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* Add io port label to curses tuiHEADmasterLouis Burda2024-02-181-0/+3
* Add support for prefix labelsLouis Burda2023-12-251-5/+11
* Calculate steps needed by tick of last output eventLouis Burda2023-12-251-0/+1
* Add more fixes for game compatibilityLouis Burda2023-12-251-2/+2
* fixup! Make mode/state behaviour compatible with gameLouis Burda2023-12-251-1/+1
* Make mode/state behaviour compatible with gameLouis Burda2023-12-251-15/+32
* Fix port alphabetLouis Burda2023-10-041-3/+3
* Add support for multiple input and output portsLouis Burda2023-07-261-3/+18
* Fix more issues caused by negative literalsLouis Burda2023-07-261-0/+3
* Implement limited integer literal parsingLouis Burda2023-07-261-4/+4
* Restrict assembly input to fit game specLouis Burda2023-07-261-9/+11
* Revert adding AND/NOTLouis Burda2023-07-261-2/+4
* Remove jgz/jlz and add not/and instructionsLouis Burda2023-07-261-4/+2
* Make BAK register unaddressableLouis Burda2023-07-261-2/+2
* Fix tpu source rendering and tpu location duplicatesLouis Burda2023-07-261-1/+1
* Improve parsing, make stdin / stdout port optionalLouis Burda2023-07-251-8/+6
* Add label support to curses source viewLouis Burda2023-07-251-1/+2
* Validate jump target existence on tpu loadLouis Burda2023-07-251-6/+10
* Reimplement value passing and improve curses uiLouis Burda2023-07-251-6/+30
* Fully implement tokenizer and port value passingLouis Burda2023-07-241-4/+10
* Add some more implementation detailsLouis Burda2023-07-241-18/+45
* Add initial rough outlineLouis Burda2023-07-241-0/+82