 294 } 295 return float64_is_zero_or_normal(a.s) && 296 float64_is_zero_or_normal(b.s); 297} 298 299/* 3-input is-zero-or-normal */ 300static inline 301bool f32_is_zon3(union_float32 a, union_float32 b, union_float32 c) 302{ 303 if (QEMU_HARDFLOAT_3F32_USE_FP) { 304 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) && 305 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO) && 306 (fpclassify(c.h) == FP_NORMAL || fpclassify(c.h) == FP_ZERO); 307 } 308 return float32_is_zero_or_normal(a.s) && 309 float32_is_zero_or_normal(b.s) && 310 float32_is_zero_or_normal(c.s); 311} 312 313static inline 314bool f64_is_zon3(union_float64 a, union_float64 b, union_float64 c) 315{ 316 if (QEMU_HARDFLOAT_3F64_USE_FP) { 317 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) && 318 (fpclassify(b.h) == FP_NORMAL || fpclassify(b.h) == FP_ZERO) && 319 (fpclassify(c.h) == FP_NORMAL || fpclassify(c.h) == FP_ZERO); 320 } 321 return float64_is_zero_or_normal(a.s) && 322 float64_is_zero_or_normal(b.s) && 323 float64_is_zero_or_normal(c.s); 324} 325 326static inline bool f32_is_inf(union_float32 a) 327{ 328 if (QEMU_HARDFLOAT_USE_ISINF) { 329 return isinf(a.h); 330 } 331 return float32_is_infinity(a.s); 332} 333 334static inline bool f64_is_inf(union_float64 a) 335{ 336 if (QEMU_HARDFLOAT_USE_ISINF) { 337 return isinf(a.h); 338 } 339 return float64_is_infinity(a.s); 340} 341 342static inline float32 343float32_gen2(float32 xa, float32 xb, float_status *s, 344 hard_f32_op2_fn hard, soft_f32_op2_fn soft, 345 f32_check_fn pre, f32_check_fn post) 346{ 347 union_float32 ua, ub, ur; 348 349 ua.s = xa; 350 ub.s = xb; 351 352 if (unlikely(!can_use_fpu(s))) { 353 goto soft; 354 } 355 356 float32_input_flush2(&ua.s, &ub.s, s); 357 if (unlikely(!pre(ua, ub))) { 358 goto soft; 359 } 360 361 ur.h = hard(ua.h, ub.h); 362 if (unlikely(f32_is_inf(ur))) { 363 float_raise(float_flag_overflow, s); 364 } else if (unlikely(fabsf(ur.h) <= FLT_MIN) && post(ua, ub)) { 365 goto soft; 366 } 367 return ur.s; 368 369 soft: 370 return soft(ua.s, ub.s, s); 371} 372 373static inline float64 374float64_gen2(float64 xa, float64 xb, float_status *s, 375 hard_f64_op2_fn hard, soft_f64_op2_fn soft, 376 f64_check_fn pre, f64_check_fn post) 377{ 378 union_float64 ua, ub, ur; 379 380 ua.s = xa; 381 ub.s = xb; 382 383 if (unlikely(!can_use_fpu(s))) { 384 goto soft; 385 } 386 387 float64_input_flush2(&ua.s, &ub.s, s); 388 if (unlikely(!pre(ua, ub))) { 389 goto soft; 390 } 391 392 ur.h = hard(ua.h, ub.h); 393 if (unlikely(f64_is_inf(ur))) { 394 float_raise(float_flag_overflow, s); 395 } else if (unlikely(fabs(ur.h) <= DBL_MIN) && post(ua, ub)) { 396 goto soft; 397 } 398 return ur.s; 399 400 soft: 401 return soft(ua.s, ub.s, s); 402} 403 404/* 405 * Classify a floating point number. Everything above float_class_qnan 406 * is a NaN so cls >= float_class_qnan is any NaN. 407 */ 408 409typedef enum __attribute__ ((__packed__)) { 410 float_class_unclassified, 411 float_class_zero, 412 float_class_normal, 413 float_class_inf, 414 float_class_qnan, /* all NaNs from here */ 415 float_class_snan, 416} FloatClass; 417 418#define float_cmask(bit) (1u << (bit)) 419 420enum { 421 float_cmask_zero = float_cmask(float_class_zero), 422 float_cmask_normal = float_cmask(float_class_normal), 423 float_cmask_inf = float_cmask(float_class_inf), 424 float_cmask_qnan = float_cmask(float_class_qnan), 425 float_cmask_snan = float_cmask(float_class_snan), 426 427 float_cmask_infzero = float_cmask_zero | float_cmask_inf, 428 float_cmask_anynan = float_cmask_qnan | float_cmask_snan, 429}; 430 431/* Flags for parts_minmax. */ 432enum { 433 /* Set for minimum; clear for maximum. */ 434 minmax_ismin = 1, 435 /* Set for the IEEE 754-2008 minNum() and maxNum() operations. */ 436 minmax_isnum = 2, 437 /* Set for the IEEE 754-2008 minNumMag() and minNumMag() operations. */ 438 minmax_ismag = 4, 439}; 440 441/* Simple helpers for checking if, or what kind of, NaN we have */ 442static inline __attribute__((unused)) bool is_nan(FloatClass c) 443{ 444 return unlikely(c >= float_class_qnan); 445} 446 447static inline __attribute__((unused)) bool is_snan(FloatClass c) 448{ 449 return c == float_class_snan; 450} 451 452static inline __attribute__((unused)) bool is_qnan(FloatClass c) 453{ 454 return c == float_class_qnan; 455} 456 457/* 458 * Structure holding all of the decomposed parts of a float. 459 * The exponent is unbiased and the fraction is normalized. 460 * 461 * The fraction words are stored in big-endian word ordering, 462 * so that truncation from a larger format to a smaller format 463 * can be done simply by ignoring subsequent elements. 464 */ 465 466typedef struct { 467 FloatClass cls; 468 bool sign; 469 int32_t exp; 470 union { 471 /* Routines that know the structure may reference the singular name. */ 472 uint64_t frac; 473 /* 474 * Routines expanded with multiple structures reference "hi" and "lo" 475 * depending on the operation. In FloatParts64, "hi" and "lo" are 476 * both the same word and aliased here. 477 */ 478 uint64_t frac_hi; 479 uint64_t frac_lo; 480 }; 481} FloatParts64; 482 483typedef struct { 484 FloatClass cls; 485 bool sign; 486 int32_t exp; 487 uint64_t frac_hi; 488 uint64_t frac_lo; 489} FloatParts128; 490 491typedef struct { 492 FloatClass cls; 493 bool sign; 494 int32_t exp; 495 uint64_t frac_hi; 496 uint64_t frac_hm; /* high-middle */ 497 uint64_t frac_lm; /* low-middle */ 498 uint64_t frac_lo; 499} FloatParts256; 500 501/* These apply to the most significant word of each FloatPartsN. */ 502#define DECOMPOSED_BINARY_POINT 63 503#define DECOMPOSED_IMPLICIT_BIT (1ull << DECOMPOSED_BINARY_POINT) 504 505/* Structure holding all of the relevant parameters for a format. 506 * exp_size: the size of the exponent field 507 * exp_bias: the offset applied to the exponent field 508 * exp_max: the maximum normalised exponent 509 * frac_size: the size of the fraction field 510 * frac_shift: shift to normalise the fraction with DECOMPOSED_BINARY_POINT 511 * The following are computed based the size of fraction 512 * round_mask: bits below lsb which must be rounded 513 * The following optional modifiers are available: 514 * arm_althp: handle ARM Alternative Half Precision 515 */ 516typedef struct { 517 int exp_size; 518 int exp_bias; 519 int exp_max; 520 int frac_size; 521 int frac_shift; 522 bool arm_althp; 523 uint64_t round_mask; 524} FloatFmt; 525 526/* Expand fields based on the size of exponent and fraction */ 527#define FLOAT_PARAMS_(E) \ 528 .exp_size = E, \ 529 .exp_bias = ((1 << E) - 1) >> 1, \ 530 .exp_max = (1 << E) - 1 531 532#define FLOAT_PARAMS(E, F) \ 533 FLOAT_PARAMS_(E), \ 534 .frac_size = F, \ 535 .frac_shift = (-F - 1) & 63, \ 536 .round_mask = (1ull << ((-F - 1) & 63)) - 1 537 538static const FloatFmt float16_params = { 539 FLOAT_PARAMS(5, 10) 540}; 541 542static const FloatFmt float16_params_ahp = { 543 FLOAT_PARAMS(5, 10), 544 .arm_althp = true 545}; 546 547static const FloatFmt bfloat16_params = { 548 FLOAT_PARAMS(8, 7) 549}; 550 551static const FloatFmt float32_params = { 552 FLOAT_PARAMS(8, 23) 553}; 554 555static const FloatFmt float64_params = { 556 FLOAT_PARAMS(11, 52) 557}; 558 559static const FloatFmt float128_params = { 560 FLOAT_PARAMS(15, 112) 561}; 562 563#define FLOATX80_PARAMS(R) \ 564 FLOAT_PARAMS_(15), \ 565 .frac_size = R == 64 ? 63 : R, \ 566 .frac_shift = 0, \ 567 .round_mask = R == 64 ? -1 : (1ull << ((-R - 1) & 63)) - 1 568 569static const FloatFmt floatx80_params[3] = { 570 [floatx80_precision_s] = { FLOATX80_PARAMS(23) }, 571 [floatx80_precision_d] = { FLOATX80_PARAMS(52) }, 572 [floatx80_precision_x] = { FLOATX80_PARAMS(64) }, 573}; 574 575/* Unpack a float to parts, but do not canonicalize. */ 576static void unpack_raw64(FloatParts64 *r, const FloatFmt *fmt, uint64_t raw) 577{ 578 const int f_size = fmt->frac_size; 579 const int e_size = fmt->exp_size; 580 581 *r = (FloatParts64) { 582 .cls = float_class_unclassified, 583 .sign = extract64(raw, f_size + e_size, 1), 584 .exp = extract64(raw, f_size, e_size), 585 .frac = extract64(raw, 0, f_size) 586 }; 587} 588 589static inline void float16_unpack_raw(FloatParts64 *p, float16 f) 590{ 591 unpack_raw64(p, &float16_params, f); 592} 593 594static inline void bfloat16_unpack_raw(FloatParts64 *p, bfloat16 f) 595{ 596 unpack_raw64(p, &bfloat16_params, f); 597} 598 599static inline void float32_unpack_raw(FloatParts64 *p, float32 f) 600{ 601 unpack_raw64(p, &float32_params, f); 602} 603 604static inline void float64_unpack_raw(FloatParts64 *p, float64 f) 605{ 606 unpack_raw64(p, &float64_params, f); 607} 608 609static void floatx80_unpack_raw(FloatParts128 *p, floatx80 f) 610{ 611 *p = (FloatParts128) { 612 .cls = float_class_unclassified, 613 .sign = extract32(f.high, 15, 1), 614 .exp = extract32(f.high, 0, 15), 615 .frac_hi = f.low 616 }; 617} 618 619static void float128_unpack_raw(FloatParts128 *p, float128 f) 620{ 621 const int f_size = float128_params.frac_size - 64; 622 const int e_size = float128_params.exp_size; 623 624 *p = (FloatParts128) { 625 .cls = float_class_unclassified, 626 .sign = extract64(f.high, f_size + e_size, 1), 627 .exp = extract64(f.high, f_size, e_size), 628 .frac_hi = extract64(f.high, 0, f_size), 629 .frac_lo = f.low, 630 }; 631} 632 633/* Pack a float from parts, but do not canonicalize. */ 634static uint64_t pack_raw64(const FloatParts64 *p, const FloatFmt *fmt) 635{ 636 const int f_size = fmt->frac_size; 637 const int e_size = fmt->exp_size; 638 uint64_t ret; 639 640 ret = (uint64_t)p->sign << (f_size + e_size); 641 ret = deposit64(ret, f_size, e_size, p->exp); 642 ret = deposit64(ret, 0, f_size, p->frac); 643 return ret; 644} 645 646static inline float16 float16_pack_raw(const FloatParts64 *p) 647{ 648 return make_float16(pack_raw64(p, &float16_params)); 649} 650 651static inline bfloat16 bfloat16_pack_raw(const FloatParts64 *p) 652{ 653 return pack_raw64(p, &bfloat16_params); 654} 655 656static inline float32 float32_pack_raw(const FloatParts64 *p) 657{ 658 return make_float32(pack_raw64(p, &float32_params)); 659} 660 661static inline float64 float64_pack_raw(const FloatParts64 *p) 662{ 663 return make_float64(pack_raw64(p, &float64_params)); 664} 665 666static float128 float128_pack_raw(const FloatParts128 *p) 667{ 668 const int f_size = float128_params.frac_size - 64; 669 const int e_size = float128_params.exp_size; 670 uint64_t hi; 671 672 hi = (uint64_t)p->sign << (f_size + e_size); 673 hi = deposit64(hi, f_size, e_size, p->exp); 674 hi = deposit64(hi, 0, f_size, p->frac_hi); 675 return make_float128(hi, p->frac_lo); 676} 677 678/*---------------------------------------------------------------------------- 679| Functions and definitions to determine: (1) whether tininess for underflow 680| is detected before or after rounding by default, (2) what (if anything) 681| happens when exceptions are raised, (3) how signaling NaNs are distinguished 682| from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs 683| are propagated from function inputs to output. These details are target- 684| specific. 685*----------------------------------------------------------------------------*/ 686#include "softfloat-specialize.c.inc" 687 688#define PARTS_GENERIC_64_128(NAME, P) \ 689 _Generic((P), FloatParts64 *: parts64_##NAME, \ 690 FloatParts128 *: parts128_##NAME) 691 692#define PARTS_GENERIC_64_128_256(NAME, P) \ 693 _Generic((P), FloatParts64 *: parts64_##NAME, \ 694 FloatParts128 *: parts128_##NAME, \ 695 FloatParts256 *: parts256_##NAME) 696 697#define parts_default_nan(P, S) PARTS_GENERIC_64_128(default_nan, P)(P, S) 698#define parts_silence_nan(P, S) PARTS_GENERIC_64_128(silence_nan, P)(P, S) 699 700static void parts64_return_nan(FloatParts64 *a, float_status *s); 701static void parts128_return_nan(FloatParts128 *a, float_status *s); 702 703#define parts_return_nan(P, S) PARTS_GENERIC_64_128(return_nan, P)(P, S) 704 705static FloatParts64 *parts64_pick_nan(FloatParts64 *a, FloatParts64 *b, 706 float_status *s); 707static FloatParts128 *parts128_pick_nan(FloatParts128 *a, FloatParts128 *b, 708 float_status *s); 709 710#define parts_pick_nan(A, B, S) PARTS_GENERIC_64_128(pick_nan, A)(A, B, S) 711 712static FloatParts64 *parts64_pick_nan_muladd(FloatParts64 *a, FloatParts64 *b, 713 FloatParts64 *c, float_status *s, 714 int ab_mask, int abc_mask); 715static FloatParts128 *parts128_pick_nan_muladd(FloatParts128 *a, 716 FloatParts128 *b, 717 FloatParts128 *c, 718 float_status *s, 719 int ab_mask, int abc_mask); 720 721#define parts_pick_nan_muladd(A, B, C, S, ABM, ABCM) \ 722 PARTS_GENERIC_64_128(pick_nan_muladd, A)(A, B, C, S, ABM, ABCM) 723 724static void parts64_canonicalize(FloatParts64 *p, float_status *status, 725 const FloatFmt *fmt); 726static void parts128_canonicalize(FloatParts128 *p, float_status *status, 727 const FloatFmt *fmt); 728 729#define parts_canonicalize(A, S, F) \ 730 PARTS_GENERIC_64_128(canonicalize, A)(A, S, F) 731 732static void parts64_uncanon_normal(FloatParts64 *p, float_status *status, 733 const FloatFmt *fmt); 734static void parts128_uncanon_normal(FloatParts128 *p, float_status *status, 735 const FloatFmt *fmt); 736 737#define parts_uncanon_normal(A, S, F) \ 738 PARTS_GENERIC_64_128(uncanon_normal, A)(A, S, F) 739 740static void parts64_uncanon(FloatParts64 *p, float_status *status, 741 const FloatFmt *fmt); 742static void parts128_uncanon(FloatParts128 *p, float_status *status, 743 const FloatFmt *fmt); 744 745#define parts_uncanon(A, S, F) \ 746 PARTS_GENERIC_64_128(uncanon, A)(A, S, F) 747 748static void parts64_add_normal(FloatParts64 *a, FloatParts64 *b); 749static void parts128_add_normal(FloatParts128 *a, FloatParts128 *b); 750static void parts256_add_normal(FloatParts256 *a, FloatParts256 *b); 751 752#define parts_add_normal(A, B) \ 753 PARTS_GENERIC_64_128_256(add_normal, A)(A, B) 754 755static bool parts64_sub_normal(FloatParts64 *a, FloatParts64 *b); 756static bool parts128_sub_normal(FloatParts128 *a, FloatParts128 *b); 757static bool parts256_sub_normal(FloatParts256 *a, FloatParts256 *b); 758 759#define parts_sub_normal(A, B) \ 760 PARTS_GENERIC_64_128_256(sub_normal, A)(A, B) 761 762static FloatParts64 *parts64_addsub(FloatParts64 *a, FloatParts64 *b, 763 float_status *s, bool subtract); 764static FloatParts128 *parts128_addsub(FloatParts128 *a, FloatParts128 *b, 765 float_status *s, bool subtract); 766 767#define parts_addsub(A, B, S, Z) \ 768 PARTS_GENERIC_64_128(addsub, A)(A, B, S, Z) 769 770static FloatParts64 *parts64_mul(FloatParts64 *a, FloatParts64 *b, 771 float_status *s); 772static FloatParts128 *parts128_mul(FloatParts128 *a, FloatParts128 *b, 773 float_status *s); 774 775#define parts_mul(A, B, S) \ 776 PARTS_GENERIC_64_128(mul, A)(A, B, S) 777 778static FloatParts64 *parts64_muladd(FloatParts64 *a, FloatParts64 *b, 779 FloatParts64 *c, int flags, 780 float_status *s); 781static FloatParts128 *parts128_muladd(FloatParts128 *a, FloatParts128 *b, 782 FloatParts128 *c, int flags, 783 float_status *s); 784 785#define parts_muladd(A, B, C, Z, S) \ 786 PARTS_GENERIC_64_128(muladd, A)(A, B, C, Z, S) 787 788static FloatParts64 *parts64_div(FloatParts64 *a, FloatParts64 *b, 789 float_status *s); 790static FloatParts128 *parts128_div(FloatParts128 *a, FloatParts128 *b, 791 float_status *s); 792 793#define parts_div(A, B, S) \ 794 PARTS_GENERIC_64_128(div, A)(A, B, S) 795 796static FloatParts64 *parts64_modrem(FloatParts64 *a, FloatParts64 *b, 797 uint64_t *mod_quot, float_status *s); 798static FloatParts128 *parts128_modrem(FloatParts128 *a, FloatParts128 *b, 799 uint64_t *mod_quot, float_status *s); 800 801#define parts_modrem(A, B, Q, S) \ 802 PARTS_GENERIC_64_128(modrem, A)(A, B, Q, S) 803 804static void parts64_sqrt(FloatParts64 *a, float_status *s, const FloatFmt *f); 805static void parts128_sqrt(FloatParts128 *a, float_status *s, const FloatFmt *f); 806 807#define parts_sqrt(A, S, F) \ 808 PARTS_GENERIC_64_128(sqrt, A)(A, S, F) 809 810static bool parts64_round_to_int_normal(FloatParts64 *a, FloatRoundMode rm, 811 int scale, int frac_size); 812static bool parts128_round_to_int_normal(FloatParts128 *a, FloatRoundMode r, 813 int scale, int frac_size); 814 815#define parts_round_to_int_normal(A, R, C, F) \ 816 PARTS_GENERIC_64_128(round_to_int_normal, A)(A, R, C, F) 817 818static void parts64_round_to_int(FloatParts64 *a, FloatRoundMode rm, 819 int scale, float_status *s, 820 const FloatFmt *fmt); 821static void parts128_round_to_int(FloatParts128 *a, FloatRoundMode r, 822 int scale, float_status *s, 823 const FloatFmt *fmt); 824 825#define parts_round_to_int(A, R, C, S, F) \ 826 PARTS_GENERIC_64_128(round_to_int, A)(A, R, C, S, F) 827 828static int64_t parts64_float_to_sint(FloatParts64 *p, FloatRoundMode rmode, 829 int scale, int64_t min, int64_t max, 830 float_status *s); 831static int64_t parts128_float_to_sint(FloatParts128 *p, FloatRoundMode rmode, 832 int scale, int64_t min, int64_t max, 833 float_status *s); 834 835#define parts_float_to_sint(P, R, Z, MN, MX, S) \ 836 PARTS_GENERIC_64_128(float_to_sint, P)(P, R, Z, MN, MX, S) 837 838static uint64_t parts64_float_to_uint(FloatParts64 *p, FloatRoundMode rmode, 839 int scale, uint64_t max, 840 float_status *s); 841static uint64_t parts128_float_to_uint(FloatParts128 *p, FloatRoundMode rmode, 842 int scale, uint64_t max, 843 float_status *s); 844 845#define parts_float_to_uint(P, R, Z, M, S) \ 846 PARTS_GENERIC_64_128(float_to_uint, P)(P, R, Z, M, S) 847 848static void parts64_sint_to_float(FloatParts64 *p, int64_t a, 849 int scale, float_status *s); 850static void parts128_sint_to_float(FloatParts128 *p, int64_t a, 851 int scale, float_status *s); 852 853#define parts_sint_to_float(P, I, Z, S) \ 854 PARTS_GENERIC_64_128(sint_to_float, P)(P, I, Z, S) 855 856static void parts64_uint_to_float(FloatParts64 *p, uint64_t a, 857 int scale, float_status *s); 858static void parts128_uint_to_float(FloatParts128 *p, uint64_t a, 859 int scale, float_status *s); 860 861#define parts_uint_to_float(P, I, Z, S) \ 862 PARTS_GENERIC_64_128(uint_to_float, P)(P, I, Z, S) 863 864static FloatParts64 *parts64_minmax(FloatParts64 *a, FloatParts64 *b, 865 float_status *s, int flags); 866static FloatParts128 *parts128_minmax(FloatParts128 *a, FloatParts128 *b, 867 float_status *s, int flags); 868 869#define parts_minmax(A, B, S, F) \ 870 PARTS_GENERIC_64_128(minmax, A)(A, B, S, F) 871 872static int parts64_compare(FloatParts64 *a, FloatParts64 *b, 873 float_status *s, bool q); 874static int parts128_compare(FloatParts128 *a, FloatParts128 *b, 875 float_status *s, bool q); 876 877#define parts_compare(A, B, S, Q) \ 878 PARTS_GENERIC_64_128(compare, A)(A, B, S, Q) 879 880static void parts64_scalbn(FloatParts64 *a, int n, float_status *s); 881static void parts128_scalbn(FloatParts128 *a, int n, float_status *s); 882 883#define parts_scalbn(A, N, S) \ 884 PARTS_GENERIC_64_128(scalbn, A)(A, N, S) 885 886static void parts64_log2(FloatParts64 *a, float_status *s, const FloatFmt *f); 887static void parts128_log2(FloatParts128 *a, float_status *s, const FloatFmt *f); 888 889#define parts_log2(A, S, F) \ 890 PARTS_GENERIC_64_128(log2, A)(A, S, F) 891 892/* 893 * Helper functions for softfloat-parts.c.inc, per-size operations. 894 */ 895 896#define FRAC_GENERIC_64_128(NAME, P) \ 897 _Generic((P), FloatParts64 *: frac64_##NAME, \ 898 FloatParts128 *: frac128_##NAME) 899 900#define FRAC_GENERIC_64_128_256(NAME, P) \ 901 _Generic((P), FloatParts64 *: frac64_##NAME, \ 902 FloatParts128 *: frac128_##NAME, \ 903 FloatParts256 *: frac256_##NAME) 904 905static bool frac64_add(FloatParts64 *r, FloatParts64 *a, FloatParts64 *b) 906{ 907 return uadd64_overflow(a->frac, b->frac, &r->frac); 908} 909 910static bool frac128_add(FloatParts128 *r, FloatParts128 *a, FloatParts128 *b) 911{ 912 bool c = 0; 913 r->frac_lo = uadd64_carry(a->frac_lo, b->frac_lo, &c); 914 r->frac_hi = uadd64_carry(a->frac_hi, b->frac_hi, &c); 915 return c; 916} 917 918static bool frac256_add(FloatParts256 *r, FloatParts256 *a, FloatParts256 *b) 919{ 920 bool c = 0; 921 r->frac_lo = uadd64_carry(a->frac_lo, b->frac_lo, &c); 922 r->frac_lm = uadd64_carry(a->frac_lm, b->frac_lm, &c); 923 r->frac_hm = uadd64_carry(a->frac_hm, b->frac_hm, &c); 924 r->frac_hi = uadd64_carry(a->frac_hi, b->frac_hi, &c); 925 return c; 926} 927 928#define frac_add(R, A, B) FRAC_GENERIC_64_128_256(add, R)(R, A, B) 929 930static bool frac64_addi(FloatParts64 *r, FloatParts64 *a, uint64_t c) 931{ 932 return uadd64_overflow(a->frac, c, &r->frac); 933} 934 935static bool frac128_addi(FloatParts128 *r, FloatParts128 *a, uint64_t c) 936{ 937 c = uadd64_overflow(a->frac_lo, c, &r->frac_lo); 938 return uadd64_overflow(a->frac_hi, c, &r->frac_hi); 939} 940 941#define frac_addi(R, A, C) FRAC_GENERIC_64_128(addi, R)(R, A, C) 942 943static void frac64_allones(FloatParts64 *a) 944{ 945 a->frac = -1; 946} 947 948static void frac128_allones(FloatParts128 *a) 949{ 950 a->frac_hi = a->frac_lo = -1; 951} 952 953#define frac_allones(A) FRAC_GENERIC_64_128(allones, A)(A) 954 955static int frac64_cmp(FloatParts64 *a, FloatParts64 *b) 956{ 957 return a->frac == b->frac ? 0 : a->frac < b->frac ? -1 : 1; 958} 959 960static int frac128_cmp(FloatParts128 *a, FloatParts128 *b) 961{ 962 uint64_t ta = a->frac_hi, tb = b->frac_hi; 963 if (ta == tb) { 964 ta = a->frac_lo, tb = b->frac_lo; 965 if (ta == tb) { 966 return 0; 967 } 968 } 969 return ta < tb ? -1 : 1; 970} 971 972#define frac_cmp(A, B) FRAC_GENERIC_64_128(cmp, A)(A, B) 973 974static void frac64_clear(FloatParts64 *a) 975{ 976 a->frac = 0; 977} 978 979static void frac128_clear(FloatParts128 *a) 980{ 981 a->frac_hi = a->frac_lo = 0; 982} 983 984#define frac_clear(A) FRAC_GENERIC_64_128(clear, A)(A) 985 986static bool frac64_div(FloatParts64 *a, FloatParts64 *b) 987{ 988 uint64_t n1, n0, r, q; 989 bool ret; 990 991 /* 992 * We want a 2*N / N-bit division to produce exactly an N-bit 993 * result, so that we do not lose any precision and so that we 994 * do not have to renormalize afterward. If A.frac < B.frac, 995 * then division would produce an (N-1)-bit result; shift A left 996 * by one to produce the an N-bit result, and return true to 997 * decrement the exponent to match. 998 * 999 * The udiv_qrnnd algorithm that we're using requires normalization, 1000 * i.e. the msb of the denominator must be set, which is already true. 1001 */ 1002 ret = a->frac < b->frac; 1003 if (ret) { 1004 n0 = a->frac; 1005 n1 = 0; 1006 } else { 1007 n0 = a->frac >> 1; 1008 n1 = a->frac << 63; 1009 } 1010 q = udiv_qrnnd(&r, n0, n1, b->frac); 1011 1012 /* Set lsb if there is a remainder, to set inexact. */ 1013 a->frac = q | (r != 0); 1014 1015 return ret; 1016} 1017 1018static bool frac128_div(FloatParts128 *a, FloatParts128 *b) 1019{ 1020 uint64_t q0, q1, a0, a1, b0, b1; 1021 uint64_t r0, r1, r2, r3, t0, t1, t2, t3; 1022 bool ret = false; 1023 1024 a0 = a->frac_hi, a1 = a->frac_lo; 1025 b0 = b->frac_hi, b1 = b->frac_lo; 1026 1027 ret = lt128(a0, a1, b0, b1); 1028 if (!ret) { 1029 a1 = shr_double(a0, a1, 1); 1030 a0 = a0 >> 1; 1031 } 1032 1033 /* Use 128/64 -> 64 division as estimate for 192/128 -> 128 division. */ 1034 q0 = estimateDiv128To64(a0, a1, b0); 1035 1036 /* 1037 * Estimate is high because B1 was not included (unless B1 == 0). 1038 * Reduce quotient and increase remainder until remainder is non-negative. 1039 * This loop will execute 0 to 2 times. 1040 */ 1041 mul128By64To192(b0, b1, q0, &t0, &t1, &t2); 1042 sub192(a0, a1, 0, t0, t1, t2, &r0, &r1, &r2); 1043 while (r0 != 0) { 1044 q0--; 1045 add192(r0, r1, r2, 0, b0, b1, &r0, &r1, &r2); 1046 } 1047 1048 /* Repeat using the remainder, producing a second word of quotient. */ 1049 q1 = estimateDiv128To64(r1, r2, b0); 1050 mul128By64To192(b0, b1, q1, &t1, &t2, &t3); 1051 sub192(r1, r2, 0, t1, t2, t3, &r1, &r2, &r3); 1052 while (r1 != 0) { 1053 q1--; 1054 add192(r1, r2, r3, 0, b0, b1, &r1, &r2, &r3); 1055 } 1056 1057 /* Any remainder indicates inexact; set sticky bit. */ 1058 q1 |= (r2 | r3) != 0; 1059 1060 a->frac_hi = q0; 1061 a->frac_lo = q1; 1062 return ret; 1063} 1064 1065#define frac_div(A, B) FRAC_GENERIC_64_128(div, A)(A, B) 1066 1067static bool frac64_eqz(FloatParts64 *a) 1068{ 1069 return a->frac == 0; 1070} 1071 1072static bool frac128_eqz(FloatParts128 *a) 1073{ 1074 return (a->frac_hi | a->frac_lo) == 0; 1075} 1076 1077#define frac_eqz(A) FRAC_GENERIC_64_128(eqz, A)(A) 1078 1079static void frac64_mulw(FloatParts128 *r, FloatParts64 *a, FloatParts64 *b) 1080{ 1081 mulu64(&r->frac_lo, &r->frac_hi, a->frac, b->frac); 1082} 1083 1084static void frac128_mulw(FloatParts256 *r, FloatParts128 *a, FloatParts128 *b) 1085{ 1086 mul128To256(a->frac_hi, a->frac_lo, b->frac_hi, b->frac_lo, 1087 &r->frac_hi, &r->frac_hm, &r->frac_lm, &r->frac_lo); 1088} 1089 1090#define frac_mulw(R, A, B) FRAC_GENERIC_64_128(mulw, A)(R, A, B) 1091 1092static void frac64_neg(FloatParts64 *a) 1093{ 1094 a->frac = -a->frac; 1095} 1096 1097static void frac128_neg(FloatParts128 *a) 1098{ 1099 bool c = 0; 1100 a->frac_lo = usub64_borrow(0, a->frac_lo, &c); 1101 a->frac_hi = usub64_borrow(0, a->frac_hi, &c); 1102} 1103 1104static void frac256_neg(FloatParts256 *a) 1105{ 1106 bool c = 0; 1107 a->frac_lo = usub64_borrow(0, a->frac_lo, &c); 1108 a->frac_lm = usub64_borrow(0, a->frac_lm, &c); 1109 a->frac_hm = usub64_borrow(0, a->frac_hm, &c); 1110 a->frac_hi = usub64_borrow(0, a->frac_hi, &c); 1111} 1112 1113#define frac_neg(A) FRAC_GENERIC_64_128_256(neg, A)(A) 1114 1115static int frac64_normalize(FloatParts64 *a) 1116{ 1117 if (a->frac) { 1118 int shift = clz64(a->frac); 1119 a->frac <<= shift; 1120 return shift; 1121 } 1122 return 64; 1123} 1124 1125static int frac128_normalize(FloatParts128 *a) 1126{ 1127 if (a->frac_hi) { 1128 int shl = clz64(a->frac_hi); 1129 a->frac_hi = shl_double(a->frac_hi, a->frac_lo, shl); 1130 a->frac_lo <<= shl; 1131 return shl; 1132 } else if (a->frac_lo) { 1133 int shl = clz64(a->frac_lo); 1134 a->frac_hi = a->frac_lo << shl; 1135 a->frac_lo = 0; 1136 return shl + 64; 1137 } 1138 return 128; 1139} 1140 1141static int frac256_normalize(FloatParts256 *a) 1142{ 1143 uint64_t a0 = a->frac_hi, a1 = a->frac_hm; 1144 uint64_t a2 = a->frac_lm, a3 = a->frac_lo; 1145 int ret, shl; 1146 1147 if (likely(a0)) { 1148 shl = clz64(a0); 1149 if (shl == 0) { 1150 return 0; 1151 } 1152 ret = shl; 1153 } else { 1154 if (a1) { 1155 ret = 64; 1156 a0 = a1, a1 = a2, a2 = a3, a3 = 0; 1157 } else if (a2) { 1158 ret = 128; 1159 a0 = a2, a1 = a3, a2 = 0, a3 = 0; 1160 } else if (a3) { 1161 ret = 192; 1162 a0 = a3, a1 = 0, a2 = 0, a3 = 0; 1163 } else { 1164 ret = 256; 1165 a0 = 0, a1 = 0, a2 = 0, a3 = 0; 1166 goto done; 1167 } 1168 shl = clz64(a0); 1169 if (shl == 0) { 1170 goto done; 1171 } 1172 ret += shl; 1173 } 1174 1175 a0 = shl_double(a0, a1, shl); 1176 a1 = shl_double(a1, a2, shl); 1177 a2 = shl_double(a2, a3, shl); 1178 a3 <<= shl; 1179 1180 done: 1181 a->frac_hi = a0; 1182 a->frac_hm = a1; 1183 a->frac_lm = a2; 1184 a->frac_lo = a3; 1185 return ret; 1186} 1187 1188#define frac_normalize(A) FRAC_GENERIC_64_128_256(normalize, A)(A) 1189 1190static void frac64_modrem(FloatParts64 *a, FloatParts64 *b, uint64_t *mod_quot) 1191{ 1192 uint64_t a0, a1, b0, t0, t1, q, quot; 1193 int exp_diff = a->exp - b->exp; 1194 int shift; 1195 1196 a0 = a->frac; 1197 a1 = 0; 1198 1199 if (exp_diff < -1) { 1200 if (mod_quot) { 1201 *mod_quot = 0; 1202 } 1203 return; 1204 } 1205 if (exp_diff == -1) { 1206 a0 >>= 1; 1207 exp_diff = 0; 1208 } 1209 1210 b0 = b->frac; 1211 quot = q = b0 <= a0; 1212 if (q) { 1213 a0 -= b0; 1214 } 1215 1216 exp_diff -= 64; 1217 while (exp_diff > 0) { 1218 q = estimateDiv128To64(a0, a1, b0); 1219 q = q > 2 ? q - 2 : 0; 1220 mul64To128(b0, q, &t0, &t1); 1221 sub128(a0, a1, t0, t1, &a0, &a1); 1222 shortShift128Left(a0, a1, 62, &a0, &a1); 1223 exp_diff -= 62; 1224 quot = (quot << 62) + q; 1225 } 1226 1227 exp_diff += 64; 1228 if (exp_diff > 0) { 1229 q = estimateDiv128To64(a0, a1, b0); 1230 q = q > 2 ? (q - 2) >> (64 - exp_diff) : 0; 1231 mul64To128(b0, q << (64 - exp_diff), &t0, &t1); 1232 sub128(a0, a1, t0, t1, &a0, &a1); 1233 shortShift128Left(0, b0, 64 - exp_diff, &t0, &t1); 1234 while (le128(t0, t1, a0, a1)) { 1235 ++q; 1236 sub128(a0, a1, t0, t1, &a0, &a1); 1237 } 1238 quot = (exp_diff < 64 ? quot << exp_diff : 0) + q; 1239 } else { 1240 t0 = b0; 1241 t1 = 0; 1242 } 1243 1244 if (mod_quot) { 1245 *mod_quot = quot; 1246 } else { 1247 sub128(t0, t1, a0, a1, &t0, &t1); 1248 if (lt128(t0, t1, a0, a1) || 1249 (eq128(t0, t1, a0, a1) && (q & 1))) { 1250 a0 = t0; 1251 a1 = t1; 1252 a->sign = !a->sign; 1253 } 1254 } 1255 1256 if (likely(a0)) { 1257 shift = clz64(a0); 1258 shortShift128Left(a0, a1, shift, &a0, &a1); 1259 } else if (likely(a1)) { 1260 shift = clz64(a1); 1261 a0 = a1 << shift; 1262 a1 = 0; 1263 shift += 64; 1264 } else { 1265 a->cls = float_class_zero; 1266 return; 1267 } 1268 1269 a->exp = b->exp + exp_diff - shift; 1270 a->frac = a0 | (a1 != 0); 1271} 1272 1273static void frac128_modrem(FloatParts128 *a, FloatParts128 *b, 1274 uint64_t *mod_quot) 1275{ 1276 uint64_t a0, a1, a2, b0, b1, t0, t1, t2, q, quot; 1277 int exp_diff = a->exp - b->exp; 1278 int shift; 1279 1280 a0 = a->frac_hi; 1281 a1 = a->frac_lo; 1282 a2 = 0; 1283 1284 if (exp_diff < -1) { 1285 if (mod_quot) { 1286 *mod_quot = 0; 1287 } 1288 return; 1289 } 1290 if (exp_diff == -1) { 1291 shift128Right(a0, a1, 1, &a0, &a1); 1292 exp_diff = 0; 1293 } 1294 1295 b0 = b->frac_hi; 1296 b1 = b->frac_lo; 1297 1298 quot = q = le128(b0, b1, a0, a1); 1299 if (q) { 1300 sub128(a0, a1, b0, b1, &a0, &a1); 1301 } 1302 1303 exp_diff -= 64; 1304 while (exp_diff > 0) { 1305 q = estimateDiv128To64(a0, a1, b0); 1306 q = q > 4 ? q - 4 : 0; 1307 mul128By64To192(b0, b1, q, &t0, &t1, &t2); 1308 sub192(a0, a1, a2, t0, t1, t2, &a0, &a1, &a2); 1309 shortShift192Left(a0, a1, a2, 61, &a0, &a1, &a2); 1310 exp_diff -= 61; 1311 quot = (quot << 61) + q; 1312 } 1313 1314 exp_diff += 64; 1315 if (exp_diff > 0) { 1316 q = estimateDiv128To64(a0, a1, b0); 1317 q = q > 4 ? (q - 4) >> (64 - exp_diff) : 0; 1318 mul128By64To192(b0, b1, q << (64 - exp_diff), &t0, &t1, &t2); 1319 sub192(a0, a1, a2, t0, t1, t2, &a0, &a1, &a2); 1320 shortShift192Left(0, b0, b1, 64 - exp_diff, &t0, &t1, &t2); 1321 while (le192(t0, t1, t2, a0, a1, a2)) { 1322 ++q; 1323 sub192(a0, a1, a2, t0, t1, t2, &a0, &a1, &a2); 1324 } 1325 quot = (exp_diff < 64 ? quot << exp_diff : 0) + q; 1326 } else { 1327 t0 = b0; 1328 t1 = b1; 1329 t2 = 0; 1330 } 1331 1332 if (mod_quot) { 1333 *mod_quot = quot; 1334 } else { 1335 sub192(t0, t1, t2, a0, a1, a2, &t0, &t1, &t2); 1336 if (lt192(t0, t1, t2, a0, a1, a2) || 1337 (eq192(t0, t1, t2, a0, a1, a2) && (q & 1))) { 1338 a0 = t0; 1339 a1 = t1; 1340 a2 = t2; 1341 a->sign = !a->sign; 1342 } 1343 } 1344 1345 if (likely(a0)) { 1346 shift = clz64(a0); 1347 shortShift192Left(a0, a1, a2, shift, &a0, &a1, &a2); 1348 } else if (likely(a1)) { 1349 shift = clz64(a1); 1350 shortShift128Left(a1, a2, shift, &a0, &a1); 1351 a2 = 0; 1352 shift += 64; 1353 } else if (likely(a2)) { 1354 shift = clz64(a2); 1355 a0 = a2 << shift; 1356 a1 = a2 = 0; 1357 shift += 128; 1358 } else { 1359 a->cls = float_class_zero; 1360 return; 1361 } 1362 1363 a->exp = b->exp + exp_diff - shift; 1364 a->frac_hi = a0; 1365 a->frac_lo = a1 | (a2 != 0); 1366} 1367 1368#define frac_modrem(A, B, Q) FRAC_GENERIC_64_128(modrem, A)(A, B, Q) 1369 1370static void frac64_shl(FloatParts64 *a, int c) 1371{ 1372 a->frac <<= c; 1373} 1374 1375static void frac128_shl(FloatParts128 *a, int c) 1376{ 1377 uint64_t a0 = a->frac_hi, a1 = a->frac_lo; 1378 1379 if (c & 64) { 1380 a0 = a1, a1 = 0; 1381 } 1382 1383 c &= 63; 1384 if (c) { 1385 a0 = shl_double(a0, a1, c); 1386 a1 = a1 << c; 1387 } 1388 1389 a->frac_hi = a0; 1390 a->frac_lo = a1; 1391} 1392 1393#define frac_shl(A, C) FRAC_GENERIC_64_128(shl, A)(A, C) 1394 1395static void frac64_shr(FloatParts64 *a, int c) 1396{ 1397 a->frac >>= c; 1398} 1399 1400static void frac128_shr(FloatParts128 *a, int c) 1401{ 1402 uint64_t a0 = a->frac_hi, a1 = a->frac_lo; 1403 1404 if (c & 64) { 1405 a1 = a0, a0 = 0; 1406 } 1407 1408 c &= 63; 1409 if (c) { 1410 a1 = shr_double(a0, a1, c); 1411 a0 = a0 >> c; 1412 } 1413 1414 a->frac_hi = a0; 1415 a->frac_lo = a1; 1416} 1417 1418#define frac_shr(A, C) FRAC_GENERIC_64_128(shr, A)(A, C) 1419 1420static void frac64_shrjam(FloatParts64 *a, int c) 1421{ 1422 uint64_t a0 = a->frac; 1423 1424 if (likely(c != 0)) { 1425 if (likely(c < 64)) { 1426 a0 = (a0 >> c) | (shr_double(a0, 0, c) != 0); 1427 } else { 1428 a0 = a0 != 0; 1429 } 1430 a->frac = a0; 1431 } 1432} 1433 1434static void frac128_shrjam(FloatParts128 *a, int c) 1435{ 1436 uint64_t a0 = a->frac_hi, a1 = a->frac_lo; 1437 uint64_t sticky = 0; 1438 1439 if (unlikely(c == 0)) { 1440 return; 1441 } else if (likely(c < 64)) { 1442 /* nothing */ 1443 } else if (likely(c < 128)) { 1444 sticky = a1; 1445 a1 = a0; 1446 a0 = 0; 1447 c &= 63; 1448 if (c == 0) { 1449 goto done; 1450 } 1451 } else { 1452 sticky = a0 | a1; 1453 a0 = a1 = 0; 1454 goto done; 1455 } 1456 1457 sticky |= shr_double(a1, 0, c); 1458 a1 = shr_double(a0, a1, c); 1459 a0 = a0 >> c; 1460 1461 done: 1462 a->frac_lo = a1 | (sticky != 0); 1463 a->frac_hi = a0; 1464} 1465 1466static void frac256_shrjam(FloatParts256 *a, int c) 1467{ 1468 uint64_t a0 = a->frac_hi, a1 = a->frac_hm; 1469 uint64_t a2 = a->frac_lm, a3 = a->frac_lo; 1470 uint64_t sticky = 0; 1471 1472 if (unlikely(c == 0)) { 1473 return; 1474 } else if (likely(c < 64)) { 1475 /* nothing */ 1476 } else if (likely(c < 256)) { 1477 if (unlikely(c & 128)) { 1478 sticky |= a2 | a3; 1479 a3 = a1, a2 = a0, a1 = 0, a0 = 0; 1480 } 1481 if (unlikely(c & 64)) { 1482 sticky |= a3; 1483 a3 = a2, a2 = a1, a1 = a0, a0 = 0; 1484 } 1485 c &= 63; 1486 if (c == 0) { 1487 goto done; 1488 } 1489 } else { 1490 sticky = a0 | a1 | a2 | a3; 1491 a0 = a1 = a2 = a3 = 0; 1492 goto done; 1493 } 1494 1495 sticky |= shr_double(a3, 0, c); 1496 a3 = shr_double(a2, a3, c); 1497 a2 = shr_double(a1, a2, c); 1498 a1 = shr_double(a0, a1, c); 1499 a0 = a0 >> c; 1500 1501 done: 1502 a->frac_lo = a3 | (sticky != 0); 1503 a->frac_lm = a2; 1504 a->frac_hm = a1; 1505 a->frac_hi = a0; 1506} 1507 1508#define frac_shrjam(A, C) FRAC_GENERIC_64_128_256(shrjam, A)(A, C) 1509 1510static bool frac64_sub(FloatParts64 *r, FloatParts64 *a, FloatParts64 *b) 1511{ 1512 return usub64_overflow(a->frac, b->frac, &r->frac); 1513} 1514 1515static bool frac128_sub(FloatParts128 *r, FloatParts128 *a, FloatParts128 *b) 1516{ 1517 bool c = 0; 1518 r->frac_lo = usub64_borrow(a->frac_lo, b->frac_lo, &c); 1519 r->frac_hi = usub64_borrow(a->frac_hi, b->frac_hi, &c); 1520 return c; 1521} 1522 1523static bool frac256_sub(FloatParts256 *r, FloatParts256 *a, FloatParts256 *b) 1524{ 1525 bool c = 0; 1526 r->frac_lo = usub64_borrow(a->frac_lo, b->frac_lo, &c); 1527 r->frac_lm = usub64_borrow(a->frac_lm, b->frac_lm, &c); 1528 r->frac_hm = usub64_borrow(a->frac_hm, b->frac_hm, &c); 1529 r->frac_hi = usub64_borrow(a->frac_hi, b->frac_hi, &c); 1530 return c; 1531} 1532 1533#define frac_sub(R, A, B) FRAC_GENERIC_64_128_256(sub, R)(R, A, B) 1534 1535static void frac64_truncjam(FloatParts64 *r, FloatParts128 *a) 1536{ 1537 r->frac = a->frac_hi | (a->frac_lo != 0); 1538} 1539 1540static void frac128_truncjam(FloatParts128 *r, FloatParts256 *a) 1541{ 1542 r->frac_hi = a->frac_hi; 1543 r->frac_lo = a->frac_hm | ((a->frac_lm | a->frac_lo) != 0); 1544} 1545 1546#define frac_truncjam(R, A) FRAC_GENERIC_64_128(truncjam, R)(R, A) 1547 1548static void frac64_widen(FloatParts128 *r, FloatParts64 *a) 1549{ 1550 r->frac_hi = a->frac; 1551 r->frac_lo = 0; 1552} 1553 1554static void frac128_widen(FloatParts256 *r, FloatParts128 *a) 1555{ 1556 r->frac_hi = a->frac_hi; 1557 r->frac_hm = a->frac_lo; 1558 r->frac_lm = 0; 1559 r->frac_lo = 0; 1560} 1561 1562#define frac_widen(A, B) FRAC_GENERIC_64_128(widen, B)(A, B) 1563 1564/* 1565 * Reciprocal sqrt table. 1 bit of exponent, 6-bits of mantessa. 1566 * From https://git.musl-libc.org/cgit/musl/tree/src/math/sqrt_data.c 1567 * and thus MIT licenced. 1568 */ 1569static const uint16_t rsqrt_tab[128] = { 1570 0xb451, 0xb2f0, 0xb196, 0xb044, 0xaef9, 0xadb6, 0xac79, 0xab43, 1571 0xaa14, 0xa8eb, 0xa7c8, 0xa6aa, 0xa592, 0xa480, 0xa373, 0xa26b, 1572 0xa168, 0xa06a, 0x9f70, 0x9e7b, 0x9d8a, 0x9c9d, 0x9bb5, 0x9ad1, 1573 0x99f0, 0x9913, 0x983a, 0x9765, 0x9693, 0x95c4, 0x94f8, 0x9430, 1574 0x936b, 0x92a9, 0x91ea, 0x912e, 0x9075, 0x8fbe, 0x8f0a, 0x8e59, 1575 0x8daa, 0x8cfe, 0x8c54, 0x8bac, 0x8b07, 0x8a64, 0x89c4, 0x8925, 1576 0x8889, 0x87ee, 0x8756, 0x86c0, 0x862b, 0x8599, 0x8508, 0x8479, 1577 0x83ec, 0x8361, 0x82d8, 0x8250, 0x81c9, 0x8145, 0x80c2, 0x8040, 1578 0xff02, 0xfd0e, 0xfb25, 0xf947, 0xf773, 0xf5aa, 0xf3ea, 0xf234, 1579 0xf087, 0xeee3, 0xed47, 0xebb3, 0xea27, 0xe8a3, 0xe727, 0xe5b2, 1580 0xe443, 0xe2dc, 0xe17a, 0xe020, 0xdecb, 0xdd7d, 0xdc34, 0xdaf1, 1581 0xd9b3, 0xd87b, 0xd748, 0xd61a, 0xd4f1, 0xd3cd, 0xd2ad, 0xd192, 1582 0xd07b, 0xcf69, 0xce5b, 0xcd51, 0xcc4a, 0xcb48, 0xca4a, 0xc94f, 1583 0xc858, 0xc764, 0xc674, 0xc587, 0xc49d, 0xc3b7, 0xc2d4, 0xc1f4, 1584 0xc116, 0xc03c, 0xbf65, 0xbe90, 0xbdbe, 0xbcef, 0xbc23, 0xbb59, 1585 0xba91, 0xb9cc, 0xb90a, 0xb84a, 0xb78c, 0xb6d0, 0xb617, 0xb560, 1586}; 1587 1588#define partsN(NAME) glue(glue(glue(parts,N),_),NAME) 1589#define FloatPartsN glue(FloatParts,N) 1590#define FloatPartsW glue(FloatParts,W) 1591 1592#define N 64 1593#define W 128 1594 1595#include "softfloat-parts-addsub.c.inc" 1596#include "softfloat-parts.c.inc" 1597 1598#undef N 1599#undef W 1600#define N 128 1601#define W 256 1602 1603#include "softfloat-parts-addsub.c.inc" 1604#include "softfloat-parts.c.inc" 1605 1606#undef N 1607#undef W 1608#define N 256 1609 1610#include "softfloat-parts-addsub.c.inc" 1611 1612#undef N 1613#undef W 1614#undef partsN 1615#undef FloatPartsN 1616#undef FloatPartsW 1617 1618/* 1619 * Pack/unpack routines with a specific FloatFmt. 1620 */ 1621 1622static void float16a_unpack_canonical(FloatParts64 *p, float16 f, 1623 float_status *s, const FloatFmt *params) 1624{ 1625 float16_unpack_raw(p, f); 1626 parts_canonicalize(p, s, params); 1627} 1628 1629static void float16_unpack_canonical(FloatParts64 *p, float16 f, 1630 float_status *s) 1631{ 1632 float16a_unpack_canonical(p, f, s, &float16_params); 1633} 1634 1635static void bfloat16_unpack_canonical(FloatParts64 *p, bfloat16 f, 1636 float_status *s) 1637{ 1638 bfloat16_unpack_raw(p, f); 1639 parts_canonicalize(p, s, &bfloat16_params); 1640} 1641 1642static float16 float16a_round_pack_canonical(FloatParts64 *p, 1643 float_status *s, 1644 const FloatFmt *params) 1645{ 1646 parts_uncanon(p, s, params); 1647 return float16_pack_raw(p); 1648} 1649 1650static float16 float16_round_pack_canonical(FloatParts64 *p, 1651 float_status *s) 1652{ 1653 return float16a_round_pack_canonical(p, s, &float16_params); 1654} 1655 1656static bfloat16 bfloat16_round_pack_canonical(FloatParts64 *p, 1657 float_status *s) 1658{ 1659 parts_uncanon(p, s, &bfloat16_params); 1660 return bfloat16_pack_raw(p); 1661} 1662 1663static void float32_unpack_canonical(FloatParts64 *p, float32 f, 1664 float_status *s) 1665{ 1666 float32_unpack_raw(p, f); 1667 parts_canonicalize(p, s, &float32_params); 1668} 1669 1670static float32 float32_round_pack_canonical(FloatParts64 *p, 1671 float_status *s) 1672{ 1673 parts_uncanon(p, s, &float32_params); 1674 return float32_pack_raw(p); 1675} 1676 1677static void float64_unpack_canonical(FloatParts64 *p, float64 f, 1678 float_status *s) 1679{ 1680 float64_unpack_raw(p, f); 1681 parts_canonicalize(p, s, &float64_params); 1682} 1683 1684static float64 float64_round_pack_canonical(FloatParts64 *p, 1685 float_status *s) 1686{ 1687 parts_uncanon(p, s, &float64_params); 1688 return float64_pack_raw(p); 1689} 1690 1691static void float128_unpack_canonical(FloatParts128 *p, float128 f, 1692 float_status *s) 1693{ 1694 float128_unpack_raw(p, f); 1695 parts_canonicalize(p, s, &float128_params); 1696} 1697 1698static float128 float128_round_pack_canonical(FloatParts128 *p, 1699 float_status *s) 1700{ 1701 parts_uncanon(p, s, &float128_params); 1702 return float128_pack_raw(p); 1703} 1704 1705/* Returns false if the encoding is invalid. */ 1706static bool floatx80_unpack_canonical(FloatParts128 *p, floatx80 f, 1707 float_status *s) 1708{ 1709 /* Ensure rounding precision is set before beginning. */ 1710 switch (s->floatx80_rounding_precision) { 1711 case floatx80_precision_x: 1712 case floatx80_precision_d: 1713 case floatx80_precision_s: 1714 break; 1715 default: 1716 g_assert_not_reached(); 1717 } 1718 1719 if (unlikely(floatx80_invalid_encoding(f))) { 1720 float_raise(float_flag_invalid, s); 1721 return false; 1722 } 1723 1724 floatx80_unpack_raw(p, f); 1725 1726 if (likely(p->exp != floatx80_params[floatx80_precision_x].exp_max)) { 1727 parts_canonicalize(p, s, &floatx80_params[floatx80_precision_x]); 1728 } else { 1729 /* The explicit integer bit is ignored, after invalid checks. */ 1730 p->frac_hi &= MAKE_64BIT_MASK(0, 63); 1731 p->cls = (p->frac_hi == 0 ? float_class_inf 1732 : parts_is_snan_frac(p->frac_hi, s) 1733 ? float_class_snan : float_class_qnan); 1734 } 1735 return true; 1736} 1737 1738static floatx80 floatx80_round_pack_canonical(FloatParts128 *p, 1739 float_status *s) 1740{ 1741 const FloatFmt *fmt = &floatx80_params[s->floatx80_rounding_precision]; 1742 uint64_t frac; 1743 int exp; 1744 1745 switch (p->cls) { 1746 case float_class_normal: 1747 if (s->floatx80_rounding_precision == floatx80_precision_x) { 1748 parts_uncanon_normal(p, s, fmt); 1749 frac = p->frac_hi; 1750 exp = p->exp; 1751 } else { 1752 FloatParts64 p64; 1753 1754 p64.sign = p->sign; 1755 p64.exp = p->exp; 1756 frac_truncjam(&p64, p); 1757 parts_uncanon_normal(&p64, s, fmt); 1758 frac = p64.frac; 1759 exp = p64.exp; 1760 } 1761 if (exp != fmt->exp_max) { 1762 break; 1763 } 1764 /* rounded to inf -- fall through to set frac correctly */ 1765 1766 case float_class_inf: 1767 /* x86 and m68k differ in the setting of the integer bit. */ 1768 frac = floatx80_infinity_low; 1769 exp = fmt->exp_max; 1770 break; 1771 1772 case float_class_zero: 1773 frac = 0; 1774 exp = 0; 1775 break; 1776 1777 case float_class_snan: 1778 case float_class_qnan: 1779 /* NaNs have the integer bit set. */ 1780 frac = p->frac_hi | (1ull << 63); 1781 exp = fmt->exp_max; 1782 break; 1783 1784 default: 1785 g_assert_not_reached(); 1786 } 1787 1788 return packFloatx80(p->sign, exp, frac); 1789} 1790 1791/* 1792 * Addition and subtraction 1793 */ 1794 1795static float16 QEMU_FLATTEN 1796float16_addsub(float16 a, float16 b, float_status *status, bool subtract) 1797{ 1798 FloatParts64 pa, pb, *pr; 1799 1800 float16_unpack_canonical(&pa, a, status); 1801 float16_unpack_canonical(&pb, b, status); 1802 pr = parts_addsub(&pa, &pb, status, subtract); 1803 1804 return float16_round_pack_canonical(pr, status); 1805} 1806 1807float16 float16_add(float16 a, float16 b, float_status *status) 1808{ 1809 return float16_addsub(a, b, status, false); 1810} 1811 1812float16 float16_sub(float16 a, float16 b, float_status *status) 1813{ 1814 return float16_addsub(a, b, status, true); 1815} 1816 1817static float32 QEMU_SOFTFLOAT_ATTR 1818soft_f32_addsub(float32 a, float32 b, float_status *status, bool subtract) 1819{ 1820 FloatParts64 pa, pb, *pr; 1821 1822 float32_unpack_canonical(&pa, a, status); 1823 float32_unpack_canonical(&pb, b, status); 1824 pr = parts_addsub(&pa, &pb, status, subtract); 1825 1826 return float32_round_pack_canonical(pr, status); 1827} 1828 1829static float32 soft_f32_add(float32 a, float32 b, float_status *status) 1830{ 1831 return soft_f32_addsub(a, b, status, false); 1832} 1833 1834static float32 soft_f32_sub(float32 a, float32 b, float_status *status) 1835{ 1836 return soft_f32_addsub(a, b, status, true); 1837} 1838 1839static float64 QEMU_SOFTFLOAT_ATTR 1840soft_f64_addsub(float64 a, float64 b, float_status *status, bool subtract) 1841{ 1842 FloatParts64 pa, pb, *pr; 1843 1844 float64_unpack_canonical(&pa, a, status); 1845 float64_unpack_canonical(&pb, b, status); 1846 pr = parts_addsub(&pa, &pb, status, subtract); 1847 1848 return float64_round_pack_canonical(pr, status); 1849} 1850 1851static float64 soft_f64_add(float64 a, float64 b, float_status *status) 1852{ 1853 return soft_f64_addsub(a, b, status, false); 1854} 1855 1856static float64 soft_f64_sub(float64 a, float64 b, float_status *status) 1857{ 1858 return soft_f64_addsub(a, b, status, true); 1859} 1860 1861static float hard_f32_add(float a, float b) 1862{ 1863 return a + b; 1864} 1865 1866static float hard_f32_sub(float a, float b) 1867{ 1868 return a - b; 1869} 1870 1871static double hard_f64_add(double a, double b) 1872{ 1873 return a + b; 1874} 1875 1876static double hard_f64_sub(double a, double b) 1877{ 1878 return a - b; 1879} 1880 1881static bool f32_addsubmul_post(union_float32 a, union_float32 b) 1882{ 1883 if (QEMU_HARDFLOAT_2F32_USE_FP) { 1884 return !(fpclassify(a.h) == FP_ZERO && fpclassify(b.h) == FP_ZERO); 1885 } 1886 return !(float32_is_zero(a.s) && float32_is_zero(b.s)); 1887} 1888 1889static bool f64_addsubmul_post(union_float64 a, union_float64 b) 1890{ 1891 if (QEMU_HARDFLOAT_2F64_USE_FP) { 1892 return !(fpclassify(a.h) == FP_ZERO && fpclassify(b.h) == FP_ZERO); 1893 } else { 1894 return !(float64_is_zero(a.s) && float64_is_zero(b.s)); 1895 } 1896} 1897 1898static float32 float32_addsub(float32 a, float32 b, float_status *s, 1899 hard_f32_op2_fn hard, soft_f32_op2_fn soft) 1900{ 1901 return float32_gen2(a, b, s, hard, soft, 1902 f32_is_zon2, f32_addsubmul_post); 1903} 1904 1905static float64 float64_addsub(float64 a, float64 b, float_status *s, 1906 hard_f64_op2_fn hard, soft_f64_op2_fn soft) 1907{ 1908 return float64_gen2(a, b, s, hard, soft, 1909 f64_is_zon2, f64_addsubmul_post); 1910} 1911 1912float32 QEMU_FLATTEN 1913float32_add(float32 a, float32 b, float_status *s) 1914{ 1915 return float32_addsub(a, b, s, hard_f32_add, soft_f32_add); 1916} 1917 1918float32 QEMU_FLATTEN 1919float32_sub(float32 a, float32 b, float_status *s) 1920{ 1921 return float32_addsub(a, b, s, hard_f32_sub, soft_f32_sub); 1922} 1923 1924float64 QEMU_FLATTEN 1925float64_add(float64 a, float64 b, float_status *s) 1926{ 1927 return float64_addsub(a, b, s, hard_f64_add, soft_f64_add); 1928} 1929 1930float64 QEMU_FLATTEN 1931float64_sub(float64 a, float64 b, float_status *s) 1932{ 1933 return float64_addsub(a, b, s, hard_f64_sub, soft_f64_sub); 1934} 1935 1936static bfloat16 QEMU_FLATTEN 1937bfloat16_addsub(bfloat16 a, bfloat16 b, float_status *status, bool subtract) 1938{ 1939 FloatParts64 pa, pb, *pr; 1940 1941 bfloat16_unpack_canonical(&pa, a, status); 1942 bfloat16_unpack_canonical(&pb, b, status); 1943 pr = parts_addsub(&pa, &pb, status, subtract); 1944 1945 return bfloat16_round_pack_canonical(pr, status); 1946} 1947 1948bfloat16 bfloat16_add(bfloat16 a, bfloat16 b, float_status *status) 1949{ 1950 return bfloat16_addsub(a, b, status, false); 1951} 1952 1953bfloat16 bfloat16_sub(bfloat16 a, bfloat16 b, float_status *status) 1954{ 1955 return bfloat16_addsub(a, b, status, true); 1956} 1957 1958static float128 QEMU_FLATTEN 1959float128_addsub(float128 a, float128 b, float_status *status, bool subtract) 1960{ 1961 FloatParts128 pa, pb, *pr; 1962 1963 float128_unpack_canonical(&pa, a, status); 1964 float128_unpack_canonical(&pb, b, status); 1965 pr = parts_addsub(&pa, &pb, status, subtract); 1966 1967 return float128_round_pack_canonical(pr, status); 1968} 1969 1970float128 float128_add(float128 a, float128 b, float_status *status) 1971{ 1972 return float128_addsub(a, b, status, false); 1973} 1974 1975float128 float128_sub(float128 a, float128 b, float_status *status) 1976{ 1977 return float128_addsub(a, b, status, true); 1978} 1979 1980static floatx80 QEMU_FLATTEN 1981floatx80_addsub(floatx80 a, floatx80 b, float_status *status, bool subtract) 1982{ 1983 FloatParts128 pa, pb, *pr; 1984 1985 if (!floatx80_unpack_canonical(&pa, a, status) || 1986 !floatx80_unpack_canonical(&pb, b, status)) { 1987 return floatx80_default_nan(status); 1988 } 1989 1990 pr = parts_addsub(&pa, &pb, status, subtract); 1991 return floatx80_round_pack_canonical(pr, status); 1992} 1993 1994floatx80 floatx80_add(floatx80 a, floatx80 b, float_status *status) 1995{ 1996 return floatx80_addsub(a, b, status, false); 1997} 1998 1999floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status) 2000{ 2001 return floatx80_addsub(a, b, status, true); 2002} 2003 2004/* 2005 * Multiplication 2006 */ 2007 2008float16 QEMU_FLATTEN float16_mul(float16 a, float16 b, float_status *status) 2009{ 2010 FloatParts64 pa, pb, *pr; 2011 2012 float16_unpack_canonical(&pa, a, status); 2013 float16_unpack_canonical(&pb, b, status); 2014 pr = parts_mul(&pa, &pb, status); 2015 2016 return float16_round_pack_canonical(pr, status); 2017} 2018 2019static float32 QEMU_SOFTFLOAT_ATTR 2020soft_f32_mul(float32 a, float32 b, float_status *status) 2021{ 2022 FloatParts64 pa, pb, *pr; 2023 2024 float32_unpack_canonical(&pa, a, status); 2025 float32_unpack_canonical(&pb, b, status); 2026 pr = parts_mul(&pa, &pb, status); 2027 2028 return float32_round_pack_canonical(pr, status); 2029} 2030 2031static float64 QEMU_SOFTFLOAT_ATTR 2032soft_f64_mul(float64 a, float64 b, float_status *status) 2033{ 2034 FloatParts64 pa, pb, *pr; 2035 2036 float64_unpack_canonical(&pa, a, status); 2037 float64_unpack_canonical(&pb, b, status); 2038 pr = parts_mul(&pa, &pb, status); 2039 2040 return float64_round_pack_canonical(pr, status); 2041} 2042 2043static float hard_f32_mul(float a, float b) 2044{ 2045 return a * b; 2046} 2047 2048static double hard_f64_mul(double a, double b) 2049{ 2050 return a * b; 2051} 2052 2053float32 QEMU_FLATTEN 2054float32_mul(float32 a, float32 b, float_status *s) 2055{ 2056 return float32_gen2(a, b, s, hard_f32_mul, soft_f32_mul, 2057 f32_is_zon2, f32_addsubmul_post); 2058} 2059 2060float64 QEMU_FLATTEN 2061float64_mul(float64 a, float64 b, float_status *s) 2062{ 2063 return float64_gen2(a, b, s, hard_f64_mul, soft_f64_mul, 2064 f64_is_zon2, f64_addsubmul_post); 2065} 2066 2067bfloat16 QEMU_FLATTEN 2068bfloat16_mul(bfloat16 a, bfloat16 b, float_status *status) 2069{ 2070 FloatParts64 pa, pb, *pr; 2071 2072 bfloat16_unpack_canonical(&pa, a, status); 2073 bfloat16_unpack_canonical(&pb, b, status); 2074 pr = parts_mul(&pa, &pb, status); 2075 2076 return bfloat16_round_pack_canonical(pr, status); 2077} 2078 2079float128 QEMU_FLATTEN 2080float128_mul(float128 a, float128 b, float_status *status) 2081{ 2082 FloatParts128 pa, pb, *pr; 2083 2084 float128_unpack_canonical(&pa, a, status); 2085 float128_unpack_canonical(&pb, b, status); 2086 pr = parts_mul(&pa, &pb, status); 2087 2088 return float128_round_pack_canonical(pr, status); 2089} 2090 2091floatx80 QEMU_FLATTEN 2092floatx80_mul(floatx80 a, floatx80 b, float_status *status) 2093{ 2094 FloatParts128 pa, pb, *pr; 2095 2096 if (!floatx80_unpack_canonical(&pa, a, status) || 2097 !floatx80_unpack_canonical(&pb, b, status)) { 2098 return floatx80_default_nan(status); 2099 } 2100 2101 pr = parts_mul(&pa, &pb, status); 2102 return floatx80_round_pack_canonical(pr, status); 2103} 2104 2105/* 2106 * Fused multiply-add 2107 */ 2108 2109float16 QEMU_FLATTEN float16_muladd(float16 a, float16 b, float16 c, 2110 int flags, float_status *status) 2111{ 2112 FloatParts64 pa, pb, pc, *pr; 2113 2114 float16_unpack_canonical(&pa, a, status); 2115 float16_unpack_canonical(&pb, b, status); 2116 float16_unpack_canonical(&pc, c, status); 2117 pr = parts_muladd(&pa, &pb, &pc, flags, status); 2118 2119 return float16_round_pack_canonical(pr, status); 2120} 2121 2122static float32 QEMU_SOFTFLOAT_ATTR 2123soft_f32_muladd(float32 a, float32 b, float32 c, int flags, 2124 float_status *status) 2125{ 2126 FloatParts64 pa, pb, pc, *pr; 2127 2128 float32_unpack_canonical(&pa, a, status); 2129 float32_unpack_canonical(&pb, b, status); 2130 float32_unpack_canonical(&pc, c, status); 2131 pr = parts_muladd(&pa, &pb, &pc, flags, status); 2132 2133 return float32_round_pack_canonical(pr, status); 2134} 2135 2136static float64 QEMU_SOFTFLOAT_ATTR 2137soft_f64_muladd(float64 a, float64 b, float64 c, int flags, 2138 float_status *status) 2139{ 2140 FloatParts64 pa, pb, pc, *pr; 2141 2142 float64_unpack_canonical(&pa, a, status); 2143 float64_unpack_canonical(&pb, b, status); 2144 float64_unpack_canonical(&pc, c, status); 2145 pr = parts_muladd(&pa, &pb, &pc, flags, status); 2146 2147 return float64_round_pack_canonical(pr, status); 2148} 2149 2150static bool force_soft_fma; 2151 2152float32 QEMU_FLATTEN 2153float32_muladd(float32 xa, float32 xb, float32 xc, int flags, float_status *s) 2154{ 2155 union_float32 ua, ub, uc, ur; 2156 2157 ua.s = xa; 2158 ub.s = xb; 2159 uc.s = xc; 2160 2161 if (unlikely(!can_use_fpu(s))) { 2162 goto soft; 2163 } 2164 if (unlikely(flags & float_muladd_halve_result)) { 2165 goto soft; 2166 } 2167 2168 float32_input_flush3(&ua.s, &ub.s, &uc.s, s); 2169 if (unlikely(!f32_is_zon3(ua, ub, uc))) { 2170 goto soft; 2171 } 2172 2173 if (unlikely(force_soft_fma)) { 2174 goto soft; 2175 } 2176 2177 /* 2178 * When (a || b) == 0, there's no need to check for under/over flow, 2179 * since we know the addend is (normal || 0) and the product is 0. 2180 */ 2181 if (float32_is_zero(ua.s) || float32_is_zero(ub.s)) { 2182 union_float32 up; 2183 bool prod_sign; 2184 2185 prod_sign = float32_is_neg(ua.s) ^ float32_is_neg(ub.s); 2186 prod_sign ^= !!(flags & float_muladd_negate_product); 2187 up.s = float32_set_sign(float32_zero, prod_sign); 2188 2189 if (flags & float_muladd_negate_c) { 2190 uc.h = -uc.h; 2191 } 2192 ur.h = up.h + uc.h; 2193 } else { 2194 union_float32 ua_orig = ua; 2195 union_float32 uc_orig = uc; 2196 2197 if (flags & float_muladd_negate_product) { 2198 ua.h = -ua.h; 2199 } 2200 if (flags & float_muladd_negate_c) { 2201 uc.h = -uc.h; 2202 } 2203 2204 ur.h = fmaf(ua.h, ub.h, uc.h); 2205 2206 if (unlikely(f32_is_inf(ur))) { 2207 float_raise(float_flag_overflow, s); 2208 } else if (unlikely(fabsf(ur.h) <= FLT_MIN)) { 2209 ua = ua_orig; 2210 uc = uc_orig; 2211 goto soft; 2212 } 2213 } 2214 if (flags & float_muladd_negate_result) { 2215 return float32_chs(ur.s); 2216 } 2217 return ur.s; 2218 2219 soft: 2220 return soft_f32_muladd(ua.s, ub.s, uc.s, flags, s); 2221} 2222 2223float64 QEMU_FLATTEN 2224float64_muladd(float64 xa, float64 xb, float64 xc, int flags, float_status *s) 2225{ 2226 union_float64 ua, ub, uc, ur; 2227 2228 ua.s = xa; 2229 ub.s = xb; 2230 uc.s = xc; 2231 2232 if (unlikely(!can_use_fpu(s))) { 2233 goto soft; 2234 } 2235 if (unlikely(flags & float_muladd_halve_result)) { 2236 goto soft; 2237 } 2238 2239 float64_input_flush3(&ua.s, &ub.s, &uc.s, s); 2240 if (unlikely(!f64_is_zon3(ua, ub, uc))) { 2241 goto soft; 2242 } 2243 2244 if (unlikely(force_soft_fma)) { 2245 goto soft; 2246 } 2247 2248 /* 2249 * When (a || b) == 0, there's no need to check for under/over flow, 2250 * since we know the addend is (normal || 0) and the product is 0. 2251 */ 2252 if (float64_is_zero(ua.s) || float64_is_zero(ub.s)) { 2253 union_float64 up; 2254 bool prod_sign; 2255 2256 prod_sign = float64_is_neg(ua.s) ^ float64_is_neg(ub.s); 2257 prod_sign ^= !!(flags & float_muladd_negate_product); 2258 up.s = float64_set_sign(float64_zero, prod_sign); 2259 2260 if (flags & float_muladd_negate_c) { 2261 uc.h = -uc.h; 2262 } 2263 ur.h = up.h + uc.h; 2264 } else { 2265 union_float64 ua_orig = ua; 2266 union_float64 uc_orig = uc; 2267 2268 if (flags & float_muladd_negate_product) { 2269 ua.h = -ua.h; 2270 } 2271 if (flags & float_muladd_negate_c) { 2272 uc.h = -uc.h; 2273 } 2274 2275 ur.h = fma(ua.h, ub.h, uc.h); 2276 2277 if (unlikely(f64_is_inf(ur))) { 2278 float_raise(float_flag_overflow, s); 2279 } else if (unlikely(fabs(ur.h) <= FLT_MIN)) { 2280 ua = ua_orig; 2281 uc = uc_orig; 2282 goto soft; 2283 } 2284 } 2285 if (flags & float_muladd_negate_result) { 2286 return float64_chs(ur.s); 2287 } 2288 return ur.s; 2289 2290 soft: 2291 return soft_f64_muladd(ua.s, ub.s, uc.s, flags, s); 2292} 2293 2294bfloat16 QEMU_FLATTEN bfloat16_muladd(bfloat16 a, bfloat16 b, bfloat16 c, 2295 int flags, float_status *status) 2296{ 2297 FloatParts64 pa, pb, pc, *pr; 2298 2299 bfloat16_unpack_canonical(&pa, a, status); 2300 bfloat16_unpack_canonical(&pb, b, status); 2301 bfloat16_unpack_canonical(&pc, c, status); 2302 pr = parts_muladd(&pa, &pb, &pc, flags, status); 2303 2304 return bfloat16_round_pack_canonical(pr, status); 2305} 2306 2307float128 QEMU_FLATTEN float128_muladd(float128 a, float128 b, float128 c, 2308 int flags, float_status *status) 2309{ 2310 FloatParts128 pa, pb, pc, *pr; 2311 2312 float128_unpack_canonical(&pa, a, status); 2313 float128_unpack_canonical(&pb, b, status); 2314 float128_unpack_canonical(&pc, c, status); 2315 pr = parts_muladd(&pa, &pb, &pc, flags, status); 2316 2317 return float128_round_pack_canonical(pr, status); 2318} 2319 2320/* 2321 * Division 2322 */ 2323 2324float16 float16_div(float16 a, float16 b, float_status *status) 2325{ 2326 FloatParts64 pa, pb, *pr; 2327 2328 float16_unpack_canonical(&pa, a, status); 2329 float16_unpack_canonical(&pb, b, status); 2330 pr = parts_div(&pa, &pb, status); 2331 2332 return float16_round_pack_canonical(pr, status); 2333} 2334 2335static float32 QEMU_SOFTFLOAT_ATTR 2336soft_f32_div(float32 a, float32 b, float_status *status) 2337{ 2338 FloatParts64 pa, pb, *pr; 2339 2340 float32_unpack_canonical(&pa, a, status); 2341 float32_unpack_canonical(&pb, b, status); 2342 pr = parts_div(&pa, &pb, status); 2343 2344 return float32_round_pack_canonical(pr, status); 2345} 2346 2347static float64 QEMU_SOFTFLOAT_ATTR 2348soft_f64_div(float64 a, float64 b, float_status *status) 2349{ 2350 FloatParts64 pa, pb, *pr; 2351 2352 float64_unpack_canonical(&pa, a, status); 2353 float64_unpack_canonical(&pb, b, status); 2354 pr = parts_div(&pa, &pb, status); 2355 2356 return float64_round_pack_canonical(pr, status); 2357} 2358 2359static float hard_f32_div(float a, float b) 2360{ 2361 return a / b; 2362} 2363 2364static double hard_f64_div(double a, double b) 2365{ 2366 return a / b; 2367} 2368 2369static bool f32_div_pre(union_float32 a, union_float32 b) 2370{ 2371 if (QEMU_HARDFLOAT_2F32_USE_FP) { 2372 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) && 2373 fpclassify(b.h) == FP_NORMAL; 2374 } 2375 return float32_is_zero_or_normal(a.s) && float32_is_normal(b.s); 2376} 2377 2378static bool f64_div_pre(union_float64 a, union_float64 b) 2379{ 2380 if (QEMU_HARDFLOAT_2F64_USE_FP) { 2381 return (fpclassify(a.h) == FP_NORMAL || fpclassify(a.h) == FP_ZERO) && 2382 fpclassify(b.h) == FP_NORMAL; 2383 } 2384 return float64_is_zero_or_normal(a.s) && float64_is_normal(b.s); 2385} 2386 2387static bool f32_div_post(union_float32 a, union_float32 b) 2388{ 2389 if (QEMU_HARDFLOAT_2F32_USE_FP) { 2390 return fpclassify(a.h) != FP_ZERO; 2391 } 2392 return !float32_is_zero(a.s); 2393} 2394 2395static bool f64_div_post(union_float64 a, union_float64 b) 2396{ 2397 if (QEMU_HARDFLOAT_2F64_USE_FP) { 2398 return fpclassify(a.h) != FP_ZERO; 2399 } 2400 return !float64_is_zero(a.s); 2401} 2402 2403float32 QEMU_FLATTEN 2404float32_div(float32 a, float32 b, float_status *s) 2405{ 2406 return float32_gen2(a, b, s, hard_f32_div, soft_f32_div, 2407 f32_div_pre, f32_div_post); 2408} 2409 2410float64 QEMU_FLATTEN 2411float64_div(float64 a, float64 b, float_status *s) 2412{ 2413 return float64_gen2(a, b, s, hard_f64_div, soft_f64_div, 2414 f64_div_pre, f64_div_post); 2415} 2416 2417bfloat16 QEMU_FLATTEN 2418bfloat16_div(bfloat16 a, bfloat16 b, float_status *status) 2419{ 2420 FloatParts64 pa, pb, *pr; 2421 2422 bfloat16_unpack_canonical(&pa, a, status); 2423 bfloat16_unpack_canonical(&pb, b, status); 2424 pr = parts_div(&pa, &pb, status); 2425 2426 return bfloat16_round_pack_canonical(pr, status); 2427} 2428 2429float128 QEMU_FLATTEN 2430float128_div(float128 a, float128 b, float_status *status) 2431{ 2432 FloatParts128 pa, pb, *pr; 2433 2434 float128_unpack_canonical(&pa, a, status); 2435 float128_unpack_canonical(&pb, b, status); 2436 pr = parts_div(&pa, &pb, status); 2437 2438 return float128_round_pack_canonical(pr, status); 2439} 2440 2441floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) 2442{ 2443 FloatParts128 pa, pb, *pr; 2444 2445 if (!floatx80_unpack_canonical(&pa, a, status) || 2446 !floatx80_unpack_canonical(&pb, b, status)) { 2447 return floatx80_default_nan(status); 2448 } 2449 2450 pr = parts_div(&pa, &pb, status); 2451 return floatx80_round_pack_canonical(pr, status); 2452} 2453 2454/* 2455 * Remainder 2456 */ 2457 2458float32 float32_rem(float32 a, float32 b, float_status *status) 2459{ 2460 FloatParts64 pa, pb, *pr; 2461 2462 float32_unpack_canonical(&pa, a, status); 2463 float32_unpack_canonical(&pb, b, status); 2464 pr = parts_modrem(&pa, &pb, NULL, status); 2465 2466 return float32_round_pack_canonical(pr, status); 2467} 2468 2469float64 float64_rem(float64 a, float64 b, float_status *status) 2470{ 2471 FloatParts64 pa, pb, *pr; 2472 2473 float64_unpack_canonical(&pa, a, status); 2474 float64_unpack_canonical(&pb, b, status); 2475 pr = parts_modrem(&pa, &pb, NULL, status); 2476 2477 return float64_round_pack_canonical(pr, status); 2478} 2479 2480float128 float128_rem(float128 a, float128 b, float_status *status) 2481{ 2482 FloatParts128 pa, pb, *pr; 2483 2484 float128_unpack_canonical(&pa, a, status); 2485 float128_unpack_canonical(&pb, b, status); 2486 pr = parts_modrem(&pa, &pb, NULL, status); 2487 2488 return float128_round_pack_canonical(pr, status); 2489} 2490 2491/* 2492 * Returns the remainder of the extended double-precision floating-point value 2493 * `a' with respect to the corresponding value `b'. 2494 * If 'mod' is false, the operation is performed according to the IEC/IEEE 2495 * Standard for Binary Floating-Point Arithmetic. If 'mod' is true, return 2496 * the remainder based on truncating the quotient toward zero instead and 2497 * *quotient is set to the low 64 bits of the absolute value of the integer 2498 * quotient. 2499 */ 2500floatx80 floatx80_modrem(floatx80 a, floatx80 b, bool mod, 2501 uint64_t *quotient, float_status *status) 2502{ 2503 FloatParts128 pa, pb, *pr; 2504 2505 *quotient = 0; 2506 if (!floatx80_unpack_canonical(&pa, a, status) || 2507 !floatx80_unpack_canonical(&pb, b, status)) { 2508 return floatx80_default_nan(status); 2509 } 2510 pr = parts_modrem(&pa, &pb, mod ? quotient : NULL, status); 2511 2512 return floatx80_round_pack_canonical(pr, status); 2513} 2514 2515floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) 2516{ 2517 uint64_t quotient; 2518 return floatx80_modrem(a, b, false, "ient, status); 2519} 2520 2521floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status) 2522{ 2523 uint64_t quotient; 2524 return floatx80_modrem(a, b, true, "ient, status); 2525} 2526 2527/* 2528 * Float to Float conversions 2529 * 2530 * Returns the result of converting one float format to another. The 2531 * conversion is performed according to the IEC/IEEE Standard for 2532 * Binary Floating-Point Arithmetic. 2533 * 2534 * Usually this only needs to take care of raising invalid exceptions 2535 * and handling the conversion on NaNs. 2536 */ 2537 2538static void parts_float_to_ahp(FloatParts64 *a, float_status *s) 2539{ 2540 switch (a->cls) { 2541 case float_class_qnan: 2542 case float_class_snan: 2543 /* 2544 * There is no NaN in the destination format. Raise Invalid 2545 * and return a zero with the sign of the input NaN. 2546 */ 2547 float_raise(float_flag_invalid, s); 2548 a->cls = float_class_zero; 2549 break; 2550 2551 case float_class_inf: 2552 /* 2553 * There is no Inf in the destination format. Raise Invalid 2554 * and return the maximum normal with the correct sign. 2555 */ 2556 float_raise(float_flag_invalid, s); 2557 a->cls = float_class_normal; 2558 a->exp = float16_params_ahp.exp_max; 2559 a->frac = MAKE_64BIT_MASK(float16_params_ahp.frac_shift, 2560 float16_params_ahp.frac_size + 1); 2561 break; 2562 2563 case float_class_normal: 2564 case float_class_zero: 2565 break; 2566 2567 default: 2568 g_assert_not_reached(); 2569 } 2570} 2571 2572static void parts64_float_to_float(FloatParts64 *a, float_status *s) 2573{ 2574 if (is_nan(a->cls)) { 2575 parts_return_nan(a, s); 2576 } 2577} 2578 2579static void parts128_float_to_float(FloatParts128 *a, float_status *s) 2580{ 2581 if (is_nan(a->cls)) { 2582 parts_return_nan(a, s); 2583 } 2584} 2585 2586#define parts_float_to_float(P, S) \ 2587 PARTS_GENERIC_64_128(float_to_float, P)(P, S) 2588 2589static void parts_float_to_float_narrow(FloatParts64 *a, FloatParts128 *b, 2590 float_status *s) 2591{ 2592 a->cls = b->cls; 2593 a->sign = b->sign; 2594 a->exp = b->exp; 2595 2596 if (a->cls == float_class_normal) { 2597 frac_truncjam(a, b); 2598 } else if (is_nan(a->cls)) { 2599 /* Discard the low bits of the NaN. */ 2600 a->frac = b->frac_hi; 2601 parts_return_nan(a, s); 2602 } 2603} 2604 2605static void parts_float_to_float_widen(FloatParts128 *a, FloatParts64 *b, 2606 float_status *s) 2607{ 2608 a->cls = b->cls; 2609 a->sign = b->sign; 2610 a->exp = b->exp; 2611 frac_widen(a, b); 2612 2613 if (is_nan(a->cls)) { 2614 parts_return_nan(a, s); 2615 } 2616} 2617 2618float32 float16_to_float32(float16 a, bool ieee, float_status *s) 2619{ 2620 const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp; 2621 FloatParts64 p; 2622 2623 float16a_unpack_canonical(&p, a, s, fmt16); 2624 parts_float_to_float(&p, s); 2625 return float32_round_pack_canonical(&p, s); 2626} 2627 2628float64 float16_to_float64(float16 a, bool ieee, float_status *s) 2629{ 2630 const FloatFmt *fmt16 = ieee ? &float16_params : &float16_params_ahp; 2631 FloatParts64 p; 2632 2633 float16a_unpack_canonical(&p, a, s, fmt16); 2634 parts_float_to_float(&p, s); 2635 return float64_round_pack_canonical(&p, s); 2636} 2637 2638float16 float32_to_float16(float32 a, bool ieee, float_status *s) 2639{ 2640 FloatParts64 p; 2641 const FloatFmt *fmt; 2642 2643 float32_unpack_canonical(&p, a, s); 2644 if (ieee) { 2645 parts_float_to_float(&p, s); 2646 fmt = &float16_params; 2647 } else { 2648 parts_float_to_ahp(&p, s); 2649 fmt = &float16_params_ahp; 2650 } 2651 return float16a_round_pack_canonical(&p, s, fmt); 2652} 2653 2654static float64 QEMU_SOFTFLOAT_ATTR 2655soft_float32_to_float64(float32 a, float_status *s) 2656{ 2657 FloatParts64 p; 2658 2659 float32_unpack_canonical(&p, a, s); 2660 parts_float_to_float(&p, s); 2661 return float64_round_pack_canonical(&p, s); 2662} 2663 2664float64 float32_to_float64(float32 a, float_status *s) 2665{ 2666 if (likely(float32_is_normal(a))) { 2667 /* Widening conversion can never produce inexact results. */ 2668 union_float32 uf; 2669 union_float64 ud; 2670 uf.s = a; 2671 ud.h = uf.h; 2672 return ud.s; 2673 } else if (float32_is_zero(a)) { 2674 return float64_set_sign(float64_zero, float32_is_neg(a)); 2675 } else { 2676 return soft_float32_to_float64(a, s); 2677 } 2678} 2679 2680float16 float64_to_float16(float64 a, bool ieee, float_status *s) 2681{ 2682 FloatParts64 p; 2683 const FloatFmt *fmt; 2684 2685 float64_unpack_canonical(&p, a, s); 2686 if (ieee) { 2687 parts_float_to_float(&p, s); 2688 fmt = &float16_params; 2689 } else { 2690 parts_float_to_ahp(&p, s); 2691 fmt = &float16_params_ahp; 2692 } 2693 return float16a_round_pack_canonical(&p, s, fmt); 2694} 2695 2696float32 float64_to_float32(float64 a, float_status *s) 2697{ 2698 FloatParts64 p; 2699 2700 float64_unpack_canonical(&p, a, s); 2701 parts_float_to_float(&p, s); 2702 return float32_round_pack_canonical(&p, s); 2703} 2704 2705float32 bfloat16_to_float32(bfloat16 a, float_status *s) 2706{ 2707 FloatParts64 p; 2708 2709 bfloat16_unpack_canonical(&p, a, s); 2710 parts_float_to_float(&p, s); 2711 return float32_round_pack_canonical(&p, s); 2712} 2713 2714float64 bfloat16_to_float64(bfloat16 a, float_status *s) 2715{ 2716 FloatParts64 p; 2717 2718 bfloat16_unpack_canonical(&p, a, s); 2719 parts_float_to_float(&p, s); 2720 return float64_round_pack_canonical(&p, s); 2721} 2722 2723bfloat16 float32_to_bfloat16(float32 a, float_status *s) 2724{ 2725 FloatParts64 p; 2726 2727 float32_unpack_canonical(&p, a, s); 2728 parts_float_to_float(&p, s); 2729 return bfloat16_round_pack_canonical(&p, s); 2730} 2731 2732bfloat16 float64_to_bfloat16(float64 a, float_status *s) 2733{ 2734 FloatParts64 p; 2735 2736 float64_unpack_canonical(&p, a, s); 2737 parts_float_to_float(&p, s); 2738 return bfloat16_round_pack_canonical(&p, s); 2739} 2740 2741float32 float128_to_float32(float128 a, float_status *s) 2742{ 2743 FloatParts64 p64; 2744 FloatParts128 p128; 2745 2746 float128_unpack_canonical(&p128, a, s); 2747 parts_float_to_float_narrow(&p64, &p128, s); 2748 return float32_round_pack_canonical(&p64, s); 2749} 2750 2751float64 float128_to_float64(float128 a, float_status *s) 2752{ 2753 FloatParts64 p64; 2754 FloatParts128 p128; 2755 2756 float128_unpack_canonical(&p128, a, s); 2757 parts_float_to_float_narrow(&p64, &p128, s); 2758 return float64_round_pack_canonical(&p64, s); 2759} 2760 2761float128 float32_to_float128(float32 a, float_status *s) 2762{ 2763 FloatParts64 p64; 2764 FloatParts128 p128; 2765 2766 float32_unpack_canonical(&p64, a, s); 2767 parts_float_to_float_widen(&p128, &p64, s); 2768 return float128_round_pack_canonical(&p128, s); 2769} 2770 2771float128 float64_to_float128(float64 a, float_status *s) 2772{ 2773 FloatParts64 p64; 2774 FloatParts128 p128; 2775 2776 float64_unpack_canonical(&p64, a, s); 2777 parts_float_to_float_widen(&p128, &p64, s); 2778 return float128_round_pack_canonical(&p128, s); 2779} 2780 2781float32 floatx80_to_float32(floatx80 a, float_status *s) 2782{ 2783 FloatParts64 p64; 2784 FloatParts128 p128; 2785 2786 if (floatx80_unpack_canonical(&p128, a, s)) { 2787 parts_float_to_float_narrow(&p64, &p128, s); 2788 } else { 2789 parts_default_nan(&p64, s); 2790 } 2791 return float32_round_pack_canonical(&p64, s); 2792} 2793 2794float64 floatx80_to_float64(floatx80 a, float_status *s) 2795{ 2796 FloatParts64 p64; 2797 FloatParts128 p128; 2798 2799 if (floatx80_unpack_canonical(&p128, a, s)) { 2800 parts_float_to_float_narrow(&p64, &p128, s); 2801 } else { 2802 parts_default_nan(&p64, s); 2803 } 2804 return float64_round_pack_canonical(&p64, s); 2805} 2806 2807float128 floatx80_to_float128(floatx80 a, float_status *s) 2808{ 2809 FloatParts128 p; 2810 2811 if (floatx80_unpack_canonical(&p, a, s)) { 2812 parts_float_to_float(&p, s); 2813 } else { 2814 parts_default_nan(&p, s); 2815 } 2816 return float128_round_pack_canonical(&p, s); 2817} 2818 2819floatx80 float32_to_floatx80(float32 a, float_status *s) 2820{ 2821 FloatParts64 p64; 2822 FloatParts128 p128; 2823 2824 float32_unpack_canonical(&p64, a, s); 2825 parts_float_to_float_widen(&p128, &p64, s); 2826 return floatx80_round_pack_canonical(&p128, s); 2827} 2828 2829floatx80 float64_to_floatx80(float64 a, float_status *s) 2830{ 2831 FloatParts64 p64; 2832 FloatParts128 p128; 2833 2834 float64_unpack_canonical(&p64, a, s); 2835 parts_float_to_float_widen(&p128, &p64, s); 2836 return floatx80_round_pack_canonical(&p128, s); 2837} 2838 2839floatx80 float128_to_floatx80(float128 a, float_status *s) 2840{ 2841 FloatParts128 p; 2842 2843 float128_unpack_canonical(&p, a, s); 2844 parts_float_to_float(&p, s); 2845 return floatx80_round_pack_canonical(&p, s); 2846} 2847 2848/* 2849 * Round to integral value 2850 */ 2851 2852float16 float16_round_to_int(float16 a, float_status *s) 2853{ 2854 FloatParts64 p; 2855 2856 float16_unpack_canonical(&p, a, s); 2857 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float16_params); 2858 return float16_round_pack_canonical(&p, s); 2859} 2860 2861float32 float32_round_to_int(float32 a, float_status *s) 2862{ 2863 FloatParts64 p; 2864 2865 float32_unpack_canonical(&p, a, s); 2866 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float32_params); 2867 return float32_round_pack_canonical(&p, s); 2868} 2869 2870float64 float64_round_to_int(float64 a, float_status *s) 2871{ 2872 FloatParts64 p; 2873 2874 float64_unpack_canonical(&p, a, s); 2875 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float64_params); 2876 return float64_round_pack_canonical(&p, s); 2877} 2878 2879bfloat16 bfloat16_round_to_int(bfloat16 a, float_status *s) 2880{ 2881 FloatParts64 p; 2882 2883 bfloat16_unpack_canonical(&p, a, s); 2884 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &bfloat16_params); 2885 return bfloat16_round_pack_canonical(&p, s); 2886} 2887 2888float128 float128_round_to_int(float128 a, float_status *s) 2889{ 2890 FloatParts128 p; 2891 2892 float128_unpack_canonical(&p, a, s); 2893 parts_round_to_int(&p, s->float_rounding_mode, 0, s, &float128_params); 2894 return float128_round_pack_canonical(&p, s); 2895} 2896 2897floatx80 floatx80_round_to_int(floatx80 a, float_status *status) 2898{ 2899 FloatParts128 p; 2900 2901 if (!floatx80_unpack_canonical(&p, a, status)) { 2902 return floatx80_default_nan(status); 2903 } 2904 2905 parts_round_to_int(&p, status->float_rounding_mode, 0, status, 2906 &floatx80_params[status->floatx80_rounding_precision]); 2907 return floatx80_round_pack_canonical(&p, status); 2908} 2909 2910/* 2911 * Floating-point to signed integer conversions 2912 */ 2913 2914int8_t float16_to_int8_scalbn(float16 a, FloatRoundMode rmode, int scale, 2915 float_status *s) 2916{ 2917 FloatParts64 p; 2918 2919 float16_unpack_canonical(&p, a, s); 2920 return parts_float_to_sint(&p, rmode, scale, INT8_MIN, INT8_MAX, s); 2921} 2922 2923int16_t float16_to_int16_scalbn(float16 a, FloatRoundMode rmode, int scale, 2924 float_status *s) 2925{ 2926 FloatParts64 p; 2927 2928 float16_unpack_canonical(&p, a, s); 2929 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s); 2930} 2931 2932int32_t float16_to_int32_scalbn(float16 a, FloatRoundMode rmode, int scale, 2933 float_status *s) 2934{ 2935 FloatParts64 p; 2936 2937 float16_unpack_canonical(&p, a, s); 2938 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s); 2939} 2940 2941int64_t float16_to_int64_scalbn(float16 a, FloatRoundMode rmode, int scale, 2942 float_status *s) 2943{ 2944 FloatParts64 p; 2945 2946 float16_unpack_canonical(&p, a, s); 2947 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s); 2948} 2949 2950int16_t float32_to_int16_scalbn(float32 a, FloatRoundMode rmode, int scale, 2951 float_status *s) 2952{ 2953 FloatParts64 p; 2954 2955 float32_unpack_canonical(&p, a, s); 2956 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s); 2957} 2958 2959int32_t float32_to_int32_scalbn(float32 a, FloatRoundMode rmode, int scale, 2960 float_status *s) 2961{ 2962 FloatParts64 p; 2963 2964 float32_unpack_canonical(&p, a, s); 2965 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s); 2966} 2967 2968int64_t float32_to_int64_scalbn(float32 a, FloatRoundMode rmode, int scale, 2969 float_status *s) 2970{ 2971 FloatParts64 p; 2972 2973 float32_unpack_canonical(&p, a, s); 2974 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s); 2975} 2976 2977int16_t float64_to_int16_scalbn(float64 a, FloatRoundMode rmode, int scale, 2978 float_status *s) 2979{ 2980 FloatParts64 p; 2981 2982 float64_unpack_canonical(&p, a, s); 2983 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s); 2984} 2985 2986int32_t float64_to_int32_scalbn(float64 a, FloatRoundMode rmode, int scale, 2987 float_status *s) 2988{ 2989 FloatParts64 p; 2990 2991 float64_unpack_canonical(&p, a, s); 2992 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s); 2993} 2994 2995int64_t float64_to_int64_scalbn(float64 a, FloatRoundMode rmode, int scale, 2996 float_status *s) 2997{ 2998 FloatParts64 p; 2999 3000 float64_unpack_canonical(&p, a, s); 3001 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s); 3002} 3003 3004int16_t bfloat16_to_int16_scalbn(bfloat16 a, FloatRoundMode rmode, int scale, 3005 float_status *s) 3006{ 3007 FloatParts64 p; 3008 3009 bfloat16_unpack_canonical(&p, a, s); 3010 return parts_float_to_sint(&p, rmode, scale, INT16_MIN, INT16_MAX, s); 3011} 3012 3013int32_t bfloat16_to_int32_scalbn(bfloat16 a, FloatRoundMode rmode, int scale, 3014 float_status *s) 3015{ 3016 FloatParts64 p; 3017 3018 bfloat16_unpack_canonical(&p, a, s); 3019 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s); 3020} 3021 3022int64_t bfloat16_to_int64_scalbn(bfloat16 a, FloatRoundMode rmode, int scale, 3023 float_status *s) 3024{ 3025 FloatParts64 p; 3026 3027 bfloat16_unpack_canonical(&p, a, s); 3028 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s); 3029} 3030 3031static int32_t float128_to_int32_scalbn(float128 a, FloatRoundMode rmode, 3032 int scale, float_status *s) 3033{ 3034 FloatParts128 p; 3035 3036 float128_unpack_canonical(&p, a, s); 3037 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s); 3038} 3039 3040static int64_t float128_to_int64_scalbn(float128 a, FloatRoundMode rmode, 3041 int scale, float_status *s) 3042{ 3043 FloatParts128 p; 3044 3045 float128_unpack_canonical(&p, a, s); 3046 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s); 3047} 3048 3049static int32_t floatx80_to_int32_scalbn(floatx80 a, FloatRoundMode rmode, 3050 int scale, float_status *s) 3051{ 3052 FloatParts128 p; 3053 3054 if (!floatx80_unpack_canonical(&p, a, s)) { 3055 parts_default_nan(&p, s); 3056 } 3057 return parts_float_to_sint(&p, rmode, scale, INT32_MIN, INT32_MAX, s); 3058} 3059 3060static int64_t floatx80_to_int64_scalbn(floatx80 a, FloatRoundMode rmode, 3061 int scale, float_status *s) 3062{ 3063 FloatParts128 p; 3064 3065 if (!floatx80_unpack_canonical(&p, a, s)) { 3066 parts_default_nan(&p, s); 3067 } 3068 return parts_float_to_sint(&p, rmode, scale, INT64_MIN, INT64_MAX, s); 3069} 3070 3071int8_t float16_to_int8(float16 a, float_status *s) 3072{ 3073 return float16_to_int8_scalbn(a, s->float_rounding_mode, 0, s); 3074} 3075 3076int16_t float16_to_int16(float16 a, float_status *s) 3077{ 3078 return float16_to_int16_scalbn(a, s->float_rounding_mode, 0, s); 3079} 3080 3081int32_t float16_to_int32(float16 a, float_status *s) 3082{ 3083 return float16_to_int32_scalbn(a, s->float_rounding_mode, 0, s); 3084} 3085 3086int64_t float16_to_int64(float16 a, float_status *s) 3087{ 3088 return float16_to_int64_scalbn(a, s->float_rounding_mode, 0, s); 3089} 3090 3091int16_t float32_to_int16(float32 a, float_status *s) 3092{ 3093 return float32_to_int16_scalbn(a, s->float_rounding_mode, 0, s); 3094} 3095 3096int32_t float32_to_int32(float32 a, float_status *s) 3097{ 3098 return float32_to_int32_scalbn(a, s->float_rounding_mode, 0, s); 3099} 3100 3101int64_t float32_to_int64(float32 a, float_status *s) 3102{ 3103 return float32_to_int64_scalbn(a, s->float_rounding_mode, 0, s); 3104} 3105 3106int16_t float64_to_int16(float64 a, float_status *s) 3107{ 3108 return float64_to_int16_scalbn(a, s->float_rounding_mode, 0, s); 3109} 3110 3111int32_t float64_to_int32(float64 a, float_status *s) 3112{ 3113 return float64_to_int32_scalbn(a, s->float_rounding_mode, 0, s); 3114} 3115 3116int64_t float64_to_int64(float64 a, float_status *s) 3117{ 3118 return float64_to_int64_scalbn(a, s->float_rounding_mode, 0, s); 3119} 3120 3121int32_t float128_to_int32(float128 a, float_status *s) 3122{ 3123 return float128_to_int32_scalbn(a, s->float_rounding_mode, 0, s); 3124} 3125 3126int64_t float128_to_int64(float128 a, float_status *s) 3127{ 3128 return float128_to_int64_scalbn(a, s->float_rounding_mode, 0, s); 3129} 3130 3131int32_t floatx80_to_int32(floatx80 a, float_status *s) 3132{ 3133 return floatx80_to_int32_scalbn(a, s->float_rounding_mode, 0, s); 3134} 3135 3136int64_t floatx80_to_int64(floatx80 a, float_status *s) 3137{ 3138 return floatx80_to_int64_scalbn(a, s->float_rounding_mode, 0, s); 3139} 3140 3141int16_t float16_to_int16_round_to_zero(float16 a, float_status *s) 3142{ 3143 return float16_to_int16_scalbn(a, float_round_to_zero, 0, s); 3144} 3145 3146int32_t float16_to_int32_round_to_zero(float16 a, float_status *s) 3147{ 3148 return float16_to_int32_scalbn(a, float_round_to_zero, 0, s); 3149} 3150 3151int64_t float16_to_int64_round_to_zero(float16 a, float_status *s) 3152{ 3153 return float16_to_int64_scalbn(a, float_round_to_zero, 0, s); 3154} 3155 3156int16_t float32_to_int16_round_to_zero(float32 a, float_status *s) 3157{ 3158 return float32_to_int16_scalbn(a, float_round_to_zero, 0, s); 3159} 3160 3161int32_t float32_to_int32_round_to_zero(float32 a, float_status *s) 3162{ 3163 return float32_to_int32_scalbn(a, float_round_to_zero, 0, s); 3164} 3165 3166int64_t float32_to_int64_round_to_zero(float32 a, float_status *s) 3167{ 3168 return float32_to_int64_scalbn(a, float_round_to_zero, 0, s); 3169} 3170 3171int16_t float64_to_int16_round_to_zero(float64 a, float_status *s) 3172{ 3173 return float64_to_int16_scalbn(a, float_round_to_zero, 0, s); 3174} 3175 3176int32_t float64_to_int32_round_to_zero(float64 a, float_status *s) 3177{ 3178 return float64_to_int32_scalbn(a, float_round_to_zero, 0, s); 3179} 3180 3181int64_t float64_to_int64_round_to_zero(float64 a, float_status *s) 3182{ 3183 return float64_to_int64_scalbn(a, float_round_to_zero, 0, s); 3184} 3185 3186int32_t float128_to_int32_round_to_zero(float128 a, float_status *s) 3187{ 3188 return float128_to_int32_scalbn(a, float_round_to_zero, 0, s); 3189} 3190 3191int64_t float128_to_int64_round_to_zero(float128 a, float_status *s) 3192{ 3193 return float128_to_int64_scalbn(a, float_round_to_zero, 0, s); 3194} 3195 3196int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *s) 3197{ 3198 return floatx80_to_int32_scalbn(a, float_round_to_zero, 0, s); 3199} 3200 3201int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *s) 3202{ 3203 return floatx80_to_int64_scalbn(a, float_round_to_zero, 0, s); 3204} 3205 3206int16_t bfloat16_to_int16(bfloat16 a, float_status *s) 3207{ 3208 return bfloat16_to_int16_scalbn(a, s->float_rounding_mode, 0, s); 3209} 3210 3211int32_t bfloat16_to_int32(bfloat16 a, float_status *s) 3212{ 3213 return bfloat16_to_int32_scalbn(a, s->float_rounding_mode, 0, s); 3214} 3215 3216int64_t bfloat16_to_int64(bfloat16 a, float_status *s) 3217{ 3218 return bfloat16_to_int64_scalbn(a, s->float_rounding_mode, 0, s); 3219} 3220 3221int16_t bfloat16_to_int16_round_to_zero(bfloat16 a, float_status *s) 3222{ 3223 return bfloat16_to_int16_scalbn(a, float_round_to_zero, 0, s); 3224} 3225 3226int32_t bfloat16_to_int32_round_to_zero(bfloat16 a, float_status *s) 3227{ 3228 return bfloat16_to_int32_scalbn(a, float_round_to_zero, 0, s); 3229} 3230 3231int64_t bfloat16_to_int64_round_to_zero(bfloat16 a, float_status *s) 3232{ 3233 return bfloat16_to_int64_scalbn(a, float_round_to_zero, 0, s); 3234} 3235 3236/* 3237 * Floating-point to unsigned integer conversions 3238 */ 3239 3240uint8_t float16_to_uint8_scalbn(float16 a, FloatRoundMode rmode, int scale, 3241 float_status *s) 3242{ 3243 FloatParts64 p; 3244 3245 float16_unpack_canonical(&p, a, s); 3246 return parts_float_to_uint(&p, rmode, scale, UINT8_MAX, s); 3247} 3248 3249uint16_t float16_to_uint16_scalbn(float16 a, FloatRoundMode rmode, int scale, 3250 float_status *s) 3251{ 3252 FloatParts64 p; 3253 3254 float16_unpack_canonical(&p, a, s); 3255 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s); 3256} 3257 3258uint32_t float16_to_uint32_scalbn(float16 a, FloatRoundMode rmode, int scale, 3259 float_status *s) 3260{ 3261 FloatParts64 p; 3262 3263 float16_unpack_canonical(&p, a, s); 3264 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s); 3265} 3266 3267uint64_t float16_to_uint64_scalbn(float16 a, FloatRoundMode rmode, int scale, 3268 float_status *s) 3269{ 3270 FloatParts64 p; 3271 3272 float16_unpack_canonical(&p, a, s); 3273 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s); 3274} 3275 3276uint16_t float32_to_uint16_scalbn(float32 a, FloatRoundMode rmode, int scale, 3277 float_status *s) 3278{ 3279 FloatParts64 p; 3280 3281 float32_unpack_canonical(&p, a, s); 3282 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s); 3283} 3284 3285uint32_t float32_to_uint32_scalbn(float32 a, FloatRoundMode rmode, int scale, 3286 float_status *s) 3287{ 3288 FloatParts64 p; 3289 3290 float32_unpack_canonical(&p, a, s); 3291 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s); 3292} 3293 3294uint64_t float32_to_uint64_scalbn(float32 a, FloatRoundMode rmode, int scale, 3295 float_status *s) 3296{ 3297 FloatParts64 p; 3298 3299 float32_unpack_canonical(&p, a, s); 3300 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s); 3301} 3302 3303uint16_t float64_to_uint16_scalbn(float64 a, FloatRoundMode rmode, int scale, 3304 float_status *s) 3305{ 3306 FloatParts64 p; 3307 3308 float64_unpack_canonical(&p, a, s); 3309 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s); 3310} 3311 3312uint32_t float64_to_uint32_scalbn(float64 a, FloatRoundMode rmode, int scale, 3313 float_status *s) 3314{ 3315 FloatParts64 p; 3316 3317 float64_unpack_canonical(&p, a, s); 3318 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s); 3319} 3320 3321uint64_t float64_to_uint64_scalbn(float64 a, FloatRoundMode rmode, int scale, 3322 float_status *s) 3323{ 3324 FloatParts64 p; 3325 3326 float64_unpack_canonical(&p, a, s); 3327 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s); 3328} 3329 3330uint16_t bfloat16_to_uint16_scalbn(bfloat16 a, FloatRoundMode rmode, 3331 int scale, float_status *s) 3332{ 3333 FloatParts64 p; 3334 3335 bfloat16_unpack_canonical(&p, a, s); 3336 return parts_float_to_uint(&p, rmode, scale, UINT16_MAX, s); 3337} 3338 3339uint32_t bfloat16_to_uint32_scalbn(bfloat16 a, FloatRoundMode rmode, 3340 int scale, float_status *s) 3341{ 3342 FloatParts64 p; 3343 3344 bfloat16_unpack_canonical(&p, a, s); 3345 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s); 3346} 3347 3348uint64_t bfloat16_to_uint64_scalbn(bfloat16 a, FloatRoundMode rmode, 3349 int scale, float_status *s) 3350{ 3351 FloatParts64 p; 3352 3353 bfloat16_unpack_canonical(&p, a, s); 3354 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s); 3355} 3356 3357static uint32_t float128_to_uint32_scalbn(float128 a, FloatRoundMode rmode, 3358 int scale, float_status *s) 3359{ 3360 FloatParts128 p; 3361 3362 float128_unpack_canonical(&p, a, s); 3363 return parts_float_to_uint(&p, rmode, scale, UINT32_MAX, s); 3364} 3365 3366static uint64_t float128_to_uint64_scalbn(float128 a, FloatRoundMode rmode, 3367 int scale, float_status *s) 3368{ 3369 FloatParts128 p; 3370 3371 float128_unpack_canonical(&p, a, s); 3372 return parts_float_to_uint(&p, rmode, scale, UINT64_MAX, s); 3373} 3374 3375uint8_t float16_to_uint8(float16 a, float_status *s) 3376{ 3377 return float16_to_uint8_scalbn(a, s->float_rounding_mode, 0, s); 3378} 3379 3380uint16_t float16_to_uint16(float16 a, float_status *s) 3381{ 3382 return float16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s); 3383} 3384 3385uint32_t float16_to_uint32(float16 a, float_status *s) 3386{ 3387 return float16_to_uint32_scalbn(a, s->float_rounding_mode, 0, s); 3388} 3389 3390uint64_t float16_to_uint64(float16 a, float_status *s) 3391{ 3392 return float16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s); 3393} 3394 3395uint16_t float32_to_uint16(float32 a, float_status *s) 3396{ 3397 return float32_to_uint16_scalbn(a, s->float_rounding_mode, 0, s); 3398} 3399 3400uint32_t float32_to_uint32(float32 a, float_status *s) 3401{ 3402 return float32_to_uint32_scalbn(a, s->float_rounding_mode, 0, s); 3403} 3404 3405uint64_t float32_to_uint64(float32 a, float_status *s) 3406{ 3407 return float32_to_uint64_scalbn(a, s->float_rounding_mode, 0, s); 3408} 3409 3410uint16_t float64_to_uint16(float64 a, float_status *s) 3411{ 3412 return float64_to_uint16_scalbn(a, s->float_rounding_mode, 0, s); 3413} 3414 3415uint32_t float64_to_uint32(float64 a, float_status *s) 3416{ 3417 return float64_to_uint32_scalbn(a, s->float_rounding_mode, 0, s); 3418} 3419 3420uint64_t float64_to_uint64(float64 a, float_status *s) 3421{ 3422 return float64_to_uint64_scalbn(a, s->float_rounding_mode, 0, s); 3423} 3424 3425uint32_t float128_to_uint32(float128 a, float_status *s) 3426{ 3427 return float128_to_uint32_scalbn(a, s->float_rounding_mode, 0, s); 3428} 3429 3430uint64_t float128_to_uint64(float128 a, float_status *s) 3431{ 3432 return float128_to_uint64_scalbn(a, s->float_rounding_mode, 0, s); 3433} 3434 3435uint16_t float16_to_uint16_round_to_zero(float16 a, float_status *s) 3436{ 3437 return float16_to_uint16_scalbn(a, float_round_to_zero, 0, s); 3438} 3439 3440uint32_t float16_to_uint32_round_to_zero(float16 a, float_status *s) 3441{ 3442 return float16_to_uint32_scalbn(a, float_round_to_zero, 0, s); 3443} 3444 3445uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *s) 3446{ 3447 return float16_to_uint64_scalbn(a, float_round_to_zero, 0, s); 3448} 3449 3450uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *s) 3451{ 3452 return float32_to_uint16_scalbn(a, float_round_to_zero, 0, s); 3453} 3454 3455uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *s) 3456{ 3457 return float32_to_uint32_scalbn(a, float_round_to_zero, 0, s); 3458} 3459 3460uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *s) 3461{ 3462 return float32_to_uint64_scalbn(a, float_round_to_zero, 0, s); 3463} 3464 3465uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *s) 3466{ 3467 return float64_to_uint16_scalbn(a, float_round_to_zero, 0, s); 3468} 3469 3470uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *s) 3471{ 3472 return float64_to_uint32_scalbn(a, float_round_to_zero, 0, s); 3473} 3474 3475uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *s) 3476{ 3477 return float64_to_uint64_scalbn(a, float_round_to_zero, 0, s); 3478} 3479 3480uint32_t float128_to_uint32_round_to_zero(float128 a, float_status *s) 3481{ 3482 return float128_to_uint32_scalbn(a, float_round_to_zero, 0, s); 3483} 3484 3485uint64_t float128_to_uint64_round_to_zero(float128 a, float_status *s) 3486{ 3487 return float128_to_uint64_scalbn(a, float_round_to_zero, 0, s); 3488} 3489 3490uint16_t bfloat16_to_uint16(bfloat16 a, float_status *s) 3491{ 3492 return bfloat16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s); 3493} 3494 3495uint32_t bfloat16_to_uint32(bfloat16 a, float_status *s) 3496{ 3497 return bfloat16_to_uint32_scalbn(a, s->float_rounding_mode, 0, s); 3498} 3499 3500uint64_t bfloat16_to_uint64(bfloat16 a, float_status *s) 3501{ 3502 return bfloat16_to_uint64_scalbn(a, s->float_rounding_mode, 0, s); 3503} 3504 3505uint16_t bfloat16_to_uint16_round_to_zero(bfloat16 a, float_status *s) 3506{ 3507 return bfloat16_to_uint16_scalbn(a, float_round_to_zero, 0, s); 3508} 3509 3510uint32_t bfloat16_to_uint32_round_to_zero(bfloat16 a, float_status *s) 3511{ 3512 return bfloat16_to_uint32_scalbn(a, float_round_to_zero, 0, s); 3513} 3514 3515uint64_t bfloat16_to_uint64_round_to_zero(bfloat16 a, float_status *s) 3516{ 3517 return bfloat16_to_uint64_scalbn(a, float_round_to_zero, 0, s); 3518} 3519 3520/* 3521 * Signed integer to floating-point conversions 3522 */ 3523 3524float16 int64_to_float16_scalbn(int64_t a, int scale, float_status *status) 3525{ 3526 FloatParts64 p; 3527 3528 parts_sint_to_float(&p, a, scale, status); 3529 return float16_round_pack_canonical(&p, status); 3530} 3531 3532float16 int32_to_float16_scalbn(int32_t a, int scale, float_status *status) 3533{ 3534 return int64_to_float16_scalbn(a, scale, status); 3535} 3536 3537float16 int16_to_float16_scalbn(int16_t a, int scale, float_status *status) 3538{ 3539 return int64_to_float16_scalbn(a, scale, status); 3540} 3541 3542float16 int64_to_float16(int64_t a, float_status *status) 3543{ 3544 return int64_to_float16_scalbn(a, 0, status); 3545} 3546 3547float16 int32_to_float16(int32_t a, float_status *status) 3548{ 3549 return int64_to_float16_scalbn(a, 0, status); 3550} 3551 3552float16 int16_to_float16(int16_t a, float_status *status) 3553{ 3554 return int64_to_float16_scalbn(a, 0, status); 3555} 3556 3557float16 int8_to_float16(int8_t a, float_status *status) 3558{ 3559 return int64_to_float16_scalbn(a, 0, status); 3560} 3561 3562float32 int64_to_float32_scalbn(int64_t a, int scale, float_status *status) 3563{ 3564 FloatParts64 p; 3565 3566 /* Without scaling, there are no overflow concerns. */ 3567 if (likely(scale == 0) && can_use_fpu(status)) { 3568 union_float32 ur; 3569 ur.h = a; 3570 return ur.s; 3571 } 3572 3573 parts64_sint_to_float(&p, a, scale, status); 3574 return float32_round_pack_canonical(&p, status); 3575} 3576 3577float32 int32_to_float32_scalbn(int32_t a, int scale, float_status *status) 3578{ 3579 return int64_to_float32_scalbn(a, scale, status); 3580} 3581 3582float32 int16_to_float32_scalbn(int16_t a, int scale, float_status *status) 3583{ 3584 return int64_to_float32_scalbn(a, scale, status); 3585} 3586 3587float32 int64_to_float32(int64_t a, float_status *status) 3588{ 3589 return int64_to_float32_scalbn(a, 0, status); 3590} 3591 3592float32 int32_to_float32(int32_t a, float_status *status) 3593{ 3594 return int64_to_float32_scalbn(a, 0, status); 3595} 3596 3597float32 int16_to_float32(int16_t a, float_status *status) 3598{ 3599 return int64_to_float32_scalbn(a, 0, status); 3600} 3601 3602float64 int64_to_float64_scalbn(int64_t a, int scale, float_status *status) 3603{ 3604 FloatParts64 p; 3605 3606 /* Without scaling, there are no overflow concerns. */ 3607 if (likely(scale == 0) && can_use_fpu(status)) { 3608 union_float64 ur; 3609 ur.h = a; 3610 return ur.s; 3611 } 3612 3613 parts_sint_to_float(&p, a, scale, status); 3614 return float64_round_pack_canonical(&p, status); 3615} 3616 3617float64 int32_to_float64_scalbn(int32_t a, int scale, float_status *status) 3618{ 3619 return int64_to_float64_scalbn(a, scale, status); 3620} 3621 3622float64 int16_to_float64_scalbn(int16_t a, int scale, float_status *status) 3623{ 3624 return int64_to_float64_scalbn(a, scale, status); 3625} 3626 3627float64 int64_to_float64(int64_t a, float_status *status) 3628{ 3629 return int64_to_float64_scalbn(a, 0, status); 3630} 3631 3632float64 int32_to_float64(int32_t a, float_status *status) 3633{ 3634 return int64_to_float64_scalbn(a, 0, status); 3635} 3636 3637float64 int16_to_float64(int16_t a, float_status *status) 3638{ 3639 return int64_to_float64_scalbn(a, 0, status); 3640} 3641 3642bfloat16 int64_to_bfloat16_scalbn(int64_t a, int scale, float_status *status) 3643{ 3644 FloatParts64 p; 3645 3646 parts_sint_to_float(&p, a, scale, status); 3647 return bfloat16_round_pack_canonical(&p, status); 3648} 3649 3650bfloat16 int32_to_bfloat16_scalbn(int32_t a, int scale, float_status *status) 3651{ 3652 return int64_to_bfloat16_scalbn(a, scale, status); 3653} 3654 3655bfloat16 int16_to_bfloat16_scalbn(int16_t a, int scale, float_status *status) 3656{ 3657 return int64_to_bfloat16_scalbn(a, scale, status); 3658} 3659 3660bfloat16 int64_to_bfloat16(int64_t a, float_status *status) 3661{ 3662 return int64_to_bfloat16_scalbn(a, 0, status); 3663} 3664 3665bfloat16 int32_to_bfloat16(int32_t a, float_status *status) 3666{ 3667 return int64_to_bfloat16_scalbn(a, 0, status); 3668} 3669 3670bfloat16 int16_to_bfloat16(int16_t a, float_status *status) 3671{ 3672 return int64_to_bfloat16_scalbn(a, 0, status); 3673} 3674 3675float128 int64_to_float128(int64_t a, float_status *status) 3676{ 3677 FloatParts128 p; 3678 3679 parts_sint_to_float(&p, a, 0, status); 3680 return float128_round_pack_canonical(&p, status); 3681} 3682 3683float128 int32_to_float128(int32_t a, float_status *status) 3684{ 3685 return int64_to_float128(a, status); 3686} 3687 3688floatx80 int64_to_floatx80(int64_t a, float_status *status) 3689{ 3690 FloatParts128 p; 3691 3692 parts_sint_to_float(&p, a, 0, status); 3693 return floatx80_round_pack_canonical(&p, status); 3694} 3695 3696floatx80 int32_to_floatx80(int32_t a, float_status *status) 3697{ 3698 return int64_to_floatx80(a, status); 3699} 3700 3701/* 3702 * Unsigned Integer to floating-point conversions 3703 */ 3704 3705float16 uint64_to_float16_scalbn(uint64_t a, int scale, float_status *status) 3706{ 3707 FloatParts64 p; 3708 3709 parts_uint_to_float(&p, a, scale, status); 3710 return float16_round_pack_canonical(&p, status); 3711} 3712 3713float16 uint32_to_float16_scalbn(uint32_t a, int scale, float_status *status) 3714{ 3715 return uint64_to_float16_scalbn(a, scale, status); 3716} 3717 3718float16 uint16_to_float16_scalbn(uint16_t a, int scale, float_status *status) 3719{ 3720 return uint64_to_float16_scalbn(a, scale, status); 3721} 3722 3723float16 uint64_to_float16(uint64_t a, float_status *status) 3724{ 3725 return uint64_to_float16_scalbn(a, 0, status); 3726} 3727 3728float16 uint32_to_float16(uint32_t a, float_status *status) 3729{ 3730 return uint64_to_float16_scalbn(a, 0, status); 3731} 3732 3733float16 uint16_to_float16(uint16_t a, float_status *status) 3734{ 3735 return uint64_to_float16_scalbn(a, 0, status); 3736} 3737 3738float16 uint8_to_float16(uint8_t a, float_status *status) 3739{ 3740 return uint64_to_float16_scalbn(a, 0, status); 3741} 3742 3743float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status) 3744{ 3745 FloatParts64 p; 3746 3747 /* Without scaling, there are no overflow concerns. */ 3748 if (likely(scale == 0) && can_use_fpu(status)) { 3749 union_float32 ur; 3750 ur.h = a; 3751 return ur.s; 3752 } 3753 3754 parts_uint_to_float(&p, a, scale, status); 3755 return float32_round_pack_canonical(&p, status); 3756} 3757 3758float32 uint32_to_float32_scalbn(uint32_t a, int scale, float_status *status) 3759{ 3760 return uint64_to_float32_scalbn(a, scale, status); 3761} 3762 3763float32 uint16_to_float32_scalbn(uint16_t a, int scale, float_status *status) 3764{ 3765 return uint64_to_float32_scalbn(a, scale, status); 3766} 3767 3768float32 uint64_to_float32(uint64_t a, float_status *status) 3769{ 3770 return uint64_to_float32_scalbn(a, 0, status); 3771} 3772 3773float32 uint32_to_float32(uint32_t a, float_status *status) 3774{ 3775 return uint64_to_float32_scalbn(a, 0, status); 3776} 3777 3778float32 uint16_to_float32(uint16_t a, float_status *status) 3779{ 3780 return uint64_to_float32_scalbn(a, 0, status); 3781} 3782 3783float64 uint64_to_float64_scalbn(uint64_t a, int scale, float_status *status) 3784{ 3785 FloatParts64 p; 3786 3787 /* Without scaling, there are no overflow concerns. */ 3788 if (likely(scale == 0) && can_use_fpu(status)) { 3789 union_float64 ur; 3790 ur.h = a; 3791 return ur.s; 3792 } 3793 3794 parts_uint_to_float(&p, a, scale, status); 3795 return float64_round_pack_canonical(&p, status); 3796} 3797 3798float64 uint32_to_float64_scalbn(uint32_t a, int scale, float_status *status) 3799{ 3800 return uint64_to_float64_scalbn(a, scale, status); 3801} 3802 3803float64 uint16_to_float64_scalbn(uint16_t a, int scale, float_status *status) 3804{ 3805 return uint64_to_float64_scalbn(a, scale, status); 3806} 3807 3808float64 uint64_to_float64(uint64_t a, float_status *status) 3809{ 3810 return uint64_to_float64_scalbn(a, 0, status); 3811} 3812 3813float64 uint32_to_float64(uint32_t a, float_status *status) 3814{ 3815 return uint64_to_float64_scalbn(a, 0, status); 3816} 3817 3818float64 uint16_to_float64(uint16_t a, float_status *status) 3819{ 3820 return uint64_to_float64_scalbn(a, 0, status); 3821} 3822 3823bfloat16 uint64_to_bfloat16_scalbn(uint64_t a, int scale, float_status *status) 3824{ 3825 FloatParts64 p; 3826 3827 parts_uint_to_float(&p, a, scale, status); 3828 return bfloat16_round_pack_canonical(&p, status); 3829} 3830 3831bfloat16 uint32_to_bfloat16_scalbn(uint32_t a, int scale, float_status *status) 3832{ 3833 return uint64_to_bfloat16_scalbn(a, scale, status); 3834} 3835 3836bfloat16 uint16_to_bfloat16_scalbn(uint16_t a, int scale, float_status *status) 3837{ 3838 return uint64_to_bfloat16_scalbn(a, scale, status); 3839} 3840 3841bfloat16 uint64_to_bfloat16(uint64_t a, float_status *status) 3842{ 3843 return uint64_to_bfloat16_scalbn(a, 0, status); 3844} 3845 3846bfloat16 uint32_to_bfloat16(uint32_t a, float_status *status) 3847{ 3848 return uint64_to_bfloat16_scalbn(a, 0, status); 3849} 3850 3851bfloat16 uint16_to_bfloat16(uint16_t a, float_status *status) 3852{ 3853 return uint64_to_bfloat16_scalbn(a, 0, status); 3854} 3855 3856float128 uint64_to_float128(uint64_t a, float_status *status) 3857{ 3858 FloatParts128 p; 3859 3860 parts_uint_to_float(&p, a, 0, status); 3861 return float128_round_pack_canonical(&p, status); 3862} 3863 3864/* 3865 * Minimum and maximum 3866 */ 3867 3868static float16 float16_minmax(float16 a, float16 b, float_status *s, int flags) 3869{ 3870 FloatParts64 pa, pb, *pr; 3871 3872 float16_unpack_canonical(&pa, a, s); 3873 float16_unpack_canonical(&pb, b, s); 3874 pr = parts_minmax(&pa, &pb, s, flags); 3875 3876 return float16_round_pack_canonical(pr, s); 3877} 3878 3879static bfloat16 bfloat16_minmax(bfloat16 a, bfloat16 b, 3880 float_status *s, int flags) 3881{ 3882 FloatParts64 pa, pb, *pr; 3883 3884 bfloat16_unpack_canonical(&pa, a, s); 3885 bfloat16_unpack_canonical(&pb, b, s); 3886 pr = parts_minmax(&pa, &pb, s, flags); 3887 3888 return bfloat16_round_pack_canonical(pr, s); 3889} 3890 3891static float32 float32_minmax(float32 a, float32 b, float_status *s, int flags) 3892{ 3893 FloatParts64 pa, pb, *pr; 3894 3895 float32_unpack_canonical(&pa, a, s); 3896 float32_unpack_canonical(&pb, b, s); 3897 pr = parts_minmax(&pa, &pb, s, flags); 3898 3899 return float32_round_pack_canonical(pr, s); 3900} 3901 3902static float64 float64_minmax(float64 a, float64 b, float_status *s, int flags) 3903{ 3904 FloatParts64 pa, pb, *pr; 3905 3906 float64_unpack_canonical(&pa, a, s); 3907 float64_unpack_canonical(&pb, b, s); 3908 pr = parts_minmax(&pa, &pb, s, flags); 3909 3910 return float64_round_pack_canonical(pr, s); 3911} 3912 3913static float128 float128_minmax(float128 a, float128 b, 3914 float_status *s, int flags) 3915{ 3916 FloatParts128 pa, pb, *pr; 3917 3918 float128_unpack_canonical(&pa, a, s); 3919 float128_unpack_canonical(&pb, b, s); 3920 pr = parts_minmax(&pa, &pb, s, flags); 3921 3922 return float128_round_pack_canonical(pr, s); 3923} 3924 3925#define MINMAX_1(type, name, flags) \ 3926 type type##_##name(type a, type b, float_status *s) \ 3927 { return type##_minmax(a, b, s, flags); } 3928 3929#define MINMAX_2(type) \ 3930 MINMAX_1(type, max, 0) \ 3931 MINMAX_1(type, maxnum, minmax_isnum) \ 3932 MINMAX_1(type, maxnummag, minmax_isnum | minmax_ismag) \ 3933 MINMAX_1(type, min, minmax_ismin) \ 3934 MINMAX_1(type, minnum, minmax_ismin | minmax_isnum) \ 3935 MINMAX_1(type, minnummag, minmax_ismin | minmax_isnum | minmax_ismag) 3936 3937MINMAX_2(float16) 3938MINMAX_2(bfloat16) 3939MINMAX_2(float32) 3940MINMAX_2(float64) 3941MINMAX_2(float128) 3942 3943#undef MINMAX_1 3944#undef MINMAX_2 3945 3946/* 3947 * Floating point compare 3948 */ 3949 3950static FloatRelation QEMU_FLATTEN 3951float16_do_compare(float16 a, float16 b, float_status *s, bool is_quiet) 3952{ 3953 FloatParts64 pa, pb; 3954 3955 float16_unpack_canonical(&pa, a, s); 3956 float16_unpack_canonical(&pb, b, s); 3957 return parts_compare(&pa, &pb, s, is_quiet); 3958} 3959 3960FloatRelation float16_compare(float16 a, float16 b, float_status *s) 3961{ 3962 return float16_do_compare(a, b, s, false); 3963} 3964 3965FloatRelation float16_compare_quiet(float16 a, float16 b, float_status *s) 3966{ 3967 return float16_do_compare(a, b, s, true); 3968} 3969 3970static FloatRelation QEMU_SOFTFLOAT_ATTR 3971float32_do_compare(float32 a, float32 b, float_status *s, bool is_quiet) 3972{ 3973 FloatParts64 pa, pb; 3974 3975 float32_unpack_canonical(&pa, a, s); 3976 float32_unpack_canonical(&pb, b, s); 3977 return parts_compare(&pa, &pb, s, is_quiet); 3978} 3979 3980static FloatRelation QEMU_FLATTEN 3981float32_hs_compare(float32 xa, float32 xb, float_status *s, bool is_quiet) 3982{ 3983 union_float32 ua, ub; 3984 3985 ua.s = xa; 3986 ub.s = xb; 3987 3988 if (QEMU_NO_HARDFLOAT) { 3989 goto soft; 3990 } 3991 3992 float32_input_flush2(&ua.s, &ub.s, s); 3993 if (isgreaterequal(ua.h, ub.h)) { 3994 if (isgreater(ua.h, ub.h)) { 3995 return float_relation_greater; 3996 } 3997 return float_relation_equal; 3998 } 3999 if (likely(isless(ua.h, ub.h))) { 4000 return float_relation_less; 4001 } 4002 /* 4003 * The only condition remaining is unordered. 4004 * Fall through to set flags. 4005 */ 4006 soft: 4007 return float32_do_compare(ua.s, ub.s, s, is_quiet); 4008} 4009 4010FloatRelation float32_compare(float32 a, float32 b, float_status *s) 4011{ 4012 return float32_hs_compare(a, b, s, false); 4013} 4014 4015FloatRelation float32_compare_quiet(float32 a, float32 b, float_status *s) 4016{ 4017 return float32_hs_compare(a, b, s, true); 4018} 4019 4020static FloatRelation QEMU_SOFTFLOAT_ATTR 4021float64_do_compare(float64 a, float64 b, float_status *s, bool is_quiet) 4022{ 4023 FloatParts64 pa, pb; 4024 4025 float64_unpack_canonical(&pa, a, s); 4026 float64_unpack_canonical(&pb, b, s); 4027 return parts_compare(&pa, &pb, s, is_quiet); 4028} 4029 4030static FloatRelation QEMU_FLATTEN 4031float64_hs_compare(float64 xa, float64 xb, float_status *s, bool is_quiet) 4032{ 4033 union_float64 ua, ub; 4034 4035 ua.s = xa; 4036 ub.s = xb; 4037 4038 if (QEMU_NO_HARDFLOAT) { 4039 goto soft; 4040 } 4041 4042 float64_input_flush2(&ua.s, &ub.s, s); 4043 if (isgreaterequal(ua.h, ub.h)) { 4044 if (isgreater(ua.h, ub.h)) { 4045 return float_relation_greater; 4046 } 4047 return float_relation_equal; 4048 } 4049 if (likely(isless(ua.h, ub.h))) { 4050 return float_relation_less; 4051 } 4052 /* 4053 * The only condition remaining is unordered. 4054 * Fall through to set flags. 4055 */ 4056 soft: 4057 return float64_do_compare(ua.s, ub.s, s, is_quiet); 4058} 4059 4060FloatRelation float64_compare(float64 a, float64 b, float_status *s) 4061{ 4062 return float64_hs_compare(a, b, s, false); 4063} 4064 4065FloatRelation float64_compare_quiet(float64 a, float64 b, float_status *s) 4066{ 4067 return float64_hs_compare(a, b, s, true); 4068} 4069 4070static FloatRelation QEMU_FLATTEN 4071bfloat16_do_compare(bfloat16 a, bfloat16 b, float_status *s, bool is_quiet) 4072{ 4073 FloatParts64 pa, pb; 4074 4075 bfloat16_unpack_canonical(&pa, a, s); 4076 bfloat16_unpack_canonical(&pb, b, s); 4077 return parts_compare(&pa, &pb, s, is_quiet); 4078} 4079 4080FloatRelation bfloat16_compare(bfloat16 a, bfloat16 b, float_status *s) 4081{ 4082 return bfloat16_do_compare(a, b, s, false); 4083} 4084 4085FloatRelation bfloat16_compare_quiet(bfloat16 a, bfloat16 b, float_status *s) 4086{ 4087 return bfloat16_do_compare(a, b, s, true); 4088} 4089 4090static FloatRelation QEMU_FLATTEN 4091float128_do_compare(float128 a, float128 b, float_status *s, bool is_quiet) 4092{ 4093 FloatParts128 pa, pb; 4094 4095 float128_unpack_canonical(&pa, a, s); 4096 float128_unpack_canonical(&pb, b, s); 4097 return parts_compare(&pa, &pb, s, is_quiet); 4098} 4099 4100FloatRelation float128_compare(float128 a, float128 b, float_status *s) 4101{ 4102 return float128_do_compare(a, b, s, false); 4103} 4104 4105FloatRelation float128_compare_quiet(float128 a, float128 b, float_status *s) 4106{ 4107 return float128_do_compare(a, b, s, true); 4108} 4109 4110static FloatRelation QEMU_FLATTEN 4111floatx80_do_compare(floatx80 a, floatx80 b, float_status *s, bool is_quiet) 4112{ 4113 FloatParts128 pa, pb; 4114 4115 if (!floatx80_unpack_canonical(&pa, a, s) || 4116 !floatx80_unpack_canonical(&pb, b, s)) { 4117 return float_relation_unordered; 4118 } 4119 return parts_compare(&pa, &pb, s, is_quiet); 4120} 4121 4122FloatRelation floatx80_compare(floatx80 a, floatx80 b, float_status *s) 4123{ 4124 return floatx80_do_compare(a, b, s, false); 4125} 4126 4127FloatRelation floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *s) 4128{ 4129 return floatx80_do_compare(a, b, s, true); 4130} 4131 4132/* 4133 * Scale by 2**N 4134 */ 4135 4136float16 float16_scalbn(float16 a, int n, float_status *status) 4137{ 4138 FloatParts64 p; 4139 4140 float16_unpack_canonical(&p, a, status); 4141 parts_scalbn(&p, n, status); 4142 return float16_round_pack_canonical(&p, status); 4143} 4144 4145float32 float32_scalbn(float32 a, int n, float_status *status) 4146{ 4147 FloatParts64 p; 4148 4149 float32_unpack_canonical(&p, a, status); 4150 parts_scalbn(&p, n, status); 4151 return float32_round_pack_canonical(&p, status); 4152} 4153 4154float64 float64_scalbn(float64 a, int n, float_status *status) 4155{ 4156 FloatParts64 p; 4157 4158 float64_unpack_canonical(&p, a, status); 4159 parts_scalbn(&p, n, status); 4160 return float64_round_pack_canonical(&p, status); 4161} 4162 4163bfloat16 bfloat16_scalbn(bfloat16 a, int n, float_status *status) 4164{ 4165 FloatParts64 p; 4166 4167 bfloat16_unpack_canonical(&p, a, status); 4168 parts_scalbn(&p, n, status); 4169 return bfloat16_round_pack_canonical(&p, status); 4170} 4171 4172float128 float128_scalbn(float128 a, int n, float_status *status) 4173{ 4174 FloatParts128 p; 4175 4176 float128_unpack_canonical(&p, a, status); 4177 parts_scalbn(&p, n, status); 4178 return float128_round_pack_canonical(&p, status); 4179} 4180 4181floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status) 4182{ 4183 FloatParts128 p; 4184 4185 if (!floatx80_unpack_canonical(&p, a, status)) { 4186 return floatx80_default_nan(status); 4187 } 4188 parts_scalbn(&p, n, status); 4189 return floatx80_round_pack_canonical(&p, status); 4190} 4191 4192/* 4193 * Square Root 4194 */ 4195 4196float16 QEMU_FLATTEN float16_sqrt(float16 a, float_status *status) 4197{ 4198 FloatParts64 p; 4199 4200 float16_unpack_canonical(&p, a, status); 4201 parts_sqrt(&p, status, &float16_params); 4202 return float16_round_pack_canonical(&p, status); 4203} 4204 4205static float32 QEMU_SOFTFLOAT_ATTR 4206soft_f32_sqrt(float32 a, float_status *status) 4207{ 4208 FloatParts64 p; 4209 4210 float32_unpack_canonical(&p, a, status); 4211 parts_sqrt(&p, status, &float32_params); 4212 return float32_round_pack_canonical(&p, status); 4213} 4214 4215static float64 QEMU_SOFTFLOAT_ATTR 4216soft_f64_sqrt(float64 a, float_status *status) 4217{ 4218 FloatParts64 p; 4219 4220 float64_unpack_canonical(&p, a, status); 4221 parts_sqrt(&p, status, &float64_params); 4222 return float64_round_pack_canonical(&p, status); 4223} 4224 4225float32 QEMU_FLATTEN float32_sqrt(float32 xa, float_status *s) 4226{ 4227 union_float32 ua, ur; 4228 4229 ua.s = xa; 4230 if (unlikely(!can_use_fpu(s))) { 4231 goto soft; 4232 } 4233 4234 float32_input_flush1(&ua.s, s); 4235 if (QEMU_HARDFLOAT_1F32_USE_FP) { 4236 if (unlikely(!(fpclassify(ua.h) == FP_NORMAL || 4237 fpclassify(ua.h) == FP_ZERO) || 4238 signbit(ua.h))) { 4239 goto soft; 4240 } 4241 } else if (unlikely(!float32_is_zero_or_normal(ua.s) || 4242 float32_is_neg(ua.s))) { 4243 goto soft; 4244 } 4245 ur.h = sqrtf(ua.h); 4246 return ur.s; 4247 4248 soft: 4249 return soft_f32_sqrt(ua.s, s); 4250} 4251 4252float64 QEMU_FLATTEN float64_sqrt(float64 xa, float_status *s) 4253{ 4254 union_float64 ua, ur; 4255 4256 ua.s = xa; 4257 if (unlikely(!can_use_fpu(s))) { 4258 goto soft; 4259 } 4260 4261 float64_input_flush1(&ua.s, s); 4262 if (QEMU_HARDFLOAT_1F64_USE_FP) { 4263 if (unlikely(!(fpclassify(ua.h) == FP_NORMAL || 4264 fpclassify(ua.h) == FP_ZERO) || 4265 signbit(ua.h))) { 4266 goto soft; 4267 } 4268 } else if (unlikely(!float64_is_zero_or_normal(ua.s) || 4269 float64_is_neg(ua.s))) { 4270 goto soft; 4271 } 4272 ur.h = sqrt(ua.h); 4273 return ur.s; 4274 4275 soft: 4276 return soft_f64_sqrt(ua.s, s); 4277} 4278 4279bfloat16 QEMU_FLATTEN bfloat16_sqrt(bfloat16 a, float_status *status) 4280{ 4281 FloatParts64 p; 4282 4283 bfloat16_unpack_canonical(&p, a, status); 4284 parts_sqrt(&p, status, &bfloat16_params); 4285 return bfloat16_round_pack_canonical(&p, status); 4286} 4287 4288float128 QEMU_FLATTEN float128_sqrt(float128 a, float_status *status) 4289{ 4290 FloatParts128 p; 4291 4292 float128_unpack_canonical(&p, a, status); 4293 parts_sqrt(&p, status, &float128_params); 4294 return float128_round_pack_canonical(&p, status); 4295} 4296 4297floatx80 floatx80_sqrt(floatx80 a, float_status *s) 4298{ 4299 FloatParts128 p; 4300 4301 if (!floatx80_unpack_canonical(&p, a, s)) { 4302 return floatx80_default_nan(s); 4303 } 4304 parts_sqrt(&p, s, &floatx80_params[s->floatx80_rounding_precision]); 4305 return floatx80_round_pack_canonical(&p, s); 4306} 4307 4308/* 4309 * log2 4310 */ 4311float32 float32_log2(float32 a, float_status *status) 4312{ 4313 FloatParts64 p; 4314 4315 float32_unpack_canonical(&p, a, status); 4316 parts_log2(&p, status, &float32_params); 4317 return float32_round_pack_canonical(&p, status); 4318} 4319 4320float64 float64_log2(float64 a, float_status *status) 4321{ 4322 FloatParts64 p; 4323 4324 float64_unpack_canonical(&p, a, status); 4325 parts_log2(&p, status, &float64_params); 4326 return float64_round_pack_canonical(&p, status); 4327} 4328 4329/*---------------------------------------------------------------------------- 4330| The pattern for a default generated NaN. 4331*----------------------------------------------------------------------------*/ 4332 4333float16 float16_default_nan(float_status *status) 4334{ 4335 FloatParts64 p; 4336 4337 parts_default_nan(&p, status); 4338 p.frac >>= float16_params.frac_shift; 4339 return float16_pack_raw(&p); 4340} 4341 4342float32 float32_default_nan(float_status *status) 4343{ 4344 FloatParts64 p; 4345 4346 parts_default_nan(&p, status); 4347 p.frac >>= float32_params.frac_shift; 4348 return float32_pack_raw(&p); 4349} 4350 4351float64 float64_default_nan(float_status *status) 4352{ 4353 FloatParts64 p; 4354 4355 parts_default_nan(&p, status); 4356 p.frac >>= float64_params.frac_shift; 4357 return float64_pack_raw(&p); 4358} 4359 4360float128 float128_default_nan(float_status *status) 4361{ 4362 FloatParts128 p; 4363 4364 parts_default_nan(&p, status); 4365 frac_shr(&p, float128_params.frac_shift); 4366 return float128_pack_raw(&p); 4367} 4368 4369bfloat16 bfloat16_default_nan(float_status *status) 4370{ 4371 FloatParts64 p; 4372 4373 parts_default_nan(&p, status); 4374 p.frac >>= bfloat16_params.frac_shift; 4375 return bfloat16_pack_raw(&p); 4376} 4377 4378/*---------------------------------------------------------------------------- 4379| Returns a quiet NaN from a signalling NaN for the floating point value `a'. 4380*----------------------------------------------------------------------------*/ 4381 4382float16 float16_silence_nan(float16 a, float_status *status) 4383{ 4384 FloatParts64 p; 4385 4386 float16_unpack_raw(&p, a); 4387 p.frac <<= float16_params.frac_shift; 4388 parts_silence_nan(&p, status); 4389 p.frac >>= float16_params.frac_shift; 4390 return float16_pack_raw(&p); 4391} 4392 4393float32 float32_silence_nan(float32 a, float_status *status) 4394{ 4395 FloatParts64 p; 4396 4397 float32_unpack_raw(&p, a); 4398 p.frac <<= float32_params.frac_shift; 4399 parts_silence_nan(&p, status); 4400 p.frac >>= float32_params.frac_shift; 4401 return float32_pack_raw(&p); 4402} 4403 4404float64 float64_silence_nan(float64 a, float_status *status) 4405{ 4406 FloatParts64 p; 4407 4408 float64_unpack_raw(&p, a); 4409 p.frac <<= float64_params.frac_shift; 4410 parts_silence_nan(&p, status); 4411 p.frac >>= float64_params.frac_shift; 4412 return float64_pack_raw(&p); 4413} 4414 4415bfloat16 bfloat16_silence_nan(bfloat16 a, float_status *status) 4416{ 4417 FloatParts64 p; 4418 4419 bfloat16_unpack_raw(&p, a); 4420 p.frac <<= bfloat16_params.frac_shift; 4421 parts_silence_nan(&p, status); 4422 p.frac >>= bfloat16_params.frac_shift; 4423 return bfloat16_pack_raw(&p); 4424} 4425 4426float128 float128_silence_nan(float128 a, float_status *status) 4427{ 4428 FloatParts128 p; 4429 4430 float128_unpack_raw(&p, a); 4431 frac_shl(&p, float128_params.frac_shift); 4432 parts_silence_nan(&p, status); 4433 frac_shr(&p, float128_params.frac_shift); 4434 return float128_pack_raw(&p); 4435} 4436 4437/*---------------------------------------------------------------------------- 4438| If `a' is denormal and we are in flush-to-zero mode then set the 4439| input-denormal exception and return zero. Otherwise just return the value. 4440*----------------------------------------------------------------------------*/ 4441 4442static bool parts_squash_denormal(FloatParts64 p, float_status *status) 4443{ 4444 if (p.exp == 0 && p.frac != 0) { 4445 float_raise(float_flag_input_denormal, status); 4446 return true; 4447 } 4448 4449 return false; 4450} 4451 4452float16 float16_squash_input_denormal(float16 a, float_status *status) 4453{ 4454 if (status->flush_inputs_to_zero) { 4455 FloatParts64 p; 4456 4457 float16_unpack_raw(&p, a); 4458 if (parts_squash_denormal(p, status)) { 4459 return float16_set_sign(float16_zero, p.sign); 4460 } 4461 } 4462 return a; 4463} 4464 4465float32 float32_squash_input_denormal(float32 a, float_status *status) 4466{ 4467 if (status->flush_inputs_to_zero) { 4468 FloatParts64 p; 4469 4470 float32_unpack_raw(&p, a); 4471 if (parts_squash_denormal(p, status)) { 4472 return float32_set_sign(float32_zero, p.sign); 4473 } 4474 } 4475 return a; 4476} 4477 4478float64 float64_squash_input_denormal(float64 a, float_status *status) 4479{ 4480 if (status->flush_inputs_to_zero) { 4481 FloatParts64 p; 4482 4483 float64_unpack_raw(&p, a); 4484 if (parts_squash_denormal(p, status)) { 4485 return float64_set_sign(float64_zero, p.sign); 4486 } 4487 } 4488 return a; 4489} 4490 4491bfloat16 bfloat16_squash_input_denormal(bfloat16 a, float_status *status) 4492{ 4493 if (status->flush_inputs_to_zero) { 4494 FloatParts64 p; 4495 4496 bfloat16_unpack_raw(&p, a); 4497 if (parts_squash_denormal(p, status)) { 4498 return bfloat16_set_sign(bfloat16_zero, p.sign); 4499 } 4500 } 4501 return a; 4502} 4503 4504/*---------------------------------------------------------------------------- 4505| Normalizes the subnormal extended double-precision floating-point value 4506| represented by the denormalized significand `aSig'. The normalized exponent 4507| and significand are stored at the locations pointed to by `zExpPtr' and 4508| `zSigPtr', respectively. 4509*----------------------------------------------------------------------------*/ 4510 4511void normalizeFloatx80Subnormal(uint64_t aSig, int32_t *zExpPtr, 4512 uint64_t *zSigPtr) 4513{ 4514 int8_t shiftCount; 4515 4516 shiftCount = clz64(aSig); 4517 *zSigPtr = aSig<<shiftCount; 4518 *zExpPtr = 1 - shiftCount; 4519} 4520 4521/*---------------------------------------------------------------------------- 4522| Takes an abstract floating-point value having sign `zSign', exponent `zExp', 4523| and extended significand formed by the concatenation of `zSig0' and `zSig1', 4524| and returns the proper extended double-precision floating-point value 4525| corresponding to the abstract input. Ordinarily, the abstract value is 4526| rounded and packed into the extended double-precision format, with the 4527| inexact exception raised if the abstract input cannot be represented 4528| exactly. However, if the abstract value is too large, the overflow and 4529| inexact exceptions are raised and an infinity or maximal finite value is 4530| returned. If the abstract value is too small, the input value is rounded to 4531| a subnormal number, and the underflow and inexact exceptions are raised if 4532| the abstract input cannot be represented exactly as a subnormal extended 4533| double-precision floating-point number. 4534| If `roundingPrecision' is floatx80_precision_s or floatx80_precision_d, 4535| the result is rounded to the same number of bits as single or double 4536| precision, respectively. Otherwise, the result is rounded to the full 4537| precision of the extended double-precision format. 4538| The input significand must be normalized or smaller. If the input 4539| significand is not normalized, `zExp' must be 0; in that case, the result 4540| returned is a subnormal number, and it must not require rounding. The 4541| handling of underflow and overflow follows the IEC/IEEE Standard for Binary 4542| Floating-Point Arithmetic. 4543*----------------------------------------------------------------------------*/ 4544 4545floatx80 roundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, bool zSign, 4546 int32_t zExp, uint64_t zSig0, uint64_t zSig1, 4547 float_status *status) 4548{ 4549 FloatRoundMode roundingMode; 4550 bool roundNearestEven, increment, isTiny; 4551 int64_t roundIncrement, roundMask, roundBits; 4552 4553 roundingMode = status->float_rounding_mode; 4554 roundNearestEven = ( roundingMode == float_round_nearest_even ); 4555 switch (roundingPrecision) { 4556 case floatx80_precision_x: 4557 goto precision80; 4558 case floatx80_precision_d: 4559 roundIncrement = UINT64_C(0x0000000000000400); 4560 roundMask = UINT64_C(0x00000000000007FF); 4561 break; 4562 case floatx80_precision_s: 4563 roundIncrement = UINT64_C(0x0000008000000000); 4564 roundMask = UINT64_C(0x000000FFFFFFFFFF); 4565 break; 4566 default: 4567 g_assert_not_reached(); 4568 } 4569 zSig0 |= ( zSig1 != 0 ); 4570 switch (roundingMode) { 4571 case float_round_nearest_even: 4572 case float_round_ties_away: 4573 break; 4574 case float_round_to_zero: 4575 roundIncrement = 0; 4576 break; 4577 case float_round_up: 4578 roundIncrement = zSign ? 0 : roundMask; 4579 break; 4580 case float_round_down: 4581 roundIncrement = zSign ? roundMask : 0; 4582 break; 4583 default: 4584 abort(); 4585 } 4586 roundBits = zSig0 & roundMask; 4587 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { 4588 if ( ( 0x7FFE < zExp ) 4589 || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) ) 4590 ) { 4591 goto overflow; 4592 } 4593 if ( zExp <= 0 ) { 4594 if (status->flush_to_zero) { 4595 float_raise(float_flag_output_denormal, status); 4596 return packFloatx80(zSign, 0, 0); 4597 } 4598 isTiny = status->tininess_before_rounding 4599 || (zExp < 0 ) 4600 || (zSig0 <= zSig0 + roundIncrement); 4601 shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); 4602 zExp = 0; 4603 roundBits = zSig0 & roundMask; 4604 if (isTiny && roundBits) { 4605 float_raise(float_flag_underflow, status); 4606 } 4607 if (roundBits) { 4608 float_raise(float_flag_inexact, status); 4609 } 4610 zSig0 += roundIncrement; 4611 if ( (int64_t) zSig0 < 0 ) zExp = 1; 4612 roundIncrement = roundMask + 1; 4613 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { 4614 roundMask |= roundIncrement; 4615 } 4616 zSig0 &= ~ roundMask; 4617 return packFloatx80( zSign, zExp, zSig0 ); 4618 } 4619 } 4620 if (roundBits) { 4621 float_raise(float_flag_inexact, status); 4622 } 4623 zSig0 += roundIncrement; 4624 if ( zSig0 < roundIncrement ) { 4625 ++zExp; 4626 zSig0 = UINT64_C(0x8000000000000000); 4627 } 4628 roundIncrement = roundMask + 1; 4629 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { 4630 roundMask |= roundIncrement; 4631 } 4632 zSig0 &= ~ roundMask; 4633 if ( zSig0 == 0 ) zExp = 0; 4634 return packFloatx80( zSign, zExp, zSig0 ); 4635 precision80: 4636 switch (roundingMode) { 4637 case float_round_nearest_even: 4638 case float_round_ties_away: 4639 increment = ((int64_t)zSig1 < 0); 4640 break; 4641 case float_round_to_zero: 4642 increment = 0; 4643 break; 4644 case float_round_up: 4645 increment = !zSign && zSig1; 4646 break; 4647 case float_round_down: 4648 increment = zSign && zSig1; 4649 break; 4650 default: 4651 abort(); 4652 } 4653 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { 4654 if ( ( 0x7FFE < zExp ) 4655 || ( ( zExp == 0x7FFE ) 4656 && ( zSig0 == UINT64_C(0xFFFFFFFFFFFFFFFF) ) 4657 && increment 4658 ) 4659 ) { 4660 roundMask = 0; 4661 overflow: 4662 float_raise(float_flag_overflow | float_flag_inexact, status); 4663 if ( ( roundingMode == float_round_to_zero ) 4664 || ( zSign && ( roundingMode == float_round_up ) ) 4665 || ( ! zSign && ( roundingMode == float_round_down ) ) 4666 ) { 4667 return packFloatx80( zSign, 0x7FFE, ~ roundMask ); 4668 } 4669 return packFloatx80(zSign, 4670 floatx80_infinity_high, 4671 floatx80_infinity_low); 4672 } 4673 if ( zExp <= 0 ) { 4674 isTiny = status->tininess_before_rounding 4675 || (zExp < 0) 4676 || !increment 4677 || (zSig0 < UINT64_C(0xFFFFFFFFFFFFFFFF)); 4678 shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 ); 4679 zExp = 0; 4680 if (isTiny && zSig1) { 4681 float_raise(float_flag_underflow, status); 4682 } 4683 if (zSig1) { 4684 float_raise(float_flag_inexact, status); 4685 } 4686 switch (roundingMode) { 4687 case float_round_nearest_even: 4688 case float_round_ties_away: 4689 increment = ((int64_t)zSig1 < 0); 4690 break; 4691 case float_round_to_zero: 4692 increment = 0; 4693 break; 4694 case float_round_up: 4695 increment = !zSign && zSig1; 4696 break; 4697 case float_round_down: 4698 increment = zSign && zSig1; 4699 break; 4700 default: 4701 abort(); 4702 } 4703 if ( increment ) { 4704 ++zSig0; 4705 if (!(zSig1 << 1) && roundNearestEven) { 4706 zSig0 &= ~1; 4707 } 4708 if ( (int64_t) zSig0 < 0 ) zExp = 1; 4709 } 4710 return packFloatx80( zSign, zExp, zSig0 ); 4711 } 4712 } 4713 if (zSig1) { 4714 float_raise(float_flag_inexact, status); 4715 } 4716 if ( increment ) { 4717 ++zSig0; 4718 if ( zSig0 == 0 ) { 4719 ++zExp; 4720 zSig0 = UINT64_C(0x8000000000000000); 4721 } 4722 else { 4723 if (!(zSig1 << 1) && roundNearestEven) { 4724 zSig0 &= ~1; 4725 } 4726 } 4727 } 4728 else { 4729 if ( zSig0 == 0 ) zExp = 0; 4730 } 4731 return packFloatx80( zSign, zExp, zSig0 ); 4732 4733} 4734 4735/*---------------------------------------------------------------------------- 4736| Takes an abstract floating-point value having sign `zSign', exponent 4737| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1', 4738| and returns the proper extended double-precision floating-point value 4739| corresponding to the abstract input. This routine is just like 4740| `roundAndPackFloatx80' except that the input significand does not have to be 4741| normalized. 4742*----------------------------------------------------------------------------*/ 4743 4744floatx80 normalizeRoundAndPackFloatx80(FloatX80RoundPrec roundingPrecision, 4745 bool zSign, int32_t zExp, 4746 uint64_t zSig0, uint64_t zSig1, 4747 float_status *status) 4748{ 4749 int8_t shiftCount; 4750 4751 if ( zSig0 == 0 ) { 4752 zSig0 = zSig1; 4753 zSig1 = 0; 4754 zExp -= 64; 4755 } 4756 shiftCount = clz64(zSig0); 4757 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); 4758 zExp -= shiftCount; 4759 return roundAndPackFloatx80(roundingPrecision, zSign, zExp, 4760 zSig0, zSig1, status); 4761 4762} 4763 4764/*---------------------------------------------------------------------------- 4765| Returns the binary exponential of the single-precision floating-point value 4766| `a'. The operation is performed according to the IEC/IEEE Standard for 4767| Binary Floating-Point Arithmetic. 4768| 4769| Uses the following identities: 4770| 4771| 1. ------------------------------------------------------------------------- 4772| x x*ln(2) 4773| 2 = e 4774| 4775| 2. ------------------------------------------------------------------------- 4776| 2 3 4 5 n 4777| x x x x x x x 4778| e = 1 + --- + --- + --- + --- + --- + ... + --- + ... 4779| 1! 2! 3! 4! 5! n! 4780*----------------------------------------------------------------------------*/ 4781 4782static const float64 float32_exp2_coefficients[15] = 4783{ 4784 const_float64( 0x3ff0000000000000ll ), /* 1 */ 4785 const_float64( 0x3fe0000000000000ll ), /* 2 */ 4786 const_float64( 0x3fc5555555555555ll ), /* 3 */ 4787 const_float64( 0x3fa5555555555555ll ), /* 4 */ 4788 const_float64( 0x3f81111111111111ll ), /* 5 */ 4789 const_float64( 0x3f56c16c16c16c17ll ), /* 6 */ 4790 const_float64( 0x3f2a01a01a01a01all ), /* 7 */ 4791 const_float64( 0x3efa01a01a01a01all ), /* 8 */ 4792 const_float64( 0x3ec71de3a556c734ll ), /* 9 */ 4793 const_float64( 0x3e927e4fb7789f5cll ), /* 10 */ 4794 const_float64( 0x3e5ae64567f544e4ll ), /* 11 */ 4795 const_float64( 0x3e21eed8eff8d898ll ), /* 12 */ 4796 const_float64( 0x3de6124613a86d09ll ), /* 13 */ 4797 const_float64( 0x3da93974a8c07c9dll ), /* 14 */ 4798 const_float64( 0x3d6ae7f3e733b81fll ), /* 15 */ 4799}; 4800 4801float32 float32_exp2(float32 a, float_status *status) 4802{ 4803 FloatParts64 xp, xnp, tp, rp; 4804 int i; 4805 4806 float32_unpack_canonical(&xp, a, status); 4807 if (unlikely(xp.cls != float_class_normal)) { 4808 switch (xp.cls) { 4809 case float_class_snan: 4810 case float_class_qnan: 4811 parts_return_nan(&xp, status); 4812 return float32_round_pack_canonical(&xp, status); 4813 case float_class_inf: 4814 return xp.sign ? float32_zero : a; 4815 case float_class_zero: 4816 return float32_one; 4817 default: 4818 break; 4819 } 4820 g_assert_not_reached(); 4821 } 4822 4823 float_raise(float_flag_inexact, status); 4824 4825 float64_unpack_canonical(&tp, float64_ln2, status); 4826 xp = *parts_mul(&xp, &tp, status); 4827 xnp = xp; 4828 4829 float64_unpack_canonical(&rp, float64_one, status); 4830 for (i = 0 ; i < 15 ; i++) { 4831 float64_unpack_canonical(&tp, float32_exp2_coefficients[i], status); 4832 rp = *parts_muladd(&tp, &xp, &rp, 0, status); 4833 xnp = *parts_mul(&xnp, &xp, status); 4834 } 4835 4836 return float32_round_pack_canonical(&rp, status); 4837} 4838 4839/*---------------------------------------------------------------------------- 4840| Rounds the extended double-precision floating-point value `a' 4841| to the precision provided by floatx80_rounding_precision and returns the 4842| result as an extended double-precision floating-point value. 4843| The operation is performed according to the IEC/IEEE Standard for Binary 4844| Floating-Point Arithmetic. 4845*----------------------------------------------------------------------------*/ 4846 4847floatx80 floatx80_round(floatx80 a, float_status *status) 4848{ 4849 FloatParts128 p; 4850 4851 if (!floatx80_unpack_canonical(&p, a, status)) { 4852 return floatx80_default_nan(status); 4853 } 4854 return floatx80_round_pack_canonical(&p, status); 4855} 4856 4857static void __attribute__((constructor)) softfloat_init(void) 4858{ 4859 union_float64 ua, ub, uc, ur; 4860 4861 if (QEMU_NO_HARDFLOAT) { 4862 return; 4863 } 4864 /* 4865 * Test that the host's FMA is not obviously broken. For example, 4866 * glibc < 2.23 can perform an incorrect FMA on certain hosts; see 4867 * https://sourceware.org/bugzilla/show_bug.cgi?id=13304 4868 */ 4869 ua.s = 0x0020000000000001ULL; 4870 ub.s = 0x3ca0000000000000ULL; 4871 uc.s = 0x0020000000000000ULL; 4872 ur.h = fma(ua.h, ub.h, uc.h); 4873 if (ur.s != 0x0020000000000001ULL) { 4874 force_soft_fma = true; 4875 } 4876}