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| author | Louis Burda <quent.burda@gmail.com> | 2022-06-02 15:28:40 +0200 |
|---|---|---|
| committer | Louis Burda <quent.burda@gmail.com> | 2022-06-02 15:28:40 +0200 |
| commit | 5bc16063c29aa4d3d287ebd163ccdbcbf54c4f9f (patch) | |
| tree | c131f947a37b3af2d14d41e9eda098bdec2d061c /gearboy/src/audio/Multi_Buffer.h | |
| parent | 78a5f810b22f0d8cafa05f638b0cb2e889824859 (diff) | |
| download | cscg2022-gearboy-master.tar.gz cscg2022-gearboy-master.zip | |
Diffstat (limited to 'gearboy/src/audio/Multi_Buffer.h')
| -rw-r--r-- | gearboy/src/audio/Multi_Buffer.h | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/gearboy/src/audio/Multi_Buffer.h b/gearboy/src/audio/Multi_Buffer.h new file mode 100644 index 00000000..50b0a81a --- /dev/null +++ b/gearboy/src/audio/Multi_Buffer.h @@ -0,0 +1,204 @@ +// Multi-channel sound buffer interface, and basic mono and stereo buffers + +// Blip_Buffer 0.4.1 +#ifndef MULTI_BUFFER_H +#define MULTI_BUFFER_H + +#include "blargg_common.h" +#include "Blip_Buffer.h" + +// Interface to one or more Blip_Buffers mapped to one or more channels +// consisting of left, center, and right buffers. +class Multi_Buffer { +public: + Multi_Buffer( int samples_per_frame ); + virtual ~Multi_Buffer() { } + + // Sets the number of channels available and optionally their types + // (type information used by Effects_Buffer) + enum { type_index_mask = 0xFF }; + enum { wave_type = 0x100, noise_type = 0x200, mixed_type = wave_type | noise_type }; + virtual blargg_err_t set_channel_count( int, int const* types = 0 ); + int channel_count() const { return channel_count_; } + + // Gets indexed channel, from 0 to channel count - 1 + struct channel_t { + Blip_Buffer* center; + Blip_Buffer* left; + Blip_Buffer* right; + }; + virtual channel_t channel( int index ) BLARGG_PURE( ; ) + + // See Blip_Buffer.h + virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) BLARGG_PURE( ; ) + virtual void clock_rate( long ) BLARGG_PURE( { } ) + virtual void bass_freq( int ) BLARGG_PURE( { } ) + virtual void clear() BLARGG_PURE( { } ) + long sample_rate() const; + + // Length of buffer, in milliseconds + int length() const; + + // See Blip_Buffer.h + virtual void end_frame( blip_time_t ) BLARGG_PURE( { } ) + + // Number of samples per output frame (1 = mono, 2 = stereo) + int samples_per_frame() const; + + // Count of changes to channel configuration. Incremented whenever + // a change is made to any of the Blip_Buffers for any channel. + unsigned channels_changed_count() { return channels_changed_count_; } + + // See Blip_Buffer.h + virtual long read_samples( blip_sample_t*, long ) BLARGG_PURE( { return 0; } ) + virtual long samples_avail() const BLARGG_PURE( { return 0; } ) + +public: + BLARGG_DISABLE_NOTHROW + void disable_immediate_removal() { immediate_removal_ = false; } +protected: + bool immediate_removal() const { return immediate_removal_; } + int const* channel_types() const { return channel_types_; } + void channels_changed() { channels_changed_count_++; } +private: + // noncopyable + Multi_Buffer( const Multi_Buffer& ); + Multi_Buffer& operator = ( const Multi_Buffer& ); + + unsigned channels_changed_count_; + long sample_rate_; + int length_; + int channel_count_; + int const samples_per_frame_; + int const* channel_types_; + bool immediate_removal_; +}; + +// Uses a single buffer and outputs mono samples. +class Mono_Buffer : public Multi_Buffer { + Blip_Buffer buf; + channel_t chan; +public: + // Buffer used for all channels + Blip_Buffer* center() { return &buf; } + +public: + Mono_Buffer(); + ~Mono_Buffer(); + blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); + void clock_rate( long rate ) { buf.clock_rate( rate ); } + void bass_freq( int freq ) { buf.bass_freq( freq ); } + void clear() { buf.clear(); } + long samples_avail() const { return buf.samples_avail(); } + long read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); } + channel_t channel( int ) { return chan; } + void end_frame( blip_time_t t ) { buf.end_frame( t ); } +}; + + class Tracked_Blip_Buffer : public Blip_Buffer { + public: + // Non-zero if buffer still has non-silent samples in it. Requires that you call + // set_modified() appropriately. + blip_ulong non_silent() const; + + // remove_samples( samples_avail() ) + void remove_all_samples(); + + public: + BLARGG_DISABLE_NOTHROW + + long read_samples( blip_sample_t*, long ); + void remove_silence( long ); + void remove_samples( long ); + Tracked_Blip_Buffer(); + void clear(); + void end_frame( blip_time_t ); + private: + blip_long last_non_silence; + void remove_( long ); + }; + + class Stereo_Mixer { + public: + Tracked_Blip_Buffer* bufs [3]; + blargg_long samples_read; + + Stereo_Mixer() : samples_read( 0 ) { } + void read_pairs( blip_sample_t* out, int count ); + private: + void mix_mono ( blip_sample_t* out, int pair_count ); + void mix_stereo( blip_sample_t* out, int pair_count ); + }; + +// Uses three buffers (one for center) and outputs stereo sample pairs. +class Stereo_Buffer : public Multi_Buffer { +public: + + // Buffers used for all channels + Blip_Buffer* center() { return &bufs [2]; } + Blip_Buffer* left() { return &bufs [0]; } + Blip_Buffer* right() { return &bufs [1]; } + +public: + Stereo_Buffer(); + ~Stereo_Buffer(); + blargg_err_t set_sample_rate( long, int msec = blip_default_length ); + void clock_rate( long ); + void bass_freq( int ); + void clear(); + channel_t channel( int ) { return chan; } + void end_frame( blip_time_t ); + + long samples_avail() const { return (bufs [0].samples_avail() - mixer.samples_read) * 2; } + long read_samples( blip_sample_t*, long ); + +private: + enum { bufs_size = 3 }; + typedef Tracked_Blip_Buffer buf_t; + buf_t bufs [bufs_size]; + Stereo_Mixer mixer; + channel_t chan; +}; + +// Silent_Buffer generates no samples, useful where no sound is wanted +class Silent_Buffer : public Multi_Buffer { + channel_t chan; +public: + Silent_Buffer(); + blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ); + void clock_rate( long ) { } + void bass_freq( int ) { } + void clear() { } + channel_t channel( int ) { return chan; } + void end_frame( blip_time_t ) { } + long samples_avail() const { return 0; } + long read_samples( blip_sample_t*, long ) { return 0; } +}; + + +inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec ) +{ + sample_rate_ = rate; + length_ = msec; + return 0; +} + +inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec ) +{ + return Multi_Buffer::set_sample_rate( rate, msec ); +} + +inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; } + +inline long Multi_Buffer::sample_rate() const { return sample_rate_; } + +inline int Multi_Buffer::length() const { return length_; } + +inline blargg_err_t Multi_Buffer::set_channel_count( int n, int const* types ) +{ + channel_count_ = n; + channel_types_ = types; + return 0; +} + +#endif |
