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diff --git a/gearboy/src/Audio.h b/gearboy/src/Audio.h
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+/*
+ * Gearboy - Nintendo Game Boy Emulator
+ * Copyright (C) 2012 Ignacio Sanchez
+
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see http://www.gnu.org/licenses/
+ *
+ */
+
+#ifndef AUDIO_H
+#define AUDIO_H
+
+#include "definitions.h"
+#include "audio/Multi_Buffer.h"
+#include "audio/Gb_Apu.h"
+
+class Audio
+{
+public:
+ Audio();
+ ~Audio();
+ void Init();
+ void Reset(bool bCGB);
+ void SetSampleRate(int rate);
+ void SetVolume(float volume);
+ u8 ReadAudioRegister(u16 address);
+ void WriteAudioRegister(u16 address, u8 value);
+ void Tick(unsigned int clockCycles);
+ void EndFrame(s16* pSampleBuffer, int* pSampleCount);
+ void SaveState(std::ostream& stream);
+ void LoadState(std::istream& stream);
+ Gb_Apu* GetApu();
+
+private:
+ Gb_Apu* m_pApu;
+ Stereo_Buffer* m_pBuffer;
+ int m_ElapsedCycles;
+ int m_SampleRate;
+ blip_sample_t* m_pSampleBuffer;
+ bool m_bCGB;
+};
+
+inline void Audio::Tick(unsigned int clockCycles)
+{
+ m_ElapsedCycles += clockCycles;
+}
+
+inline u8 Audio::ReadAudioRegister(u16 address)
+{
+ return m_pApu->read_register(m_ElapsedCycles, address);
+}
+
+inline void Audio::WriteAudioRegister(u16 address, u8 value)
+{
+ m_pApu->write_register(m_ElapsedCycles, address, value);
+}
+
+#endif /* AUDIO_H */