cachepc-qemu

Fork of AMDESE/qemu with changes for cachepc side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-qemu
Log | Files | Refs | Submodules | LICENSE | sfeed.txt

main-loop.h (11613B)


      1/*
      2 * QEMU System Emulator
      3 *
      4 * Copyright (c) 2003-2008 Fabrice Bellard
      5 *
      6 * Permission is hereby granted, free of charge, to any person obtaining a copy
      7 * of this software and associated documentation files (the "Software"), to deal
      8 * in the Software without restriction, including without limitation the rights
      9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
     10 * copies of the Software, and to permit persons to whom the Software is
     11 * furnished to do so, subject to the following conditions:
     12 *
     13 * The above copyright notice and this permission notice shall be included in
     14 * all copies or substantial portions of the Software.
     15 *
     16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     22 * THE SOFTWARE.
     23 */
     24
     25#ifndef QEMU_MAIN_LOOP_H
     26#define QEMU_MAIN_LOOP_H
     27
     28#include "block/aio.h"
     29
     30#define SIG_IPI SIGUSR1
     31
     32/**
     33 * qemu_init_main_loop: Set up the process so that it can run the main loop.
     34 *
     35 * This includes setting up signal handlers.  It should be called before
     36 * any other threads are created.  In addition, threads other than the
     37 * main one should block signals that are trapped by the main loop.
     38 * For simplicity, you can consider these signals to be safe: SIGUSR1,
     39 * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
     40 * signals if available.  Remember that Windows in practice does not have
     41 * signals, though.
     42 *
     43 * In the case of QEMU tools, this will also start/initialize timers.
     44 */
     45int qemu_init_main_loop(Error **errp);
     46
     47/**
     48 * main_loop_wait: Run one iteration of the main loop.
     49 *
     50 * If @nonblocking is true, poll for events, otherwise suspend until
     51 * one actually occurs.  The main loop usually consists of a loop that
     52 * repeatedly calls main_loop_wait(false).
     53 *
     54 * Main loop services include file descriptor callbacks, bottom halves
     55 * and timers (defined in qemu/timer.h).  Bottom halves are similar to timers
     56 * that execute immediately, but have a lower overhead and scheduling them
     57 * is wait-free, thread-safe and signal-safe.
     58 *
     59 * It is sometimes useful to put a whole program in a coroutine.  In this
     60 * case, the coroutine actually should be started from within the main loop,
     61 * so that the main loop can run whenever the coroutine yields.  To do this,
     62 * you can use a bottom half to enter the coroutine as soon as the main loop
     63 * starts:
     64 *
     65 *     void enter_co_bh(void *opaque) {
     66 *         QEMUCoroutine *co = opaque;
     67 *         qemu_coroutine_enter(co);
     68 *     }
     69 *
     70 *     ...
     71 *     QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry, NULL);
     72 *     QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
     73 *     qemu_bh_schedule(start_bh);
     74 *     while (...) {
     75 *         main_loop_wait(false);
     76 *     }
     77 *
     78 * (In the future we may provide a wrapper for this).
     79 *
     80 * @nonblocking: Whether the caller should block until an event occurs.
     81 */
     82void main_loop_wait(int nonblocking);
     83
     84/**
     85 * qemu_get_aio_context: Return the main loop's AioContext
     86 */
     87AioContext *qemu_get_aio_context(void);
     88
     89/**
     90 * qemu_notify_event: Force processing of pending events.
     91 *
     92 * Similar to signaling a condition variable, qemu_notify_event forces
     93 * main_loop_wait to look at pending events and exit.  The caller of
     94 * main_loop_wait will usually call it again very soon, so qemu_notify_event
     95 * also has the side effect of recalculating the sets of file descriptors
     96 * that the main loop waits for.
     97 *
     98 * Calling qemu_notify_event is rarely necessary, because main loop
     99 * services (bottom halves and timers) call it themselves.
    100 */
    101void qemu_notify_event(void);
    102
    103#ifdef _WIN32
    104/* return TRUE if no sleep should be done afterwards */
    105typedef int PollingFunc(void *opaque);
    106
    107/**
    108 * qemu_add_polling_cb: Register a Windows-specific polling callback
    109 *
    110 * Currently, under Windows some events are polled rather than waited for.
    111 * Polling callbacks do not ensure that @func is called timely, because
    112 * the main loop might wait for an arbitrarily long time.  If possible,
    113 * you should instead create a separate thread that does a blocking poll
    114 * and set a Win32 event object.  The event can then be passed to
    115 * qemu_add_wait_object.
    116 *
    117 * Polling callbacks really have nothing Windows specific in them, but
    118 * as they are a hack and are currently not necessary under POSIX systems,
    119 * they are only available when QEMU is running under Windows.
    120 *
    121 * @func: The function that does the polling, and returns 1 to force
    122 * immediate completion of main_loop_wait.
    123 * @opaque: A pointer-size value that is passed to @func.
    124 */
    125int qemu_add_polling_cb(PollingFunc *func, void *opaque);
    126
    127/**
    128 * qemu_del_polling_cb: Unregister a Windows-specific polling callback
    129 *
    130 * This function removes a callback that was registered with
    131 * qemu_add_polling_cb.
    132 *
    133 * @func: The function that was passed to qemu_add_polling_cb.
    134 * @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
    135 */
    136void qemu_del_polling_cb(PollingFunc *func, void *opaque);
    137
    138/* Wait objects handling */
    139typedef void WaitObjectFunc(void *opaque);
    140
    141/**
    142 * qemu_add_wait_object: Register a callback for a Windows handle
    143 *
    144 * Under Windows, the iohandler mechanism can only be used with sockets.
    145 * QEMU must use the WaitForMultipleObjects API to wait on other handles.
    146 * This function registers a #HANDLE with QEMU, so that it will be included
    147 * in the main loop's calls to WaitForMultipleObjects.  When the handle
    148 * is in a signaled state, QEMU will call @func.
    149 *
    150 * @handle: The Windows handle to be observed.
    151 * @func: A function to be called when @handle is in a signaled state.
    152 * @opaque: A pointer-size value that is passed to @func.
    153 */
    154int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
    155
    156/**
    157 * qemu_del_wait_object: Unregister a callback for a Windows handle
    158 *
    159 * This function removes a callback that was registered with
    160 * qemu_add_wait_object.
    161 *
    162 * @func: The function that was passed to qemu_add_wait_object.
    163 * @opaque: A pointer-size value that was passed to qemu_add_wait_object.
    164 */
    165void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
    166#endif
    167
    168/* async I/O support */
    169
    170typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
    171
    172/**
    173 * IOCanReadHandler: Return the number of bytes that #IOReadHandler can accept
    174 *
    175 * This function reports how many bytes #IOReadHandler is prepared to accept.
    176 * #IOReadHandler may be invoked with up to this number of bytes.  If this
    177 * function returns 0 then #IOReadHandler is not invoked.
    178 *
    179 * This function is typically called from an event loop.  If the number of
    180 * bytes changes outside the event loop (e.g. because a vcpu thread drained the
    181 * buffer), then it is necessary to kick the event loop so that this function
    182 * is called again.  aio_notify() or qemu_notify_event() can be used to kick
    183 * the event loop.
    184 */
    185typedef int IOCanReadHandler(void *opaque);
    186
    187/**
    188 * qemu_set_fd_handler: Register a file descriptor with the main loop
    189 *
    190 * This function tells the main loop to wake up whenever one of the
    191 * following conditions is true:
    192 *
    193 * 1) if @fd_write is not %NULL, when the file descriptor is writable;
    194 *
    195 * 2) if @fd_read is not %NULL, when the file descriptor is readable.
    196 *
    197 * The callbacks that are set up by qemu_set_fd_handler are level-triggered.
    198 * If @fd_read does not read from @fd, or @fd_write does not write to @fd
    199 * until its buffers are full, they will be called again on the next
    200 * iteration.
    201 *
    202 * @fd: The file descriptor to be observed.  Under Windows it must be
    203 * a #SOCKET.
    204 *
    205 * @fd_read: A level-triggered callback that is fired if @fd is readable
    206 * at the beginning of a main loop iteration, or if it becomes readable
    207 * during one.
    208 *
    209 * @fd_write: A level-triggered callback that is fired when @fd is writable
    210 * at the beginning of a main loop iteration, or if it becomes writable
    211 * during one.
    212 *
    213 * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
    214 */
    215void qemu_set_fd_handler(int fd,
    216                         IOHandler *fd_read,
    217                         IOHandler *fd_write,
    218                         void *opaque);
    219
    220
    221/**
    222 * event_notifier_set_handler: Register an EventNotifier with the main loop
    223 *
    224 * This function tells the main loop to wake up whenever the
    225 * #EventNotifier was set.
    226 *
    227 * @e: The #EventNotifier to be observed.
    228 *
    229 * @handler: A level-triggered callback that is fired when @e
    230 * has been set.  @e is passed to it as a parameter.
    231 */
    232void event_notifier_set_handler(EventNotifier *e,
    233                                EventNotifierHandler *handler);
    234
    235GSource *iohandler_get_g_source(void);
    236AioContext *iohandler_get_aio_context(void);
    237
    238/**
    239 * qemu_mutex_iothread_locked: Return lock status of the main loop mutex.
    240 *
    241 * The main loop mutex is the coarsest lock in QEMU, and as such it
    242 * must always be taken outside other locks.  This function helps
    243 * functions take different paths depending on whether the current
    244 * thread is running within the main loop mutex.
    245 */
    246bool qemu_mutex_iothread_locked(void);
    247
    248/**
    249 * qemu_mutex_lock_iothread: Lock the main loop mutex.
    250 *
    251 * This function locks the main loop mutex.  The mutex is taken by
    252 * main() in vl.c and always taken except while waiting on
    253 * external events (such as with select).  The mutex should be taken
    254 * by threads other than the main loop thread when calling
    255 * qemu_bh_new(), qemu_set_fd_handler() and basically all other
    256 * functions documented in this file.
    257 *
    258 * NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
    259 * is a no-op there.
    260 */
    261#define qemu_mutex_lock_iothread()                      \
    262    qemu_mutex_lock_iothread_impl(__FILE__, __LINE__)
    263void qemu_mutex_lock_iothread_impl(const char *file, int line);
    264
    265/**
    266 * qemu_mutex_unlock_iothread: Unlock the main loop mutex.
    267 *
    268 * This function unlocks the main loop mutex.  The mutex is taken by
    269 * main() in vl.c and always taken except while waiting on
    270 * external events (such as with select).  The mutex should be unlocked
    271 * as soon as possible by threads other than the main loop thread,
    272 * because it prevents the main loop from processing callbacks,
    273 * including timers and bottom halves.
    274 *
    275 * NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
    276 * is a no-op there.
    277 */
    278void qemu_mutex_unlock_iothread(void);
    279
    280/*
    281 * qemu_cond_wait_iothread: Wait on condition for the main loop mutex
    282 *
    283 * This function atomically releases the main loop mutex and causes
    284 * the calling thread to block on the condition.
    285 */
    286void qemu_cond_wait_iothread(QemuCond *cond);
    287
    288/*
    289 * qemu_cond_timedwait_iothread: like the previous, but with timeout
    290 */
    291void qemu_cond_timedwait_iothread(QemuCond *cond, int ms);
    292
    293/* internal interfaces */
    294
    295void qemu_fd_register(int fd);
    296
    297#define qemu_bh_new(cb, opaque) \
    298    qemu_bh_new_full((cb), (opaque), (stringify(cb)))
    299QEMUBH *qemu_bh_new_full(QEMUBHFunc *cb, void *opaque, const char *name);
    300void qemu_bh_schedule_idle(QEMUBH *bh);
    301
    302enum {
    303    MAIN_LOOP_POLL_FILL,
    304    MAIN_LOOP_POLL_ERR,
    305    MAIN_LOOP_POLL_OK,
    306};
    307
    308typedef struct MainLoopPoll {
    309    int state;
    310    uint32_t timeout;
    311    GArray *pollfds;
    312} MainLoopPoll;
    313
    314void main_loop_poll_add_notifier(Notifier *notify);
    315void main_loop_poll_remove_notifier(Notifier *notify);
    316
    317#endif