cachepc-qemu

Fork of AMDESE/qemu with changes for cachepc side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-qemu
Log | Files | Refs | Submodules | LICENSE | sfeed.txt

input.h (16132B)


      1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
      2/*
      3 * Copyright (c) 1999-2002 Vojtech Pavlik
      4 *
      5 * This program is free software; you can redistribute it and/or modify it
      6 * under the terms of the GNU General Public License version 2 as published by
      7 * the Free Software Foundation.
      8 */
      9#ifndef _INPUT_H
     10#define _INPUT_H
     11
     12
     13#include <sys/time.h>
     14#include <sys/types.h>
     15#include "standard-headers/linux/types.h"
     16
     17#include "standard-headers/linux/input-event-codes.h"
     18
     19/*
     20 * The event structure itself
     21 * Note that __USE_TIME_BITS64 is defined by libc based on
     22 * application's request to use 64 bit time_t.
     23 */
     24
     25struct input_event {
     26#if (HOST_LONG_BITS != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
     27	struct timeval time;
     28#define input_event_sec time.tv_sec
     29#define input_event_usec time.tv_usec
     30#else
     31	unsigned long __sec;
     32#if defined(__sparc__) && defined(__arch64__)
     33	unsigned int __usec;
     34	unsigned int __pad;
     35#else
     36	unsigned long __usec;
     37#endif
     38#define input_event_sec  __sec
     39#define input_event_usec __usec
     40#endif
     41	uint16_t type;
     42	uint16_t code;
     43	int32_t value;
     44};
     45
     46/*
     47 * Protocol version.
     48 */
     49
     50#define EV_VERSION		0x010001
     51
     52/*
     53 * IOCTLs (0x00 - 0x7f)
     54 */
     55
     56struct input_id {
     57	uint16_t bustype;
     58	uint16_t vendor;
     59	uint16_t product;
     60	uint16_t version;
     61};
     62
     63/**
     64 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
     65 * @value: latest reported value for the axis.
     66 * @minimum: specifies minimum value for the axis.
     67 * @maximum: specifies maximum value for the axis.
     68 * @fuzz: specifies fuzz value that is used to filter noise from
     69 *	the event stream.
     70 * @flat: values that are within this value will be discarded by
     71 *	joydev interface and reported as 0 instead.
     72 * @resolution: specifies resolution for the values reported for
     73 *	the axis.
     74 *
     75 * Note that input core does not clamp reported values to the
     76 * [minimum, maximum] limits, such task is left to userspace.
     77 *
     78 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
     79 * is reported in units per millimeter (units/mm), resolution
     80 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
     81 * in units per radian.
     82 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
     83 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
     84 * units per g (units/g) and in units per degree per second
     85 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
     86 */
     87struct input_absinfo {
     88	int32_t value;
     89	int32_t minimum;
     90	int32_t maximum;
     91	int32_t fuzz;
     92	int32_t flat;
     93	int32_t resolution;
     94};
     95
     96/**
     97 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
     98 * @scancode: scancode represented in machine-endian form.
     99 * @len: length of the scancode that resides in @scancode buffer.
    100 * @index: index in the keymap, may be used instead of scancode
    101 * @flags: allows to specify how kernel should handle the request. For
    102 *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
    103 *	should perform lookup in keymap by @index instead of @scancode
    104 * @keycode: key code assigned to this scancode
    105 *
    106 * The structure is used to retrieve and modify keymap data. Users have
    107 * option of performing lookup either by @scancode itself or by @index
    108 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
    109 * (depending on which element was used to perform lookup).
    110 */
    111struct input_keymap_entry {
    112#define INPUT_KEYMAP_BY_INDEX	(1 << 0)
    113	uint8_t  flags;
    114	uint8_t  len;
    115	uint16_t index;
    116	uint32_t keycode;
    117	uint8_t  scancode[32];
    118};
    119
    120struct input_mask {
    121	uint32_t type;
    122	uint32_t codes_size;
    123	uint64_t codes_ptr;
    124};
    125
    126#define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
    127#define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
    128#define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
    129#define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
    130
    131#define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
    132#define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
    133#define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
    134#define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
    135
    136#define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
    137#define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
    138#define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
    139#define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
    140
    141/**
    142 * EVIOCGMTSLOTS(len) - get MT slot values
    143 * @len: size of the data buffer in bytes
    144 *
    145 * The ioctl buffer argument should be binary equivalent to
    146 *
    147 * struct input_mt_request_layout {
    148 *	uint32_t code;
    149 *	int32_t values[num_slots];
    150 * };
    151 *
    152 * where num_slots is the (arbitrary) number of MT slots to extract.
    153 *
    154 * The ioctl size argument (len) is the size of the buffer, which
    155 * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is
    156 * too small to fit all available slots, the first num_slots are
    157 * returned.
    158 *
    159 * Before the call, code is set to the wanted ABS_MT event type. On
    160 * return, values[] is filled with the slot values for the specified
    161 * ABS_MT code.
    162 *
    163 * If the request code is not an ABS_MT value, -EINVAL is returned.
    164 */
    165#define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
    166
    167#define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
    168#define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
    169#define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
    170#define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
    171
    172#define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
    173#define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
    174#define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
    175
    176#define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
    177#define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
    178#define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
    179
    180#define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
    181#define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
    182
    183/**
    184 * EVIOCGMASK - Retrieve current event mask
    185 *
    186 * This ioctl allows user to retrieve the current event mask for specific
    187 * event type. The argument must be of type "struct input_mask" and
    188 * specifies the event type to query, the address of the receive buffer and
    189 * the size of the receive buffer.
    190 *
    191 * The event mask is a per-client mask that specifies which events are
    192 * forwarded to the client. Each event code is represented by a single bit
    193 * in the event mask. If the bit is set, the event is passed to the client
    194 * normally. Otherwise, the event is filtered and will never be queued on
    195 * the client's receive buffer.
    196 *
    197 * Event masks do not affect global state of the input device. They only
    198 * affect the file descriptor they are applied to.
    199 *
    200 * The default event mask for a client has all bits set, i.e. all events
    201 * are forwarded to the client. If the kernel is queried for an unknown
    202 * event type or if the receive buffer is larger than the number of
    203 * event codes known to the kernel, the kernel returns all zeroes for those
    204 * codes.
    205 *
    206 * At maximum, codes_size bytes are copied.
    207 *
    208 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
    209 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
    210 * does not implement the ioctl.
    211 */
    212#define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
    213
    214/**
    215 * EVIOCSMASK - Set event mask
    216 *
    217 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
    218 * current event mask, this changes the client's event mask for a specific
    219 * type.  See EVIOCGMASK for a description of event-masks and the
    220 * argument-type.
    221 *
    222 * This ioctl provides full forward compatibility. If the passed event type
    223 * is unknown to the kernel, or if the number of event codes specified in
    224 * the mask is bigger than what is known to the kernel, the ioctl is still
    225 * accepted and applied. However, any unknown codes are left untouched and
    226 * stay cleared. That means, the kernel always filters unknown codes
    227 * regardless of what the client requests.  If the new mask doesn't cover
    228 * all known event-codes, all remaining codes are automatically cleared and
    229 * thus filtered.
    230 *
    231 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
    232 * returned if the receive-buffer points to invalid memory. EINVAL is returned
    233 * if the kernel does not implement the ioctl.
    234 */
    235#define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
    236
    237#define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
    238
    239/*
    240 * IDs.
    241 */
    242
    243#define ID_BUS			0
    244#define ID_VENDOR		1
    245#define ID_PRODUCT		2
    246#define ID_VERSION		3
    247
    248#define BUS_PCI			0x01
    249#define BUS_ISAPNP		0x02
    250#define BUS_USB			0x03
    251#define BUS_HIL			0x04
    252#define BUS_BLUETOOTH		0x05
    253#define BUS_VIRTUAL		0x06
    254
    255#define BUS_ISA			0x10
    256#define BUS_I8042		0x11
    257#define BUS_XTKBD		0x12
    258#define BUS_RS232		0x13
    259#define BUS_GAMEPORT		0x14
    260#define BUS_PARPORT		0x15
    261#define BUS_AMIGA		0x16
    262#define BUS_ADB			0x17
    263#define BUS_I2C			0x18
    264#define BUS_HOST		0x19
    265#define BUS_GSC			0x1A
    266#define BUS_ATARI		0x1B
    267#define BUS_SPI			0x1C
    268#define BUS_RMI			0x1D
    269#define BUS_CEC			0x1E
    270#define BUS_INTEL_ISHTP		0x1F
    271
    272/*
    273 * MT_TOOL types
    274 */
    275#define MT_TOOL_FINGER		0x00
    276#define MT_TOOL_PEN		0x01
    277#define MT_TOOL_PALM		0x02
    278#define MT_TOOL_DIAL		0x0a
    279#define MT_TOOL_MAX		0x0f
    280
    281/*
    282 * Values describing the status of a force-feedback effect
    283 */
    284#define FF_STATUS_STOPPED	0x00
    285#define FF_STATUS_PLAYING	0x01
    286#define FF_STATUS_MAX		0x01
    287
    288/*
    289 * Structures used in ioctls to upload effects to a device
    290 * They are pieces of a bigger structure (called ff_effect)
    291 */
    292
    293/*
    294 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
    295 * should not be used and have unspecified results.
    296 */
    297
    298/**
    299 * struct ff_replay - defines scheduling of the force-feedback effect
    300 * @length: duration of the effect
    301 * @delay: delay before effect should start playing
    302 */
    303struct ff_replay {
    304	uint16_t length;
    305	uint16_t delay;
    306};
    307
    308/**
    309 * struct ff_trigger - defines what triggers the force-feedback effect
    310 * @button: number of the button triggering the effect
    311 * @interval: controls how soon the effect can be re-triggered
    312 */
    313struct ff_trigger {
    314	uint16_t button;
    315	uint16_t interval;
    316};
    317
    318/**
    319 * struct ff_envelope - generic force-feedback effect envelope
    320 * @attack_length: duration of the attack (ms)
    321 * @attack_level: level at the beginning of the attack
    322 * @fade_length: duration of fade (ms)
    323 * @fade_level: level at the end of fade
    324 *
    325 * The @attack_level and @fade_level are absolute values; when applying
    326 * envelope force-feedback core will convert to positive/negative
    327 * value based on polarity of the default level of the effect.
    328 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
    329 */
    330struct ff_envelope {
    331	uint16_t attack_length;
    332	uint16_t attack_level;
    333	uint16_t fade_length;
    334	uint16_t fade_level;
    335};
    336
    337/**
    338 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
    339 * @level: strength of the effect; may be negative
    340 * @envelope: envelope data
    341 */
    342struct ff_constant_effect {
    343	int16_t level;
    344	struct ff_envelope envelope;
    345};
    346
    347/**
    348 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
    349 * @start_level: beginning strength of the effect; may be negative
    350 * @end_level: final strength of the effect; may be negative
    351 * @envelope: envelope data
    352 */
    353struct ff_ramp_effect {
    354	int16_t start_level;
    355	int16_t end_level;
    356	struct ff_envelope envelope;
    357};
    358
    359/**
    360 * struct ff_condition_effect - defines a spring or friction force-feedback effect
    361 * @right_saturation: maximum level when joystick moved all way to the right
    362 * @left_saturation: same for the left side
    363 * @right_coeff: controls how fast the force grows when the joystick moves
    364 *	to the right
    365 * @left_coeff: same for the left side
    366 * @deadband: size of the dead zone, where no force is produced
    367 * @center: position of the dead zone
    368 */
    369struct ff_condition_effect {
    370	uint16_t right_saturation;
    371	uint16_t left_saturation;
    372
    373	int16_t right_coeff;
    374	int16_t left_coeff;
    375
    376	uint16_t deadband;
    377	int16_t center;
    378};
    379
    380/**
    381 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
    382 * @waveform: kind of the effect (wave)
    383 * @period: period of the wave (ms)
    384 * @magnitude: peak value
    385 * @offset: mean value of the wave (roughly)
    386 * @phase: 'horizontal' shift
    387 * @envelope: envelope data
    388 * @custom_len: number of samples (FF_CUSTOM only)
    389 * @custom_data: buffer of samples (FF_CUSTOM only)
    390 *
    391 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
    392 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
    393 * for the time being as no driver supports it yet.
    394 *
    395 * Note: the data pointed by custom_data is copied by the driver.
    396 * You can therefore dispose of the memory after the upload/update.
    397 */
    398struct ff_periodic_effect {
    399	uint16_t waveform;
    400	uint16_t period;
    401	int16_t magnitude;
    402	int16_t offset;
    403	uint16_t phase;
    404
    405	struct ff_envelope envelope;
    406
    407	uint32_t custom_len;
    408	int16_t *custom_data;
    409};
    410
    411/**
    412 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
    413 * @strong_magnitude: magnitude of the heavy motor
    414 * @weak_magnitude: magnitude of the light one
    415 *
    416 * Some rumble pads have two motors of different weight. Strong_magnitude
    417 * represents the magnitude of the vibration generated by the heavy one.
    418 */
    419struct ff_rumble_effect {
    420	uint16_t strong_magnitude;
    421	uint16_t weak_magnitude;
    422};
    423
    424/**
    425 * struct ff_effect - defines force feedback effect
    426 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
    427 *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
    428 * @id: an unique id assigned to an effect
    429 * @direction: direction of the effect
    430 * @trigger: trigger conditions (struct ff_trigger)
    431 * @replay: scheduling of the effect (struct ff_replay)
    432 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
    433 *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
    434 *	defining effect parameters
    435 *
    436 * This structure is sent through ioctl from the application to the driver.
    437 * To create a new effect application should set its @id to -1; the kernel
    438 * will return assigned @id which can later be used to update or delete
    439 * this effect.
    440 *
    441 * Direction of the effect is encoded as follows:
    442 *	0 deg -> 0x0000 (down)
    443 *	90 deg -> 0x4000 (left)
    444 *	180 deg -> 0x8000 (up)
    445 *	270 deg -> 0xC000 (right)
    446 */
    447struct ff_effect {
    448	uint16_t type;
    449	int16_t id;
    450	uint16_t direction;
    451	struct ff_trigger trigger;
    452	struct ff_replay replay;
    453
    454	union {
    455		struct ff_constant_effect constant;
    456		struct ff_ramp_effect ramp;
    457		struct ff_periodic_effect periodic;
    458		struct ff_condition_effect condition[2]; /* One for each axis */
    459		struct ff_rumble_effect rumble;
    460	} u;
    461};
    462
    463/*
    464 * Force feedback effect types
    465 */
    466
    467#define FF_RUMBLE	0x50
    468#define FF_PERIODIC	0x51
    469#define FF_CONSTANT	0x52
    470#define FF_SPRING	0x53
    471#define FF_FRICTION	0x54
    472#define FF_DAMPER	0x55
    473#define FF_INERTIA	0x56
    474#define FF_RAMP		0x57
    475
    476#define FF_EFFECT_MIN	FF_RUMBLE
    477#define FF_EFFECT_MAX	FF_RAMP
    478
    479/*
    480 * Force feedback periodic effect types
    481 */
    482
    483#define FF_SQUARE	0x58
    484#define FF_TRIANGLE	0x59
    485#define FF_SINE		0x5a
    486#define FF_SAW_UP	0x5b
    487#define FF_SAW_DOWN	0x5c
    488#define FF_CUSTOM	0x5d
    489
    490#define FF_WAVEFORM_MIN	FF_SQUARE
    491#define FF_WAVEFORM_MAX	FF_CUSTOM
    492
    493/*
    494 * Set ff device properties
    495 */
    496
    497#define FF_GAIN		0x60
    498#define FF_AUTOCENTER	0x61
    499
    500/*
    501 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
    502 * cause a collision with another ff method, in this case ff->set_gain().
    503 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
    504 * and thus the total number of effects should never exceed FF_GAIN.
    505 */
    506#define FF_MAX_EFFECTS	FF_GAIN
    507
    508#define FF_MAX		0x7f
    509#define FF_CNT		(FF_MAX+1)
    510
    511#endif /* _INPUT_H */