cachepc-qemu

Fork of AMDESE/qemu with changes for cachepc side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-qemu
Log | Files | Refs | Submodules | LICENSE | sfeed.txt

tcg-target.h (8121B)


      1/*
      2 * Tiny Code Generator for QEMU
      3 *
      4 * Copyright (c) 2008 Fabrice Bellard
      5 *
      6 * Permission is hereby granted, free of charge, to any person obtaining a copy
      7 * of this software and associated documentation files (the "Software"), to deal
      8 * in the Software without restriction, including without limitation the rights
      9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
     10 * copies of the Software, and to permit persons to whom the Software is
     11 * furnished to do so, subject to the following conditions:
     12 *
     13 * The above copyright notice and this permission notice shall be included in
     14 * all copies or substantial portions of the Software.
     15 *
     16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     22 * THE SOFTWARE.
     23 */
     24
     25#ifndef I386_TCG_TARGET_H
     26#define I386_TCG_TARGET_H
     27
     28#define TCG_TARGET_INSN_UNIT_SIZE  1
     29#define TCG_TARGET_TLB_DISPLACEMENT_BITS 31
     30
     31#ifdef __x86_64__
     32# define TCG_TARGET_REG_BITS  64
     33# define TCG_TARGET_NB_REGS   32
     34# define MAX_CODE_GEN_BUFFER_SIZE  (2 * GiB)
     35#else
     36# define TCG_TARGET_REG_BITS  32
     37# define TCG_TARGET_NB_REGS   24
     38# define MAX_CODE_GEN_BUFFER_SIZE  UINT32_MAX
     39#endif
     40
     41typedef enum {
     42    TCG_REG_EAX = 0,
     43    TCG_REG_ECX,
     44    TCG_REG_EDX,
     45    TCG_REG_EBX,
     46    TCG_REG_ESP,
     47    TCG_REG_EBP,
     48    TCG_REG_ESI,
     49    TCG_REG_EDI,
     50
     51    /* 64-bit registers; always define the symbols to avoid
     52       too much if-deffing.  */
     53    TCG_REG_R8,
     54    TCG_REG_R9,
     55    TCG_REG_R10,
     56    TCG_REG_R11,
     57    TCG_REG_R12,
     58    TCG_REG_R13,
     59    TCG_REG_R14,
     60    TCG_REG_R15,
     61
     62    TCG_REG_XMM0,
     63    TCG_REG_XMM1,
     64    TCG_REG_XMM2,
     65    TCG_REG_XMM3,
     66    TCG_REG_XMM4,
     67    TCG_REG_XMM5,
     68    TCG_REG_XMM6,
     69    TCG_REG_XMM7,
     70
     71    /* 64-bit registers; likewise always define.  */
     72    TCG_REG_XMM8,
     73    TCG_REG_XMM9,
     74    TCG_REG_XMM10,
     75    TCG_REG_XMM11,
     76    TCG_REG_XMM12,
     77    TCG_REG_XMM13,
     78    TCG_REG_XMM14,
     79    TCG_REG_XMM15,
     80
     81    TCG_REG_RAX = TCG_REG_EAX,
     82    TCG_REG_RCX = TCG_REG_ECX,
     83    TCG_REG_RDX = TCG_REG_EDX,
     84    TCG_REG_RBX = TCG_REG_EBX,
     85    TCG_REG_RSP = TCG_REG_ESP,
     86    TCG_REG_RBP = TCG_REG_EBP,
     87    TCG_REG_RSI = TCG_REG_ESI,
     88    TCG_REG_RDI = TCG_REG_EDI,
     89
     90    TCG_AREG0 = TCG_REG_EBP,
     91    TCG_REG_CALL_STACK = TCG_REG_ESP
     92} TCGReg;
     93
     94/* used for function call generation */
     95#define TCG_TARGET_STACK_ALIGN 16
     96#if defined(_WIN64)
     97#define TCG_TARGET_CALL_STACK_OFFSET 32
     98#else
     99#define TCG_TARGET_CALL_STACK_OFFSET 0
    100#endif
    101
    102extern bool have_bmi1;
    103extern bool have_popcnt;
    104extern bool have_avx1;
    105extern bool have_avx2;
    106extern bool have_movbe;
    107
    108/* optional instructions */
    109#define TCG_TARGET_HAS_div2_i32         1
    110#define TCG_TARGET_HAS_rot_i32          1
    111#define TCG_TARGET_HAS_ext8s_i32        1
    112#define TCG_TARGET_HAS_ext16s_i32       1
    113#define TCG_TARGET_HAS_ext8u_i32        1
    114#define TCG_TARGET_HAS_ext16u_i32       1
    115#define TCG_TARGET_HAS_bswap16_i32      1
    116#define TCG_TARGET_HAS_bswap32_i32      1
    117#define TCG_TARGET_HAS_neg_i32          1
    118#define TCG_TARGET_HAS_not_i32          1
    119#define TCG_TARGET_HAS_andc_i32         have_bmi1
    120#define TCG_TARGET_HAS_orc_i32          0
    121#define TCG_TARGET_HAS_eqv_i32          0
    122#define TCG_TARGET_HAS_nand_i32         0
    123#define TCG_TARGET_HAS_nor_i32          0
    124#define TCG_TARGET_HAS_clz_i32          1
    125#define TCG_TARGET_HAS_ctz_i32          1
    126#define TCG_TARGET_HAS_ctpop_i32        have_popcnt
    127#define TCG_TARGET_HAS_deposit_i32      1
    128#define TCG_TARGET_HAS_extract_i32      1
    129#define TCG_TARGET_HAS_sextract_i32     1
    130#define TCG_TARGET_HAS_extract2_i32     1
    131#define TCG_TARGET_HAS_movcond_i32      1
    132#define TCG_TARGET_HAS_add2_i32         1
    133#define TCG_TARGET_HAS_sub2_i32         1
    134#define TCG_TARGET_HAS_mulu2_i32        1
    135#define TCG_TARGET_HAS_muls2_i32        1
    136#define TCG_TARGET_HAS_muluh_i32        0
    137#define TCG_TARGET_HAS_mulsh_i32        0
    138#define TCG_TARGET_HAS_direct_jump      1
    139
    140#if TCG_TARGET_REG_BITS == 64
    141/* Keep target addresses zero-extended in a register.  */
    142#define TCG_TARGET_HAS_extrl_i64_i32    (TARGET_LONG_BITS == 32)
    143#define TCG_TARGET_HAS_extrh_i64_i32    (TARGET_LONG_BITS == 32)
    144#define TCG_TARGET_HAS_div2_i64         1
    145#define TCG_TARGET_HAS_rot_i64          1
    146#define TCG_TARGET_HAS_ext8s_i64        1
    147#define TCG_TARGET_HAS_ext16s_i64       1
    148#define TCG_TARGET_HAS_ext32s_i64       1
    149#define TCG_TARGET_HAS_ext8u_i64        1
    150#define TCG_TARGET_HAS_ext16u_i64       1
    151#define TCG_TARGET_HAS_ext32u_i64       1
    152#define TCG_TARGET_HAS_bswap16_i64      1
    153#define TCG_TARGET_HAS_bswap32_i64      1
    154#define TCG_TARGET_HAS_bswap64_i64      1
    155#define TCG_TARGET_HAS_neg_i64          1
    156#define TCG_TARGET_HAS_not_i64          1
    157#define TCG_TARGET_HAS_andc_i64         have_bmi1
    158#define TCG_TARGET_HAS_orc_i64          0
    159#define TCG_TARGET_HAS_eqv_i64          0
    160#define TCG_TARGET_HAS_nand_i64         0
    161#define TCG_TARGET_HAS_nor_i64          0
    162#define TCG_TARGET_HAS_clz_i64          1
    163#define TCG_TARGET_HAS_ctz_i64          1
    164#define TCG_TARGET_HAS_ctpop_i64        have_popcnt
    165#define TCG_TARGET_HAS_deposit_i64      1
    166#define TCG_TARGET_HAS_extract_i64      1
    167#define TCG_TARGET_HAS_sextract_i64     0
    168#define TCG_TARGET_HAS_extract2_i64     1
    169#define TCG_TARGET_HAS_movcond_i64      1
    170#define TCG_TARGET_HAS_add2_i64         1
    171#define TCG_TARGET_HAS_sub2_i64         1
    172#define TCG_TARGET_HAS_mulu2_i64        1
    173#define TCG_TARGET_HAS_muls2_i64        1
    174#define TCG_TARGET_HAS_muluh_i64        0
    175#define TCG_TARGET_HAS_mulsh_i64        0
    176#define TCG_TARGET_HAS_qemu_st8_i32     0
    177#else
    178#define TCG_TARGET_HAS_qemu_st8_i32     1
    179#endif
    180
    181/* We do not support older SSE systems, only beginning with AVX1.  */
    182#define TCG_TARGET_HAS_v64              have_avx1
    183#define TCG_TARGET_HAS_v128             have_avx1
    184#define TCG_TARGET_HAS_v256             have_avx2
    185
    186#define TCG_TARGET_HAS_andc_vec         1
    187#define TCG_TARGET_HAS_orc_vec          0
    188#define TCG_TARGET_HAS_not_vec          0
    189#define TCG_TARGET_HAS_neg_vec          0
    190#define TCG_TARGET_HAS_abs_vec          1
    191#define TCG_TARGET_HAS_roti_vec         0
    192#define TCG_TARGET_HAS_rots_vec         0
    193#define TCG_TARGET_HAS_rotv_vec         0
    194#define TCG_TARGET_HAS_shi_vec          1
    195#define TCG_TARGET_HAS_shs_vec          1
    196#define TCG_TARGET_HAS_shv_vec          have_avx2
    197#define TCG_TARGET_HAS_mul_vec          1
    198#define TCG_TARGET_HAS_sat_vec          1
    199#define TCG_TARGET_HAS_minmax_vec       1
    200#define TCG_TARGET_HAS_bitsel_vec       0
    201#define TCG_TARGET_HAS_cmpsel_vec       -1
    202
    203#define TCG_TARGET_deposit_i32_valid(ofs, len) \
    204    (((ofs) == 0 && (len) == 8) || ((ofs) == 8 && (len) == 8) || \
    205     ((ofs) == 0 && (len) == 16))
    206#define TCG_TARGET_deposit_i64_valid    TCG_TARGET_deposit_i32_valid
    207
    208/* Check for the possibility of high-byte extraction and, for 64-bit,
    209   zero-extending 32-bit right-shift.  */
    210#define TCG_TARGET_extract_i32_valid(ofs, len) ((ofs) == 8 && (len) == 8)
    211#define TCG_TARGET_extract_i64_valid(ofs, len) \
    212    (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32)
    213
    214static inline void tb_target_set_jmp_target(uintptr_t tc_ptr, uintptr_t jmp_rx,
    215                                            uintptr_t jmp_rw, uintptr_t addr)
    216{
    217    /* patch the branch destination */
    218    qatomic_set((int32_t *)jmp_rw, addr - (jmp_rx + 4));
    219    /* no need to flush icache explicitly */
    220}
    221
    222/* This defines the natural memory order supported by this
    223 * architecture before guarantees made by various barrier
    224 * instructions.
    225 *
    226 * The x86 has a pretty strong memory ordering which only really
    227 * allows for some stores to be re-ordered after loads.
    228 */
    229#include "tcg/tcg-mo.h"
    230
    231#define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD)
    232
    233#define TCG_TARGET_HAS_MEMORY_BSWAP  have_movbe
    234
    235#ifdef CONFIG_SOFTMMU
    236#define TCG_TARGET_NEED_LDST_LABELS
    237#endif
    238#define TCG_TARGET_NEED_POOL_LABELS
    239
    240#endif