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Diffstat (limited to 'gearboy/src/Memory.h')
| -rw-r--r-- | gearboy/src/Memory.h | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/gearboy/src/Memory.h b/gearboy/src/Memory.h new file mode 100644 index 00000000..2bfbc4fb --- /dev/null +++ b/gearboy/src/Memory.h @@ -0,0 +1,190 @@ +/* + * Gearboy - Nintendo Game Boy Emulator + * Copyright (C) 2012 Ignacio Sanchez + + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program. If not, see http://www.gnu.org/licenses/ + * + */ + +#ifndef MEMORY_H +#define MEMORY_H + +#include "definitions.h" +#include "MemoryRule.h" +#include <vector> + +class Processor; +class Video; +class CommonMemoryRule; +class IORegistersMemoryRule; + +class Memory +{ +public: + struct stDisassembleRecord + { + u16 address; + char name[32]; + char bytes[16]; + int size; + int bank; + u8 opcodes[4]; + bool jump; + u16 jump_address; + }; + + struct stMemoryBreakpoint + { + u16 address1; + u16 address2; + bool read; + bool write; + bool range; + }; + +public: + Memory(); + ~Memory(); + void SetProcessor(Processor* pProcessor); + void SetVideo(Video* pVideo); + void Init(); + void Reset(bool bCGB); + void SetCurrentRule(MemoryRule* pRule); + void SetCommonRule(CommonMemoryRule* pRule); + void SetIORule(IORegistersMemoryRule* pRule); + MemoryRule* GetCurrentRule(); + u8* GetMemoryMap(); + u8 Read(u16 address); + void Write(u16 address, u8 value); + u8 ReadCGBWRAM(u16 address); + void WriteCGBWRAM(u16 address, u8 value); + void SwitchCGBWRAM(u8 value); + u8 ReadCGBLCDRAM(u16 address, bool forceBank1); + void WriteCGBLCDRAM(u16 address, u8 value); + void SwitchCGBLCDRAM(u8 value); + u8 Retrieve(u16 address); + void Load(u16 address, u8 value); + stDisassembleRecord** GetDisassembledMemoryMap(); + stDisassembleRecord** GetDisassembledROMMemoryMap(); + void LoadBank0and1FromROM(u8* pTheROM); + void MemoryDump(const char* szFilePath); + void PerformDMA(u8 value); + void SwitchCGBDMA(u8 value); + unsigned int PerformHDMA(); + void PerformGDMA(u8 value); + bool IsHDMAEnabled() const; + void SetHDMARegister(int reg, u8 value); + u8 GetHDMARegister(int reg) const; + u8* GetCGBRAM(); + int GetCurrentCGBRAMBank(); + int GetCurrentLCDRAMBank(); + void SaveState(std::ostream& stream); + void LoadState(std::istream& stream); + u8* GetROM0(); + u8* GetROM1(); + u8* GetVRAM(); + u8* GetRAM(); + u8* GetWRAM0(); + u8* GetWRAM1(); + std::vector<stDisassembleRecord*>* GetBreakpointsCPU(); + std::vector<stMemoryBreakpoint>* GetBreakpointsMem(); + stDisassembleRecord* GetRunToBreakpoint(); + void SetRunToBreakpoint(stDisassembleRecord* pBreakpoint); + void EnableBootromDMG(bool enable); + void EnableBootromGBC(bool enable); + void LoadBootromDMG(const char* szFilePath); + void LoadBootromGBC(const char* szFilePath); + bool IsBootromEnabled(); + void DisableBootromRegistry(); + bool IsBootromRegistryEnabled(); + void ResetDisassembledMemory(); + void ResetBootromDisassembledMemory(); + +private: + void LoadBootroom(const char* szFilePath, bool gbc); + void CheckBreakpoints(u16 address, bool write); + +private: + Processor* m_pProcessor; + Video* m_pVideo; + CommonMemoryRule* m_pCommonMemoryRule; + IORegistersMemoryRule* m_pIORegistersMemoryRule; + MemoryRule* m_pCurrentMemoryRule; + u8* m_pMap; + stDisassembleRecord** m_pDisassembledMap; + stDisassembleRecord** m_pDisassembledROMMap; + std::vector<stDisassembleRecord*> m_BreakpointsCPU; + std::vector<stMemoryBreakpoint> m_BreakpointsMem; + stDisassembleRecord* m_pRunToBreakpoint; + bool m_bCGB; + int m_iCurrentWRAMBank; + int m_iCurrentLCDRAMBank; + u8* m_pWRAMBanks; + u8* m_pLCDRAMBank1; + bool m_bHDMAEnabled; + int m_iHDMABytes; + u8 m_HDMA[5]; + u16 m_HDMASource; + u16 m_HDMADestination; + bool m_bBootromDMGEnabled; + bool m_bBootromGBCEnabled; + bool m_bBootromDMGLoaded; + bool m_bBootromGBCLoaded; + u8* m_pBootromDMG; + u8* m_pBootromGBC; + bool m_bBootromRegistryDisabled; +}; + +#include "Memory_inline.h" + +// From Gambatte emulator +const u8 kInitialValuesForFFXX[256] = { + 0xCF, 0x00, 0x7E, 0xFF, 0xD3, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, + 0x80, 0xBF, 0xF3, 0xFF, 0xBF, 0xFF, 0x3F, 0x00, 0xFF, 0xBF, 0x7F, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, + 0xFF, 0x00, 0x00, 0xBF, 0x77, 0xF3, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x71, 0x72, 0xD5, 0x91, 0x58, 0xBB, 0x2A, 0xFA, 0xCF, 0x3C, 0x54, 0x75, 0x48, 0xCF, 0x8F, 0xD9, + 0x91, 0x80, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFC, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x2B, 0x0B, 0x64, 0x2F, 0xAF, 0x15, 0x60, 0x6D, 0x61, 0x4E, 0xAC, 0x45, 0x0F, 0xDA, 0x92, 0xF3, + 0x83, 0x38, 0xE4, 0x4E, 0xA7, 0x6C, 0x38, 0x58, 0xBE, 0xEA, 0xE5, 0x81, 0xB4, 0xCB, 0xBF, 0x7B, + 0x59, 0xAD, 0x50, 0x13, 0x5E, 0xF6, 0xB3, 0xC1, 0xDC, 0xDF, 0x9E, 0x68, 0xD7, 0x59, 0x26, 0xF3, + 0x62, 0x54, 0xF8, 0x36, 0xB7, 0x78, 0x6A, 0x22, 0xA7, 0xDD, 0x88, 0x15, 0xCA, 0x96, 0x39, 0xD3, + 0xE6, 0x55, 0x6E, 0xEA, 0x90, 0x76, 0xB8, 0xFF, 0x50, 0xCD, 0xB5, 0x1B, 0x1F, 0xA5, 0x4D, 0x2E, + 0xB4, 0x09, 0x47, 0x8A, 0xC4, 0x5A, 0x8C, 0x4E, 0xE7, 0x29, 0x50, 0x88, 0xA8, 0x66, 0x85, 0x4B, + 0xAA, 0x38, 0xE7, 0x6B, 0x45, 0x3E, 0x30, 0x37, 0xBA, 0xC5, 0x31, 0xF2, 0x71, 0xB4, 0xCF, 0x29, + 0xBC, 0x7F, 0x7E, 0xD0, 0xC7, 0xC3, 0xBD, 0xCF, 0x59, 0xEA, 0x39, 0x01, 0x2E, 0x00, 0x69, 0x00 +}; + +const u8 kInitialValuesForColorFFXX[256] = { + 0xCF, 0x00, 0x7C, 0xFF, 0x44, 0x00, 0x00, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE1, + 0x80, 0xBF, 0xF3, 0xFF, 0xBF, 0xFF, 0x3F, 0x00, 0xFF, 0xBF, 0x7F, 0xFF, 0x9F, 0xFF, 0xBF, 0xFF, + 0xFF, 0x00, 0x00, 0xBF, 0x77, 0xF3, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, + 0x91, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x7E, 0xFF, 0xFE, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3E, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0xFF, 0xC1, 0x00, 0xFE, 0xFF, 0xFF, 0xFF, + 0xF8, 0xFF, 0x00, 0x00, 0x00, 0x8F, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xCE, 0xED, 0x66, 0x66, 0xCC, 0x0D, 0x00, 0x0B, 0x03, 0x73, 0x00, 0x83, 0x00, 0x0C, 0x00, 0x0D, + 0x00, 0x08, 0x11, 0x1F, 0x88, 0x89, 0x00, 0x0E, 0xDC, 0xCC, 0x6E, 0xE6, 0xDD, 0xDD, 0xD9, 0x99, + 0xBB, 0xBB, 0x67, 0x63, 0x6E, 0x0E, 0xEC, 0xCC, 0xDD, 0xDC, 0x99, 0x9F, 0xBB, 0xB9, 0x33, 0x3E, + 0x45, 0xEC, 0x42, 0xFA, 0x08, 0xB7, 0x07, 0x5D, 0x01, 0xF5, 0xC0, 0xFF, 0x08, 0xFC, 0x00, 0xE5, + 0x0B, 0xF8, 0xC2, 0xCA, 0xF4, 0xF9, 0x0D, 0x7F, 0x44, 0x6D, 0x19, 0xFE, 0x46, 0x97, 0x33, 0x5E, + 0x08, 0xFF, 0xD1, 0xFF, 0xC6, 0x8B, 0x24, 0x74, 0x12, 0xFC, 0x00, 0x9F, 0x94, 0xB7, 0x06, 0xD5, + 0x40, 0x7A, 0x20, 0x9E, 0x04, 0x5F, 0x41, 0x2F, 0x3D, 0x77, 0x36, 0x75, 0x81, 0x8A, 0x70, 0x3A, + 0x98, 0xD1, 0x71, 0x02, 0x4D, 0x01, 0xC1, 0xFF, 0x0D, 0x00, 0xD3, 0x05, 0xF9, 0x00, 0x0B, 0x00 +}; + +#endif /* MEMORY_H */ |
