cachepc-qemu

Fork of AMDESE/qemu with changes for cachepc side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-qemu
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object.h (70120B)


      1/*
      2 * QEMU Object Model
      3 *
      4 * Copyright IBM, Corp. 2011
      5 *
      6 * Authors:
      7 *  Anthony Liguori   <aliguori@us.ibm.com>
      8 *
      9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
     10 * See the COPYING file in the top-level directory.
     11 *
     12 */
     13
     14#ifndef QEMU_OBJECT_H
     15#define QEMU_OBJECT_H
     16
     17#include "qapi/qapi-builtin-types.h"
     18#include "qemu/module.h"
     19#include "qom/object.h"
     20
     21struct TypeImpl;
     22typedef struct TypeImpl *Type;
     23
     24typedef struct TypeInfo TypeInfo;
     25
     26typedef struct InterfaceClass InterfaceClass;
     27typedef struct InterfaceInfo InterfaceInfo;
     28
     29#define TYPE_OBJECT "object"
     30
     31typedef struct ObjectProperty ObjectProperty;
     32
     33/**
     34 * typedef ObjectPropertyAccessor:
     35 * @obj: the object that owns the property
     36 * @v: the visitor that contains the property data
     37 * @name: the name of the property
     38 * @opaque: the object property opaque
     39 * @errp: a pointer to an Error that is filled if getting/setting fails.
     40 *
     41 * Called when trying to get/set a property.
     42 */
     43typedef void (ObjectPropertyAccessor)(Object *obj,
     44                                      Visitor *v,
     45                                      const char *name,
     46                                      void *opaque,
     47                                      Error **errp);
     48
     49/**
     50 * typedef ObjectPropertyResolve:
     51 * @obj: the object that owns the property
     52 * @opaque: the opaque registered with the property
     53 * @part: the name of the property
     54 *
     55 * Resolves the #Object corresponding to property @part.
     56 *
     57 * The returned object can also be used as a starting point
     58 * to resolve a relative path starting with "@part".
     59 *
     60 * Returns: If @path is the path that led to @obj, the function
     61 * returns the #Object corresponding to "@path/@part".
     62 * If "@path/@part" is not a valid object path, it returns #NULL.
     63 */
     64typedef Object *(ObjectPropertyResolve)(Object *obj,
     65                                        void *opaque,
     66                                        const char *part);
     67
     68/**
     69 * typedef ObjectPropertyRelease:
     70 * @obj: the object that owns the property
     71 * @name: the name of the property
     72 * @opaque: the opaque registered with the property
     73 *
     74 * Called when a property is removed from a object.
     75 */
     76typedef void (ObjectPropertyRelease)(Object *obj,
     77                                     const char *name,
     78                                     void *opaque);
     79
     80/**
     81 * typedef ObjectPropertyInit:
     82 * @obj: the object that owns the property
     83 * @prop: the property to set
     84 *
     85 * Called when a property is initialized.
     86 */
     87typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
     88
     89struct ObjectProperty
     90{
     91    char *name;
     92    char *type;
     93    char *description;
     94    ObjectPropertyAccessor *get;
     95    ObjectPropertyAccessor *set;
     96    ObjectPropertyResolve *resolve;
     97    ObjectPropertyRelease *release;
     98    ObjectPropertyInit *init;
     99    void *opaque;
    100    QObject *defval;
    101};
    102
    103/**
    104 * typedef ObjectUnparent:
    105 * @obj: the object that is being removed from the composition tree
    106 *
    107 * Called when an object is being removed from the QOM composition tree.
    108 * The function should remove any backlinks from children objects to @obj.
    109 */
    110typedef void (ObjectUnparent)(Object *obj);
    111
    112/**
    113 * typedef ObjectFree:
    114 * @obj: the object being freed
    115 *
    116 * Called when an object's last reference is removed.
    117 */
    118typedef void (ObjectFree)(void *obj);
    119
    120#define OBJECT_CLASS_CAST_CACHE 4
    121
    122/**
    123 * struct ObjectClass:
    124 *
    125 * The base for all classes.  The only thing that #ObjectClass contains is an
    126 * integer type handle.
    127 */
    128struct ObjectClass
    129{
    130    /* private: */
    131    Type type;
    132    GSList *interfaces;
    133
    134    const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
    135    const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
    136
    137    ObjectUnparent *unparent;
    138
    139    GHashTable *properties;
    140};
    141
    142/**
    143 * struct Object:
    144 *
    145 * The base for all objects.  The first member of this object is a pointer to
    146 * a #ObjectClass.  Since C guarantees that the first member of a structure
    147 * always begins at byte 0 of that structure, as long as any sub-object places
    148 * its parent as the first member, we can cast directly to a #Object.
    149 *
    150 * As a result, #Object contains a reference to the objects type as its
    151 * first member.  This allows identification of the real type of the object at
    152 * run time.
    153 */
    154struct Object
    155{
    156    /* private: */
    157    ObjectClass *class;
    158    ObjectFree *free;
    159    GHashTable *properties;
    160    uint32_t ref;
    161    Object *parent;
    162};
    163
    164/**
    165 * DECLARE_INSTANCE_CHECKER:
    166 * @InstanceType: instance struct name
    167 * @OBJ_NAME: the object name in uppercase with underscore separators
    168 * @TYPENAME: type name
    169 *
    170 * Direct usage of this macro should be avoided, and the complete
    171 * OBJECT_DECLARE_TYPE macro is recommended instead.
    172 *
    173 * This macro will provide the instance type cast functions for a
    174 * QOM type.
    175 */
    176#define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
    177    static inline G_GNUC_UNUSED InstanceType * \
    178    OBJ_NAME(const void *obj) \
    179    { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
    180
    181/**
    182 * DECLARE_CLASS_CHECKERS:
    183 * @ClassType: class struct name
    184 * @OBJ_NAME: the object name in uppercase with underscore separators
    185 * @TYPENAME: type name
    186 *
    187 * Direct usage of this macro should be avoided, and the complete
    188 * OBJECT_DECLARE_TYPE macro is recommended instead.
    189 *
    190 * This macro will provide the class type cast functions for a
    191 * QOM type.
    192 */
    193#define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
    194    static inline G_GNUC_UNUSED ClassType * \
    195    OBJ_NAME##_GET_CLASS(const void *obj) \
    196    { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
    197    \
    198    static inline G_GNUC_UNUSED ClassType * \
    199    OBJ_NAME##_CLASS(const void *klass) \
    200    { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
    201
    202/**
    203 * DECLARE_OBJ_CHECKERS:
    204 * @InstanceType: instance struct name
    205 * @ClassType: class struct name
    206 * @OBJ_NAME: the object name in uppercase with underscore separators
    207 * @TYPENAME: type name
    208 *
    209 * Direct usage of this macro should be avoided, and the complete
    210 * OBJECT_DECLARE_TYPE macro is recommended instead.
    211 *
    212 * This macro will provide the three standard type cast functions for a
    213 * QOM type.
    214 */
    215#define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
    216    DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
    217    \
    218    DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
    219
    220/**
    221 * OBJECT_DECLARE_TYPE:
    222 * @InstanceType: instance struct name
    223 * @ClassType: class struct name
    224 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    225 *
    226 * This macro is typically used in a header file, and will:
    227 *
    228 *   - create the typedefs for the object and class structs
    229 *   - register the type for use with g_autoptr
    230 *   - provide three standard type cast functions
    231 *
    232 * The object struct and class struct need to be declared manually.
    233 */
    234#define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
    235    typedef struct InstanceType InstanceType; \
    236    typedef struct ClassType ClassType; \
    237    \
    238    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
    239    \
    240    DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
    241                         MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
    242
    243/**
    244 * OBJECT_DECLARE_SIMPLE_TYPE:
    245 * @InstanceType: instance struct name
    246 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    247 *
    248 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
    249 * declared.
    250 *
    251 * This macro should be used unless the class struct needs to have
    252 * virtual methods declared.
    253 */
    254#define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
    255    typedef struct InstanceType InstanceType; \
    256    \
    257    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
    258    \
    259    DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
    260
    261
    262/**
    263 * OBJECT_DEFINE_TYPE_EXTENDED:
    264 * @ModuleObjName: the object name with initial caps
    265 * @module_obj_name: the object name in lowercase with underscore separators
    266 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    267 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    268 *                          separators
    269 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
    270 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
    271 *
    272 * This macro is typically used in a source file, and will:
    273 *
    274 *   - declare prototypes for _finalize, _class_init and _init methods
    275 *   - declare the TypeInfo struct instance
    276 *   - provide the constructor to register the type
    277 *
    278 * After using this macro, implementations of the _finalize, _class_init,
    279 * and _init methods need to be written. Any of these can be zero-line
    280 * no-op impls if no special logic is required for a given type.
    281 *
    282 * This macro should rarely be used, instead one of the more specialized
    283 * macros is usually a better choice.
    284 */
    285#define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    286                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    287                                    ABSTRACT, ...) \
    288    static void \
    289    module_obj_name##_finalize(Object *obj); \
    290    static void \
    291    module_obj_name##_class_init(ObjectClass *oc, void *data); \
    292    static void \
    293    module_obj_name##_init(Object *obj); \
    294    \
    295    static const TypeInfo module_obj_name##_info = { \
    296        .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
    297        .name = TYPE_##MODULE_OBJ_NAME, \
    298        .instance_size = sizeof(ModuleObjName), \
    299        .instance_align = __alignof__(ModuleObjName), \
    300        .instance_init = module_obj_name##_init, \
    301        .instance_finalize = module_obj_name##_finalize, \
    302        .class_size = sizeof(ModuleObjName##Class), \
    303        .class_init = module_obj_name##_class_init, \
    304        .abstract = ABSTRACT, \
    305        .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
    306    }; \
    307    \
    308    static void \
    309    module_obj_name##_register_types(void) \
    310    { \
    311        type_register_static(&module_obj_name##_info); \
    312    } \
    313    type_init(module_obj_name##_register_types);
    314
    315/**
    316 * OBJECT_DEFINE_TYPE:
    317 * @ModuleObjName: the object name with initial caps
    318 * @module_obj_name: the object name in lowercase with underscore separators
    319 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    320 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    321 *                          separators
    322 *
    323 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
    324 * for the common case of a non-abstract type, without any interfaces.
    325 */
    326#define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
    327                           PARENT_MODULE_OBJ_NAME) \
    328    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    329                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    330                                false, { NULL })
    331
    332/**
    333 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
    334 * @ModuleObjName: the object name with initial caps
    335 * @module_obj_name: the object name in lowercase with underscore separators
    336 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    337 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    338 *                          separators
    339 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
    340 *
    341 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
    342 * for the common case of a non-abstract type, with one or more implemented
    343 * interfaces.
    344 *
    345 * Note when passing the list of interfaces, be sure to include the final
    346 * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
    347 */
    348#define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
    349                                           MODULE_OBJ_NAME, \
    350                                           PARENT_MODULE_OBJ_NAME, ...) \
    351    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    352                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    353                                false, __VA_ARGS__)
    354
    355/**
    356 * OBJECT_DEFINE_ABSTRACT_TYPE:
    357 * @ModuleObjName: the object name with initial caps
    358 * @module_obj_name: the object name in lowercase with underscore separators
    359 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
    360 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
    361 *                          separators
    362 *
    363 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
    364 * for defining an abstract type, without any interfaces.
    365 */
    366#define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
    367                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
    368    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
    369                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
    370                                true, { NULL })
    371
    372/**
    373 * struct TypeInfo:
    374 * @name: The name of the type.
    375 * @parent: The name of the parent type.
    376 * @instance_size: The size of the object (derivative of #Object).  If
    377 *   @instance_size is 0, then the size of the object will be the size of the
    378 *   parent object.
    379 * @instance_align: The required alignment of the object.  If @instance_align
    380 *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
    381 *   must use qemu_memalign for allocation.
    382 * @instance_init: This function is called to initialize an object.  The parent
    383 *   class will have already been initialized so the type is only responsible
    384 *   for initializing its own members.
    385 * @instance_post_init: This function is called to finish initialization of
    386 *   an object, after all @instance_init functions were called.
    387 * @instance_finalize: This function is called during object destruction.  This
    388 *   is called before the parent @instance_finalize function has been called.
    389 *   An object should only free the members that are unique to its type in this
    390 *   function.
    391 * @abstract: If this field is true, then the class is considered abstract and
    392 *   cannot be directly instantiated.
    393 * @class_size: The size of the class object (derivative of #ObjectClass)
    394 *   for this object.  If @class_size is 0, then the size of the class will be
    395 *   assumed to be the size of the parent class.  This allows a type to avoid
    396 *   implementing an explicit class type if they are not adding additional
    397 *   virtual functions.
    398 * @class_init: This function is called after all parent class initialization
    399 *   has occurred to allow a class to set its default virtual method pointers.
    400 *   This is also the function to use to override virtual methods from a parent
    401 *   class.
    402 * @class_base_init: This function is called for all base classes after all
    403 *   parent class initialization has occurred, but before the class itself
    404 *   is initialized.  This is the function to use to undo the effects of
    405 *   memcpy from the parent class to the descendants.
    406 * @class_data: Data to pass to the @class_init,
    407 *   @class_base_init. This can be useful when building dynamic
    408 *   classes.
    409 * @interfaces: The list of interfaces associated with this type.  This
    410 *   should point to a static array that's terminated with a zero filled
    411 *   element.
    412 */
    413struct TypeInfo
    414{
    415    const char *name;
    416    const char *parent;
    417
    418    size_t instance_size;
    419    size_t instance_align;
    420    void (*instance_init)(Object *obj);
    421    void (*instance_post_init)(Object *obj);
    422    void (*instance_finalize)(Object *obj);
    423
    424    bool abstract;
    425    size_t class_size;
    426
    427    void (*class_init)(ObjectClass *klass, void *data);
    428    void (*class_base_init)(ObjectClass *klass, void *data);
    429    void *class_data;
    430
    431    InterfaceInfo *interfaces;
    432};
    433
    434/**
    435 * OBJECT:
    436 * @obj: A derivative of #Object
    437 *
    438 * Converts an object to a #Object.  Since all objects are #Objects,
    439 * this function will always succeed.
    440 */
    441#define OBJECT(obj) \
    442    ((Object *)(obj))
    443
    444/**
    445 * OBJECT_CLASS:
    446 * @class: A derivative of #ObjectClass.
    447 *
    448 * Converts a class to an #ObjectClass.  Since all objects are #Objects,
    449 * this function will always succeed.
    450 */
    451#define OBJECT_CLASS(class) \
    452    ((ObjectClass *)(class))
    453
    454/**
    455 * OBJECT_CHECK:
    456 * @type: The C type to use for the return value.
    457 * @obj: A derivative of @type to cast.
    458 * @name: The QOM typename of @type
    459 *
    460 * A type safe version of @object_dynamic_cast_assert.  Typically each class
    461 * will define a macro based on this type to perform type safe dynamic_casts to
    462 * this object type.
    463 *
    464 * If an invalid object is passed to this function, a run time assert will be
    465 * generated.
    466 */
    467#define OBJECT_CHECK(type, obj, name) \
    468    ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
    469                                        __FILE__, __LINE__, __func__))
    470
    471/**
    472 * OBJECT_CLASS_CHECK:
    473 * @class_type: The C type to use for the return value.
    474 * @class: A derivative class of @class_type to cast.
    475 * @name: the QOM typename of @class_type.
    476 *
    477 * A type safe version of @object_class_dynamic_cast_assert.  This macro is
    478 * typically wrapped by each type to perform type safe casts of a class to a
    479 * specific class type.
    480 */
    481#define OBJECT_CLASS_CHECK(class_type, class, name) \
    482    ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
    483                                               __FILE__, __LINE__, __func__))
    484
    485/**
    486 * OBJECT_GET_CLASS:
    487 * @class: The C type to use for the return value.
    488 * @obj: The object to obtain the class for.
    489 * @name: The QOM typename of @obj.
    490 *
    491 * This function will return a specific class for a given object.  Its generally
    492 * used by each type to provide a type safe macro to get a specific class type
    493 * from an object.
    494 */
    495#define OBJECT_GET_CLASS(class, obj, name) \
    496    OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
    497
    498/**
    499 * struct InterfaceInfo:
    500 * @type: The name of the interface.
    501 *
    502 * The information associated with an interface.
    503 */
    504struct InterfaceInfo {
    505    const char *type;
    506};
    507
    508/**
    509 * struct InterfaceClass:
    510 * @parent_class: the base class
    511 *
    512 * The class for all interfaces.  Subclasses of this class should only add
    513 * virtual methods.
    514 */
    515struct InterfaceClass
    516{
    517    ObjectClass parent_class;
    518    /* private: */
    519    ObjectClass *concrete_class;
    520    Type interface_type;
    521};
    522
    523#define TYPE_INTERFACE "interface"
    524
    525/**
    526 * INTERFACE_CLASS:
    527 * @klass: class to cast from
    528 * Returns: An #InterfaceClass or raise an error if cast is invalid
    529 */
    530#define INTERFACE_CLASS(klass) \
    531    OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
    532
    533/**
    534 * INTERFACE_CHECK:
    535 * @interface: the type to return
    536 * @obj: the object to convert to an interface
    537 * @name: the interface type name
    538 *
    539 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
    540 */
    541#define INTERFACE_CHECK(interface, obj, name) \
    542    ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
    543                                             __FILE__, __LINE__, __func__))
    544
    545/**
    546 * object_new_with_class:
    547 * @klass: The class to instantiate.
    548 *
    549 * This function will initialize a new object using heap allocated memory.
    550 * The returned object has a reference count of 1, and will be freed when
    551 * the last reference is dropped.
    552 *
    553 * Returns: The newly allocated and instantiated object.
    554 */
    555Object *object_new_with_class(ObjectClass *klass);
    556
    557/**
    558 * object_new:
    559 * @typename: The name of the type of the object to instantiate.
    560 *
    561 * This function will initialize a new object using heap allocated memory.
    562 * The returned object has a reference count of 1, and will be freed when
    563 * the last reference is dropped.
    564 *
    565 * Returns: The newly allocated and instantiated object.
    566 */
    567Object *object_new(const char *typename);
    568
    569/**
    570 * object_new_with_props:
    571 * @typename:  The name of the type of the object to instantiate.
    572 * @parent: the parent object
    573 * @id: The unique ID of the object
    574 * @errp: pointer to error object
    575 * @...: list of property names and values
    576 *
    577 * This function will initialize a new object using heap allocated memory.
    578 * The returned object has a reference count of 1, and will be freed when
    579 * the last reference is dropped.
    580 *
    581 * The @id parameter will be used when registering the object as a
    582 * child of @parent in the composition tree.
    583 *
    584 * The variadic parameters are a list of pairs of (propname, propvalue)
    585 * strings. The propname of %NULL indicates the end of the property
    586 * list. If the object implements the user creatable interface, the
    587 * object will be marked complete once all the properties have been
    588 * processed.
    589 *
    590 * .. code-block:: c
    591 *    :caption: Creating an object with properties
    592 *
    593 *      Error *err = NULL;
    594 *      Object *obj;
    595 *
    596 *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
    597 *                                  object_get_objects_root(),
    598 *                                  "hostmem0",
    599 *                                  &err,
    600 *                                  "share", "yes",
    601 *                                  "mem-path", "/dev/shm/somefile",
    602 *                                  "prealloc", "yes",
    603 *                                  "size", "1048576",
    604 *                                  NULL);
    605 *
    606 *      if (!obj) {
    607 *        error_reportf_err(err, "Cannot create memory backend: ");
    608 *      }
    609 *
    610 * The returned object will have one stable reference maintained
    611 * for as long as it is present in the object hierarchy.
    612 *
    613 * Returns: The newly allocated, instantiated & initialized object.
    614 */
    615Object *object_new_with_props(const char *typename,
    616                              Object *parent,
    617                              const char *id,
    618                              Error **errp,
    619                              ...) QEMU_SENTINEL;
    620
    621/**
    622 * object_new_with_propv:
    623 * @typename:  The name of the type of the object to instantiate.
    624 * @parent: the parent object
    625 * @id: The unique ID of the object
    626 * @errp: pointer to error object
    627 * @vargs: list of property names and values
    628 *
    629 * See object_new_with_props() for documentation.
    630 */
    631Object *object_new_with_propv(const char *typename,
    632                              Object *parent,
    633                              const char *id,
    634                              Error **errp,
    635                              va_list vargs);
    636
    637bool object_apply_global_props(Object *obj, const GPtrArray *props,
    638                               Error **errp);
    639void object_set_machine_compat_props(GPtrArray *compat_props);
    640void object_set_accelerator_compat_props(GPtrArray *compat_props);
    641void object_register_sugar_prop(const char *driver, const char *prop,
    642                                const char *value, bool optional);
    643void object_apply_compat_props(Object *obj);
    644
    645/**
    646 * object_set_props:
    647 * @obj: the object instance to set properties on
    648 * @errp: pointer to error object
    649 * @...: list of property names and values
    650 *
    651 * This function will set a list of properties on an existing object
    652 * instance.
    653 *
    654 * The variadic parameters are a list of pairs of (propname, propvalue)
    655 * strings. The propname of %NULL indicates the end of the property
    656 * list.
    657 *
    658 * .. code-block:: c
    659 *    :caption: Update an object's properties
    660 *
    661 *      Error *err = NULL;
    662 *      Object *obj = ...get / create object...;
    663 *
    664 *      if (!object_set_props(obj,
    665 *                            &err,
    666 *                            "share", "yes",
    667 *                            "mem-path", "/dev/shm/somefile",
    668 *                            "prealloc", "yes",
    669 *                            "size", "1048576",
    670 *                            NULL)) {
    671 *        error_reportf_err(err, "Cannot set properties: ");
    672 *      }
    673 *
    674 * The returned object will have one stable reference maintained
    675 * for as long as it is present in the object hierarchy.
    676 *
    677 * Returns: %true on success, %false on error.
    678 */
    679bool object_set_props(Object *obj, Error **errp, ...) QEMU_SENTINEL;
    680
    681/**
    682 * object_set_propv:
    683 * @obj: the object instance to set properties on
    684 * @errp: pointer to error object
    685 * @vargs: list of property names and values
    686 *
    687 * See object_set_props() for documentation.
    688 *
    689 * Returns: %true on success, %false on error.
    690 */
    691bool object_set_propv(Object *obj, Error **errp, va_list vargs);
    692
    693/**
    694 * object_initialize:
    695 * @obj: A pointer to the memory to be used for the object.
    696 * @size: The maximum size available at @obj for the object.
    697 * @typename: The name of the type of the object to instantiate.
    698 *
    699 * This function will initialize an object.  The memory for the object should
    700 * have already been allocated.  The returned object has a reference count of 1,
    701 * and will be finalized when the last reference is dropped.
    702 */
    703void object_initialize(void *obj, size_t size, const char *typename);
    704
    705/**
    706 * object_initialize_child_with_props:
    707 * @parentobj: The parent object to add a property to
    708 * @propname: The name of the property
    709 * @childobj: A pointer to the memory to be used for the object.
    710 * @size: The maximum size available at @childobj for the object.
    711 * @type: The name of the type of the object to instantiate.
    712 * @errp: If an error occurs, a pointer to an area to store the error
    713 * @...: list of property names and values
    714 *
    715 * This function will initialize an object. The memory for the object should
    716 * have already been allocated. The object will then be added as child property
    717 * to a parent with object_property_add_child() function. The returned object
    718 * has a reference count of 1 (for the "child<...>" property from the parent),
    719 * so the object will be finalized automatically when the parent gets removed.
    720 *
    721 * The variadic parameters are a list of pairs of (propname, propvalue)
    722 * strings. The propname of %NULL indicates the end of the property list.
    723 * If the object implements the user creatable interface, the object will
    724 * be marked complete once all the properties have been processed.
    725 *
    726 * Returns: %true on success, %false on failure.
    727 */
    728bool object_initialize_child_with_props(Object *parentobj,
    729                             const char *propname,
    730                             void *childobj, size_t size, const char *type,
    731                             Error **errp, ...) QEMU_SENTINEL;
    732
    733/**
    734 * object_initialize_child_with_propsv:
    735 * @parentobj: The parent object to add a property to
    736 * @propname: The name of the property
    737 * @childobj: A pointer to the memory to be used for the object.
    738 * @size: The maximum size available at @childobj for the object.
    739 * @type: The name of the type of the object to instantiate.
    740 * @errp: If an error occurs, a pointer to an area to store the error
    741 * @vargs: list of property names and values
    742 *
    743 * See object_initialize_child() for documentation.
    744 *
    745 * Returns: %true on success, %false on failure.
    746 */
    747bool object_initialize_child_with_propsv(Object *parentobj,
    748                              const char *propname,
    749                              void *childobj, size_t size, const char *type,
    750                              Error **errp, va_list vargs);
    751
    752/**
    753 * object_initialize_child:
    754 * @parent: The parent object to add a property to
    755 * @propname: The name of the property
    756 * @child: A precisely typed pointer to the memory to be used for the
    757 * object.
    758 * @type: The name of the type of the object to instantiate.
    759 *
    760 * This is like::
    761 *
    762 *   object_initialize_child_with_props(parent, propname,
    763 *                                      child, sizeof(*child), type,
    764 *                                      &error_abort, NULL)
    765 */
    766#define object_initialize_child(parent, propname, child, type)          \
    767    object_initialize_child_internal((parent), (propname),              \
    768                                     (child), sizeof(*(child)), (type))
    769void object_initialize_child_internal(Object *parent, const char *propname,
    770                                      void *child, size_t size,
    771                                      const char *type);
    772
    773/**
    774 * object_dynamic_cast:
    775 * @obj: The object to cast.
    776 * @typename: The @typename to cast to.
    777 *
    778 * This function will determine if @obj is-a @typename.  @obj can refer to an
    779 * object or an interface associated with an object.
    780 *
    781 * Returns: This function returns @obj on success or #NULL on failure.
    782 */
    783Object *object_dynamic_cast(Object *obj, const char *typename);
    784
    785/**
    786 * object_dynamic_cast_assert:
    787 * @obj: The object to cast.
    788 * @typename: The @typename to cast to.
    789 * @file: Source code file where function was called
    790 * @line: Source code line where function was called
    791 * @func: Name of function where this function was called
    792 *
    793 * See object_dynamic_cast() for a description of the parameters of this
    794 * function.  The only difference in behavior is that this function asserts
    795 * instead of returning #NULL on failure if QOM cast debugging is enabled.
    796 * This function is not meant to be called directly, but only through
    797 * the wrapper macro OBJECT_CHECK.
    798 */
    799Object *object_dynamic_cast_assert(Object *obj, const char *typename,
    800                                   const char *file, int line, const char *func);
    801
    802/**
    803 * object_get_class:
    804 * @obj: A derivative of #Object
    805 *
    806 * Returns: The #ObjectClass of the type associated with @obj.
    807 */
    808ObjectClass *object_get_class(Object *obj);
    809
    810/**
    811 * object_get_typename:
    812 * @obj: A derivative of #Object.
    813 *
    814 * Returns: The QOM typename of @obj.
    815 */
    816const char *object_get_typename(const Object *obj);
    817
    818/**
    819 * type_register_static:
    820 * @info: The #TypeInfo of the new type.
    821 *
    822 * @info and all of the strings it points to should exist for the life time
    823 * that the type is registered.
    824 *
    825 * Returns: the new #Type.
    826 */
    827Type type_register_static(const TypeInfo *info);
    828
    829/**
    830 * type_register:
    831 * @info: The #TypeInfo of the new type
    832 *
    833 * Unlike type_register_static(), this call does not require @info or its
    834 * string members to continue to exist after the call returns.
    835 *
    836 * Returns: the new #Type.
    837 */
    838Type type_register(const TypeInfo *info);
    839
    840/**
    841 * type_register_static_array:
    842 * @infos: The array of the new type #TypeInfo structures.
    843 * @nr_infos: number of entries in @infos
    844 *
    845 * @infos and all of the strings it points to should exist for the life time
    846 * that the type is registered.
    847 */
    848void type_register_static_array(const TypeInfo *infos, int nr_infos);
    849
    850/**
    851 * DEFINE_TYPES:
    852 * @type_array: The array containing #TypeInfo structures to register
    853 *
    854 * @type_array should be static constant that exists for the life time
    855 * that the type is registered.
    856 */
    857#define DEFINE_TYPES(type_array)                                            \
    858static void do_qemu_init_ ## type_array(void)                               \
    859{                                                                           \
    860    type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
    861}                                                                           \
    862type_init(do_qemu_init_ ## type_array)
    863
    864/**
    865 * type_print_class_properties:
    866 * @type: a QOM class name
    867 *
    868 * Print the object's class properties to stdout or the monitor.
    869 * Return whether an object was found.
    870 */
    871bool type_print_class_properties(const char *type);
    872
    873/**
    874 * object_set_properties_from_keyval:
    875 * @obj: a QOM object
    876 * @qdict: a dictionary with the properties to be set
    877 * @from_json: true if leaf values of @qdict are typed, false if they
    878 * are strings
    879 * @errp: pointer to error object
    880 *
    881 * For each key in the dictionary, parse the value string if needed,
    882 * then set the corresponding property in @obj.
    883 */
    884void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
    885                                       bool from_json, Error **errp);
    886
    887/**
    888 * object_class_dynamic_cast_assert:
    889 * @klass: The #ObjectClass to attempt to cast.
    890 * @typename: The QOM typename of the class to cast to.
    891 * @file: Source code file where function was called
    892 * @line: Source code line where function was called
    893 * @func: Name of function where this function was called
    894 *
    895 * See object_class_dynamic_cast() for a description of the parameters
    896 * of this function.  The only difference in behavior is that this function
    897 * asserts instead of returning #NULL on failure if QOM cast debugging is
    898 * enabled.  This function is not meant to be called directly, but only through
    899 * the wrapper macro OBJECT_CLASS_CHECK.
    900 */
    901ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
    902                                              const char *typename,
    903                                              const char *file, int line,
    904                                              const char *func);
    905
    906/**
    907 * object_class_dynamic_cast:
    908 * @klass: The #ObjectClass to attempt to cast.
    909 * @typename: The QOM typename of the class to cast to.
    910 *
    911 * Returns: If @typename is a class, this function returns @klass if
    912 * @typename is a subtype of @klass, else returns #NULL.
    913 *
    914 * If @typename is an interface, this function returns the interface
    915 * definition for @klass if @klass implements it unambiguously; #NULL
    916 * is returned if @klass does not implement the interface or if multiple
    917 * classes or interfaces on the hierarchy leading to @klass implement
    918 * it.  (FIXME: perhaps this can be detected at type definition time?)
    919 */
    920ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
    921                                       const char *typename);
    922
    923/**
    924 * object_class_get_parent:
    925 * @klass: The class to obtain the parent for.
    926 *
    927 * Returns: The parent for @klass or %NULL if none.
    928 */
    929ObjectClass *object_class_get_parent(ObjectClass *klass);
    930
    931/**
    932 * object_class_get_name:
    933 * @klass: The class to obtain the QOM typename for.
    934 *
    935 * Returns: The QOM typename for @klass.
    936 */
    937const char *object_class_get_name(ObjectClass *klass);
    938
    939/**
    940 * object_class_is_abstract:
    941 * @klass: The class to obtain the abstractness for.
    942 *
    943 * Returns: %true if @klass is abstract, %false otherwise.
    944 */
    945bool object_class_is_abstract(ObjectClass *klass);
    946
    947/**
    948 * object_class_by_name:
    949 * @typename: The QOM typename to obtain the class for.
    950 *
    951 * Returns: The class for @typename or %NULL if not found.
    952 */
    953ObjectClass *object_class_by_name(const char *typename);
    954
    955/**
    956 * module_object_class_by_name:
    957 * @typename: The QOM typename to obtain the class for.
    958 *
    959 * For objects which might be provided by a module.  Behaves like
    960 * object_class_by_name, but additionally tries to load the module
    961 * needed in case the class is not available.
    962 *
    963 * Returns: The class for @typename or %NULL if not found.
    964 */
    965ObjectClass *module_object_class_by_name(const char *typename);
    966
    967void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
    968                          const char *implements_type, bool include_abstract,
    969                          void *opaque);
    970
    971/**
    972 * object_class_get_list:
    973 * @implements_type: The type to filter for, including its derivatives.
    974 * @include_abstract: Whether to include abstract classes.
    975 *
    976 * Returns: A singly-linked list of the classes in reverse hashtable order.
    977 */
    978GSList *object_class_get_list(const char *implements_type,
    979                              bool include_abstract);
    980
    981/**
    982 * object_class_get_list_sorted:
    983 * @implements_type: The type to filter for, including its derivatives.
    984 * @include_abstract: Whether to include abstract classes.
    985 *
    986 * Returns: A singly-linked list of the classes in alphabetical
    987 * case-insensitive order.
    988 */
    989GSList *object_class_get_list_sorted(const char *implements_type,
    990                              bool include_abstract);
    991
    992/**
    993 * object_ref:
    994 * @obj: the object
    995 *
    996 * Increase the reference count of a object.  A object cannot be freed as long
    997 * as its reference count is greater than zero.
    998 * Returns: @obj
    999 */
   1000Object *object_ref(void *obj);
   1001
   1002/**
   1003 * object_unref:
   1004 * @obj: the object
   1005 *
   1006 * Decrease the reference count of a object.  A object cannot be freed as long
   1007 * as its reference count is greater than zero.
   1008 */
   1009void object_unref(void *obj);
   1010
   1011/**
   1012 * object_property_try_add:
   1013 * @obj: the object to add a property to
   1014 * @name: the name of the property.  This can contain any character except for
   1015 *  a forward slash.  In general, you should use hyphens '-' instead of
   1016 *  underscores '_' when naming properties.
   1017 * @type: the type name of the property.  This namespace is pretty loosely
   1018 *   defined.  Sub namespaces are constructed by using a prefix and then
   1019 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
   1020 *   'link' namespace would be 'link<virtio-net-pci>'.
   1021 * @get: The getter to be called to read a property.  If this is NULL, then
   1022 *   the property cannot be read.
   1023 * @set: the setter to be called to write a property.  If this is NULL,
   1024 *   then the property cannot be written.
   1025 * @release: called when the property is removed from the object.  This is
   1026 *   meant to allow a property to free its opaque upon object
   1027 *   destruction.  This may be NULL.
   1028 * @opaque: an opaque pointer to pass to the callbacks for the property
   1029 * @errp: pointer to error object
   1030 *
   1031 * Returns: The #ObjectProperty; this can be used to set the @resolve
   1032 * callback for child and link properties.
   1033 */
   1034ObjectProperty *object_property_try_add(Object *obj, const char *name,
   1035                                        const char *type,
   1036                                        ObjectPropertyAccessor *get,
   1037                                        ObjectPropertyAccessor *set,
   1038                                        ObjectPropertyRelease *release,
   1039                                        void *opaque, Error **errp);
   1040
   1041/**
   1042 * object_property_add:
   1043 * Same as object_property_try_add() with @errp hardcoded to
   1044 * &error_abort.
   1045 *
   1046 * @obj: the object to add a property to
   1047 * @name: the name of the property.  This can contain any character except for
   1048 *  a forward slash.  In general, you should use hyphens '-' instead of
   1049 *  underscores '_' when naming properties.
   1050 * @type: the type name of the property.  This namespace is pretty loosely
   1051 *   defined.  Sub namespaces are constructed by using a prefix and then
   1052 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
   1053 *   'link' namespace would be 'link<virtio-net-pci>'.
   1054 * @get: The getter to be called to read a property.  If this is NULL, then
   1055 *   the property cannot be read.
   1056 * @set: the setter to be called to write a property.  If this is NULL,
   1057 *   then the property cannot be written.
   1058 * @release: called when the property is removed from the object.  This is
   1059 *   meant to allow a property to free its opaque upon object
   1060 *   destruction.  This may be NULL.
   1061 * @opaque: an opaque pointer to pass to the callbacks for the property
   1062 */
   1063ObjectProperty *object_property_add(Object *obj, const char *name,
   1064                                    const char *type,
   1065                                    ObjectPropertyAccessor *get,
   1066                                    ObjectPropertyAccessor *set,
   1067                                    ObjectPropertyRelease *release,
   1068                                    void *opaque);
   1069
   1070void object_property_del(Object *obj, const char *name);
   1071
   1072ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
   1073                                          const char *type,
   1074                                          ObjectPropertyAccessor *get,
   1075                                          ObjectPropertyAccessor *set,
   1076                                          ObjectPropertyRelease *release,
   1077                                          void *opaque);
   1078
   1079/**
   1080 * object_property_set_default_bool:
   1081 * @prop: the property to set
   1082 * @value: the value to be written to the property
   1083 *
   1084 * Set the property default value.
   1085 */
   1086void object_property_set_default_bool(ObjectProperty *prop, bool value);
   1087
   1088/**
   1089 * object_property_set_default_str:
   1090 * @prop: the property to set
   1091 * @value: the value to be written to the property
   1092 *
   1093 * Set the property default value.
   1094 */
   1095void object_property_set_default_str(ObjectProperty *prop, const char *value);
   1096
   1097/**
   1098 * object_property_set_default_int:
   1099 * @prop: the property to set
   1100 * @value: the value to be written to the property
   1101 *
   1102 * Set the property default value.
   1103 */
   1104void object_property_set_default_int(ObjectProperty *prop, int64_t value);
   1105
   1106/**
   1107 * object_property_set_default_uint:
   1108 * @prop: the property to set
   1109 * @value: the value to be written to the property
   1110 *
   1111 * Set the property default value.
   1112 */
   1113void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
   1114
   1115/**
   1116 * object_property_find:
   1117 * @obj: the object
   1118 * @name: the name of the property
   1119 *
   1120 * Look up a property for an object.
   1121 *
   1122 * Return its #ObjectProperty if found, or NULL.
   1123 */
   1124ObjectProperty *object_property_find(Object *obj, const char *name);
   1125
   1126/**
   1127 * object_property_find_err:
   1128 * @obj: the object
   1129 * @name: the name of the property
   1130 * @errp: returns an error if this function fails
   1131 *
   1132 * Look up a property for an object.
   1133 *
   1134 * Return its #ObjectProperty if found, or NULL.
   1135 */
   1136ObjectProperty *object_property_find_err(Object *obj,
   1137                                         const char *name,
   1138                                         Error **errp);
   1139
   1140/**
   1141 * object_class_property_find:
   1142 * @klass: the object class
   1143 * @name: the name of the property
   1144 *
   1145 * Look up a property for an object class.
   1146 *
   1147 * Return its #ObjectProperty if found, or NULL.
   1148 */
   1149ObjectProperty *object_class_property_find(ObjectClass *klass,
   1150                                           const char *name);
   1151
   1152/**
   1153 * object_class_property_find_err:
   1154 * @klass: the object class
   1155 * @name: the name of the property
   1156 * @errp: returns an error if this function fails
   1157 *
   1158 * Look up a property for an object class.
   1159 *
   1160 * Return its #ObjectProperty if found, or NULL.
   1161 */
   1162ObjectProperty *object_class_property_find_err(ObjectClass *klass,
   1163                                               const char *name,
   1164                                               Error **errp);
   1165
   1166typedef struct ObjectPropertyIterator {
   1167    ObjectClass *nextclass;
   1168    GHashTableIter iter;
   1169} ObjectPropertyIterator;
   1170
   1171/**
   1172 * object_property_iter_init:
   1173 * @iter: the iterator instance
   1174 * @obj: the object
   1175 *
   1176 * Initializes an iterator for traversing all properties
   1177 * registered against an object instance, its class and all parent classes.
   1178 *
   1179 * It is forbidden to modify the property list while iterating,
   1180 * whether removing or adding properties.
   1181 *
   1182 * Typical usage pattern would be
   1183 *
   1184 * .. code-block:: c
   1185 *    :caption: Using object property iterators
   1186 *
   1187 *      ObjectProperty *prop;
   1188 *      ObjectPropertyIterator iter;
   1189 *
   1190 *      object_property_iter_init(&iter, obj);
   1191 *      while ((prop = object_property_iter_next(&iter))) {
   1192 *        ... do something with prop ...
   1193 *      }
   1194 */
   1195void object_property_iter_init(ObjectPropertyIterator *iter,
   1196                               Object *obj);
   1197
   1198/**
   1199 * object_class_property_iter_init:
   1200 * @iter: the iterator instance
   1201 * @klass: the class
   1202 *
   1203 * Initializes an iterator for traversing all properties
   1204 * registered against an object class and all parent classes.
   1205 *
   1206 * It is forbidden to modify the property list while iterating,
   1207 * whether removing or adding properties.
   1208 *
   1209 * This can be used on abstract classes as it does not create a temporary
   1210 * instance.
   1211 */
   1212void object_class_property_iter_init(ObjectPropertyIterator *iter,
   1213                                     ObjectClass *klass);
   1214
   1215/**
   1216 * object_property_iter_next:
   1217 * @iter: the iterator instance
   1218 *
   1219 * Return the next available property. If no further properties
   1220 * are available, a %NULL value will be returned and the @iter
   1221 * pointer should not be used again after this point without
   1222 * re-initializing it.
   1223 *
   1224 * Returns: the next property, or %NULL when all properties
   1225 * have been traversed.
   1226 */
   1227ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
   1228
   1229void object_unparent(Object *obj);
   1230
   1231/**
   1232 * object_property_get:
   1233 * @obj: the object
   1234 * @name: the name of the property
   1235 * @v: the visitor that will receive the property value.  This should be an
   1236 *   Output visitor and the data will be written with @name as the name.
   1237 * @errp: returns an error if this function fails
   1238 *
   1239 * Reads a property from a object.
   1240 *
   1241 * Returns: %true on success, %false on failure.
   1242 */
   1243bool object_property_get(Object *obj, const char *name, Visitor *v,
   1244                         Error **errp);
   1245
   1246/**
   1247 * object_property_set_str:
   1248 * @obj: the object
   1249 * @name: the name of the property
   1250 * @value: the value to be written to the property
   1251 * @errp: returns an error if this function fails
   1252 *
   1253 * Writes a string value to a property.
   1254 *
   1255 * Returns: %true on success, %false on failure.
   1256 */
   1257bool object_property_set_str(Object *obj, const char *name,
   1258                             const char *value, Error **errp);
   1259
   1260/**
   1261 * object_property_get_str:
   1262 * @obj: the object
   1263 * @name: the name of the property
   1264 * @errp: returns an error if this function fails
   1265 *
   1266 * Returns: the value of the property, converted to a C string, or NULL if
   1267 * an error occurs (including when the property value is not a string).
   1268 * The caller should free the string.
   1269 */
   1270char *object_property_get_str(Object *obj, const char *name,
   1271                              Error **errp);
   1272
   1273/**
   1274 * object_property_set_link:
   1275 * @obj: the object
   1276 * @name: the name of the property
   1277 * @value: the value to be written to the property
   1278 * @errp: returns an error if this function fails
   1279 *
   1280 * Writes an object's canonical path to a property.
   1281 *
   1282 * If the link property was created with
   1283 * %OBJ_PROP_LINK_STRONG bit, the old target object is
   1284 * unreferenced, and a reference is added to the new target object.
   1285 *
   1286 * Returns: %true on success, %false on failure.
   1287 */
   1288bool object_property_set_link(Object *obj, const char *name,
   1289                              Object *value, Error **errp);
   1290
   1291/**
   1292 * object_property_get_link:
   1293 * @obj: the object
   1294 * @name: the name of the property
   1295 * @errp: returns an error if this function fails
   1296 *
   1297 * Returns: the value of the property, resolved from a path to an Object,
   1298 * or NULL if an error occurs (including when the property value is not a
   1299 * string or not a valid object path).
   1300 */
   1301Object *object_property_get_link(Object *obj, const char *name,
   1302                                 Error **errp);
   1303
   1304/**
   1305 * object_property_set_bool:
   1306 * @obj: the object
   1307 * @name: the name of the property
   1308 * @value: the value to be written to the property
   1309 * @errp: returns an error if this function fails
   1310 *
   1311 * Writes a bool value to a property.
   1312 *
   1313 * Returns: %true on success, %false on failure.
   1314 */
   1315bool object_property_set_bool(Object *obj, const char *name,
   1316                              bool value, Error **errp);
   1317
   1318/**
   1319 * object_property_get_bool:
   1320 * @obj: the object
   1321 * @name: the name of the property
   1322 * @errp: returns an error if this function fails
   1323 *
   1324 * Returns: the value of the property, converted to a boolean, or false if
   1325 * an error occurs (including when the property value is not a bool).
   1326 */
   1327bool object_property_get_bool(Object *obj, const char *name,
   1328                              Error **errp);
   1329
   1330/**
   1331 * object_property_set_int:
   1332 * @obj: the object
   1333 * @name: the name of the property
   1334 * @value: the value to be written to the property
   1335 * @errp: returns an error if this function fails
   1336 *
   1337 * Writes an integer value to a property.
   1338 *
   1339 * Returns: %true on success, %false on failure.
   1340 */
   1341bool object_property_set_int(Object *obj, const char *name,
   1342                             int64_t value, Error **errp);
   1343
   1344/**
   1345 * object_property_get_int:
   1346 * @obj: the object
   1347 * @name: the name of the property
   1348 * @errp: returns an error if this function fails
   1349 *
   1350 * Returns: the value of the property, converted to an integer, or -1 if
   1351 * an error occurs (including when the property value is not an integer).
   1352 */
   1353int64_t object_property_get_int(Object *obj, const char *name,
   1354                                Error **errp);
   1355
   1356/**
   1357 * object_property_set_uint:
   1358 * @obj: the object
   1359 * @name: the name of the property
   1360 * @value: the value to be written to the property
   1361 * @errp: returns an error if this function fails
   1362 *
   1363 * Writes an unsigned integer value to a property.
   1364 *
   1365 * Returns: %true on success, %false on failure.
   1366 */
   1367bool object_property_set_uint(Object *obj, const char *name,
   1368                              uint64_t value, Error **errp);
   1369
   1370/**
   1371 * object_property_get_uint:
   1372 * @obj: the object
   1373 * @name: the name of the property
   1374 * @errp: returns an error if this function fails
   1375 *
   1376 * Returns: the value of the property, converted to an unsigned integer, or 0
   1377 * an error occurs (including when the property value is not an integer).
   1378 */
   1379uint64_t object_property_get_uint(Object *obj, const char *name,
   1380                                  Error **errp);
   1381
   1382/**
   1383 * object_property_get_enum:
   1384 * @obj: the object
   1385 * @name: the name of the property
   1386 * @typename: the name of the enum data type
   1387 * @errp: returns an error if this function fails
   1388 *
   1389 * Returns: the value of the property, converted to an integer (which
   1390 * can't be negative), or -1 on error (including when the property
   1391 * value is not an enum).
   1392 */
   1393int object_property_get_enum(Object *obj, const char *name,
   1394                             const char *typename, Error **errp);
   1395
   1396/**
   1397 * object_property_set:
   1398 * @obj: the object
   1399 * @name: the name of the property
   1400 * @v: the visitor that will be used to write the property value.  This should
   1401 *   be an Input visitor and the data will be first read with @name as the
   1402 *   name and then written as the property value.
   1403 * @errp: returns an error if this function fails
   1404 *
   1405 * Writes a property to a object.
   1406 *
   1407 * Returns: %true on success, %false on failure.
   1408 */
   1409bool object_property_set(Object *obj, const char *name, Visitor *v,
   1410                         Error **errp);
   1411
   1412/**
   1413 * object_property_parse:
   1414 * @obj: the object
   1415 * @name: the name of the property
   1416 * @string: the string that will be used to parse the property value.
   1417 * @errp: returns an error if this function fails
   1418 *
   1419 * Parses a string and writes the result into a property of an object.
   1420 *
   1421 * Returns: %true on success, %false on failure.
   1422 */
   1423bool object_property_parse(Object *obj, const char *name,
   1424                           const char *string, Error **errp);
   1425
   1426/**
   1427 * object_property_print:
   1428 * @obj: the object
   1429 * @name: the name of the property
   1430 * @human: if true, print for human consumption
   1431 * @errp: returns an error if this function fails
   1432 *
   1433 * Returns a string representation of the value of the property.  The
   1434 * caller shall free the string.
   1435 */
   1436char *object_property_print(Object *obj, const char *name, bool human,
   1437                            Error **errp);
   1438
   1439/**
   1440 * object_property_get_type:
   1441 * @obj: the object
   1442 * @name: the name of the property
   1443 * @errp: returns an error if this function fails
   1444 *
   1445 * Returns:  The type name of the property.
   1446 */
   1447const char *object_property_get_type(Object *obj, const char *name,
   1448                                     Error **errp);
   1449
   1450/**
   1451 * object_get_root:
   1452 *
   1453 * Returns: the root object of the composition tree
   1454 */
   1455Object *object_get_root(void);
   1456
   1457
   1458/**
   1459 * object_get_objects_root:
   1460 *
   1461 * Get the container object that holds user created
   1462 * object instances. This is the object at path
   1463 * "/objects"
   1464 *
   1465 * Returns: the user object container
   1466 */
   1467Object *object_get_objects_root(void);
   1468
   1469/**
   1470 * object_get_internal_root:
   1471 *
   1472 * Get the container object that holds internally used object
   1473 * instances.  Any object which is put into this container must not be
   1474 * user visible, and it will not be exposed in the QOM tree.
   1475 *
   1476 * Returns: the internal object container
   1477 */
   1478Object *object_get_internal_root(void);
   1479
   1480/**
   1481 * object_get_canonical_path_component:
   1482 * @obj: the object
   1483 *
   1484 * Returns: The final component in the object's canonical path.  The canonical
   1485 * path is the path within the composition tree starting from the root.
   1486 * %NULL if the object doesn't have a parent (and thus a canonical path).
   1487 */
   1488const char *object_get_canonical_path_component(const Object *obj);
   1489
   1490/**
   1491 * object_get_canonical_path:
   1492 * @obj: the object
   1493 *
   1494 * Returns: The canonical path for a object, newly allocated.  This is
   1495 * the path within the composition tree starting from the root.  Use
   1496 * g_free() to free it.
   1497 */
   1498char *object_get_canonical_path(const Object *obj);
   1499
   1500/**
   1501 * object_resolve_path:
   1502 * @path: the path to resolve
   1503 * @ambiguous: returns true if the path resolution failed because of an
   1504 *   ambiguous match
   1505 *
   1506 * There are two types of supported paths--absolute paths and partial paths.
   1507 * 
   1508 * Absolute paths are derived from the root object and can follow child<> or
   1509 * link<> properties.  Since they can follow link<> properties, they can be
   1510 * arbitrarily long.  Absolute paths look like absolute filenames and are
   1511 * prefixed with a leading slash.
   1512 * 
   1513 * Partial paths look like relative filenames.  They do not begin with a
   1514 * prefix.  The matching rules for partial paths are subtle but designed to make
   1515 * specifying objects easy.  At each level of the composition tree, the partial
   1516 * path is matched as an absolute path.  The first match is not returned.  At
   1517 * least two matches are searched for.  A successful result is only returned if
   1518 * only one match is found.  If more than one match is found, a flag is
   1519 * returned to indicate that the match was ambiguous.
   1520 *
   1521 * Returns: The matched object or NULL on path lookup failure.
   1522 */
   1523Object *object_resolve_path(const char *path, bool *ambiguous);
   1524
   1525/**
   1526 * object_resolve_path_type:
   1527 * @path: the path to resolve
   1528 * @typename: the type to look for.
   1529 * @ambiguous: returns true if the path resolution failed because of an
   1530 *   ambiguous match
   1531 *
   1532 * This is similar to object_resolve_path.  However, when looking for a
   1533 * partial path only matches that implement the given type are considered.
   1534 * This restricts the search and avoids spuriously flagging matches as
   1535 * ambiguous.
   1536 *
   1537 * For both partial and absolute paths, the return value goes through
   1538 * a dynamic cast to @typename.  This is important if either the link,
   1539 * or the typename itself are of interface types.
   1540 *
   1541 * Returns: The matched object or NULL on path lookup failure.
   1542 */
   1543Object *object_resolve_path_type(const char *path, const char *typename,
   1544                                 bool *ambiguous);
   1545
   1546/**
   1547 * object_resolve_path_component:
   1548 * @parent: the object in which to resolve the path
   1549 * @part: the component to resolve.
   1550 *
   1551 * This is similar to object_resolve_path with an absolute path, but it
   1552 * only resolves one element (@part) and takes the others from @parent.
   1553 *
   1554 * Returns: The resolved object or NULL on path lookup failure.
   1555 */
   1556Object *object_resolve_path_component(Object *parent, const char *part);
   1557
   1558/**
   1559 * object_property_try_add_child:
   1560 * @obj: the object to add a property to
   1561 * @name: the name of the property
   1562 * @child: the child object
   1563 * @errp: pointer to error object
   1564 *
   1565 * Child properties form the composition tree.  All objects need to be a child
   1566 * of another object.  Objects can only be a child of one object.
   1567 *
   1568 * There is no way for a child to determine what its parent is.  It is not
   1569 * a bidirectional relationship.  This is by design.
   1570 *
   1571 * The value of a child property as a C string will be the child object's
   1572 * canonical path. It can be retrieved using object_property_get_str().
   1573 * The child object itself can be retrieved using object_property_get_link().
   1574 *
   1575 * Returns: The newly added property on success, or %NULL on failure.
   1576 */
   1577ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
   1578                                              Object *child, Error **errp);
   1579
   1580/**
   1581 * object_property_add_child:
   1582 * @obj: the object to add a property to
   1583 * @name: the name of the property
   1584 * @child: the child object
   1585 *
   1586 * Same as object_property_try_add_child() with @errp hardcoded to
   1587 * &error_abort
   1588 */
   1589ObjectProperty *object_property_add_child(Object *obj, const char *name,
   1590                                          Object *child);
   1591
   1592typedef enum {
   1593    /* Unref the link pointer when the property is deleted */
   1594    OBJ_PROP_LINK_STRONG = 0x1,
   1595
   1596    /* private */
   1597    OBJ_PROP_LINK_DIRECT = 0x2,
   1598    OBJ_PROP_LINK_CLASS = 0x4,
   1599} ObjectPropertyLinkFlags;
   1600
   1601/**
   1602 * object_property_allow_set_link:
   1603 * @obj: the object to add a property to
   1604 * @name: the name of the property
   1605 * @child: the child object
   1606 * @errp: pointer to error object
   1607 *
   1608 * The default implementation of the object_property_add_link() check()
   1609 * callback function.  It allows the link property to be set and never returns
   1610 * an error.
   1611 */
   1612void object_property_allow_set_link(const Object *obj, const char *name,
   1613                                    Object *child, Error **errp);
   1614
   1615/**
   1616 * object_property_add_link:
   1617 * @obj: the object to add a property to
   1618 * @name: the name of the property
   1619 * @type: the qobj type of the link
   1620 * @targetp: a pointer to where the link object reference is stored
   1621 * @check: callback to veto setting or NULL if the property is read-only
   1622 * @flags: additional options for the link
   1623 *
   1624 * Links establish relationships between objects.  Links are unidirectional
   1625 * although two links can be combined to form a bidirectional relationship
   1626 * between objects.
   1627 *
   1628 * Links form the graph in the object model.
   1629 *
   1630 * The @check() callback is invoked when
   1631 * object_property_set_link() is called and can raise an error to prevent the
   1632 * link being set.  If @check is NULL, the property is read-only
   1633 * and cannot be set.
   1634 *
   1635 * Ownership of the pointer that @child points to is transferred to the
   1636 * link property.  The reference count for *@child is
   1637 * managed by the property from after the function returns till the
   1638 * property is deleted with object_property_del().  If the
   1639 * @flags %OBJ_PROP_LINK_STRONG bit is set,
   1640 * the reference count is decremented when the property is deleted or
   1641 * modified.
   1642 *
   1643 * Returns: The newly added property on success, or %NULL on failure.
   1644 */
   1645ObjectProperty *object_property_add_link(Object *obj, const char *name,
   1646                              const char *type, Object **targetp,
   1647                              void (*check)(const Object *obj, const char *name,
   1648                                            Object *val, Error **errp),
   1649                              ObjectPropertyLinkFlags flags);
   1650
   1651ObjectProperty *object_class_property_add_link(ObjectClass *oc,
   1652                              const char *name,
   1653                              const char *type, ptrdiff_t offset,
   1654                              void (*check)(const Object *obj, const char *name,
   1655                                            Object *val, Error **errp),
   1656                              ObjectPropertyLinkFlags flags);
   1657
   1658/**
   1659 * object_property_add_str:
   1660 * @obj: the object to add a property to
   1661 * @name: the name of the property
   1662 * @get: the getter or NULL if the property is write-only.  This function must
   1663 *   return a string to be freed by g_free().
   1664 * @set: the setter or NULL if the property is read-only
   1665 *
   1666 * Add a string property using getters/setters.  This function will add a
   1667 * property of type 'string'.
   1668 *
   1669 * Returns: The newly added property on success, or %NULL on failure.
   1670 */
   1671ObjectProperty *object_property_add_str(Object *obj, const char *name,
   1672                             char *(*get)(Object *, Error **),
   1673                             void (*set)(Object *, const char *, Error **));
   1674
   1675ObjectProperty *object_class_property_add_str(ObjectClass *klass,
   1676                                   const char *name,
   1677                                   char *(*get)(Object *, Error **),
   1678                                   void (*set)(Object *, const char *,
   1679                                               Error **));
   1680
   1681/**
   1682 * object_property_add_bool:
   1683 * @obj: the object to add a property to
   1684 * @name: the name of the property
   1685 * @get: the getter or NULL if the property is write-only.
   1686 * @set: the setter or NULL if the property is read-only
   1687 *
   1688 * Add a bool property using getters/setters.  This function will add a
   1689 * property of type 'bool'.
   1690 *
   1691 * Returns: The newly added property on success, or %NULL on failure.
   1692 */
   1693ObjectProperty *object_property_add_bool(Object *obj, const char *name,
   1694                              bool (*get)(Object *, Error **),
   1695                              void (*set)(Object *, bool, Error **));
   1696
   1697ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
   1698                                    const char *name,
   1699                                    bool (*get)(Object *, Error **),
   1700                                    void (*set)(Object *, bool, Error **));
   1701
   1702/**
   1703 * object_property_add_enum:
   1704 * @obj: the object to add a property to
   1705 * @name: the name of the property
   1706 * @typename: the name of the enum data type
   1707 * @lookup: enum value namelookup table
   1708 * @get: the getter or %NULL if the property is write-only.
   1709 * @set: the setter or %NULL if the property is read-only
   1710 *
   1711 * Add an enum property using getters/setters.  This function will add a
   1712 * property of type '@typename'.
   1713 *
   1714 * Returns: The newly added property on success, or %NULL on failure.
   1715 */
   1716ObjectProperty *object_property_add_enum(Object *obj, const char *name,
   1717                              const char *typename,
   1718                              const QEnumLookup *lookup,
   1719                              int (*get)(Object *, Error **),
   1720                              void (*set)(Object *, int, Error **));
   1721
   1722ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
   1723                                    const char *name,
   1724                                    const char *typename,
   1725                                    const QEnumLookup *lookup,
   1726                                    int (*get)(Object *, Error **),
   1727                                    void (*set)(Object *, int, Error **));
   1728
   1729/**
   1730 * object_property_add_tm:
   1731 * @obj: the object to add a property to
   1732 * @name: the name of the property
   1733 * @get: the getter or NULL if the property is write-only.
   1734 *
   1735 * Add a read-only struct tm valued property using a getter function.
   1736 * This function will add a property of type 'struct tm'.
   1737 *
   1738 * Returns: The newly added property on success, or %NULL on failure.
   1739 */
   1740ObjectProperty *object_property_add_tm(Object *obj, const char *name,
   1741                            void (*get)(Object *, struct tm *, Error **));
   1742
   1743ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
   1744                            const char *name,
   1745                            void (*get)(Object *, struct tm *, Error **));
   1746
   1747typedef enum {
   1748    /* Automatically add a getter to the property */
   1749    OBJ_PROP_FLAG_READ = 1 << 0,
   1750    /* Automatically add a setter to the property */
   1751    OBJ_PROP_FLAG_WRITE = 1 << 1,
   1752    /* Automatically add a getter and a setter to the property */
   1753    OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
   1754} ObjectPropertyFlags;
   1755
   1756/**
   1757 * object_property_add_uint8_ptr:
   1758 * @obj: the object to add a property to
   1759 * @name: the name of the property
   1760 * @v: pointer to value
   1761 * @flags: bitwise-or'd ObjectPropertyFlags
   1762 *
   1763 * Add an integer property in memory.  This function will add a
   1764 * property of type 'uint8'.
   1765 *
   1766 * Returns: The newly added property on success, or %NULL on failure.
   1767 */
   1768ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
   1769                                              const uint8_t *v,
   1770                                              ObjectPropertyFlags flags);
   1771
   1772ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
   1773                                         const char *name,
   1774                                         const uint8_t *v,
   1775                                         ObjectPropertyFlags flags);
   1776
   1777/**
   1778 * object_property_add_uint16_ptr:
   1779 * @obj: the object to add a property to
   1780 * @name: the name of the property
   1781 * @v: pointer to value
   1782 * @flags: bitwise-or'd ObjectPropertyFlags
   1783 *
   1784 * Add an integer property in memory.  This function will add a
   1785 * property of type 'uint16'.
   1786 *
   1787 * Returns: The newly added property on success, or %NULL on failure.
   1788 */
   1789ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
   1790                                    const uint16_t *v,
   1791                                    ObjectPropertyFlags flags);
   1792
   1793ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
   1794                                          const char *name,
   1795                                          const uint16_t *v,
   1796                                          ObjectPropertyFlags flags);
   1797
   1798/**
   1799 * object_property_add_uint32_ptr:
   1800 * @obj: the object to add a property to
   1801 * @name: the name of the property
   1802 * @v: pointer to value
   1803 * @flags: bitwise-or'd ObjectPropertyFlags
   1804 *
   1805 * Add an integer property in memory.  This function will add a
   1806 * property of type 'uint32'.
   1807 *
   1808 * Returns: The newly added property on success, or %NULL on failure.
   1809 */
   1810ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
   1811                                    const uint32_t *v,
   1812                                    ObjectPropertyFlags flags);
   1813
   1814ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
   1815                                          const char *name,
   1816                                          const uint32_t *v,
   1817                                          ObjectPropertyFlags flags);
   1818
   1819/**
   1820 * object_property_add_uint64_ptr:
   1821 * @obj: the object to add a property to
   1822 * @name: the name of the property
   1823 * @v: pointer to value
   1824 * @flags: bitwise-or'd ObjectPropertyFlags
   1825 *
   1826 * Add an integer property in memory.  This function will add a
   1827 * property of type 'uint64'.
   1828 *
   1829 * Returns: The newly added property on success, or %NULL on failure.
   1830 */
   1831ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
   1832                                    const uint64_t *v,
   1833                                    ObjectPropertyFlags flags);
   1834
   1835ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
   1836                                          const char *name,
   1837                                          const uint64_t *v,
   1838                                          ObjectPropertyFlags flags);
   1839
   1840/**
   1841 * object_property_add_alias:
   1842 * @obj: the object to add a property to
   1843 * @name: the name of the property
   1844 * @target_obj: the object to forward property access to
   1845 * @target_name: the name of the property on the forwarded object
   1846 *
   1847 * Add an alias for a property on an object.  This function will add a property
   1848 * of the same type as the forwarded property.
   1849 *
   1850 * The caller must ensure that @target_obj stays alive as long as
   1851 * this property exists.  In the case of a child object or an alias on the same
   1852 * object this will be the case.  For aliases to other objects the caller is
   1853 * responsible for taking a reference.
   1854 *
   1855 * Returns: The newly added property on success, or %NULL on failure.
   1856 */
   1857ObjectProperty *object_property_add_alias(Object *obj, const char *name,
   1858                               Object *target_obj, const char *target_name);
   1859
   1860/**
   1861 * object_property_add_const_link:
   1862 * @obj: the object to add a property to
   1863 * @name: the name of the property
   1864 * @target: the object to be referred by the link
   1865 *
   1866 * Add an unmodifiable link for a property on an object.  This function will
   1867 * add a property of type link<TYPE> where TYPE is the type of @target.
   1868 *
   1869 * The caller must ensure that @target stays alive as long as
   1870 * this property exists.  In the case @target is a child of @obj,
   1871 * this will be the case.  Otherwise, the caller is responsible for
   1872 * taking a reference.
   1873 *
   1874 * Returns: The newly added property on success, or %NULL on failure.
   1875 */
   1876ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
   1877                                               Object *target);
   1878
   1879/**
   1880 * object_property_set_description:
   1881 * @obj: the object owning the property
   1882 * @name: the name of the property
   1883 * @description: the description of the property on the object
   1884 *
   1885 * Set an object property's description.
   1886 *
   1887 * Returns: %true on success, %false on failure.
   1888 */
   1889void object_property_set_description(Object *obj, const char *name,
   1890                                     const char *description);
   1891void object_class_property_set_description(ObjectClass *klass, const char *name,
   1892                                           const char *description);
   1893
   1894/**
   1895 * object_child_foreach:
   1896 * @obj: the object whose children will be navigated
   1897 * @fn: the iterator function to be called
   1898 * @opaque: an opaque value that will be passed to the iterator
   1899 *
   1900 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
   1901 * non-zero.
   1902 *
   1903 * It is forbidden to add or remove children from @obj from the @fn
   1904 * callback.
   1905 *
   1906 * Returns: The last value returned by @fn, or 0 if there is no child.
   1907 */
   1908int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
   1909                         void *opaque);
   1910
   1911/**
   1912 * object_child_foreach_recursive:
   1913 * @obj: the object whose children will be navigated
   1914 * @fn: the iterator function to be called
   1915 * @opaque: an opaque value that will be passed to the iterator
   1916 *
   1917 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
   1918 * non-zero. Calls recursively, all child nodes of @obj will also be passed
   1919 * all the way down to the leaf nodes of the tree. Depth first ordering.
   1920 *
   1921 * It is forbidden to add or remove children from @obj (or its
   1922 * child nodes) from the @fn callback.
   1923 *
   1924 * Returns: The last value returned by @fn, or 0 if there is no child.
   1925 */
   1926int object_child_foreach_recursive(Object *obj,
   1927                                   int (*fn)(Object *child, void *opaque),
   1928                                   void *opaque);
   1929/**
   1930 * container_get:
   1931 * @root: root of the #path, e.g., object_get_root()
   1932 * @path: path to the container
   1933 *
   1934 * Return a container object whose path is @path.  Create more containers
   1935 * along the path if necessary.
   1936 *
   1937 * Returns: the container object.
   1938 */
   1939Object *container_get(Object *root, const char *path);
   1940
   1941/**
   1942 * object_type_get_instance_size:
   1943 * @typename: Name of the Type whose instance_size is required
   1944 *
   1945 * Returns the instance_size of the given @typename.
   1946 */
   1947size_t object_type_get_instance_size(const char *typename);
   1948
   1949/**
   1950 * object_property_help:
   1951 * @name: the name of the property
   1952 * @type: the type of the property
   1953 * @defval: the default value
   1954 * @description: description of the property
   1955 *
   1956 * Returns: a user-friendly formatted string describing the property
   1957 * for help purposes.
   1958 */
   1959char *object_property_help(const char *name, const char *type,
   1960                           QObject *defval, const char *description);
   1961
   1962G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
   1963
   1964#endif