cachepc-qemu

Fork of AMDESE/qemu with changes for cachepc side-channel attack
git clone https://git.sinitax.com/sinitax/cachepc-qemu
Log | Files | Refs | Submodules | LICENSE | sfeed.txt

egl-headless.c (6420B)


      1#include "qemu/osdep.h"
      2#include "qemu/module.h"
      3#include "sysemu/sysemu.h"
      4#include "ui/console.h"
      5#include "ui/egl-helpers.h"
      6#include "ui/egl-context.h"
      7#include "ui/shader.h"
      8
      9typedef struct egl_dpy {
     10    DisplayChangeListener dcl;
     11    DisplaySurface *ds;
     12    QemuGLShader *gls;
     13    egl_fb guest_fb;
     14    egl_fb cursor_fb;
     15    egl_fb blit_fb;
     16    bool y_0_top;
     17    uint32_t pos_x;
     18    uint32_t pos_y;
     19} egl_dpy;
     20
     21/* ------------------------------------------------------------------ */
     22
     23static void egl_refresh(DisplayChangeListener *dcl)
     24{
     25    graphic_hw_update(dcl->con);
     26}
     27
     28static void egl_gfx_update(DisplayChangeListener *dcl,
     29                           int x, int y, int w, int h)
     30{
     31}
     32
     33static void egl_gfx_switch(DisplayChangeListener *dcl,
     34                           struct DisplaySurface *new_surface)
     35{
     36    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     37
     38    edpy->ds = new_surface;
     39}
     40
     41static QEMUGLContext egl_create_context(DisplayChangeListener *dcl,
     42                                        QEMUGLParams *params)
     43{
     44    eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
     45                   qemu_egl_rn_ctx);
     46    return qemu_egl_create_context(dcl, params);
     47}
     48
     49static void egl_scanout_disable(DisplayChangeListener *dcl)
     50{
     51    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     52
     53    egl_fb_destroy(&edpy->guest_fb);
     54    egl_fb_destroy(&edpy->blit_fb);
     55}
     56
     57static void egl_scanout_texture(DisplayChangeListener *dcl,
     58                                uint32_t backing_id,
     59                                bool backing_y_0_top,
     60                                uint32_t backing_width,
     61                                uint32_t backing_height,
     62                                uint32_t x, uint32_t y,
     63                                uint32_t w, uint32_t h)
     64{
     65    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     66
     67    edpy->y_0_top = backing_y_0_top;
     68
     69    /* source framebuffer */
     70    egl_fb_setup_for_tex(&edpy->guest_fb,
     71                         backing_width, backing_height, backing_id, false);
     72
     73    /* dest framebuffer */
     74    if (edpy->blit_fb.width  != backing_width ||
     75        edpy->blit_fb.height != backing_height) {
     76        egl_fb_destroy(&edpy->blit_fb);
     77        egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
     78    }
     79}
     80
     81static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
     82                               QemuDmaBuf *dmabuf)
     83{
     84    egl_dmabuf_import_texture(dmabuf);
     85    if (!dmabuf->texture) {
     86        return;
     87    }
     88
     89    egl_scanout_texture(dcl, dmabuf->texture,
     90                        false, dmabuf->width, dmabuf->height,
     91                        0, 0, dmabuf->width, dmabuf->height);
     92}
     93
     94static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
     95                              QemuDmaBuf *dmabuf, bool have_hot,
     96                              uint32_t hot_x, uint32_t hot_y)
     97{
     98    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
     99
    100    if (dmabuf) {
    101        egl_dmabuf_import_texture(dmabuf);
    102        if (!dmabuf->texture) {
    103            return;
    104        }
    105        egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
    106                             dmabuf->texture, false);
    107    } else {
    108        egl_fb_destroy(&edpy->cursor_fb);
    109    }
    110}
    111
    112static void egl_cursor_position(DisplayChangeListener *dcl,
    113                                uint32_t pos_x, uint32_t pos_y)
    114{
    115    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
    116
    117    edpy->pos_x = pos_x;
    118    edpy->pos_y = pos_y;
    119}
    120
    121static void egl_release_dmabuf(DisplayChangeListener *dcl,
    122                               QemuDmaBuf *dmabuf)
    123{
    124    egl_dmabuf_release_texture(dmabuf);
    125}
    126
    127static void egl_scanout_flush(DisplayChangeListener *dcl,
    128                              uint32_t x, uint32_t y,
    129                              uint32_t w, uint32_t h)
    130{
    131    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
    132
    133    if (!edpy->guest_fb.texture || !edpy->ds) {
    134        return;
    135    }
    136    assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
    137
    138    if (edpy->cursor_fb.texture) {
    139        /* have cursor -> render using textures */
    140        egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
    141                         !edpy->y_0_top);
    142        egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
    143                          !edpy->y_0_top, edpy->pos_x, edpy->pos_y,
    144                          1.0, 1.0);
    145    } else {
    146        /* no cursor -> use simple framebuffer blit */
    147        egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
    148    }
    149
    150    egl_fb_read(edpy->ds, &edpy->blit_fb);
    151    dpy_gfx_update(edpy->dcl.con, x, y, w, h);
    152}
    153
    154static const DisplayChangeListenerOps egl_ops = {
    155    .dpy_name                = "egl-headless",
    156    .dpy_refresh             = egl_refresh,
    157    .dpy_gfx_update          = egl_gfx_update,
    158    .dpy_gfx_switch          = egl_gfx_switch,
    159
    160    .dpy_gl_ctx_create       = egl_create_context,
    161    .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
    162    .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
    163
    164    .dpy_gl_scanout_disable  = egl_scanout_disable,
    165    .dpy_gl_scanout_texture  = egl_scanout_texture,
    166    .dpy_gl_scanout_dmabuf   = egl_scanout_dmabuf,
    167    .dpy_gl_cursor_dmabuf    = egl_cursor_dmabuf,
    168    .dpy_gl_cursor_position  = egl_cursor_position,
    169    .dpy_gl_release_dmabuf   = egl_release_dmabuf,
    170    .dpy_gl_update           = egl_scanout_flush,
    171};
    172
    173static void early_egl_headless_init(DisplayOptions *opts)
    174{
    175    display_opengl = 1;
    176}
    177
    178static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
    179{
    180    DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
    181    QemuConsole *con;
    182    egl_dpy *edpy;
    183    int idx;
    184
    185    if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
    186        error_report("egl: render node init failed");
    187        exit(1);
    188    }
    189
    190    for (idx = 0;; idx++) {
    191        con = qemu_console_lookup_by_index(idx);
    192        if (!con || !qemu_console_is_graphic(con)) {
    193            break;
    194        }
    195
    196        edpy = g_new0(egl_dpy, 1);
    197        edpy->dcl.con = con;
    198        edpy->dcl.ops = &egl_ops;
    199        edpy->gls = qemu_gl_init_shader();
    200        register_displaychangelistener(&edpy->dcl);
    201    }
    202}
    203
    204static QemuDisplay qemu_display_egl = {
    205    .type       = DISPLAY_TYPE_EGL_HEADLESS,
    206    .early_init = early_egl_headless_init,
    207    .init       = egl_headless_init,
    208};
    209
    210static void register_egl(void)
    211{
    212    qemu_display_register(&qemu_display_egl);
    213}
    214
    215type_init(register_egl);
    216
    217module_dep("ui-opengl");