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#include "hid.h"
#include "keysym/consumer.h"
#include "keysym/system.h"
#include "hid/keyboard.h"
#include "hid/consumer.h"
#include "hid/system.h"
#include "split.h"
#include "keymat.h"
#include "keysym.h"
#include "keymap.h"
#include "hardware/timer.h"
#include "bsp/board.h"
#include "pico/types.h"
#include <stdbool.h>
#include <string.h>
struct layerkey {
uint layer;
uint key;
};
struct hid_keyboard_report {
uint8_t mods;
uint8_t codes[6];
uint8_t cnt;
};
struct hid_mouse_report {
uint8_t btns;
int8_t x, y;
int8_t v, h;
};
struct hid_consumer_report {
uint16_t code;
};
struct hid_system_report {
uint16_t code;
};
struct hid_gamepad_report {
int8_t x, y, z;
int8_t rx, ry, rz;
uint8_t hat;
uint32_t btns;
};
static uint32_t keysyms[KEY_ROWS][KEY_COLS] = { 0 };
static struct layerkey active_stack[16] = { 0 };
static uint active_top = 0;
static struct hid_keyboard_report keyboard_report_prev = { 0 };
static struct hid_keyboard_report keyboard_report = { 0 };
static struct hid_mouse_report mouse_report_prev = { 0 };
static struct hid_mouse_report mouse_report = { 0 };
static struct hid_consumer_report consumer_report_prev = { 0 };
static struct hid_consumer_report consumer_report = { 0 };
static struct hid_system_report system_report_prev = { 0 };
static struct hid_system_report system_report = { 0 };
static struct hid_gamepad_report gamepad_report_prev = { 0 };
static struct hid_gamepad_report gamepad_report = { 0 };
static uint8_t active_weak_mods = 0;
static uint8_t active_mods = 0;
static uint64_t bounce_mat[KEY_ROWS][KEY_COLS] = { 0 };
static bool seen_mat[KEY_ROWS][KEY_COLS] = { 0 };
static void active_pop(uint layer);
static void active_push(uint layer, uint key);
static void add_keycode(uint8_t keycode);
void
active_pop(uint layer)
{
uint i;
for (i = layer + 1; i <= active_top; i++)
active_stack[i-1] = active_stack[i];
if (layer <= active_top)
active_top--;
}
void
active_push(uint layer, uint key)
{
uint i;
if (active_top == ARRLEN(active_stack) - 1) {
WARN("Active stack overflow");
return;
}
active_top += 1;
active_stack[active_top].layer = layer;
active_stack[active_top].key = key;
for (i = 0; i <= active_top; i++) {
INFO("%i. ACTIVE %u %u", i,
active_stack[i].layer, active_stack[i].key);
}
}
void
add_keycode(uint8_t keycode)
{
if (keyboard_report.cnt >= 6) {
WARN("HID report overflow");
return;
}
keyboard_report.codes[keyboard_report.cnt] = keycode;
keyboard_report.cnt++;
}
uint8_t
parse_modifiers(uint32_t keysym)
{
uint8_t mods;
mods = 0;
if (IS_LEFT_CTRL(keysym))
mods |= MOD_BIT(KC_LEFT_CTRL);
if (IS_RIGHT_CTRL(keysym))
mods |= MOD_BIT(KC_RIGHT_CTRL);
if (IS_LEFT_SHIFT(keysym))
mods |= MOD_BIT(KC_LEFT_SHIFT);
if (IS_RIGHT_SHIFT(keysym))
mods |= MOD_BIT(KC_RIGHT_SHIFT);
if (IS_LEFT_GUI(keysym))
mods |= MOD_BIT(KC_LEFT_GUI);
if (IS_RIGHT_GUI(keysym))
mods |= MOD_BIT(KC_RIGHT_GUI);
if (IS_LEFT_ALT(keysym))
mods |= MOD_BIT(KC_LEFT_ALT);
if (IS_RIGHT_ALT(keysym))
mods |= MOD_BIT(KC_RIGHT_ALT);
return mods;
}
void
handle_keypress_new(uint x, uint y)
{
uint32_t ksym;
int i;
for (i = (int) active_top; i >= 0; i--) {
ksym = keymap_layers[active_stack[i].layer][y][x];
if (ksym == KC_NO) return;
if (ksym != KC_TRNS)
break;
}
if (i < 0) return;
keysyms[y][x] = ksym;
if (IS_SWITCH(keysyms[y][x])) {
active_push(TO_LAYER(keysyms[y][x]), y * KEY_COLS + x);
} else if (IS_USER(keysyms[y][x])) {
process_user_keypress_new(TO_SYM(keysyms[y][x]), x, y);
} else if (IS_KC(keysyms[y][x]) && IS_KEY_KC(TO_KC(keysyms[y][x]))) {
/* FIXME: two keys pressed at the exact same time with
* different weak modifiers will not be reported correctly */
active_weak_mods = parse_modifiers(keysyms[y][x]);
} else if (IS_CONSUMER(keysyms[y][x])) {
consumer_report.code = keysym_to_consumer(keysyms[y][x]);
INFO("CONSUMER KEY %i", consumer_report.code);
}
}
void
handle_keypress(uint x, uint y)
{
if (!keymat_prev[y][x])
handle_keypress_new(x, y);
if (seen_mat[y][x]) return;
seen_mat[y][x] = true;
if (IS_KC(keysyms[y][x]) && IS_KEY_KC(TO_KC(keysyms[y][x]))) {
add_keycode(TO_KC(keysyms[y][x]));
INFO("CODE %u %u", active_top, keysyms[y][x]);
} else if (IS_KC(keysyms[y][x]) && IS_MOD_KC(TO_KC(keysyms[y][x]))) {
active_mods |= MOD_BIT(TO_KC(keysyms[y][x]));
} else if (IS_MOD(keysyms[y][x])) {
active_mods |= parse_modifiers(keysyms[y][x]);
}
}
void
handle_keyrelease_new(uint x, uint y)
{
uint i;
if (IS_USER(keysyms[y][x]))
process_user_keyrelease_new(TO_SYM(keysyms[y][x]), x, y);
for (i = 1; i <= active_top; i++) {
if (active_stack[i].key == y * KEY_COLS + x) {
active_pop(i);
break;
}
}
}
void
handle_keyrelease(uint x, uint y)
{
if (keymat_prev[y][x])
handle_keyrelease_new(x, y);
}
void
update_report(void)
{
uint64_t now_us;
uint x, y;
now_us = time_us_64();
for (y = 0; y < KEY_ROWS; y++) {
for (x = 0; x < KEY_COLS; x++) {
if (keymat[y][x] != keymat_prev[y][x]) {
if (bounce_mat[y][x] > now_us - 50000) {
DEBUG("Bouncing prevented %i vs %i",
keymat[y][x], keymat_prev[y][x]);
keymat[y][x] = keymat_prev[y][x];
} else {
bounce_mat[y][x] = now_us;
}
}
if (keymat[y][x]) {
handle_keypress(x, y);
} else {
handle_keyrelease(x, y);
}
}
}
}
bool
send_keyboard_report(void)
{
bool sent;
sent = false;
keyboard_report.mods = active_weak_mods | active_mods;
if (memcmp(&keyboard_report, &keyboard_report_prev,
sizeof(keyboard_report))) {
tud_hid_keyboard_report(REPORT_ID_KEYBOARD,
keyboard_report.mods, keyboard_report.codes);
memcpy(&keyboard_report_prev, &keyboard_report,
sizeof(keyboard_report));
sent = true;
}
memset(&keyboard_report, 0, sizeof(keyboard_report));
active_mods = 0;
memset(seen_mat, 0, sizeof(seen_mat));
return sent;
}
bool
send_consumer_report(void)
{
bool sent;
INFO("CONSUMER %u", consumer_report.code);
sent = false;
if (memcmp(&consumer_report, &consumer_report_prev,
sizeof(consumer_report))) {
tud_hid_report(REPORT_ID_CONSUMER,
&consumer_report.code, 2);
memcpy(&consumer_report_prev, &consumer_report,
sizeof(consumer_report));
return true;
}
memset(&consumer_report, 0, sizeof(consumer_report));
return sent;
}
bool
send_system_report(void)
{
bool sent;
sent = false;
if (memcmp(&system_report, &system_report_prev,
sizeof(system_report))) {
tud_hid_report(REPORT_ID_SYSTEM,
&system_report.code, 2);
memcpy(&system_report_prev, &system_report,
sizeof(system_report));
sent = true;
}
memset(&system_report, 0, sizeof(system_report));
return sent;
}
bool
send_mouse_report(void)
{
bool sent;
sent = false;
if (memcmp(&mouse_report, &mouse_report_prev,
sizeof(mouse_report))) {
tud_hid_mouse_report(REPORT_ID_KEYBOARD,
mouse_report.btns,
mouse_report.x, mouse_report.y,
mouse_report.h, mouse_report.v);
memcpy(&mouse_report_prev, &mouse_report,
sizeof(mouse_report));
sent = true;
}
memset(&mouse_report, 0, sizeof(mouse_report));
return sent;
}
bool
send_gamepad_report(void)
{
bool sent;
sent = false;
if (memcmp(&gamepad_report, &gamepad_report_prev,
sizeof(gamepad_report))) {
tud_hid_gamepad_report(REPORT_ID_GAMEPAD,
gamepad_report.x, gamepad_report.y, gamepad_report.z,
gamepad_report.rz, gamepad_report.rx, gamepad_report.ry,
gamepad_report.hat, gamepad_report.btns);
memcpy(&gamepad_report_prev, &gamepad_report,
sizeof(gamepad_report));
sent = true;
}
memset(&gamepad_report, 0, sizeof(gamepad_report));
return sent;
}
bool
send_hid_report(int id)
{
switch (id) {
case REPORT_ID_KEYBOARD:
return send_keyboard_report();
case REPORT_ID_CONSUMER:
return send_consumer_report();
case REPORT_ID_SYSTEM:
return send_system_report();
case REPORT_ID_MOUSE:
return send_mouse_report();
case REPORT_ID_GAMEPAD:
return send_gamepad_report();
}
return false;
}
void
send_next_hid_report(uint8_t min)
{
uint8_t id;
for (id = min; id < REPORT_ID_MAX; id++) {
if (send_hid_report(id))
break;
}
}
void
tud_hid_report_complete_cb(uint8_t instance,
uint8_t const *report, uint8_t len)
{
send_next_hid_report(report[0] + 1);
}
void
hid_init(void)
{
}
void
hid_force_release(uint x, uint y)
{
handle_keyrelease_new(x, y);
keysyms[y][x] = KC_NO;
}
void
hid_switch_layer_with_key(uint8_t layer, uint x, uint y)
{
active_push(layer, y * KEY_COLS + x);
keysyms[y][x] = SW(layer);
seen_mat[y][x] = true;
}
void
hid_task(void)
{
update_report();
if (tud_hid_ready())
send_next_hid_report(REPORT_ID_MIN);
}
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