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#include "keymap.h"
#include "keysym_de.h"
#include "board.h"
#include "util.h"
#define KEYMAP( \
K11, K12, K13, K14, K15, K16, \
K21, K22, K23, K24, K25, K26, \
K31, K32, K33, K34, K35, K36, \
K44, K45, K46, \
K51, K52, K53, K54, K55, K56, \
K61, K62, K63, K64, K65, K66, \
K71, K72, K73, K74, K75, K76, \
K81, K82, K83 \
) { \
K11, K12, K13, K14, K15, K16, \
K21, K22, K23, K24, K25, K26, \
K31, K32, K33, K34, K35, K36, \
0x0, 0x0, 0x0, K44, K45, K46, \
K51, K52, K53, K54, K55, K56, \
K61, K62, K63, K64, K65, K66, \
K31, K32, K33, K34, K35, K36, \
K31, K32, K33, 0x0, 0x0, 0x0, \
}
enum {
BA /* BASE */
};
static const uint32_t layer_base_de[] = KEYMAP(
_______, DE_Q , DE_W , DE_F , DE_P , DE_B ,
_______, DE_A , DE_R , DE_S , DE_T , DE_G ,
_______, DE_Z , DE_X , DE_C , DE_D , DE_V ,
KC_LALT, KC_LGUI, _______,
_______, DE_J , DE_L , DE_U , DE_Y , _______,
_______, DE_N , DE_E , DE_I , DE_O , _______,
_______, DE_H , DE_SCLN, DE_DOT , DE_MINS, _______,
_______, _______, _______
);
const uint32_t *keymap_layers_de[] = {
[BA] = layer_base_de
};
const uint32_t keymap_layers_de_count = ARRLEN(keymap_layers_de);
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